standardize "grey" to "gray"
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+3
-3
@@ -3628,7 +3628,7 @@ static void CreatePokeJumpYesNoMenu(u16 left, u16 top, u8 cursorPos)
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// "Points" for jump score and "times" for number of jumps in a row
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static void PrintScoreSuffixes(void)
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{
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u8 color[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY};
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u8 color[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY};
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PutWindowTilemap(WIN_POINTS);
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PutWindowTilemap(WIN_TIMES);
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@@ -3868,7 +3868,7 @@ static void PrintPokeJumpPlayerNames(bool32 highlightSelf)
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if (!highlightSelf)
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{
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for (i = 0; i < playersCount; i++)
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PrintPokeJumpPlayerName(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
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PrintPokeJumpPlayerName(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY);
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}
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else
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{
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@@ -3877,7 +3877,7 @@ static void PrintPokeJumpPlayerNames(bool32 highlightSelf)
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for (i = 0; i < playersCount; i++)
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{
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if (multiplayerId != i)
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PrintPokeJumpPlayerName(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
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PrintPokeJumpPlayerName(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY);
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else
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PrintPokeJumpPlayerName(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED);
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}
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