More battle_dome.c documentation
This commit is contained in:
@@ -1,163 +1,163 @@
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gBattleDomeOpponentPotentialText1::
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BattleDome_Text_Potential1::
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.string "The best candidate to be a champ!$"
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gBattleDomeOpponentPotentialText2::
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BattleDome_Text_Potential2::
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.string "A sure-finalist team.$"
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gBattleDomeOpponentPotentialText3::
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BattleDome_Text_Potential3::
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.string "A likely top-three finisher.$"
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gBattleDomeOpponentPotentialText4::
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BattleDome_Text_Potential4::
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.string "A candidate to finish first.$"
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gBattleDomeOpponentPotentialText5::
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BattleDome_Text_Potential5::
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.string "A team with top-class potential.$"
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gBattleDomeOpponentPotentialText6::
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BattleDome_Text_Potential6::
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.string "The dark horse team this tournament.$"
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gBattleDomeOpponentPotentialText7::
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BattleDome_Text_Potential7::
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.string "A better-than-average team.$"
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gBattleDomeOpponentPotentialText8::
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BattleDome_Text_Potential8::
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.string "This tournament's average team.$"
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gBattleDomeOpponentPotentialText9::
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BattleDome_Text_Potential9::
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.string "A team with average potential.$"
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gBattleDomeOpponentPotentialText10::
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BattleDome_Text_Potential10::
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.string "A weaker-than-average team.$"
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gBattleDomeOpponentPotentialText11::
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BattleDome_Text_Potential11::
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.string "A team looking for its first win.$"
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gBattleDomeOpponentPotentialText12::
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BattleDome_Text_Potential12::
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.string "One win will make this team proud.$"
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gBattleDomeOpponentPotentialText13::
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BattleDome_Text_Potential13::
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.string "Overall, a weak team.$"
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gBattleDomeOpponentPotentialText14::
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BattleDome_Text_Potential14::
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.string "A team with very low potential.$"
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gBattleDomeOpponentPotentialText15::
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BattleDome_Text_Potential15::
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.string "A team unlikely to win the tournament.$"
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gBattleDomeOpponentPotentialText16::
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BattleDome_Text_Potential16::
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.string "The team most unlikely to win.$"
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gBattleDomeOpponentPotentialText17::
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BattleDome_Text_PotentialDomeAceTucker::
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.string "The perfect, invincible superstar!$"
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gBattleDomeOpponentStyleText1::
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BattleDome_Text_StyleRiskDisaster::
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.string "Willing to risk total disaster at times.$"
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gBattleDomeOpponentStyleText2::
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BattleDome_Text_StyleEndureLongBattles::
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.string "Skilled at enduring long battles.$"
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gBattleDomeOpponentStyleText3::
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BattleDome_Text_StyleVariesTactics::
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.string "Varies tactics to suit the opponent.$"
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gBattleDomeOpponentStyleText4::
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BattleDome_Text_StyleToughWinningPattern::
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.string "Has a tough winning pattern.$"
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gBattleDomeOpponentStyleText5::
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BattleDome_Text_StyleUsesVeryRareMove::
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.string "Occasionally uses a very rare move.$"
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gBattleDomeOpponentStyleText6::
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BattleDome_Text_StyleUsesStartlingMoves::
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.string "Uses startling and disruptive moves.$"
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gBattleDomeOpponentStyleText7::
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BattleDome_Text_StyleConstantlyWatchesHP::
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.string "Constantly watches HP in battle.$"
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gBattleDomeOpponentStyleText8::
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BattleDome_Text_StyleStoresAndLoosesPower::
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.string "Good at storing then loosing power.$"
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gBattleDomeOpponentStyleText9::
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BattleDome_Text_StyleEnfeeblesFoes::
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.string "Skilled at enfeebling foes.$"
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gBattleDomeOpponentStyleText10::
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BattleDome_Text_StylePrefersLuckTactics::
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.string "Prefers tactics that rely on luck.$"
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gBattleDomeOpponentStyleText11::
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BattleDome_Text_StyleRegalAtmosphere::
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.string "Attacks with a regal atmosphere.$"
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gBattleDomeOpponentStyleText12::
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BattleDome_Text_StylePowerfulLowPPMoves::
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.string "Attacks with powerful, low-PP moves.$"
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gBattleDomeOpponentStyleText13::
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BattleDome_Text_StyleEnfeebleThenAttack::
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.string "Skilled at enfeebling, then attacking.$"
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gBattleDomeOpponentStyleText14::
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BattleDome_Text_StyleBattlesWhileEnduring::
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.string "Battles while enduring all attacks.$"
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gBattleDomeOpponentStyleText15::
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BattleDome_Text_StyleUpsetsFoesEmotionally::
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.string "Skilled at upsetting foes emotionally.$"
