standardize "grey" to "gray"

This commit is contained in:
Kurausukun
2021-04-09 22:39:34 -04:00
parent 677b4fc394
commit 3e725272fc
43 changed files with 127 additions and 127 deletions
+3 -3
View File
@@ -3628,7 +3628,7 @@ static void CreatePokeJumpYesNoMenu(u16 left, u16 top, u8 cursorPos)
// "Points" for jump score and "times" for number of jumps in a row
static void PrintScoreSuffixes(void)
{
u8 color[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY};
u8 color[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY};
PutWindowTilemap(WIN_POINTS);
PutWindowTilemap(WIN_TIMES);
@@ -3868,7 +3868,7 @@ static void PrintPokeJumpPlayerNames(bool32 highlightSelf)
if (!highlightSelf)
{
for (i = 0; i < playersCount; i++)
PrintPokeJumpPlayerName(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
PrintPokeJumpPlayerName(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY);
}
else
{
@@ -3877,7 +3877,7 @@ static void PrintPokeJumpPlayerNames(bool32 highlightSelf)
for (i = 0; i < playersCount; i++)
{
if (multiplayerId != i)
PrintPokeJumpPlayerName(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
PrintPokeJumpPlayerName(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY);
else
PrintPokeJumpPlayerName(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED);
}