Update event object struct members
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@@ -346,7 +346,7 @@ void sub_80FB6EC(void)
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void sub_80FB768(void)
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{
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sub_80FB6EC();
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gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_13 = TRUE;
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gMapObjects[gPlayerAvatar.mapObjectId].invisible = TRUE;
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pal_fill_black();
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CreateTask(Task_HandlePorthole, 80);
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ScriptContext2_Enable();
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