Label remaining symbols in graphics.c

This commit is contained in:
GriffinR
2021-10-26 16:52:23 -04:00
parent f9f91be60a
commit 41ecae91f8
96 changed files with 201 additions and 228 deletions

View File

@@ -54,8 +54,8 @@ static void AnimTask_WaterSport_Step(u8);
static void CreateWaterSportDroplet(struct Task*);
static void CreateWaterPulseRingBubbles(struct Sprite*, int, int);
static const u8 sUnusedWater_Gfx[] = INCBIN_U8("graphics/battle_anims/unused_water_gfx.4bpp");
static const u8 sUnusedWater[] = INCBIN_U8("graphics/battle_anims/unused_water.bin");
static const u8 sUnusedWater_Gfx[] = INCBIN_U8("graphics/battle_anims/unused/water_gfx.4bpp");
static const u8 sUnusedWater[] = INCBIN_U8("graphics/battle_anims/unused/water.bin");
static const union AnimCmd sAnim_RainDrop[] =
{