standardize "grey" to "gray"

This commit is contained in:
Kurausukun
2021-04-09 22:39:34 -04:00
parent 677b4fc394
commit 3e725272fc
43 changed files with 127 additions and 127 deletions
+2 -2
View File
@@ -402,7 +402,7 @@ static const struct WindowTemplate sSelect_WindowTemplates[] =
};
static const u16 sSelectText_Pal[] = INCBIN_U16("graphics/battle_frontier/factory_screen/text.gbapal");
static const u8 sMenuOptionTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_TRANSPARENT};
static const u8 sMenuOptionTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_TRANSPARENT};
static const u8 sSpeciesNameTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_RED, TEXT_COLOR_TRANSPARENT};
static const struct OamData sOam_Select_Pokeball =
@@ -1024,7 +1024,7 @@ static const struct WindowTemplate sSwap_WindowTemplates[] =
};
static const u16 sSwapText_Pal[] = INCBIN_U16("graphics/battle_frontier/factory_screen/text.gbapal"); // Identical to sSelectText_Pal
static const u8 sSwapMenuOptionsTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_TRANSPARENT};
static const u8 sSwapMenuOptionsTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_TRANSPARENT};
static const u8 sSwapSpeciesNameTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_RED, TEXT_COLOR_TRANSPARENT};
#define SWAPACTION_MON 1