Label remaining symbols in graphics.c
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@@ -26,6 +26,7 @@
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#include "malloc.h"
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#include "overworld.h"
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#include "event_scripts.h"
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#include "graphics.h"
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#include "constants/battle_frontier.h"
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#include "constants/battle_pyramid.h"
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#include "constants/event_objects.h"
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@@ -39,9 +40,6 @@
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#include "constants/trainers.h"
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extern const struct MapLayout *const gMapLayouts[];
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extern const u16 gUnknown_08D856C8[][16];
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struct PyramidWildMon
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{
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@@ -1188,7 +1186,7 @@ static void Task_SetPyramidFloorPalette(u8 taskId)
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{
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if (gPaletteFade.active)
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{
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CpuCopy16(gUnknown_08D856C8[gSaveBlock2Ptr->frontier.curChallengeBattleNum], &gPlttBufferUnfaded[96], 32);
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CpuCopy16(gBattlePyramidFloor_Pal[gSaveBlock2Ptr->frontier.curChallengeBattleNum], &gPlttBufferUnfaded[96], 32);
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DestroyTask(taskId);
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}
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}
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