standardize "grey" to "gray"

This commit is contained in:
Kurausukun
2021-04-09 22:39:34 -04:00
parent 677b4fc394
commit 3e725272fc
43 changed files with 127 additions and 127 deletions
+4 -4
View File
@@ -1929,9 +1929,9 @@ struct TextColor // Needed because of alignment
static const struct TextColor sTextColorStruct =
{
{
{TEXT_DYNAMIC_COLOR_4, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY},
{TEXT_DYNAMIC_COLOR_5, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY},
{TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY}
{TEXT_DYNAMIC_COLOR_4, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY},
{TEXT_DYNAMIC_COLOR_5, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY},
{TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY}
}
};
@@ -1999,7 +1999,7 @@ static void DrawKeyboardPageOnDeck(void)
static void PrintControls(void)
{
const u8 color[3] = { TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY };
const u8 color[3] = { TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY };
FillWindowPixelBuffer(sNamingScreen->windows[WIN_BANNER], PIXEL_FILL(15));
AddTextPrinterParameterized3(sNamingScreen->windows[WIN_BANNER], 0, 2, 1, color, 0, gText_MoveOkBack);