Update event object struct members
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@@ -1204,7 +1204,7 @@ void sub_80B16D8(void)
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{
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struct MapObject *mapObject = &gMapObjects[gSelectedMapObject];
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npc_set_running_behaviour_etc(mapObject, npc_running_behaviour_by_direction(mapObject->mapobj_unk_18));
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npc_set_running_behaviour_etc(mapObject, npc_running_behaviour_by_direction(mapObject->facingDirection));
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}
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u8 GetTrainerBattleMode(void)
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