Merge branch 'master' into tag-none
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@@ -13,7 +13,7 @@
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and the credit sequence, where the player bikes along a grassy path.
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These graphics are placed in graphics/intro/scene_2 to keep
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all of the intro graphics files together, though it includes
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all of the intro graphics files together, though it includes
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the related graphics that are used only by the credits.
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*/
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@@ -1039,7 +1039,7 @@ static void SpriteCB_MovingScenery(struct Sprite *sprite)
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{
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s32 x;
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s16 state = gIntroCredits_MovingSceneryState;
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if (state != INTROCRED_SCENERY_FROZEN)
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{
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switch (state)
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