Clean up some register constant use

This commit is contained in:
GriffinR
2021-11-10 17:01:21 -05:00
parent 343ac99049
commit 4590887359
13 changed files with 30 additions and 29 deletions
+2 -2
View File
@@ -2394,12 +2394,12 @@ void AnimTask_SketchDrawMon(u8 taskId)
if (GetBattlerSpriteBGPriorityRank(gBattleAnimTarget) == 1)
{
task->data[6] = gBattle_BG1_X;
params.dmaDest = (u16 *)REG_ADDR_BG1HOFS;
params.dmaDest = &REG_BG1HOFS;
}
else
{
task->data[6] = gBattle_BG2_X;
params.dmaDest = (u16 *)REG_ADDR_BG2HOFS;
params.dmaDest = &REG_BG2HOFS;
}
for (i = task->data[0] - 0x40; i <= task->data[0]; i++)