merge mail with master, fix conflicts
This commit is contained in:
@@ -1,81 +0,0 @@
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enum
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{
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ABILITY_NONE,
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ABILITY_STENCH,
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ABILITY_DRIZZLE,
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ABILITY_SPEED_BOOST,
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ABILITY_BATTLE_ARMOR,
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ABILITY_STURDY,
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ABILITY_DAMP,
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ABILITY_LIMBER,
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ABILITY_SAND_VEIL,
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ABILITY_STATIC,
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ABILITY_VOLT_ABSORB,
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ABILITY_WATER_ABSORB,
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ABILITY_OBLIVIOUS,
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ABILITY_CLOUD_NINE,
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ABILITY_COMPOUND_EYES,
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ABILITY_INSOMNIA,
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ABILITY_COLOR_CHANGE,
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ABILITY_IMMUNITY,
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ABILITY_FLASH_FIRE,
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ABILITY_SHIELD_DUST,
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ABILITY_OWN_TEMPO,
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ABILITY_SUCTION_CUPS,
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ABILITY_INTIMIDATE,
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ABILITY_SHADOW_TAG,
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ABILITY_ROUGH_SKIN,
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ABILITY_WONDER_GUARD,
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ABILITY_LEVITATE,
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ABILITY_EFFECT_SPORE,
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ABILITY_SYNCHRONIZE,
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ABILITY_CLEAR_BODY,
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ABILITY_NATURAL_CURE,
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ABILITY_LIGHTNING_ROD,
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ABILITY_SERENE_GRACE,
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ABILITY_SWIFT_SWIM,
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ABILITY_CHLOROPHYLL,
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ABILITY_ILLUMINATE,
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ABILITY_TRACE,
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ABILITY_HUGE_POWER,
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ABILITY_POISON_POINT,
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ABILITY_INNER_FOCUS,
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ABILITY_MAGMA_ARMOR,
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ABILITY_WATER_VEIL,
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ABILITY_MAGNET_PULL,
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ABILITY_SOUNDPROOF,
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ABILITY_RAIN_DISH,
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ABILITY_SAND_STREAM,
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ABILITY_PRESSURE,
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ABILITY_THICK_FAT,
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ABILITY_EARLY_BIRD,
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ABILITY_FLAME_BODY,
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ABILITY_RUN_AWAY,
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ABILITY_KEEN_EYE,
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ABILITY_HYPER_CUTTER,
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ABILITY_PICKUP,
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ABILITY_TRUANT,
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ABILITY_HUSTLE,
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ABILITY_CUTE_CHARM,
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ABILITY_PLUS,
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ABILITY_MINUS,
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ABILITY_FORECAST,
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ABILITY_STICKY_HOLD,
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ABILITY_SHED_SKIN,
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ABILITY_GUTS,
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ABILITY_MARVEL_SCALE,
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ABILITY_LIQUID_OOZE,
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ABILITY_OVERGROW,
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ABILITY_BLAZE,
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ABILITY_TORRENT,
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ABILITY_SWARM,
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ABILITY_ROCK_HEAD,
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ABILITY_DROUGHT,
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ABILITY_ARENA_TRAP,
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ABILITY_VITAL_SPIRIT,
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ABILITY_WHITE_SMOKE,
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ABILITY_PURE_POWER,
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ABILITY_SHELL_ARMOR,
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ABILITY_CACOPHONY,
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ABILITY_AIR_LOCK
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};
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@@ -86,7 +86,7 @@
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#define BATTLE_FORFEITED 0x9
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#define BATTLE_OPPONENT_TELEPORTED 0xA
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#define BATTLE_OUTCOME_BIT_x80 0x80
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#define OUTCOME_LINK_BATTLE_RUN 0x80
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#define STATUS_NONE 0x0
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#define STATUS_SLEEP 0x7
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@@ -616,10 +616,10 @@ struct BattleStruct
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u8 focusPunchBank;
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u8 field_49;
