Clean up some register constant use

This commit is contained in:
GriffinR
2021-11-10 17:01:21 -05:00
parent 343ac99049
commit 4590887359
13 changed files with 30 additions and 29 deletions
+2 -2
View File
@@ -249,13 +249,13 @@ u8 gBattleControllerData[MAX_BATTLERS_COUNT]; // Used by the battle controllers
static const struct ScanlineEffectParams sIntroScanlineParams16Bit =
{
(void *)REG_ADDR_BG3HOFS, SCANLINE_EFFECT_DMACNT_16BIT, 1
&REG_BG3HOFS, SCANLINE_EFFECT_DMACNT_16BIT, 1
};
// unused
static const struct ScanlineEffectParams sIntroScanlineParams32Bit =
{
(void *)REG_ADDR_BG3HOFS, SCANLINE_EFFECT_DMACNT_32BIT, 1
&REG_BG3HOFS, SCANLINE_EFFECT_DMACNT_32BIT, 1
};
const struct SpriteTemplate gUnusedBattleInitSprite =