Label remaining symbols in graphics.c
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@@ -358,7 +358,7 @@ static const union AffineAnimCmd * const sAffineAnims_PyramidBag[] =
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[ANIM_BAG_SHAKE] = sAffineAnim_PyramidBag_Shake,
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};
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static const struct CompressedSpriteSheet sSpriteSheet_PyramidBag = {gBattleFrontierGfx_PyramidBag, 0x0800, TAG_PYRAMID_BAG};
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static const struct CompressedSpriteSheet sSpriteSheet_PyramidBag = {gBattlePyramidBag_Gfx, 0x0800, TAG_PYRAMID_BAG};
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static const struct SpriteTemplate sSpriteTemplate_PyramidBag =
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{
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@@ -573,12 +573,12 @@ static bool8 LoadPyramidBagGfx(void)
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case 1:
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if (FreeTempTileDataBuffersIfPossible() != TRUE)
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{
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LZDecompressWram(gBattleFrontierGfx_PyramidBagTileMap, gPyramidBagMenu->tilemapBuffer);
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LZDecompressWram(gBattlePyramidBagTilemap, gPyramidBagMenu->tilemapBuffer);
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gPyramidBagMenu->state++;
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}
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break;
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case 2:
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LoadCompressedPalette(gUnknown_08D9AF44, 0, 32);
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LoadCompressedPalette(gBattlePyramidBagInterface_Pal, 0, 32);
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gPyramidBagMenu->state++;
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break;
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case 3:
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@@ -1443,7 +1443,7 @@ static void InitPyramidBagWindows(void)
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DeactivateAllTextPrinters();
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LoadUserWindowBorderGfx(0, 0x1, 0xE0);
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LoadMessageBoxGfx(0, 0xA, 0xD0);
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LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
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LoadPalette(gStandardMenuPalette, 0xF0, 0x20);
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for (i = 0; i < ARRAY_COUNT(sWindowTemplates); i++)
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FillWindowPixelBuffer(i, PIXEL_FILL(0));
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@@ -1541,7 +1541,7 @@ static void LoadPyramidBagPalette(void)
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struct SpritePalette spritePalette;
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u16 *palPtr = Alloc(0x40);
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LZDecompressWram(gBattleFrontierGfx_PyramidBag_Pal, palPtr);
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LZDecompressWram(gBattlePyramidBag_Pal, palPtr);
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spritePalette.data = palPtr + (gSaveBlock2Ptr->frontier.lvlMode * 16);
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spritePalette.tag = TAG_PYRAMID_BAG;
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LoadSpritePalette(&spritePalette);
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