Merge pull request #284 from DizzyEggg/patch-1

Use constant in a battle script.
This commit is contained in:
Diegoisawesome
2018-08-04 18:32:04 -07:00
committed by GitHub
+2 -1
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@@ -4,6 +4,7 @@
#include "constants/battle_string_ids.h" #include "constants/battle_string_ids.h"
#include "constants/items.h" #include "constants/items.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/game_stat.h"
.include "asm/macros.inc" .include "asm/macros.inc"
.include "asm/macros/battle_script.inc" .include "asm/macros/battle_script.inc"
.include "constants/constants.inc" .include "constants/constants.inc"
@@ -62,7 +63,7 @@ BattleScript_SafariBallThrow::
BattleScript_SuccessBallThrow:: BattleScript_SuccessBallThrow::
jumpifhalfword CMP_EQUAL, gLastUsedItem, ITEM_SAFARI_BALL, BattleScript_PrintCaughtMonInfo jumpifhalfword CMP_EQUAL, gLastUsedItem, ITEM_SAFARI_BALL, BattleScript_PrintCaughtMonInfo
incrementgamestat 0xB incrementgamestat GAME_STAT_POKEMON_CAPTURES
BattleScript_PrintCaughtMonInfo:: BattleScript_PrintCaughtMonInfo::
printstring STRINGID_GOTCHAPKMNCAUGHT printstring STRINGID_GOTCHAPKMNCAUGHT
trysetcaughtmondexflags BattleScript_TryNicknameCaughtMon trysetcaughtmondexflags BattleScript_TryNicknameCaughtMon