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u8 moneyMultiplier;
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u8 field_4B;
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u8 savedTurnActionNumber;
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u8 switchInAbilitiesCounter;
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u8 field_4D;
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u8 field_4E;
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u8 faintedActionsState;
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u8 faintedActionsBank;
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u8 field_4F;
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u16 expValue;
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u8 field_52;
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@@ -691,8 +691,8 @@ struct BattleStruct
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u8 field_182;
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u8 field_183;
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struct BattleEnigmaBerry battleEnigmaBerry;
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u8 field_1A0;
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u8 field_1A1;
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u8 wishPerishSongState;
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u8 wishPerishSongBank;
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bool8 overworldWeatherDone;
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u8 atkCancellerTracker;
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u8 field_1A4[96];
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@@ -801,7 +801,7 @@ extern struct BattleStruct* gBattleStruct;
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#define B_ANIM_ITEM_STEAL 0x10
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#define B_ANIM_SNATCH_MOVE 0x11
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#define B_ANIM_FUTURE_SIGHT_HIT 0x12
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#define B_ANIM_x13 0x13
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#define B_ANIM_DOOM_DESIRE_HIT 0x13
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#define B_ANIM_x14 0x14
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#define B_ANIM_INGRAIN_HEAL 0x15
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#define B_ANIM_WISH_HEAL 0x16
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@@ -846,8 +846,8 @@ struct BattleScripting
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u8 animArg2;
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u16 tripleKickPower;
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u8 atk49_state;
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u8 field_15;
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u8 field_16;
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u8 bankWithAbility;
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u8 multihitMoveEffect;
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u8 bank;
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u8 animTurn;
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u8 animTargetsHit;
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@@ -933,7 +933,7 @@ struct BattleHealthboxInfo
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u8 flag_x1 : 1;
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u8 flag_x2 : 1;
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u8 flag_x4 : 1;
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u8 flag_x8 : 1;
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u8 ballAnimActive : 1; // 0x8
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u8 statusAnimActive : 1; // x10
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u8 animFromTableActive : 1; // x20
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u8 specialAnimActive : 1; //x40
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@@ -79,11 +79,22 @@ void HandleIntroSlide(u8 terrainId);
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// battle_anim_80A5C6C.s
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void sub_80A6EEC(struct Sprite *sprite);
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void sub_80A68D4(struct Sprite *sprite);
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void sub_80A6F3C(struct Sprite *sprite);
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void sub_80A8278(void);
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void sub_80A6B30(struct UnknownAnimStruct2*);
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void sub_80A6B90(struct UnknownAnimStruct2*, u32 arg1);
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u8 sub_80A82E4(u8 bank);
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u8 sub_80A5C6C(u8 bank, u8 attributeId);
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bool8 AnimateBallThrow(struct Sprite *sprite);
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enum
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{
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BANK_X_POS,
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BANK_Y_POS,
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};
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u8 GetBankPosition(u8 bank, u8 attributeId);
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bool8 IsBankSpritePresent(u8 bank);
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void sub_80A6C68(u8 arg0);
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u8 GetAnimBankSpriteId(u8 wantedBank);
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@@ -99,4 +110,9 @@ u8 GetSubstituteSpriteDefault_Y(u8 bank);
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// battle_anim_80A9C70.s
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void LaunchStatusAnimation(u8 bank, u8 statusAnimId);
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// battle_anim_8170478.s
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u8 ItemIdToBallId(u16 itemId);
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u8 LaunchBallStarsTask(u8 x, u8 y, u8 kindOfStars, u8 arg3, u8 ballId);
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u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 bank, u32 arg2, u8 ballId);
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#endif // GUARD_BATTLE_ANIM_H
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@@ -1,222 +0,0 @@
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#ifndef GUARD_BATTLE_MOVE_EFFECTS_H
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#define GUARD_BATTLE_MOVE_EFFECTS_H
