standardize "grey" to "gray"
This commit is contained in:
+21
-21
@@ -152,9 +152,9 @@ enum {
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#define PLAY_AGAIN_NO_BERRIES 3
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enum {
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COLORID_GREY,
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COLORID_GRAY,
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COLORID_BLACK,
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COLORID_LIGHT_GREY,
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COLORID_LIGHT_GRAY,
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COLORID_BLUE,
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COLORID_GREEN,
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COLORID_RED,
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@@ -457,9 +457,9 @@ static const struct BgTemplate sBgTemplates[4] =
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static const u8 sTextColorTable[][3] =
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{
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[COLORID_GREY] = {TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY},
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[COLORID_BLACK] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY},
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[COLORID_LIGHT_GREY] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_RED},
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[COLORID_GRAY] = {TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY},
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[COLORID_BLACK] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY},
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[COLORID_LIGHT_GRAY] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GRAY, TEXT_COLOR_RED},
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[COLORID_BLUE] = {TEXT_COLOR_WHITE, TEXT_COLOR_BLUE, TEXT_COLOR_LIGHT_BLUE},
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[COLORID_GREEN] = {TEXT_COLOR_WHITE, TEXT_COLOR_GREEN, TEXT_COLOR_LIGHT_GREEN},
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[COLORID_RED] = {TEXT_COLOR_WHITE, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED},
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@@ -1653,7 +1653,7 @@ static void PrintResultsText(struct BerryCrushGame * game, u8 page, u8 sp14, u8
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break;
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}
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x = GetStringRightAlignXOffset(2, gStringVar4, sp14 - 4);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GREY], 0, gStringVar4);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GRAY], 0, gStringVar4);
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if (playerId == game->localId)
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StringCopy(gStringVar3, gText_1DotBlueF700);
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else
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@@ -1661,7 +1661,7 @@ static void PrintResultsText(struct BerryCrushGame * game, u8 page, u8 sp14, u8
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gStringVar3[0] = ranking + CHAR_1;
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DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, game->players[playerId].name);
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DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gStringVar3);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, 4, y, sTextColorTable[COLORID_GREY], 0, gStringVar4);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, 4, y, sTextColorTable[COLORID_GRAY], 0, gStringVar4);
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}
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}
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@@ -1676,34 +1676,34 @@ static void PrintCrushingResults(struct BerryCrushGame *game)
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FramesToMinSec(&game->gfx, results->time);
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// Print time text
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GREY], 0, gText_TimeColon);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GRAY], 0, gText_TimeColon);
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// Print seconds text
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x = 176 - (u8)GetStringWidth(2, gText_SpaceSec, -1);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GREY], 0, gText_SpaceSec);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GRAY], 0, gText_SpaceSec);
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// Print seconds value
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ConvertIntToDecimalStringN(gStringVar1, game->gfx.secondsInt, STR_CONV_MODE_LEADING_ZEROS, 2);
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ConvertIntToDecimalStringN(gStringVar2, game->gfx.secondsFrac, STR_CONV_MODE_LEADING_ZEROS, 2);
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StringExpandPlaceholders(gStringVar4, gText_XDotY2);
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x -= GetStringWidth(2, gStringVar4, -1);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GREY], 0, gStringVar4);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GRAY], 0, gStringVar4);
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// Print minutes text
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x -= GetStringWidth(2, gText_SpaceMin, -1);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GREY], 0, gText_SpaceMin);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GRAY], 0, gText_SpaceMin);
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// Print minutes value
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ConvertIntToDecimalStringN(gStringVar1, game->gfx.minutes, STR_CONV_MODE_LEADING_ZEROS, 1);
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StringExpandPlaceholders(gStringVar4, gText_StrVar1);
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x -= GetStringWidth(2, gStringVar4, -1);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GREY], 0, gStringVar4);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GRAY], 0, gStringVar4);
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// Print pressing speed text
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y += 14;
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, 0, y, sTextColorTable[COLORID_GREY], 0, gText_PressingSpeed);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, 0, y, sTextColorTable[COLORID_GRAY], 0, gText_PressingSpeed);
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x = 176 - (u8)GetStringWidth(2, gText_TimesPerSec, -1);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GREY], 0, gText_TimesPerSec);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GRAY], 0, gText_TimesPerSec);
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// Print pressing speed value
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for (i = 0; i < 8; i++)
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@@ -1716,17 +1716,17 @@ static void PrintCrushingResults(struct BerryCrushGame *game)
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if (game->newRecord)
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_RED], 0, gStringVar4);
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else
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GREY], 0, gStringVar4);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GRAY], 0, gStringVar4);
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// Print silkiness text
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y += 14;
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, 0, y, sTextColorTable[COLORID_GREY], 0, gText_Silkiness);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, 0, y, sTextColorTable[COLORID_GRAY], 0, gText_Silkiness);
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// Print silkiness value
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ConvertIntToDecimalStringN(gStringVar1, results->silkiness, STR_CONV_MODE_RIGHT_ALIGN, 3);
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StringExpandPlaceholders(gStringVar4, gText_Var1Percent);
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x = 176 - (u8)GetStringWidth(2, gStringVar4, -1);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GREY], 0, gStringVar4);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GRAY], 0, gStringVar4);
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}
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static bool32 OpenResultsWindow(struct BerryCrushGame *game, struct BerryCrushGame_Gfx *gfx)
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@@ -1825,9 +1825,9 @@ static void Task_ShowRankings(u8 taskId)
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{
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ConvertIntToDecimalStringN(gStringVar1, i + 2, STR_CONV_MODE_LEFT_ALIGN, 1);
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StringExpandPlaceholders(gStringVar4, gText_Var1Players);
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AddTextPrinterParameterized3(tWindowId, 1, 0, yPos, sTextColorTable[COLORID_GREY], 0, gStringVar4);
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AddTextPrinterParameterized3(tWindowId, 1, 0, yPos, sTextColorTable[COLORID_GRAY], 0, gStringVar4);
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xPos = 192 - (u8)GetStringWidth(1, gText_TimesPerSec, -1);
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AddTextPrinterParameterized3(tWindowId, 1, xPos, yPos, sTextColorTable[COLORID_GREY], 0, gText_TimesPerSec);
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AddTextPrinterParameterized3(tWindowId, 1, xPos, yPos, sTextColorTable[COLORID_GRAY], 0, gText_TimesPerSec);
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for (j = 0; j < 8; j++)
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{
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if (((tPressingSpeeds(i) & 0xFF) >> (7 - j)) & 1)
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@@ -1837,7 +1837,7 @@ static void Task_ShowRankings(u8 taskId)
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ConvertIntToDecimalStringN(gStringVar2, score / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2);
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StringExpandPlaceholders(gStringVar4, gText_XDotY3);
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xPos -= GetStringWidth(1, gStringVar4, -1);
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AddTextPrinterParameterized3(tWindowId, 1, xPos, yPos, sTextColorTable[COLORID_GREY], 0, gStringVar4);
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AddTextPrinterParameterized3(tWindowId, 1, xPos, yPos, sTextColorTable[COLORID_GRAY], 0, gStringVar4);
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yPos += 16;
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score = 0;
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}
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@@ -1933,7 +1933,7 @@ static void DrawPlayerNameWindows(struct BerryCrushGame *game)
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1,
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0,
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0,
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sTextColorTable[COLORID_LIGHT_GREY],
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sTextColorTable[COLORID_LIGHT_GRAY],
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0,
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game->players[i].name
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);
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