Merge branch 'master' of https://github.com/pret/pokeemerald into doc-windows

This commit is contained in:
GriffinR
2023-02-01 14:59:45 -05:00
259 changed files with 4375 additions and 5702 deletions
+14 -14
View File
@@ -39,7 +39,7 @@ enum {
};
#define LIST_MENU_TILE_NUM 10
#define LIST_MENU_PAL_NUM 224
#define LIST_MENU_PAL_NUM BG_PLTT_ID(14)
static void LoadMysteryGiftTextboxBorder(u8 bgId);
static void CreateMysteryGiftTask(void);
@@ -419,14 +419,14 @@ static bool32 HandleMysteryGiftOrEReaderSetup(s32 isEReader)
gMain.state++;
break;
case 1:
LoadPalette(sTextboxBorder_Pal, 0, 0x20);
LoadPalette(GetTextWindowPalette(2), 0xd0, 0x20);
Menu_LoadStdPalAt(0xC0);
LoadUserWindowBorderGfx(0, 0xA, 0xE0);
LoadUserWindowBorderGfx_(0, 0x1, 0xF0);
FillBgTilemapBufferRect(0, 0x000, 0, 0, 32, 32, 0x11);
FillBgTilemapBufferRect(1, 0x000, 0, 0, 32, 32, 0x11);
FillBgTilemapBufferRect(2, 0x000, 0, 0, 32, 32, 0x11);
LoadPalette(sTextboxBorder_Pal, BG_PLTT_ID(0), PLTT_SIZE_4BPP);
LoadPalette(GetTextWindowPalette(2), BG_PLTT_ID(13), PLTT_SIZE_4BPP);
Menu_LoadStdPalAt(BG_PLTT_ID(12));
LoadUserWindowBorderGfx(0, 0xA, BG_PLTT_ID(14));
LoadUserWindowBorderGfx_(0, 0x1, BG_PLTT_ID(15));
FillBgTilemapBufferRect(0, 0x000, 0, 0, 32, 32, 17);
FillBgTilemapBufferRect(1, 0x000, 0, 0, 32, 32, 17);
FillBgTilemapBufferRect(2, 0x000, 0, 0, 32, 32, 17);
MG_DrawCheckerboardPattern(3);
PrintMysteryGiftOrEReaderHeader(isEReader, FALSE);
gMain.state++;
@@ -514,16 +514,16 @@ void MG_DrawCheckerboardPattern(u32 bg)
{
s32 i = 0, j;
FillBgTilemapBufferRect(bg, 0x003, 0, 0, 32, 2, 0x11);
FillBgTilemapBufferRect(bg, 0x003, 0, 0, 32, 2, 17);
for (i = 0; i < 18; i++)
{
for (j = 0; j < 32; j++)
{
if ((i & 1) != (j & 1))
FillBgTilemapBufferRect(bg, 1, j, i + 2, 1, 1, 0x11);
FillBgTilemapBufferRect(bg, 1, j, i + 2, 1, 1, 17);
else
FillBgTilemapBufferRect(bg, 2, j, i + 2, 1, 1, 0x11);
FillBgTilemapBufferRect(bg, 2, j, i + 2, 1, 1, 17);
}
}
}
@@ -533,10 +533,10 @@ static void ClearScreenInBg0(bool32 ignoreTopTwoRows)
switch (ignoreTopTwoRows)
{
case 0:
FillBgTilemapBufferRect(0, 0, 0, 0, 32, 32, 0x11);
FillBgTilemapBufferRect(0, 0, 0, 0, 32, 32, 17);
break;
case 1:
FillBgTilemapBufferRect(0, 0, 0, 2, 32, 30, 0x11);
FillBgTilemapBufferRect(0, 0, 0, 2, 32, 30, 17);
break;
}
CopyBgTilemapBufferToVram(0);