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enum
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{
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EFFECT_HIT,
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EFFECT_SLEEP,
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EFFECT_POISON_HIT,
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EFFECT_ABSORB,
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EFFECT_BURN_HIT,
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EFFECT_FREEZE_HIT,
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EFFECT_PARALYZE_HIT,
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EFFECT_EXPLOSION,
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EFFECT_DREAM_EATER,
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EFFECT_MIRROR_MOVE,
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EFFECT_ATTACK_UP,
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EFFECT_DEFENSE_UP,
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EFFECT_SPEED_UP,
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EFFECT_SPECIAL_ATTACK_UP,
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EFFECT_SPECIAL_DEFENSE_UP,
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EFFECT_ACCURACY_UP,
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EFFECT_EVASION_UP,
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EFFECT_ALWAYS_HIT,
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EFFECT_ATTACK_DOWN,
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EFFECT_DEFENSE_DOWN,
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EFFECT_SPEED_DOWN,
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EFFECT_SPECIAL_ATTACK_DOWN, // unused
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EFFECT_SPECIAL_DEFENSE_DOWN, // unused
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EFFECT_ACCURACY_DOWN,
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EFFECT_EVASION_DOWN,
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EFFECT_HAZE,
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EFFECT_BIDE,
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EFFECT_RAMPAGE,
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EFFECT_ROAR,
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EFFECT_MULTI_HIT,
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EFFECT_CONVERSION,
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EFFECT_FLINCH_HIT,
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EFFECT_RESTORE_HP,
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EFFECT_TOXIC,
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EFFECT_PAY_DAY,
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EFFECT_LIGHT_SCREEN,
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EFFECT_TRI_ATTACK,
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EFFECT_REST,
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EFFECT_OHKO,
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EFFECT_RAZOR_WIND,
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EFFECT_SUPER_FANG,
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EFFECT_DRAGON_RAGE,
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EFFECT_TRAP,
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EFFECT_HIGH_CRITICAL,
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EFFECT_DOUBLE_HIT,
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EFFECT_RECOIL_IF_MISS,
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EFFECT_MIST,
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EFFECT_FOCUS_ENERGY,
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EFFECT_RECOIL,
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EFFECT_CONFUSE,
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EFFECT_ATTACK_UP_2,
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EFFECT_DEFENSE_UP_2,
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EFFECT_SPEED_UP_2,
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EFFECT_SPECIAL_ATTACK_UP_2,
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EFFECT_SPECIAL_DEFENSE_UP_2,
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EFFECT_ACCURACY_UP_2,
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EFFECT_EVASION_UP_2,
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EFFECT_TRANSFORM,
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EFFECT_ATTACK_DOWN_2,
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EFFECT_DEFENSE_DOWN_2,
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EFFECT_SPEED_DOWN_2,
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EFFECT_SPECIAL_ATTACK_DOWN_2,
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EFFECT_SPECIAL_DEFENSE_DOWN_2,
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EFFECT_ACCURACY_DOWN_2,
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EFFECT_EVASION_DOWN_2,
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EFFECT_REFLECT,
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EFFECT_POISON,
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EFFECT_PARALYZE,
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EFFECT_ATTACK_DOWN_HIT,
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EFFECT_DEFENSE_DOWN_HIT,
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EFFECT_SPEED_DOWN_HIT,
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EFFECT_SPECIAL_ATTACK_DOWN_HIT,
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EFFECT_SPECIAL_DEFENSE_DOWN_HIT,
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EFFECT_ACCURACY_DOWN_HIT,
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EFFECT_EVASION_DOWN_HIT,
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EFFECT_SKY_ATTACK,
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EFFECT_CONFUSE_HIT,
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EFFECT_TWINEEDLE,
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EFFECT_VITAL_THROW,
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EFFECT_SUBSTITUTE,
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EFFECT_RECHARGE,
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EFFECT_RAGE,
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EFFECT_MIMIC,
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EFFECT_METRONOME,
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EFFECT_LEECH_SEED,
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EFFECT_SPLASH,
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EFFECT_DISABLE,
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EFFECT_LEVEL_DAMAGE,
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EFFECT_PSYWAVE,
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EFFECT_COUNTER,
