Give window drawing functions better names

This commit is contained in:
Phlosioneer
2019-02-22 01:40:11 -05:00
parent 199863f21f
commit 44e92ce259
53 changed files with 318 additions and 318 deletions
+8 -8
View File
@@ -366,7 +366,7 @@ void CB2_ExitSellMenu(void)
static void Task_HandleShopMenuQuit(u8 taskId)
{
sub_8198070(gMartInfo.windowId, 2);
ClearStdWindowAndFrameToTransparent(gMartInfo.windowId, 2);
RemoveWindow(gMartInfo.windowId);
SaveRecordedItemPurchasesForTVShow();
ScriptContext2_Disable();
@@ -981,12 +981,12 @@ static void Task_BuyHowManyDialogueInit(u8 taskId)
u16 quantityInBag = CountTotalItemQuantityInBag(tItemId);
u16 maxQuantity;
SetWindowBorderStyle(3, FALSE, 1, 13);
DrawStdFrameWithCustomTileAndPalette(3, FALSE, 1, 13);
ConvertIntToDecimalStringN(gStringVar1, quantityInBag, STR_CONV_MODE_RIGHT_ALIGN, 4);
StringExpandPlaceholders(gStringVar4, gText_InBagVar1);
BuyMenuPrint(3, gStringVar4, 0, 1, 0, 0);
tItemCount = 1;
SetWindowBorderStyle(4, FALSE, 1, 13);
DrawStdFrameWithCustomTileAndPalette(4, FALSE, 1, 13);
BuyMenuPrintItemQuantityAndPrice(taskId);
schedule_bg_copy_tilemap_to_vram(0);
@@ -1018,8 +1018,8 @@ static void Task_BuyHowManyDialogueHandleInput(u8 taskId)
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
sub_8198070(4, 0);
sub_8198070(3, 0);
ClearStdWindowAndFrameToTransparent(4, 0);
ClearStdWindowAndFrameToTransparent(3, 0);
ClearWindowTilemap(4);
ClearWindowTilemap(3);
PutWindowTilemap(1);
@@ -1031,8 +1031,8 @@ static void Task_BuyHowManyDialogueHandleInput(u8 taskId)
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
sub_8198070(4, 0);
sub_8198070(3, 0);
ClearStdWindowAndFrameToTransparent(4, 0);
ClearStdWindowAndFrameToTransparent(3, 0);
ClearWindowTilemap(4);
ClearWindowTilemap(3);
BuyMenuReturnToItemList(taskId);
@@ -1131,7 +1131,7 @@ static void BuyMenuReturnToItemList(u8 taskId)
{
s16 *data = gTasks[taskId].data;
sub_8197DF8(5, 0);
ClearDialogWindowAndFrameToTransparent(5, 0);
BuyMenuPrintCursor(tListTaskId, 1);
PutWindowTilemap(1);
PutWindowTilemap(2);