Fully document tileset animations

This commit is contained in:
Marcus Huderle
2019-02-08 15:07:42 -06:00
parent abebd2b864
commit 40dc6833c5
135 changed files with 758 additions and 978 deletions

View File

@@ -4104,6 +4104,10 @@ extern const u32 gUnknown_08D83B2C[];
extern const u32 gUnknown_08D83C3C[];
extern const u32 gUnknown_08D83900[];
extern const u32 gBattleFrontierGfx_DomeOptions[];
extern const u16 gTilesetAnims_BattleDomePals0_0[];
extern const u16 gTilesetAnims_BattleDomePals0_1[];
extern const u16 gTilesetAnims_BattleDomePals0_2[];
extern const u16 gTilesetAnims_BattleDomePals0_3[];
extern const u32 gBattleArenaJudgementSymbolsGfx[];
extern const u32 gBattleArenaJudgementSymbolsPalette[];

View File

@@ -1,9 +1,9 @@
#ifndef GUARD_TILESET_ANIMS_H
#define GUARD_TILESET_ANIMS_H
void cur_mapheader_run_tileset_funcs_after_some_cpuset(void);
void sub_80A0A2C(void);
void sub_80A0A38(void);
void InitTilesetAnimations(void);
void InitSecondaryTilesetAnimation(void);
void UpdateTilesetAnimations(void);
void TransferTilesetAnimsBuffer(void);
#endif // GUARD_TILESET_ANIMS_H