Label remaining symbols in graphics.c
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@@ -785,7 +785,7 @@ bool8 BattleLoadAllHealthBoxesGfx(u8 state)
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void LoadBattleBarGfx(u8 arg0)
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{
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LZDecompressWram(gUnknown_08C093F0, gMonSpritesGfxPtr->barFontGfx);
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LZDecompressWram(gBattleInterfaceGfx_BattleBar, gMonSpritesGfxPtr->barFontGfx);
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}
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bool8 BattleInitAllSprites(u8 *state1, u8 *battlerId)
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