Renamed gBaseStats to gSpeciesInfo
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@@ -1595,7 +1595,7 @@ u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility)
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{
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s32 i = 0;
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u8 flags = 0;
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u8 type1 = gBaseStats[targetSpecies].type1, type2 = gBaseStats[targetSpecies].type2;
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u8 type1 = gSpeciesInfo[targetSpecies].type1, type2 = gSpeciesInfo[targetSpecies].type2;
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u8 moveType;
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if (move == MOVE_STRUGGLE)
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@@ -3274,7 +3274,7 @@ static void Cmd_getexp(void)
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viaExpShare++;
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}
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calculatedExp = gBaseStats[gBattleMons[gBattlerFainted].species].expYield * gBattleMons[gBattlerFainted].level / 7;
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calculatedExp = gSpeciesInfo[gBattleMons[gBattlerFainted].species].expYield * gBattleMons[gBattlerFainted].level / 7;
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if (viaExpShare) // at least one mon is getting exp via exp share
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{
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@@ -4604,8 +4604,8 @@ static void Cmd_switchindataupdate(void)
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for (i = 0; i < sizeof(struct BattlePokemon); i++)
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monData[i] = gBattleBufferB[gActiveBattler][4 + i];
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gBattleMons[gActiveBattler].type1 = gBaseStats[gBattleMons[gActiveBattler].species].type1;
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gBattleMons[gActiveBattler].type2 = gBaseStats[gBattleMons[gActiveBattler].species].type2;
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gBattleMons[gActiveBattler].type1 = gSpeciesInfo[gBattleMons[gActiveBattler].species].type1;
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gBattleMons[gActiveBattler].type2 = gSpeciesInfo[gBattleMons[gActiveBattler].species].type2;
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gBattleMons[gActiveBattler].ability = GetAbilityBySpecies(gBattleMons[gActiveBattler].species, gBattleMons[gActiveBattler].abilityNum);
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// check knocked off item
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@@ -8888,10 +8888,10 @@ static void Cmd_trydobeatup(void)
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gBattlescriptCurrInstr += 9;
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gBattleMoveDamage = gBaseStats[GetMonData(&party[gBattleCommunication[0]], MON_DATA_SPECIES)].baseAttack;
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gBattleMoveDamage = gSpeciesInfo[GetMonData(&party[gBattleCommunication[0]], MON_DATA_SPECIES)].baseAttack;
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gBattleMoveDamage *= gBattleMoves[gCurrentMove].power;
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gBattleMoveDamage *= (GetMonData(&party[gBattleCommunication[0]], MON_DATA_LEVEL) * 2 / 5 + 2);
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gBattleMoveDamage /= gBaseStats[gBattleMons[gBattlerTarget].species].baseDefense;
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gBattleMoveDamage /= gSpeciesInfo[gBattleMons[gBattlerTarget].species].baseDefense;
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gBattleMoveDamage = (gBattleMoveDamage / 50) + 2;
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if (gProtectStructs[gBattlerAttacker].helpingHand)
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gBattleMoveDamage = gBattleMoveDamage * 15 / 10;
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@@ -9568,9 +9568,9 @@ static void Cmd_pickup(void)
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heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
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if (GetMonData(&gPlayerParty[i], MON_DATA_ABILITY_NUM))
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ability = gBaseStats[species].abilities[1];
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ability = gSpeciesInfo[species].abilities[1];
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else
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ability = gBaseStats[species].abilities[0];
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ability = gSpeciesInfo[species].abilities[0];
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if (ability == ABILITY_PICKUP
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&& species != SPECIES_NONE
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@@ -9591,9 +9591,9 @@ static void Cmd_pickup(void)
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heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
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if (GetMonData(&gPlayerParty[i], MON_DATA_ABILITY_NUM))
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ability = gBaseStats[species].abilities[1];
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ability = gSpeciesInfo[species].abilities[1];
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else
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ability = gBaseStats[species].abilities[0];
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ability = gSpeciesInfo[species].abilities[0];
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if (ability == ABILITY_PICKUP
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&& species != SPECIES_NONE
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@@ -9831,7 +9831,7 @@ static void Cmd_handleballthrow(void)
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if (gLastUsedItem == ITEM_SAFARI_BALL)
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catchRate = gBattleStruct->safariCatchFactor * 1275 / 100;
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else
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catchRate = gBaseStats[gBattleMons[gBattlerTarget].species].catchRate;
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catchRate = gSpeciesInfo[gBattleMons[gBattlerTarget].species].catchRate;
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if (gLastUsedItem > ITEM_SAFARI_BALL)
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{
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