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EFFECT_ENCORE,
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EFFECT_PAIN_SPLIT,
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EFFECT_SNORE,
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EFFECT_CONVERSION_2,
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EFFECT_LOCK_ON,
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EFFECT_SKETCH,
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EFFECT_UNUSED_60, // thaw
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EFFECT_SLEEP_TALK,
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EFFECT_DESTINY_BOND,
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EFFECT_FLAIL,
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EFFECT_SPITE,
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EFFECT_FALSE_SWIPE,
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EFFECT_HEAL_BELL,
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EFFECT_QUICK_ATTACK,
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EFFECT_TRIPLE_KICK,
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EFFECT_THIEF,
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EFFECT_MEAN_LOOK,
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EFFECT_NIGHTMARE,
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EFFECT_MINIMIZE,
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EFFECT_CURSE,
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EFFECT_UNUSED_6E,
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EFFECT_PROTECT,
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EFFECT_SPIKES,
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EFFECT_FORESIGHT,
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EFFECT_PERISH_SONG,
|
||||
EFFECT_SANDSTORM,
|
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EFFECT_ENDURE,
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EFFECT_ROLLOUT,
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||||
EFFECT_SWAGGER,
|
||||
EFFECT_FURY_CUTTER,
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EFFECT_ATTRACT,
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||||
EFFECT_RETURN,
|
||||
EFFECT_PRESENT,
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||||
EFFECT_FRUSTRATION,
|
||||
EFFECT_SAFEGUARD,
|
||||
EFFECT_THAW_HIT,
|
||||
EFFECT_MAGNITUDE,
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||||
EFFECT_BATON_PASS,
|
||||
EFFECT_PURSUIT,
|
||||
EFFECT_RAPID_SPIN,
|
||||
EFFECT_SONICBOOM,
|
||||
EFFECT_UNUSED_83,
|
||||
EFFECT_MORNING_SUN,
|
||||
EFFECT_SYNTHESIS,
|
||||
EFFECT_MOONLIGHT,
|
||||
EFFECT_HIDDEN_POWER,
|
||||
EFFECT_RAIN_DANCE,
|
||||
EFFECT_SUNNY_DAY,
|
||||
EFFECT_DEFENSE_UP_HIT,
|
||||
EFFECT_ATTACK_UP_HIT,
|
||||
EFFECT_ALL_STATS_UP_HIT,
|
||||
EFFECT_UNUSED_8D, // incomplete fake out in gen 2
|
||||
EFFECT_BELLY_DRUM,
|
||||
EFFECT_PSYCH_UP,
|
||||
EFFECT_MIRROR_COAT,
|
||||
EFFECT_SKULL_BASH,
|
||||
EFFECT_TWISTER,
|
||||
EFFECT_EARTHQUAKE,
|
||||
EFFECT_FUTURE_SIGHT,
|
||||
EFFECT_GUST,
|
||||
EFFECT_STOMP, // STOMP ASTONISH EXTRASENSORY NEEDLE_ARM
|
||||
EFFECT_SOLARBEAM,
|
||||
EFFECT_THUNDER,
|
||||
EFFECT_TELEPORT,
|
||||
EFFECT_BEAT_UP,
|
||||
EFFECT_SEMI_INVULNERABLE,
|
||||
EFFECT_DEFENSE_CURL,
|
||||
EFFECT_SOFTBOILED,
|
||||
EFFECT_FAKE_OUT,
|
||||
EFFECT_UPROAR,
|
||||
EFFECT_STOCKPILE,
|
||||
EFFECT_SPIT_UP,
|
||||
EFFECT_SWALLOW,
|
||||
EFFECT_UNUSED_A3,
|
||||
EFFECT_HAIL,
|
||||
EFFECT_TORMENT,
|
||||
EFFECT_FLATTER,
|
||||
EFFECT_WILL_O_WISP,
|
||||
EFFECT_MEMENTO,
|
||||
EFFECT_FACADE,
|
||||
EFFECT_FOCUS_PUNCH,
|
||||
EFFECT_SMELLINGSALT,
|
||||
EFFECT_FOLLOW_ME,
|
||||
EFFECT_NATURE_POWER,
|
||||
EFFECT_CHARGE,
|
||||
EFFECT_TAUNT,
|
||||
EFFECT_HELPING_HAND,
|
||||
EFFECT_TRICK,
|
||||
EFFECT_ROLE_PLAY,
|
||||
EFFECT_WISH,
|
||||
EFFECT_ASSIST,
|
||||
EFFECT_INGRAIN,
|
||||
EFFECT_SUPERPOWER,
|
||||
EFFECT_MAGIC_COAT,
|
||||
EFFECT_RECYCLE,
|
||||
EFFECT_REVENGE,
|
||||
EFFECT_BRICK_BREAK,
|
||||
EFFECT_YAWN,
|
||||
EFFECT_KNOCK_OFF,
|
||||
EFFECT_ENDEAVOR,
|
||||
EFFECT_ERUPTION,
|
||||
EFFECT_SKILL_SWAP,
|
||||
EFFECT_IMPRISON,
|
||||
EFFECT_REFRESH,
|
||||
EFFECT_GRUDGE,
|
||||
EFFECT_SNATCH,
|
||||
EFFECT_LOW_KICK,
|
||||
EFFECT_SECRET_POWER,
|
||||
EFFECT_DOUBLE_EDGE,
|
||||
EFFECT_TEETER_DANCE,
|
||||
EFFECT_BLAZE_KICK,
|
||||
EFFECT_MUD_SPORT,
|
||||
EFFECT_POISON_FANG,
|
||||
EFFECT_WEATHER_BALL,
|
||||
EFFECT_OVERHEAT,
|
||||
EFFECT_TICKLE,
|
||||
EFFECT_COSMIC_POWER,
|
||||
EFFECT_SKY_UPPERCUT,
|
||||
EFFECT_BULK_UP,
|
||||
EFFECT_POISON_TAIL,
|
||||
EFFECT_WATER_SPORT,
|
||||
EFFECT_CALM_MIND,
|
||||
EFFECT_DRAGON_DANCE,
|
||||
EFFECT_CAMOUFLAGE,
|
||||
};
|
||||
|
||||
#endif // GUARD_BATTLE_MOVE_EFFECTS_H
|
||||
@@ -1,356 +1,22 @@
|
||||
#ifndef GUARD_BATTLE_SCRIPTS_H
|
||||
#define GUARD_BATTLE_SCRIPTS_H
|
||||
|
||||
extern const u8 BattleScript_EffectHit[];
|
||||
extern const u8 BattleScript_HitFromAtkCanceler[];
|
||||
extern const u8 BattleScript_HitFromAccCheck[];
|
||||
extern const u8 BattleScript_HitFromAtkString[];
|
||||
extern const u8 BattleScript_HitFromCritCalc[];
|
||||
extern const u8 BattleScript_HitFromAtkAnimation[];
|
||||
extern const u8 BattleScript_MoveEnd[];
|
||||
extern const u8 BattleScript_MakeMoveMissed[];
|
||||
extern const u8 BattleScript_PrintMoveMissed[];
|
||||
extern const u8 BattleScript_MoveMissedPause[];
|
||||
extern const u8 BattleScript_MoveMissed[];
|
||||
extern const u8 BattleScript_EffectSleep[];
|
||||
extern const u8 BattleScript_AlreadyAsleep[];
|
||||
extern const u8 BattleScript_WasntAffected[];
|
||||
extern const u8 BattleScript_CantMakeAsleep[];
|
||||
extern const u8 BattleScript_EffectPoisonHit[];
|
||||
extern const u8 BattleScript_EffectAbsorb[];
|
||||
extern const u8 BattleScript_82D8B26[];
|
||||
extern const u8 BattleScript_82D8B2E[];
|
||||
extern const u8 BattleScript_82D8B45[];
|
||||
extern const u8 BattleScript_EffectBurnHit[];
|
||||
extern const u8 BattleScript_EffectFreezeHit[];
|
||||
extern const u8 BattleScript_EffectParalyzeHit[];
|
||||
extern const u8 BattleScript_EffectExplosion[];
|
||||
extern const u8 BattleScript_82D8B94[];
|
||||
extern const u8 BattleScript_82D8B96[];
|
||||
extern const u8 BattleScript_82D8BCF[];
|
||||
extern const u8 BattleScript_82D8BEA[];
|
||||
extern const u8 BattleScript_EffectDreamEater[];
|
||||
extern const u8 BattleScript_82D8C0E[];
|
||||
extern const u8 BattleScript_82D8C18[];
|
||||
extern const u8 BattleScript_82D8C56[];
|
||||
extern const u8 BattleScript_EffectMirrorMove[];
|
||||
extern const u8 BattleScript_EffectAttackUp[];
|
||||
extern const u8 BattleScript_EffectDefenseUp[];
|
||||
extern const u8 BattleScript_EffectSpecialAttackUp[];
