Use EVENT_OBJ_ID_PLAYER in C code

This commit is contained in:
Marcus Huderle
2018-12-28 12:29:21 -06:00
parent 95dcff581b
commit 46d41d2fb9
7 changed files with 32 additions and 27 deletions
+2 -1
View File
@@ -5,6 +5,7 @@
#include "mossdeep_gym.h"
#include "script_movement.h"
#include "constants/event_object_movement_constants.h"
#include "constants/event_objects.h"
// Movement scripts.
extern const u8 gUnknown_08612698[];
@@ -52,7 +53,7 @@ void FinishMossdeepGymTiles(void)
if (gUnknown_0203CE50 != NULL)
FREE_AND_SET_NULL(gUnknown_0203CE50);
id = GetEventObjectIdByLocalIdAndMap(0xFF, 0, 0);
id = GetEventObjectIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0);
EventObjectClearHeldMovementIfFinished(&gEventObjects[id]);
sub_80D338C();
}