Give window drawing functions better names

This commit is contained in:
Phlosioneer
2019-02-22 01:40:11 -05:00
parent 199863f21f
commit 44e92ce259
53 changed files with 318 additions and 318 deletions
+7 -6
View File
@@ -1146,7 +1146,7 @@ static void sub_81C64B4(u8 taskId)
else if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
sub_8198070(3, 0);
ClearStdWindowAndFrameToTransparent(3, 0);
ClearWindowTilemap(3);
schedule_bg_copy_tilemap_to_vram(1);
sub_81C6350(taskId);
@@ -1154,7 +1154,7 @@ static void sub_81C64B4(u8 taskId)
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
sub_8198070(3, 0);
ClearStdWindowAndFrameToTransparent(3, 0);
ClearWindowTilemap(3);
schedule_bg_copy_tilemap_to_vram(1);
DontTossItem(taskId);
@@ -1415,7 +1415,7 @@ static void PrintOnWindow_Font7(u8 windowId, const u8 *src, u8 x, u8 y, u8 lette
static void sub_81C6CEC(u8 windowId)
{
SetWindowBorderStyle(windowId, 0, 1, 0xE);
DrawStdFrameWithCustomTileAndPalette(windowId, 0, 1, 0xE);
schedule_bg_copy_tilemap_to_vram(1);
}
@@ -1430,7 +1430,7 @@ static u8 sub_81C6D24(u8 windowArrayId)
if (*windowId == 0xFF)
{
*windowId = AddWindow(&gUnknown_0861F350[windowArrayId]);
SetWindowBorderStyle(*windowId, FALSE, 1, 0xE);
DrawStdFrameWithCustomTileAndPalette(*windowId, FALSE, 1, 0xE);
schedule_bg_copy_tilemap_to_vram(1);
}
return *windowId;
@@ -1441,7 +1441,7 @@ static void sub_81C6D6C(u8 windowArrayId)
u8 *windowId = &gPyramidBagResources->windowIds[windowArrayId];
if (*windowId != 0xFF)
{
sub_8198070(*windowId, FALSE);
ClearStdWindowAndFrameToTransparent(*windowId, FALSE);
ClearWindowTilemap(*windowId);
RemoveWindow(*windowId);
schedule_bg_copy_tilemap_to_vram(1);
@@ -1463,7 +1463,8 @@ void DisplayItemMessageInBattlePyramid(u8 taskId, const u8 *str, void (*callback
static void sub_81C6E1C(void)
{
sub_8197DF8(2, FALSE);
ClearDialogWindowAndFrameToTransparent(2, FALSE);
// This ClearWindowTilemap call is redundant, since ClearDialogWindowAndFrameToTransparent already calls it.
ClearWindowTilemap(2);
schedule_bg_copy_tilemap_to_vram(1);
}