Give battle_anim files appropriate names

This commit is contained in:
Marcus Huderle
2019-03-31 12:15:39 -05:00
parent 500d009b5c
commit 462b196abc
19 changed files with 27 additions and 19 deletions

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@@ -1,5 +1,6 @@
#include "global.h"
#include "battle.h"
#include "battle_anim.h"
#include "battle_ai_script_commands.h"
#include "battle_factory.h"
#include "battle_setup.h"

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@@ -1,5 +1,6 @@
#include "global.h"
#include "battle.h"
#include "battle_anim.h"
#include "battle_controllers.h"
#include "pokemon.h"
#include "random.h"

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@@ -1,5 +1,6 @@
#include "global.h"
#include "battle.h"
#include "battle_anim.h"
#include "battle_ai_script_commands.h"
#include "battle_arena.h"
#include "battle_controllers.h"

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@@ -1,5 +1,6 @@
#include "global.h"
#include "battle.h"
#include "battle_anim.h"
#include "battle_controllers.h"
#include "battle_message.h"
#include "battle_setup.h"

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@@ -1,6 +1,7 @@
#include "global.h"
#include "pokemon.h"
#include "battle.h"
#include "battle_anim.h"
#include "battle_tv.h"
#include "constants/battle_string_ids.h"
#include "constants/battle_anim.h"

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@@ -1,5 +1,6 @@
#include "global.h"
#include "battle.h"
#include "battle_anim.h"
#include "constants/battle_script_commands.h"
#include "constants/abilities.h"
#include "constants/moves.h"

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@@ -1,5 +1,6 @@
#include "global.h"
#include "battle.h"
#include "battle_anim.h"
#include "battle_controllers.h"
#include "alloc.h"
#include "pokemon.h"

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@@ -2,6 +2,7 @@
#include "alloc.h"
#include "apprentice.h"
#include "battle.h"
#include "battle_anim.h"
#include "battle_controllers.h"
#include "battle_message.h"
#include "battle_pike.h"

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@@ -1,5 +1,6 @@
#include "global.h"
#include "battle.h"
#include "battle_anim.h"
#include "recorded_battle.h"
#include "main.h"
#include "pokemon.h"