Label remaining symbols in graphics.c

This commit is contained in:
GriffinR
2021-10-26 16:52:23 -04:00
parent f9f91be60a
commit 41ecae91f8
96 changed files with 201 additions and 228 deletions

View File

@@ -26,6 +26,7 @@
#include "malloc.h"
#include "overworld.h"
#include "event_scripts.h"
#include "graphics.h"
#include "constants/battle_frontier.h"
#include "constants/battle_pyramid.h"
#include "constants/event_objects.h"
@@ -39,9 +40,6 @@
#include "constants/trainers.h"
extern const struct MapLayout *const gMapLayouts[];
extern const u16 gUnknown_08D856C8[][16];
struct PyramidWildMon
{
@@ -1188,7 +1186,7 @@ static void Task_SetPyramidFloorPalette(u8 taskId)
{
if (gPaletteFade.active)
{
CpuCopy16(gUnknown_08D856C8[gSaveBlock2Ptr->frontier.curChallengeBattleNum], &gPlttBufferUnfaded[96], 32);
CpuCopy16(gBattlePyramidFloor_Pal[gSaveBlock2Ptr->frontier.curChallengeBattleNum], &gPlttBufferUnfaded[96], 32);
DestroyTask(taskId);
}
}