|
||||
extern const u8 BattleScript_EffectEvasionUp[];
|
||||
extern const u8 BattleScript_EffectStatUp[];
|
||||
extern const u8 BattleScript_EffectStatUpAfterAtkCanceler[];
|
||||
extern const u8 BattleScript_StatUpAttackAnim[];
|
||||
extern const u8 BattleScript_StatUpDoAnim[];
|
||||
extern const u8 BattleScript_StatUpPrintString[];
|
||||
extern const u8 BattleScript_StatUpEnd[];
|
||||
extern const u8 BattleScript_StatUp[];
|
||||
extern const u8 BattleScript_EffectAttackDown[];
|
||||
extern const u8 BattleScript_EffectDefenseDown[];
|
||||
extern const u8 BattleScript_EffectSpeedDown[];
|
||||
extern const u8 BattleScript_EffectAccuracyDown[];
|
||||
extern const u8 BattleScript_EffectEvasionDown[];
|
||||
extern const u8 BattleScript_EffectStatDown[];
|
||||
extern const u8 BattleScript_StatDownDoAnim[];
|
||||
extern const u8 BattleScript_StatDownPrintString[];
|
||||
extern const u8 BattleScript_82D8D60[];
|
||||
extern const u8 BattleScript_StatDown[];
|
||||
extern const u8 BattleScript_EffectHaze[];
|
||||
extern const u8 BattleScript_EffectBide[];
|
||||
extern const u8 BattleScript_EffectRampage[];
|
||||
extern const u8 BattleScript_82D8DAE[];
|
||||
extern const u8 BattleScript_EffectRoar[];
|
||||
extern const u8 BattleScript_EffectMultiHit[];
|
||||
extern const u8 BattleScript_82D8DFD[];
|
||||
extern const u8 BattleScript_82D8E1F[];
|
||||
extern const u8 BattleScript_82D8E71[];
|
||||
extern const u8 BattleScript_82D8E74[];
|
||||
extern const u8 BattleScript_82D8E93[];
|
||||
extern const u8 BattleScript_EffectConversion[];
|
||||
extern const u8 BattleScript_EffectFlinchHit[];
|
||||
extern const u8 BattleScript_EffectRestoreHp[];
|
||||
extern const u8 BattleScript_EffectToxic[];
|
||||
extern const u8 BattleScript_AlreadyPoisoned[];
|
||||
extern const u8 BattleScript_ImmunityProtected[];
|
||||
extern const u8 BattleScript_EffectPayDay[];
|
||||
extern const u8 BattleScript_EffectLightScreen[];
|
||||
extern const u8 BattleScript_EffectTriAttack[];
|
||||
extern const u8 BattleScript_EffectRest[];
|
||||
extern const u8 BattleScript_RestCantSleep[];
|
||||
extern const u8 BattleScript_RestIsAlreadyAsleep[];
|
||||
extern const u8 BattleScript_EffectOHKO[];
|
||||
extern const u8 BattleScript_KOFail[];
|
||||
extern const u8 BattleScript_EffectRazorWind[];
|
||||
extern const u8 BattleScript_TwoTurnMovesSecondTurn[];
|
||||
extern const u8 BattleScriptFirstChargingTurn[];
|
||||
extern const u8 BattleScript_EffectSuperFang[];
|
||||
extern const u8 BattleScript_EffectDragonRage[];
|
||||
extern const u8 BattleScript_EffectTrap[];
|
||||
extern const u8 BattleScript_DoWrapEffect[];
|
||||
extern const u8 BattleScript_EffectDoubleHit[];
|
||||
extern const u8 BattleScript_EffectRecoilIfMiss[];
|
||||
extern const u8 BattleScript_82D9135[];
|
||||
extern const u8 BattleScript_EffectMist[];
|
||||
extern const u8 BattleScript_EffectFocusEnergy[];
|
||||
extern const u8 BattleScript_EffectRecoil[];
|
||||
extern const u8 BattleScript_EffectConfuse[];
|
||||
extern const u8 BattleScript_AlreadyConfused[];
|
||||
extern const u8 BattleScript_EffectAttackUp2[];
|
||||
extern const u8 BattleScript_EffectDefenseUp2[];
|
||||
extern const u8 BattleScript_EffectSpeedUp2[];
|
||||
extern const u8 BattleScript_EffectSpecialAttackUp2[];
|
||||
extern const u8 BattleScript_EffectSpecialDefenseUp2[];
|
||||
extern const u8 BattleScript_EffectTransform[];
|
||||
extern const u8 BattleScript_EffectAttackDown2[];
|
||||
extern const u8 BattleScript_EffectDefenseDown2[];
|
||||
extern const u8 BattleScript_EffectSpeedDown2[];
|
||||
extern const u8 BattleScript_EffectSpecialDefenseDown2[];
|
||||
extern const u8 BattleScript_EffectReflect[];
|
||||
extern const u8 BattleScript_PrintReflectLightScreenSafeguardString[];
|
||||
extern const u8 BattleScript_EffectPoison[];
|
||||
extern const u8 BattleScript_EffectParalyze[];
|
||||
extern const u8 BattleScript_AlreadyParalyzed[];
|
||||
extern const u8 BattleScript_LimberProtected[];
|
||||
extern const u8 BattleScript_EffectAttackDownHit[];
|
||||
extern const u8 BattleScript_EffectDefenseDownHit[];
|
||||
extern const u8 BattleScript_EffectSpeedDownHit[];
|
||||
extern const u8 BattleScript_EffectSpecialAttackDownHit[];
|
||||
extern const u8 BattleScript_EffectSpecialDefenseDownHit[];
|
||||
extern const u8 BattleScript_EffectAccuracyDownHit[];
|
||||
extern const u8 BattleScript_EffectSkyAttack[];
|
||||
extern const u8 BattleScript_EffectConfuseHit[];
|
||||
extern const u8 BattleScript_EffectTwineedle[];
|
||||
extern const u8 BattleScript_EffectSubstitute[];
|
||||
extern const u8 BattleScript_SubstituteAnim[];
|
||||
extern const u8 BattleScript_SubstituteString[];
|
||||
extern const u8 BattleScript_AlreadyHasSubstitute[];
|
||||
extern const u8 BattleScript_EffectRecharge[];
|
||||
extern const u8 BattleScript_MoveUsedMustRecharge[];
|
||||
extern const u8 BattleScript_EffectRage[];
|
||||
extern const u8 BattleScript_RageMiss[];
|
||||
extern const u8 BattleScript_EffectMimic[];
|
||||
extern const u8 BattleScript_EffectMetronome[];
|
||||
extern const u8 BattleScript_EffectLeechSeed[];
|
||||
extern const u8 BattleScript_DoLeechSeed[];
|
||||
extern const u8 BattleScript_EffectSplash[];
|
||||
extern const u8 BattleScript_EffectDisable[];
|
||||
extern const u8 BattleScript_EffectLevelDamage[];
|
||||
extern const u8 BattleScript_EffectPsywave[];
|
||||
extern const u8 BattleScript_EffectCounter[];
|
||||
extern const u8 BattleScript_EffectEncore[];
|
||||
extern const u8 BattleScript_EffectPainSplit[];
|
||||
extern const u8 BattleScript_EffectSnore[];
|
||||
extern const u8 BattleScript_SnoreIsAsleep[];
|
||||
extern const u8 BattleScript_DoSnore[];
|
||||
extern const u8 BattleScript_EffectConversion2[];
|
||||
extern const u8 BattleScript_EffectLockOn[];
|
||||
extern const u8 BattleScript_EffectSketch[];
|
||||
extern const u8 BattleScript_EffectSleepTalk[];
|
||||
extern const u8 BattleScript_SleepTalkIsAsleep[];
|
||||
extern const u8 BattleScript_SleepTalkUsingMove[];
|
||||
extern const u8 BattleScript_EffectDestinyBond[];
|
||||
extern const u8 BattleScript_EffectFlail[];
|
||||
extern const u8 BattleScript_EffectSpite[];
|
||||
extern const u8 BattleScript_EffectHealBell[];
|
||||
extern const u8 BattleScript_CheckHealBellMon2Unaffected[];
|
||||
extern const u8 BattleScript_PartyHealEnd[];
|
||||
extern const u8 BattleScript_EffectTripleKick[];
|
||||
extern const u8 BattleScript_TripleKickLoop[];
|
||||
extern const u8 BattleScript_DoTripleKickAttack[];
|
||||
extern const u8 BattleScript_TripleKickNoMoreHits[];
|
||||
extern const u8 BattleScript_TripleKickPrintStrings[];
