standardize "grey" to "gray"
This commit is contained in:
@@ -95,7 +95,7 @@ static const struct WindowTemplate sYesNo_WindowTemplates =
|
||||
};
|
||||
|
||||
const u16 gUnknown_0860F0B0[] = INCBIN_U16("graphics/interface/860F0B0.gbapal");
|
||||
const u8 sTextColors[] = { TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY };
|
||||
const u8 sTextColors[] = { TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY };
|
||||
|
||||
// Table of move info icon offsets in graphics/interface_fr/menu.png
|
||||
static const struct MenuInfoIcon sMenuInfoIcons[] =
|
||||
@@ -843,13 +843,13 @@ void sub_8198204(const u8 *string, const u8 *string2, u8 a3, u8 a4, bool8 copyTo
|
||||
{
|
||||
color[0] = TEXT_COLOR_TRANSPARENT;
|
||||
color[1] = TEXT_COLOR_WHITE;
|
||||
color[2] = TEXT_COLOR_DARK_GREY;
|
||||
color[2] = TEXT_COLOR_DARK_GRAY;
|
||||
}
|
||||
else
|
||||
{
|
||||
color[0] = TEXT_DYNAMIC_COLOR_6;
|
||||
color[1] = TEXT_COLOR_WHITE;
|
||||
color[2] = TEXT_COLOR_DARK_GREY;
|
||||
color[2] = TEXT_COLOR_DARK_GRAY;
|
||||
}
|
||||
PutWindowTilemap(sWindowId);
|
||||
FillWindowPixelBuffer(sWindowId, PIXEL_FILL(15));
|
||||
|
||||
Reference in New Issue
Block a user