Fix out of bounds array access in intro Groudon segment

This commit is contained in:
Sierraffinity
2020-05-28 08:50:13 -07:00
parent 70c5f923ad
commit 452f1e0047
+1 -5
View File
@@ -182,10 +182,6 @@ static const union AnimCmd *const sAnims_BasicRock[] =
{ {
sAnim_BasicRock_0, sAnim_BasicRock_0,
sAnim_BasicRock_1, sAnim_BasicRock_1,
};
static const union AnimCmd *const sAnims_WeatherBallRockDown[] =
{
sAnim_WeatherBallRockDown_0, sAnim_WeatherBallRockDown_0,
sAnim_WeatherBallRockDown_1, sAnim_WeatherBallRockDown_1,
}; };
@@ -296,7 +292,7 @@ const struct SpriteTemplate gWeatherBallRockDownSpriteTemplate =
.tileTag = ANIM_TAG_ROCKS, .tileTag = ANIM_TAG_ROCKS,
.paletteTag = ANIM_TAG_ROCKS, .paletteTag = ANIM_TAG_ROCKS,
.oam = &gOamData_AffineNormal_ObjNormal_32x32, .oam = &gOamData_AffineNormal_ObjNormal_32x32,
.anims = sAnims_WeatherBallRockDown, .anims = &sAnims_BasicRock[2],
.images = NULL, .images = NULL,
.affineAnims = sAffineAnims_BasicRock, .affineAnims = sAffineAnims_BasicRock,
.callback = AnimWeatherBallDown, .callback = AnimWeatherBallDown,