Give window drawing functions better names

This commit is contained in:
Phlosioneer
2019-02-22 01:40:11 -05:00
parent 199863f21f
commit 44e92ce259
53 changed files with 318 additions and 318 deletions
+2 -2
View File
@@ -1944,7 +1944,7 @@ static bool8 Fishing11(struct Task *task)
sub_8155604(gEventObjects[gPlayerAvatar.eventObjectId].fieldEffectSpriteId, 0, 0);
gSprites[gPlayerAvatar.spriteId].pos2.x = 0;
gSprites[gPlayerAvatar.spriteId].pos2.y = 0;
ClearWindowAndWideBorder(0, TRUE);
ClearDialogWindowAndFrame(0, TRUE);
task->tFrameCounter++;
return FALSE;
}
@@ -2017,7 +2017,7 @@ static bool8 Fishing16(struct Task *task)
gPlayerAvatar.preventStep = FALSE;
ScriptContext2_Disable();
UnfreezeEventObjects();
ClearWindowAndWideBorder(0, TRUE);
ClearDialogWindowAndFrame(0, TRUE);
sub_80ED950(0);
DestroyTask(FindTaskIdByFunc(Task_Fishing));
}