Give window drawing functions better names
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+5
-5
@@ -1251,7 +1251,7 @@ static void sub_8080018(void)
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case 10:
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if (++sBerryBlenderData->framesToWait > 20)
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{
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sub_8197DF8(4, TRUE);
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ClearDialogWindowAndFrameToTransparent(4, TRUE);
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if (GetBlockReceivedStatus() == sub_800A9D8())
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{
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for (i = 0; i < GetLinkPlayerCount(); i++)
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@@ -3325,7 +3325,7 @@ static bool8 Blender_PrintBlendingResults(void)
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sBerryBlenderData->mainState++;
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break;
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case 5:
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sub_8198070(5, 1);
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ClearStdWindowAndFrameToTransparent(5, 1);
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for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
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{
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@@ -3466,7 +3466,7 @@ static bool8 Blender_PrintBlendingRanking(void)
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}
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break;
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case 3:
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SetWindowBorderStyle(5, 0, 1, 0xD);
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DrawStdFrameWithCustomTileAndPalette(5, 0, 1, 0xD);
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xPos = GetStringCenterAlignXOffset(1, sText_Ranking, 0xA8);
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Blender_AddTextPrinter(5, sText_Ranking, xPos, 1, TEXT_SPEED_FF, 0);
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@@ -3537,7 +3537,7 @@ void ShowBerryBlenderRecordWindow(void)
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winTemplate = sBlenderRecordWindowTemplate;
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gRecordsWindowId = AddWindow(&winTemplate);
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NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, 0);
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DrawStdWindowFrame(gRecordsWindowId, 0);
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FillWindowPixelBuffer(gRecordsWindowId, PALETTE_NUM_TO_FILL_VALUE(1));
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xPos = GetStringCenterAlignXOffset(1, gText_BlenderMaxSpeedRecord, 0x90);
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@@ -3658,7 +3658,7 @@ static bool32 Blender_PrintText(s16 *textState, const u8 *string, s32 textSpeed)
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switch (*textState)
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{
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case 0:
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sub_8197B1C(4, FALSE, 0x14, 0xF);
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DrawDialogFrameWithCustomTileAndPalette(4, FALSE, 0x14, 0xF);
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Blender_AddTextPrinter(4, string, 0, 1, textSpeed, 0);
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PutWindowTilemap(4);
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CopyWindowToVram(4, 3);
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