|
||||
extern const u8 BattleScript_TripleKickEnd[];
|
||||
extern const u8 BattleScript_EffectThief[];
|
||||
extern const u8 BattleScript_EffectMeanLook[];
|
||||
extern const u8 BattleScript_EffectNightmare[];
|
||||
extern const u8 BattleScript_NightmareWorked[];
|
||||
extern const u8 BattleScript_EffectMinimize[];
|
||||
extern const u8 BattleScript_EffectCurse[];
|
||||
extern const u8 BattleScript_CurseTrySpeed[];
|
||||
extern const u8 BattleScript_CurseTryAttack[];
|
||||
extern const u8 BattleScript_CurseTryDefence[];
|
||||
extern const u8 BattleScript_CurseEnd[];
|
||||
extern const u8 BattleScript_GhostCurse[];
|
||||
extern const u8 BattleScript_DoGhostCurse[];
|
||||
extern const u8 BattleScript_EffectProtect[];
|
||||
extern const u8 BattleScript_EffectSpikes[];
|
||||
extern const u8 BattleScript_EffectForesight[];
|
||||
extern const u8 BattleScript_EffectPerishSong[];
|
||||
extern const u8 BattleScript_PerishSongLoop[];
|
||||
extern const u8 BattleScript_PerishSongLoopIncrement[];
|
||||
extern const u8 BattleScript_PerishSongNotAffected[];
|
||||
extern const u8 BattleScript_EffectSandstorm[];
|
||||
extern const u8 BattleScript_EffectRollout[];
|
||||
extern const u8 BattleScript_RolloutCheckAccuracy[];
|
||||
extern const u8 BattleScript_RolloutHit[];
|
||||
extern const u8 BattleScript_EffectSwagger[];
|
||||
extern const u8 BattleScript_SwaggerTryConfuse[];
|
||||
extern const u8 BattleScript_EffectFuryCutter[];
|
||||
extern const u8 BattleScript_FuryCutterHit[];
|
||||
extern const u8 BattleScript_EffectAttract[];
|
||||
extern const u8 BattleScript_EffectReturn[];
|
||||
extern const u8 BattleScript_EffectPresent[];
|
||||
extern const u8 BattleScript_EffectSafeguard[];
|
||||
extern const u8 BattleScript_EffectThawHit[];
|
||||
extern const u8 BattleScript_EffectMagnitude[];
|
||||
extern const u8 BattleScript_EffectBatonPass[];
|
||||
extern const u8 BattleScript_EffectRapidSpin[];
|
||||
extern const u8 BattleScript_EffectSonicboom[];
|
||||
extern const u8 BattleScript_EffectMorningSun[];
|
||||
extern const u8 BattleScript_EffectHiddenPower[];
|
||||
extern const u8 BattleScript_EffectRainDance[];
|
||||
extern const u8 BattleScript_MoveWeatherChange[];
|
||||
extern const u8 BattleScript_EffectSunnyDay[];
|
||||
extern const u8 BattleScript_EffectDefenseUpHit[];
|
||||
extern const u8 BattleScript_EffectAttackUpHit[];
|
||||
extern const u8 BattleScript_EffectAllStatsUpHit[];
|
||||
extern const u8 BattleScript_EffectBellyDrum[];
|
||||
extern const u8 BattleScript_EffectPsychUp[];
|
||||
extern const u8 BattleScript_EffectMirrorCoat[];
|
||||
extern const u8 BattleScript_EffectSkullBash[];
|
||||
extern const u8 BattleScript_SkullBashEnd[];
|
||||
extern const u8 BattleScript_EffectTwister[];
|
||||
extern const u8 BattleScript_FlinchEffect[];
|
||||
extern const u8 BattleScript_EffectEarthquake[];
|
||||
extern const u8 BattleScript_82D9C44[];
|
||||
extern const u8 BattleScript_82D9C64[];
|
||||
extern const u8 BattleScript_82D9C73[];
|
||||
extern const u8 BattleScript_82D9CAC[];
|
||||
extern const u8 BattleScript_EffectFutureSight[];
|
||||
extern const u8 BattleScript_EffectGust[];
|
||||
extern const u8 BattleScript_EffectStomp[];
|
||||
extern const u8 BattleScript_EffectSolarbeam[];
|
||||
extern const u8 BattleScript_SolarbeamDecideTurn[];
|
||||
extern const u8 BattleScript_SolarbeamOnFirstTurn[];
|
||||
extern const u8 BattleScript_EffectThunder[];
|
||||
extern const u8 BattleScript_EffectTeleport[];
|
||||
extern const u8 BattleScript_EffectBeatUp[];
|
||||
extern const u8 BattleScript_BeatUpLoop[];
|
||||
extern const u8 BattleScript_BeatUpAttack[];
|
||||
extern const u8 BattleScript_BeatUpEnd[];
|
||||
extern const u8 BattleScript_EffectSemiInvulnerable[];
|
||||
extern const u8 BattleScript_FirstTurnBounce[];
|
||||
extern const u8 BattleScript_FirstTurnDive[];
|
||||
extern const u8 BattleScript_FirstTurnFly[];
|
||||
extern const u8 BattleScript_FirstTurnSemiInvulnerable[];
|
||||
extern const u8 BattleScript_SecondTurnSemiInvulnerable[];
|
||||
extern const u8 BattleScript_SemiInvulnerableTryHit[];
|
||||
extern const u8 BattleScript_SemiInvulnerableMiss[];
|
||||
extern const u8 BattleScript_EffectDefenseCurl[];
|
||||
extern const u8 BattleScript_DefenseCurlDoStatUpAnim[];
|
||||
extern const u8 BattleScript_EffectSoftboiled[];
|
||||
extern const u8 BattleScript_PresentHealTarget[];
|
||||
extern const u8 BattleScript_AlreadyAtFullHp[];
|
||||
extern const u8 BattleScript_EffectFakeOut[];
|
||||
extern const u8 BattleScript_ButItFailedAtkStringPpReduce[];
|
||||
extern const u8 BattleScript_ButItFailedPpReduce[];
|
||||
extern const u8 BattleScript_ButItFailed[];
|
||||
extern const u8 BattleScript_NotAffected[];
|
||||
extern const u8 BattleScript_EffectUproar[];
|
||||
extern const u8 BattleScript_UproarHit[];
|
||||
extern const u8 BattleScript_EffectStockpile[];
|
||||
extern const u8 BattleScript_EffectSpitUp[];
|
||||
extern const u8 BattleScript_SpitUpFail[];
|
||||
extern const u8 BattleScript_82D9FA2[];
|
||||
extern const u8 BattleScript_EffectSwallow[];
|
||||
extern const u8 BattleScript_SwallowFail[];
|
||||
extern const u8 BattleScript_EffectHail[];
|
||||
extern const u8 BattleScript_EffectTorment[];
|
||||
extern const u8 BattleScript_EffectFlatter[];
|
||||
extern const u8 BattleScript_FlatterTryConfuse[];
|
||||
extern const u8 BattleScript_EffectWillOWisp[];
|
||||
extern const u8 BattleScript_WaterVeilPrevents[];
|
||||
extern const u8 BattleScript_AlreadyBurned[];
|
||||
extern const u8 BattleScript_EffectMemento[];
|
||||
extern const u8 BattleScript_82DA119[];
|
||||
extern const u8 BattleScript_82DA13C[];
|
||||
extern const u8 BattleScript_82DA148[];
|
||||
extern const u8 BattleScript_82DA153[];
|
||||
extern const u8 BattleScript_82DA15A[];
|
||||
extern const u8 BattleScript_EffectFacade[];
|
||||
extern const u8 BattleScript_FacadeDoubleDmg[];
|
||||
extern const u8 BattleScript_EffectFocusPunch[];
|
||||
extern const u8 BattleScript_EffectSmellingsalt[];
|
||||
extern const u8 BattleScript_82DA1BA[];
|
||||
extern const u8 BattleScript_EffectFollowMe[];
|
||||
extern const u8 BattleScript_EffectNaturePower[];
|
||||
extern const u8 BattleScript_EffectCharge[];
|
||||
extern const u8 BattleScript_EffectTaunt[];
|
||||
extern const u8 BattleScript_EffectHelpingHand[];
|
||||
extern const u8 BattleScript_EffectTrick[];
|
||||
extern const u8 BattleScript_EffectRolePlay[];
|
||||
extern const u8 BattleScript_EffectWish[];
|
||||
extern const u8 BattleScript_EffectAssist[];
|
||||
extern const u8 BattleScript_EffectIngrain[];
|
||||
extern const u8 BattleScript_EffectSuperpower[];
