Give window drawing functions better names

This commit is contained in:
Phlosioneer
2019-02-22 01:40:11 -05:00
parent 199863f21f
commit 44e92ce259
53 changed files with 318 additions and 318 deletions
+4 -4
View File
@@ -1120,7 +1120,7 @@ static void PutPokeblockOptionsWindow(u8 taskId)
data[1] = 9;
sub_8136418();
SetWindowBorderStyle(data[1], 0, 1, 0xE);
DrawStdFrameWithCustomTileAndPalette(data[1], 0, 1, 0xE);
sub_81995E4(data[1], sPokeblockMenu->optionsNo, sPokeblockMenuActions, sPokeblockMenu->pokeblockOptionsIds);
InitMenuInUpperLeftCornerPlaySoundWhenAPressed(data[1], sPokeblockMenu->optionsNo, 0);
PutWindowTilemap(data[1]);
@@ -1173,7 +1173,7 @@ static void PokeblockAction_Toss(u8 taskId)
{
s16 *data = gTasks[taskId].data;
sub_8198070(data[1], FALSE);
ClearStdWindowAndFrameToTransparent(data[1], FALSE);
StringCopy(gStringVar1, gPokeblockNames[gSaveBlock1Ptr->pokeblocks[gSpecialVar_ItemId].color]);
StringExpandPlaceholders(gStringVar4, gText_ThrowAwayVar1);
DisplayMessageAndContinueTask(taskId, 10, 10, 13, 1, GetPlayerTextSpeedDelay(), gStringVar4, CreateTossPokeblockYesNoMenu);
@@ -1219,7 +1219,7 @@ static void HandleErasePokeblock(u8 taskId)
static void TossPokeblockChoice_No(u8 taskId)
{
sub_8197DF8(10, FALSE);
ClearDialogWindowAndFrameToTransparent(10, FALSE);
schedule_bg_copy_tilemap_to_vram(1);
sub_81363BC();
gTasks[taskId].func = Task_HandlePokeblockMenuInput;
@@ -1266,7 +1266,7 @@ static void PokeblockAction_Cancel(u8 taskId)
{
s16 *data = gTasks[taskId].data;
sub_8198070(data[1], FALSE);
ClearStdWindowAndFrameToTransparent(data[1], FALSE);
schedule_bg_copy_tilemap_to_vram(1);
sub_81363BC();
gTasks[taskId].func = Task_HandlePokeblockMenuInput;