decompile more of field_map_obj_helpers.c

This commit is contained in:
ProjectRevoTPP
2018-01-29 15:49:28 -05:00
parent 3eaaa59c04
commit 42bfa15ae0
2 changed files with 167 additions and 382 deletions

View File

@@ -1,15 +1,22 @@
#include "global.h"
#include "field_ground_effect.h"
#include "field_map_obj.h"
#include "field_effect.h"
extern void sub_8097D68(struct Sprite *sprite);
typedef void (*SpriteStepFunc)(struct Sprite *sprite, u8 dir);
extern const s8 gUnknown_0850E7BA[];
extern const s8 gUnknown_0850E772[];
extern const struct Coords16 gUnknown_0850DB7C[4];
extern s16 gUnknown_0850E768[];
extern SpriteStepFunc *const gUnknown_0850E754[];
extern const struct Coords16 gUnknown_0850DB7C[4];
extern const s8 gUnknown_0850E772[];
extern const s8 gUnknown_0850E7BA[];
extern const s8 *const gUnknown_0850E834[];
extern s16 gUnknown_0850E840[];
extern u8 gUnknown_0850E846[];
extern s16 gUnknown_0850E84A[];
extern u8 gUnknown_0850E850[];
bool8 FreezeMapObject(struct MapObject *mapObject)
{
@@ -192,10 +199,6 @@ bool8 sub_8097758(struct Sprite *sprite)
return result;
}
extern const s8 *const gUnknown_0850E834[];
extern s16 gUnknown_0850E840[];
extern u8 gUnknown_0850E846[];
s16 sub_8097820(s16 a1, u8 a2)
{
return gUnknown_0850E834[a2][a1];
@@ -238,9 +241,6 @@ u8 sub_809785C(struct Sprite *sprite)
return v2;
}
extern s16 gUnknown_0850E84A[];
extern u8 gUnknown_0850E850[];
u8 sub_80978E4(struct Sprite *sprite)
{
s16 v5[3];
@@ -328,8 +328,6 @@ void sub_80979D4(struct Sprite *sprite, bool8 invisible)
sprite->invisible = 1;
}
extern void sub_8097D68(struct Sprite *sprite);
void sub_8097AC8(struct Sprite *sprite)
{
sub_8097D68(sprite);
@@ -369,3 +367,159 @@ void sub_8097B78(u8 var1, u8 var2)
if(spriteId != MAX_SPRITES)
StartSpriteAnim(&gSprites[spriteId], FieldObjectDirectionToImageAnimId(var2));
}
void sub_8097BB4(u8 var1, u8 var2)
{
int spriteId = sub_8097B2C(var1);
if(spriteId != MAX_SPRITES)
{
struct Sprite *sprite = &gSprites[spriteId];
const struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(var2);
u16 tileNum = sprite->oam.tileNum;
sprite->oam = *gfxInfo->oam;
sprite->oam.tileNum = tileNum;
sprite->oam.paletteNum = gfxInfo->paletteSlot;
sprite->images = gfxInfo->images;
if(gfxInfo->subspriteTables == NULL)
{
sprite->subspriteTables = NULL;
sprite->subspriteTableNum = 0;
sprite->subspriteMode = 0;
}
else
{
SetSubspriteTables(sprite, gfxInfo->subspriteTables);
sprite->subspriteMode = 2;
}
StartSpriteAnim(sprite, 0);
}
}
void sub_8097C44(u8 var, bool32 var2)
{
u8 spriteId = sub_8097B2C(var);
if(spriteId == MAX_SPRITES)
return;
if(var2)
gSprites[spriteId].data[2] = 1;
else
gSprites[spriteId].data[2] = 0;
}
bool32 sub_8097C8C(u8 var)
{
u8 spriteId = sub_8097B2C(var);
if(spriteId == MAX_SPRITES)
return FALSE;
return (gSprites[spriteId].data[2] == TRUE);
}
void sub_8097CC4(u8 var1, u8 var2)
{
u8 spriteId = sub_8097B2C(var1);
if(spriteId != MAX_SPRITES)
{
gSprites[spriteId].data[3] = var2;
gSprites[spriteId].data[4] = 0;
}
}
void sub_8097CF4(struct Sprite *sprite)
{
switch(sprite->data[4])
{
case 0:
sprite->pos2.y = 0;
sprite->data[4]++;
case 1:
sprite->pos2.y -= 8;
if(sprite->pos2.y == -160)
{
sprite->pos2.y = 0;
sprite->data[2] = 1;
sprite->data[3] = 0;
sprite->data[4] = 0;
}
}
}
void sub_8097D30(struct Sprite *sprite)
{
switch(sprite->data[4])
{
case 0:
sprite->pos2.y = -160;
sprite->data[4]++;
case 1:
sprite->pos2.y += 8;
if(sprite->pos2.y == 0)
{
sprite->data[3] = 0;
sprite->data[4] = 0;
}
}
}
void sub_8097D68(struct Sprite *sprite)
{
switch(sprite->data[3])
{
case 1:
sub_8097D30(sprite);
break;
case 2:
sub_8097CF4(sprite);
break;
case 0:
break;
default:
sprite->data[3] = 0;
break;
}
}
bool32 sub_8097D9C(u8 var)
{
u8 spriteId = sub_8097B2C(var);
if(spriteId == MAX_SPRITES)
return FALSE;
if(gSprites[spriteId].data[3] != FALSE)
return TRUE;
return FALSE;
}
u32 oe_exec_and_other_stuff(u8 fieldEffectId, struct MapObject *mapObject)
{
FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
return FieldEffectStart(fieldEffectId);
}
void DoShadowFieldEffect(struct MapObject *mapObject)
{
if (!mapObject->mapobj_bit_22)
{
mapObject->mapobj_bit_22 = 1;
oe_exec_and_other_stuff(FLDEFF_SHADOW, mapObject);
}
}
void DoRippleFieldEffect(struct MapObject *mapObject, struct Sprite *sprite)
{
const struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId);
gFieldEffectArguments[0] = sprite->pos1.x;
gFieldEffectArguments[1] = sprite->pos1.y + (gfxInfo->height >> 1) - 2;
gFieldEffectArguments[2] = 151;
gFieldEffectArguments[3] = 3;
FieldEffectStart(FLDEFF_RIPPLE);
}