Start porting/decompiling roulette

This commit is contained in:
Diegoisawesome
2018-12-31 16:09:45 -06:00
parent 530a20354c
commit 439fa13e94
10 changed files with 1073 additions and 2221 deletions

View File

@@ -1,6 +1,8 @@
#ifndef GUARD_ROULETTE_UTIL_H
#define GUARD_ROULETTE_UTIL_H
#include "roulette.h"
struct PulseBlendSettings
{
u16 blendColor;
@@ -41,5 +43,9 @@ void UnmarkUsedPulseBlendPalettes(struct PulseBlend *, u16, u8);
void UpdatePulseBlend(struct PulseBlend *);
void sub_8152008(u16 *dest, u16 src, u8 left, u8 top, u8 width, u8 height);
void sub_8152058(u16 *dest, u16 *src, u8 left, u8 top, u8 width, u8 height);
void task_tutorial_controls_fadein(struct UnkStruct0 *r0);
void sub_8151678(struct UnkStruct0 *r0);
u8 sub_815168C(struct UnkStruct0 *r0, u8 r1, const struct UnkStruct1 *r2);
void sub_8151A9C(struct UnkStruct0 *r0, u16 r1);
#endif // GUARD_ROULETTE_UTIL_H