|
||||
extern const u8 BattleScript_EffectMagicCoat[];
|
||||
extern const u8 BattleScript_EffectRecycle[];
|
||||
extern const u8 BattleScript_EffectRevenge[];
|
||||
extern const u8 BattleScript_EffectBrickBreak[];
|
||||
extern const u8 BattleScript_82DA306[];
|
||||
extern const u8 BattleScript_82DA319[];
|
||||
extern const u8 BattleScript_EffectYawn[];
|
||||
extern const u8 BattleScript_82DA378[];
|
||||
extern const u8 BattleScript_82DA382[];
|
||||
extern const u8 BattleScript_EffectKnockOff[];
|
||||
extern const u8 BattleScript_EffectEndeavor[];
|
||||
extern const u8 BattleScript_EffectEruption[];
|
||||
extern const u8 BattleScript_EffectSkillSwap[];
|
||||
extern const u8 BattleScript_EffectImprison[];
|
||||
extern const u8 BattleScript_EffectRefresh[];
|
||||
extern const u8 BattleScript_EffectGrudge[];
|
||||
extern const u8 BattleScript_EffectSnatch[];
|
||||
extern const u8 BattleScript_EffectLowKick[];
|
||||
extern const u8 BattleScript_EffectSecretPower[];
|
||||
extern const u8 BattleScript_EffectDoubleEdge[];
|
||||
extern const u8 BattleScript_EffectTeeterDance[];
|
||||
extern const u8 BattleScript_82DA47B[];
|
||||
extern const u8 BattleScript_82DA4C7[];
|
||||
extern const u8 BattleScript_82DA4D0[];
|
||||
extern const u8 BattleScript_82DA4E5[];
|
||||
extern const u8 BattleScript_82DA4F3[];
|
||||
extern const u8 BattleScript_82DA501[];
|
||||
extern const u8 BattleScript_82DA50F[];
|
||||
extern const u8 BattleScript_82DA520[];
|
||||
extern const u8 BattleScript_EffectMudSport[];
|
||||
extern const u8 BattleScript_EffectPoisonFang[];
|
||||
extern const u8 BattleScript_EffectWeatherBall[];
|
||||
extern const u8 BattleScript_EffectOverheat[];
|
||||
extern const u8 BattleScript_EffectTickle[];
|
||||
extern const u8 BattleScript_TickleDoMoveAnim[];
|
||||
extern const u8 BattleScript_TickleTryLowerDef[];
|
||||
extern const u8 BattleScript_TickleEnd[];
|
||||
extern const u8 BattleScript_CantLowerMultipleStats[];
|
||||
extern const u8 BattleScript_EffectCosmicPower[];
|
||||
extern const u8 BattleScript_CosmicPowerDoMoveAnim[];
|
||||
extern const u8 BattleScript_CosmicPowerTrySpDef[];
|
||||
extern const u8 BattleScript_CosmicPowerEnd[];
|
||||
extern const u8 BattleScript_EffectSkyUppercut[];
|
||||
extern const u8 BattleScript_EffectBulkUp[];
|
||||
extern const u8 BattleScript_BulkUpDoMoveAnim[];
|
||||
extern const u8 BattleScript_BulkUpTryDef[];
|
||||
extern const u8 BattleScript_BulkUpEnd[];
|
||||
extern const u8 BattleScript_EffectCalmMind[];
|
||||
extern const u8 BattleScript_CalmMindDoMoveAnim[];
|
||||
extern const u8 BattleScript_CalmMindTrySpDef[];
|
||||
extern const u8 BattleScript_CalmMindEnd[];
|
||||
extern const u8 BattleScript_CantRaiseMultipleStats[];
|
||||
extern const u8 BattleScript_EffectDragonDance[];
|
||||
extern const u8 BattleScript_DragonDanceDoMoveAnim[];
|
||||
extern const u8 BattleScript_DragonDanceTrySpeed[];
|
||||
extern const u8 BattleScript_DragonDanceEnd[];
|
||||
extern const u8 BattleScript_EffectCamouflage[];
|
||||
extern const u8 BattleScript_StatUp[];
|
||||
extern const u8 BattleScript_StatDown[];
|
||||
extern const u8 BattleScript_AlreadyAtFullHp[];
|
||||
extern const u8 BattleScript_PresentHealTarget[];
|
||||
extern const u8 BattleScript_MoveUsedMustRecharge[];
|
||||
extern const u8 BattleScript_FaintAttacker[];
|
||||
extern const u8 BattleScript_FaintTarget[];
|
||||
extern const u8 BattleScript_82DA7C4[];
|
||||
extern const u8 BattleScript_82DA7CD[];
|
||||
extern const u8 BattleScript_82DA816[];
|
||||
extern const u8 BattleScript_82DA8D0[];
|
||||
extern const u8 BattleScript_82DA8F5[];
|
||||
extern const u8 BattleScript_82DA8F6[];
|
||||
extern const u8 BattleScript_82DA8FC[];
|
||||
extern const u8 BattleScript_82DA908[];
|
||||
extern const u8 BattleScript_82DA92C[];
|
||||
extern const u8 BattleScript_GiveExp[];
|
||||
extern const u8 BattleScript_HandleFaintedMon[];
|
||||
extern const u8 BattleScript_LocalTrainerBattleWon[];
|
||||
extern const u8 BattleScript_LocalTwoTrainersDefeated[];
|
||||
extern const u8 BattleScript_LocalBattleWonLoseTexts[];
|
||||
@@ -360,13 +26,9 @@ extern const u8 BattleScript_LocalBattleLost[];
|
||||
extern const u8 BattleScript_LocalBattleLostPrintWhiteOut[];
|
||||
extern const u8 BattleScript_LocalBattleLostEnd[];
|
||||
extern const u8 BattleScript_CheckDomeDrew[];
|
||||
extern const u8 BattleScript_LocalBattleLostPrintTrainersWinText[];
|
||||
extern const u8 BattleScript_LocalBattleLostDoTrainer2WinText[];
|
||||
extern const u8 BattleScript_LocalBattleLostEnd_[];
|
||||
extern const u8 BattleScript_82DAA0B[];
|
||||
extern const u8 BattleScript_82DAA31[];
|
||||
extern const u8 BattleScript_LinkBattleWonOrLost[];
|
||||
extern const u8 BattleScript_LinkBattleWonOrLostWaitEnd[];
|
||||
extern const u8 BattleScript_82DAA5C[];
|
||||
extern const u8 BattleScript_82DAA83[];
|
||||
extern const u8 BattleScript_FrontierTrainerBattleWon[];
|
||||
@@ -390,17 +52,8 @@ extern const u8 BattleScript_82DAB77[];
|
||||
extern const u8 BattleScript_82DABB8[];
|
||||
extern const u8 BattleScript_Pausex20[];
|
||||
extern const u8 BattleScript_LevelUp[];
|
||||
extern const u8 BattleScript_TryLearnMoveLoop[];
|
||||
extern const u8 BattleScript_AskToLearnMove[];
|
||||
extern const u8 BattleScript_ForgotAndLearnedNewMove[];
|
||||
extern const u8 BattleScript_LearnedNewMove[];
|
||||
extern const u8 BattleScript_LearnMoveReturn[];
|
||||
extern const u8 BattleScript_RainContinuesOrEnds[];
|
||||
extern const u8 BattleScript_RainContinuesOrEndsEnd[];
|
||||
extern const u8 BattleScript_DamagingWeatherContinues[];
|
||||
extern const u8 BattleScript_DamagingWeatherLoop[];
|
||||
extern const u8 BattleScript_DamagingWeatherLoopIncrement[];
|
||||
extern const u8 BattleScript_DamagingWeatherContinuesEnd[];
|
||||
extern const u8 BattleScript_SandStormHailEnds[];
|
||||
extern const u8 BattleScript_SunlightContinues[];
|
||||
extern const u8 BattleScript_SunlightFaded[];
|
||||
@@ -414,15 +67,15 @@ extern const u8 BattleScript_82DAD4D[];
|
||||
extern const u8 BattleScript_BideStoringEnergy[];
|
||||
extern const u8 BattleScript_BideAttack[];
|
||||
extern const u8 BattleScript_BideNoEnergyToAttack[];
|
||||
extern const u8 BattleScript_82DADD8[];
|
||||
extern const u8 BattleScript_SuccessForceOut[];
|
||||
extern const u8 BattleScript_82DADF1[];
|
||||
extern const u8 BattleScript_MistProtected[];
|
||||
extern const u8 BattleScript_RageIsBuilding[];
|
||||
extern const u8 BattleScript_MoveUsedIsDisabled[];
|
||||
extern const u8 BattleScript_SelectingDisabledMove[];
|
||||
extern const u8 BattleScript_DisabledNoMore[];
|
