Merge remote-tracking branch 'pret/master' into baserom_extraction

This commit is contained in:
Diegoisawesome
2017-10-09 13:32:26 -05:00
408 changed files with 11246 additions and 23108 deletions
+17 -17
View File
@@ -1358,8 +1358,8 @@ _080356AA:
.pool
thumb_func_end trs_config
thumb_func_start c2_berry_program_update_menu
c2_berry_program_update_menu: @ 80356D0
thumb_func_start sub_80356D0
sub_80356D0: @ 80356D0
push {lr}
movs r0, 0x2
bl DisableInterrupts
@@ -1381,10 +1381,10 @@ c2_berry_program_update_menu: @ 80356D0
pop {r0}
bx r0
.pool
thumb_func_end c2_berry_program_update_menu
thumb_func_end sub_80356D0
thumb_func_start sub_803570C
sub_803570C: @ 803570C
thumb_func_start ApplyPlayerChosenFrameToBattleMenu
ApplyPlayerChosenFrameToBattleMenu: @ 803570C
push {lr}
movs r0, 0x2
movs r1, 0x12
@@ -1422,7 +1422,7 @@ _0803575A:
pop {r0}
bx r0
.pool
thumb_func_end sub_803570C
thumb_func_end ApplyPlayerChosenFrameToBattleMenu
thumb_func_start load_battle_oval_graphics
load_battle_oval_graphics: @ 8035770
@@ -1667,8 +1667,8 @@ _08035A8A:
.pool
thumb_func_end load_battle_oval_graphics
thumb_func_start sub_8035AA4
sub_8035AA4: @ 8035AA4
thumb_func_start LoadBattleTextboxAndBackground
LoadBattleTextboxAndBackground: @ 8035AA4
push {lr}
ldr r0, =gUnknown_08C00000
movs r1, 0xC0
@@ -1685,12 +1685,12 @@ sub_8035AA4: @ 8035AA4
movs r1, 0
movs r2, 0x40
bl LoadCompressedPalette
bl sub_803570C
bl ApplyPlayerChosenFrameToBattleMenu
bl load_battle_oval_graphics
pop {r0}
bx r0
.pool
thumb_func_end sub_8035AA4
thumb_func_end LoadBattleTextboxAndBackground
thumb_func_start sub_8035AE4
sub_8035AE4: @ 8035AE4
@@ -2457,8 +2457,8 @@ _08036138:
.pool
thumb_func_end task00_0800F6FC
thumb_func_start sub_8036154
sub_8036154: @ 8036154
thumb_func_start LoadBattleEntryBackground
LoadBattleEntryBackground: @ 8036154
push {r4,r5,lr}
ldr r0, =gBattleTypeFlags
ldr r1, [r0]
@@ -2668,10 +2668,10 @@ _080363AC:
pop {r0}
bx r0
.pool
thumb_func_end sub_8036154
thumb_func_end LoadBattleEntryBackground
thumb_func_start sub_80363C4
sub_80363C4: @ 80363C4
thumb_func_start LoadChosenBattleElement
LoadChosenBattleElement: @ 80363C4
push {r4,lr}
lsls r0, 24
lsrs r0, 24
@@ -3051,7 +3051,7 @@ _08036742:
b _08036758
.pool
_08036750:
bl sub_803570C
bl ApplyPlayerChosenFrameToBattleMenu
b _08036758
_08036756:
movs r4, 0x1
@@ -3060,6 +3060,6 @@ _08036758:
pop {r4}
pop {r1}
bx r1
thumb_func_end sub_80363C4
thumb_func_end LoadChosenBattleElement
.align 2, 0 @ Don't pad with nop.