Merge branch 'master' into tag-none
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@@ -950,7 +950,7 @@ static const union AnimCmd sAnim_RayquazaFaceEast[] =
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};
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// Though they correspond to facing/walking movements, Rayquaza doesn't have
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// equivalent images aside from flying up. Its other frames aside from the 'normal'
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// equivalent images aside from flying up. Its other frames aside from the 'normal'
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// frame are for the sequence where it awakens on Sky Pillar.
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// The corresponding facing/walking movements are commented alongside
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static const union AnimCmd *const sAnimTable_Rayquaza[] = {
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