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gBattleDomeOpponentStyleText16::
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BattleDome_Text_StyleStrongAndStraightforward::
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.string "Uses strong and straightforward moves.$"
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gBattleDomeOpponentStyleText17::
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BattleDome_Text_StyleAggressivelyStrongMoves::
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.string "Aggressively uses strong moves.$"
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gBattleDomeOpponentStyleText18::
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BattleDome_Text_StyleCleverlyDodgesAttacks::
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.string "Battles while cleverly dodging attacks.$"
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gBattleDomeOpponentStyleText19::
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BattleDome_Text_StyleUsesUpsettingMoves::
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.string "Skilled at using upsetting attacks.$"
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gBattleDomeOpponentStyleText20::
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BattleDome_Text_StyleUsesPopularMoves::
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.string "Uses many popular moves.$"
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gBattleDomeOpponentStyleText21::
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BattleDome_Text_StyleHasPowerfulComboMoves::
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.string "Has moves for powerful combinations.$"
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gBattleDomeOpponentStyleText22::
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BattleDome_Text_StyleUsesHighProbabilityMoves::
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.string "Uses high-probability attacks.$"
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gBattleDomeOpponentStyleText23::
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BattleDome_Text_StyleAggressivelySpectacularMoves::
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.string "Aggressively uses spectacular moves.$"
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gBattleDomeOpponentStyleText24::
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BattleDome_Text_StyleEmphasizesOffenseOverDefense::
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.string "Emphasizes offense over defense.$"
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gBattleDomeOpponentStyleText25::
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BattleDome_Text_StyleEmphasizesDefenseOverOffense::
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.string "Emphasizes defense over offense.$"
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gBattleDomeOpponentStyleText26::
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BattleDome_Text_StyleAttacksQuicklyStrongMoves::
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.string "Attacks quickly with strong moves.$"
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gBattleDomeOpponentStyleText27::
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BattleDome_Text_StyleUsesAddedEffectMoves::
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.string "Often uses moves with added effects.$"
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gBattleDomeOpponentStyleText28::
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BattleDome_Text_StyleUsesBalancedMixOfMoves::
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.string "Uses a well-balanced mix of moves.$"
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gBattleDomeOpponentStyleTextUnused1::
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BattleDome_Text_StyleSampleMessage1::
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.string "This is sample message 1.$"
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gBattleDomeOpponentStyleTextUnused2::
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BattleDome_Text_StyleSampleMessage2::
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.string "This is sample message 2.$"
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gBattleDomeOpponentStyleTextUnused3::
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BattleDome_Text_StyleSampleMessage3::
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.string "This is sample message 3.$"
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gBattleDomeOpponentStyleTextUnused4::
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BattleDome_Text_StyleSampleMessage4::
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.string "This is sample message 4.$"
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gBattleDomeOpponentStatsText1::
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BattleDome_Text_EmphasizesHPAndAtk::
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.string "Emphasizes HP and ATTACK.$"
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gBattleDomeOpponentStatsText2::
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BattleDome_Text_EmphasizesHPAndDef::
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.string "Emphasizes HP and DEFENSE.$"
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gBattleDomeOpponentStatsText3::
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BattleDome_Text_EmphasizesHPAndSpeed::
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.string "Emphasizes HP and SPEED.$"
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gBattleDomeOpponentStatsText4::
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BattleDome_Text_EmphasizesHPAndSpAtk::
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.string "Emphasizes HP and SP. ATTACK.$"
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gBattleDomeOpponentStatsText5::
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BattleDome_Text_EmphasizesHPAndSpDef::
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.string "Emphasizes HP and SP. DEFENSE.$"
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gBattleDomeOpponentStatsText6::
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@@ -190,7 +190,7 @@ gBattleDomeOpponentStatsText14::
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gBattleDomeOpponentStatsText15::
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.string "Emphasizes SP. ATTACK and SP. DEFENSE.$"
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gBattleDomeOpponentStatsText16::
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BattleDome_Text_EmphasizesHP::
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.string "Emphasizes HP.$"
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gBattleDomeOpponentStatsText17::
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@@ -208,7 +208,7 @@ gBattleDomeOpponentStatsText20::
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gBattleDomeOpponentStatsText21::
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.string "Emphasizes SP. DEFENSE.$"
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gBattleDomeOpponentStatsText22::
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BattleDome_Text_NeglectsHPAndAtk::
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.string "Neglects HP and ATTACK.$"
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gBattleDomeOpponentStatsText23::
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@@ -253,7 +253,7 @@ gBattleDomeOpponentStatsText35::
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gBattleDomeOpponentStatsText36::
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.string "Neglects SP. ATTACK and SP. DEFENSE.$"
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gBattleDomeOpponentStatsText37::
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BattleDome_Text_NeglectsHP::
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.string "Neglects HP.$"
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gBattleDomeOpponentStatsText38::
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@@ -271,7 +271,7 @@ gBattleDomeOpponentStatsText41::
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gBattleDomeOpponentStatsText42::
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.string "Neglects SP. DEFENSE.$"
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gBattleDomeOpponentStatsText43::
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BattleDome_Text_RaisesMonsWellBalanced::
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.string "Raises POKéMON in a well-balanced way.$"
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gBattleDomeWinText1::
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