copy heal_location changes from pokeruby
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@@ -1,12 +1,7 @@
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#ifndef GUARD_HEAL_LOCATION_H
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#define GUARD_HEAL_LOCATION_H
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// Exported type declarations
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struct UnkStruct_0859F534 {
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const union AffineAnimCmd *const *const affineAnims;
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void (* callback)(struct Sprite *sprite);
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};
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#include "sprite.h"
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struct HealLocation
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{
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@@ -16,10 +11,8 @@ struct HealLocation
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u16 y;
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};
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// Exported RAM declarations
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u32 GetHealLocationIndexByMap(u16 mapGroup, u16 mapNum);
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const struct HealLocation *GetHealLocationByMap(u16 mapGroup, u16 mapNum);
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const struct HealLocation *GetHealLocation(u32 index);
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// Exported ROM declarations
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const struct HealLocation *GetHealLocationPointer(u32 loc);
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#endif //GUARD_HEAL_LOCATION_H
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#endif // GUARD_HEAL_LOCATION_H
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