Give window drawing functions better names
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@@ -229,8 +229,8 @@ static void CB2_SaveFailedScreen(void)
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LoadPalette(sSaveFailedClockPal, 0x100, 0x20);
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LoadPalette(gTextWindowFrame1_Pal, 0xE0, 0x20);
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LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
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SetWindowBorderStyle(gSaveFailedWindowIds[TEXT_WIN_ID], FALSE, 0x214, 0xE);
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SetWindowBorderStyle(gSaveFailedWindowIds[CLOCK_WIN_ID], FALSE, 0x214, 0xE);
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DrawStdFrameWithCustomTileAndPalette(gSaveFailedWindowIds[TEXT_WIN_ID], FALSE, 0x214, 0xE);
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DrawStdFrameWithCustomTileAndPalette(gSaveFailedWindowIds[CLOCK_WIN_ID], FALSE, 0x214, 0xE);
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FillWindowPixelBuffer(gSaveFailedWindowIds[CLOCK_WIN_ID], PALETTE_NUM_TO_FILL_VALUE(1)); // backwards?
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FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], PALETTE_NUM_TO_FILL_VALUE(1));
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CopyWindowToVram(gSaveFailedWindowIds[CLOCK_WIN_ID], 2); // again?
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