Merge branch 'master' into mauville_old_man
This commit is contained in:
@@ -7,5 +7,6 @@ u16 sub_81A89A0(u8);
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void sub_81A8AF8(void);
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bool8 InBattlePike(void);
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void sub_819FA50(void);
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void sub_81AA078(u16*, u8);
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#endif // GUARD_BATTLE_FRONTIER_2_H
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@@ -1,22 +1,31 @@
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#ifndef GUARD_FIELDMAP_H
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#define GUARD_FIELDMAP_H
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extern struct MapCoords {
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int width;
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int height;
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} gUnknown_03005DC0;
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extern struct BackupMapData gUnknown_03005DC0;
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u32 MapGridGetMetatileIdAt(int, int);
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u32 MapGridGetMetatileBehaviorAt(int, int);
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void MapGridSetMetatileIdAt(int, int, u16);
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void MapGridSetMetatileEntryAt(int, int, u16);
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void GetCameraCoords(u16*, u16*);
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bool8 MapGridIsImpassableAt(s16, s16);
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s32 GetMapBorderIdAt(s16, s16);
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bool32 CanCameraMoveInDirection(u8);
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bool8 MapGridIsImpassableAt(int, int);
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int GetMapBorderIdAt(int x, int y);
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int CanCameraMoveInDirection(int direction);
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u16 GetBehaviorByMetatileId(u16 metatileId);
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void sav1_camera_get_focus_coords(u16 *x, u16 *y);
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u8 MapGridGetMetatileLayerTypeAt(s32 x, s32 y);
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u8 CameraMove(s32 deltaX, s32 deltaY);
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void mapheader_copy_mapdata_with_padding(struct MapHeader *mapHeader);
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void map_copy_with_padding(u16 *map, u16 width, u16 height);
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void mapheader_copy_mapdata_of_adjacent_maps(struct MapHeader *);
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void fillSouthConnection(struct MapHeader const *, struct MapHeader const *, s32);
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void fillNorthConnection(struct MapHeader const *, struct MapHeader const *, s32);
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void fillWestConnection(struct MapHeader const *, struct MapHeader const *, s32);
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void fillEastConnection(struct MapHeader const *, struct MapHeader const *, s32);
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void mapdata_from_sav2(void);
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bool8 sub_8088BF0(u16*, u16, u8);
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struct MapConnection *sub_8088950(u8 direction, int x, int y);
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bool8 sub_80889A8(u8 direction, int x, int y, struct MapConnection *connection);
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bool8 sub_8088A0C(int x, int src_width, int dest_width, int offset);
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#endif //GUARD_FIELDMAP_H
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@@ -10,5 +10,6 @@
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void sub_80FA5E4(s16 id, s16 x, s16 y);
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void sub_80FA794(s16 x, s16 y);
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void overworld_poison_effect(void);
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bool8 sub_80FADE4(u16, u8);
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#endif //GUARD_FLDEFF_80F9BCC_H
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7
include/fldeff_cut.h
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7
include/fldeff_cut.h
Normal file
@@ -0,0 +1,7 @@
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#ifndef GUARD_FLDEFF_CUT_H
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#define GUARD_FLDEFF_CUT_H
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void sub_80D423C(s16, s16);
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void sub_80D42B8(s16, s16);
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#endif // GUARD_FLDEFF_CUT_H
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6
include/fldeff_groundshake.h
Normal file
6
include/fldeff_groundshake.h
Normal file
@@ -0,0 +1,6 @@
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#ifndef GUARD_FLDEFF_GROUNDSHAKE_H
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#define GUARD_FLDEFF_GROUNDSHAKE_H
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void sub_81BE72C(void);
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#endif // GUARD_FLDEFF_GROUNDSHAKE_H
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@@ -44,8 +44,8 @@ void ApplyCurrentWarp(void);
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void set_warp2_warp3_to_neg_1(void);
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void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
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bool32 warp_data_is_not_neg_1(struct WarpData *warp);
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const struct MapHeader *Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum);
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const struct MapHeader *warp1_get_mapheader(void);
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struct MapHeader const *const Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum);
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struct MapHeader const *const warp1_get_mapheader(void);
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void set_current_map_header_from_sav1_save_old_name(void);
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void LoadSaveblockMapHeader(void);
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void update_camera_pos_from_warpid(void);
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@@ -20,6 +20,7 @@ void sub_81D1E90(struct PlayerPCItemPageStruct *);
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void sub_81D1EC0(void);
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void sub_81D1D04(u8);
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bool8 sub_81D1C44(u8);
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void sub_81D5FB4(u16*);
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#endif //GUARD_POKENAV_H
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@@ -10,6 +10,8 @@ void sub_80E9578(void);
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void sub_80E980C(void);
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u8 *GetSecretBaseMapName(u8 *dest);
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const u8 *GetSecretBaseTrainerLoseText(void);
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void sub_80E8EE0(struct MapEvents const *events);
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void sub_80E9238(u8 flagIn);
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bool8 CurrentMapIsSecretBase(void);
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#endif //GUARD_SECRET_BASE_H
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@@ -45,5 +45,6 @@ void PutPokemonTodayCaughtOnAir(void);
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void TV_PutSecretBaseVisitOnTheAir(void);
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bool8 Put3CheersForPokeblocksOnTheAir(const u8 *partnersName, u8 flavor, u8 unused, u8 sheen, u8 language);
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void PutBattleUpdateOnTheAir(u8 opponentLinkPlayerId, u16 move, u16 speciesPlayer, u16 speciesOpponent);
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void UpdateTVScreensOnMap(int, int);
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#endif //GUARD_TV_H
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