Label remaining symbols in graphics.c

This commit is contained in:
GriffinR
2021-10-26 16:52:23 -04:00
parent f9f91be60a
commit 41ecae91f8
96 changed files with 201 additions and 228 deletions

View File

@@ -666,7 +666,7 @@ static const struct CompressedSpriteSheet sSpriteSheet_JudgeSymbols =
const struct CompressedSpritePalette sSpritePalette_JudgeSymbols =
{
.data = gContest3Pal,
.data = gContestJudgeSymbolsPal,
.tag = TAG_CONTEST_SYMBOLS_PAL
};
@@ -1028,11 +1028,11 @@ void LoadContestBgAfterMoveAnim(void)
{
s32 i;
LZDecompressVram(gContestMiscGfx, (void *)VRAM);
LZDecompressVram(gContestInterfaceGfx, (void *)VRAM);
LZDecompressVram(gContestAudienceGfx, (void *)(BG_SCREEN_ADDR(4)));
CopyToBgTilemapBuffer(3, gOldContestGfx, 0, 0);
CopyToBgTilemapBuffer(3, gContestAudienceTilemap, 0, 0);
CopyBgTilemapBufferToVram(3);
LoadCompressedPalette(gOldContestPalette, 0, 0x200);
LoadCompressedPalette(gContestInterfaceAudiencePalette, 0, 0x200);
LoadContestPalettes();
for (i = 0; i < CONTESTANT_COUNT; i++)
{
@@ -1310,24 +1310,24 @@ static bool8 SetupContestGraphics(u8 *stateVar)
RequestDma3Fill(0, (void *)VRAM + 0x10000, 0x8000, 1);
break;
case 1:
LZDecompressVram(gContestMiscGfx, (void *)VRAM);
LZDecompressVram(gContestInterfaceGfx, (void *)VRAM);
break;
case 2:
LZDecompressVram(gContestAudienceGfx, (void *)(BG_SCREEN_ADDR(4)));
DmaCopyLarge32(3, (void *)(BG_SCREEN_ADDR(4)), eUnzippedContestAudience_Gfx, 0x2000, 0x1000);
break;
case 3:
CopyToBgTilemapBuffer(3, gOldContestGfx, 0, 0);
CopyToBgTilemapBuffer(3, gContestAudienceTilemap, 0, 0);
CopyBgTilemapBufferToVram(3);
break;
case 4:
CopyToBgTilemapBuffer(2, gUnknown_08C17170, 0, 0);
CopyToBgTilemapBuffer(2, gContestInterfaceTilemap, 0, 0);
CopyBgTilemapBufferToVram(2);
// This is a bug, and copies random junk. savedJunk is never read.
DmaCopy32Defvars(3, gContestResources->contestBgTilemaps[2], eContestTempSave.savedJunk, sizeof(eContestTempSave.savedJunk));
break;
case 5:
LoadCompressedPalette(gOldContestPalette, 0, 0x200);
LoadCompressedPalette(gContestInterfaceAudiencePalette, 0, 0x200);
CpuCopy32(gPlttBufferUnfaded + 128, tempPalette1, 16 * sizeof(u16));
CpuCopy32(gPlttBufferUnfaded + (5 + gContestPlayerMonIndex) * 16, tempPalette2, 16 * sizeof(u16));
CpuCopy32(tempPalette2, gPlttBufferUnfaded + 128, 16 * sizeof(u16));
@@ -5089,7 +5089,7 @@ static void SetBgForCurtainDrop(void)
CpuFill32(0, gContestResources->contestBgTilemaps[1], 0x1000);
CopyToBgTilemapBuffer(1, gUnknown_08C17980, 0, 0);
CopyToBgTilemapBuffer(1, gContestCurtainTilemap, 0, 0);
Contest_SetBgCopyFlags(1);
for (i = 0; i < CONTESTANT_COUNT; i++)