||||
extern const u8 BattleScript_82DAE2A[];
|
||||
extern const u8 BattleScript_82DAE2D[];
|
||||
extern const u8 BattleScript_SelectingDisabledMoveInPalace[];
|
||||
extern const u8 BattleScript_SelectingUnusableMoveInPalace[];
|
||||
extern const u8 BattleScript_EncoredNoMore[];
|
||||
extern const u8 BattleScript_DestinyBondTakesLife[];
|
||||
extern const u8 BattleScript_SpikesOnAttacker[];
|
||||
@@ -456,22 +109,20 @@ extern const u8 BattleScript_NoMovesLeft[];
|
||||
extern const u8 BattleScript_SelectingMoveWithNoPP[];
|
||||
extern const u8 BattleScript_NoPPForMove[];
|
||||
extern const u8 BattleScript_SelectingTormentedMove[];
|
||||
extern const u8 BattleScript_82DB08D[];
|
||||
extern const u8 BattleScript_82DB098[];
|
||||
extern const u8 BattleScript_MoveUsedIsTormented[];
|
||||
extern const u8 BattleScript_SelectingTormentedMoveInPalace[];
|
||||
extern const u8 BattleScript_SelectingNotAllowedMoveTaunt[];
|
||||
extern const u8 BattleScript_MoveUsedIsTaunted[];
|
||||
extern const u8 BattleScript_82DB0AF[];
|
||||
extern const u8 BattleScript_SelectingNotAllowedMoveTauntInPalace[];
|
||||
extern const u8 BattleScript_WishComesTrue[];
|
||||
extern const u8 BattleScript_82DB0DE[];
|
||||
extern const u8 BattleScript_IngrainTurnHeal[];
|
||||
extern const u8 BattleScript_82DB109[];
|
||||
extern const u8 BattleScript_AtkDefDown[];
|
||||
extern const u8 BattleScript_82DB144[];
|
||||
extern const u8 BattleScript_82DB167[];
|
||||
extern const u8 BattleScript_KnockedOff[];
|
||||
extern const u8 BattleScript_MoveUsedIsImprisoned[];
|
||||
extern const u8 BattleScript_SelectingImprisionedMove[];
|
||||
extern const u8 BattleScript_82DB185[];
|
||||
extern const u8 BattleScript_SelectingImprisionedMoveInPalace[];
|
||||
extern const u8 BattleScript_GrudgeTakesPp[];
|
||||
extern const u8 BattleScript_MagicCoatBounce[];
|
||||
extern const u8 BattleScript_SnatchedMove[];
|
||||
@@ -550,7 +201,6 @@ extern const u8 BattleScript_MonMadeMoveUseless_PPLoss[];
|
||||
extern const u8 BattleScript_MonMadeMoveUseless[];
|
||||
extern const u8 BattleScript_FlashFireBoost_PPLoss[];
|
||||
extern const u8 BattleScript_FlashFireBoost[];
|
||||
extern const u8 BattleScript_82DB5B9[];
|
||||
extern const u8 BattleScript_AbilityNoStatLoss[];
|
||||
extern const u8 BattleScript_BRNPrevention[];
|
||||
extern const u8 BattleScript_PRLZPrevention[];
|
||||
@@ -612,8 +262,8 @@ extern const u8 BattleScript_82DB8F3[];
|
||||
extern const u8 BattleScript_82DB973[];
|
||||
extern const u8 BattleScript_82DB992[];
|
||||
extern const u8 BattleScript_AskIfWantsToForfeitMatch[];
|
||||
extern const u8 BattleScript_82DB9C1[];
|
||||
extern const u8 BattleScript_82DB9C8[];
|
||||
extern const u8 BattleScript_PrintPlayerForfeited[];
|
||||
extern const u8 BattleScript_PrintPlayerForfeitedLinkBattle[];
|
||||
extern const u8 BattleScript_BallThrow[];
|
||||
extern const u8 BattleScript_BallThrowByWally[];
|
||||
extern const u8 BattleScript_SafariBallThrow[];
|
||||
|
||||
@@ -66,8 +66,8 @@ bool8 AreAllMovesUnusable(void);
|
||||
u8 GetImprisonedMovesCount(u8 bank, u16 move);
|
||||
u8 UpdateTurnCounters(void);
|
||||
u8 TurnBasedEffects(void);
|
||||
bool8 sub_8041364(void);
|
||||
bool8 sub_8041728(void);
|
||||
bool8 HandleWishPerishSongOnTurnEnd(void);
|
||||
bool8 HandleFaintedMonActions(void);
|
||||
void TryClearRageStatuses(void);
|
||||
u8 AtkCanceller_UnableToUseMove(void);
|
||||
bool8 sub_80423F4(u8 bank, u8 r1, u8 r2);
|
||||
@@ -79,6 +79,6 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn);
|
||||
void ClearFuryCutterDestinyBondGrudge(u8 bank);
|
||||
void HandleAction_RunBattleScript(void);
|
||||
u8 GetMoveTarget(u16 move, u8 useMoveTarget);
|
||||
u8 IsPokeDisobedient(void);
|
||||
u8 IsMonDisobedient(void);
|
||||
|
||||
#endif // GUARD_BATTLE_UTIL_H
|
||||
|
||||
83
include/constants/abilities.h
Normal file
83
include/constants/abilities.h
Normal file
@@ -0,0 +1,83 @@
|
||||
#ifndef GUARD_CONSTANTS_ABILITIES_H
|
||||
#define GUARD_CONSTANTS_ABILITIES_H
|
||||
|
||||
#define ABILITY_NONE 0
|
||||
#define ABILITY_STENCH 1
|
||||
#define ABILITY_DRIZZLE 2
|
||||
#define ABILITY_SPEED_BOOST 3
|
||||
#define ABILITY_BATTLE_ARMOR 4
|
||||
#define ABILITY_STURDY 5
|
||||
#define ABILITY_DAMP 6
|
||||
#define ABILITY_LIMBER 7
|
||||
#define ABILITY_SAND_VEIL 8
|
||||
#define ABILITY_STATIC 9
|
||||
#define ABILITY_VOLT_ABSORB 10
|
||||
#define ABILITY_WATER_ABSORB 11
|
||||
#define ABILITY_OBLIVIOUS 12
|
||||
#define ABILITY_CLOUD_NINE 13
|
||||
#define ABILITY_COMPOUND_EYES 14
|
||||
#define ABILITY_INSOMNIA 15
|
||||
#define ABILITY_COLOR_CHANGE 16
|
||||
#define ABILITY_IMMUNITY 17
|
||||
#define ABILITY_FLASH_FIRE 18
|
||||
#define ABILITY_SHIELD_DUST 19
|
||||
#define ABILITY_OWN_TEMPO 20
|
||||
#define ABILITY_SUCTION_CUPS 21
|
||||
#define ABILITY_INTIMIDATE 22
|
||||
#define ABILITY_SHADOW_TAG 23
|
||||
#define ABILITY_ROUGH_SKIN 24
|
||||
#define ABILITY_WONDER_GUARD 25
|
||||
#define ABILITY_LEVITATE 26
|
||||
#define ABILITY_EFFECT_SPORE 27
|
||||
#define ABILITY_SYNCHRONIZE 28
|
||||
#define ABILITY_CLEAR_BODY 29
|
||||
#define ABILITY_NATURAL_CURE 30
|
||||
#define ABILITY_LIGHTNING_ROD 31
|
||||
#define ABILITY_SERENE_GRACE 32
|
||||
#define ABILITY_SWIFT_SWIM 33
|
||||
#define ABILITY_CHLOROPHYLL 34
|
||||
#define ABILITY_ILLUMINATE 35
|
||||
#define ABILITY_TRACE 36
|
||||
#define ABILITY_HUGE_POWER 37
|
||||
#define ABILITY_POISON_POINT 38
|
||||
#define ABILITY_INNER_FOCUS 39
|
||||
#define ABILITY_MAGMA_ARMOR 40
|
||||
#define ABILITY_WATER_VEIL 41
|
||||
#define ABILITY_MAGNET_PULL 42
|
||||
#define ABILITY_SOUNDPROOF 43
|
||||
#define ABILITY_RAIN_DISH 44
|
||||
#define ABILITY_SAND_STREAM 45
|
||||
#define ABILITY_PRESSURE 46
|
||||
#define ABILITY_THICK_FAT 47
|
||||
#define ABILITY_EARLY_BIRD 48
|
||||
#define ABILITY_FLAME_BODY 49
|
||||
#define ABILITY_RUN_AWAY 50
|
||||
#define ABILITY_KEEN_EYE 51
|
||||
#define ABILITY_HYPER_CUTTER 52
|
||||
#define ABILITY_PICKUP 53
|
||||
#define ABILITY_TRUANT 54
|
||||
#define ABILITY_HUSTLE 55
|
||||
#define ABILITY_CUTE_CHARM 56
|
||||
#define ABILITY_PLUS 57
|
||||
#define ABILITY_MINUS 58
|
||||
#define ABILITY_FORECAST 59
|
||||
#define ABILITY_STICKY_HOLD 60
|
||||
#define ABILITY_SHED_SKIN 61
|
||||
#define ABILITY_GUTS 62
|
||||
#define ABILITY_MARVEL_SCALE 63
|
||||
#define ABILITY_LIQUID_OOZE 64
|
||||
#define ABILITY_OVERGROW 65
|
||||
#define ABILITY_BLAZE 66
|
||||
#define ABILITY_TORRENT 67
|
||||
#define ABILITY_SWARM 68
|
||||
#define ABILITY_ROCK_HEAD 69
|
||||
#define ABILITY_DROUGHT 70
|
||||
#define ABILITY_ARENA_TRAP 71
|
||||
#define ABILITY_VITAL_SPIRIT 72
|
||||
#define ABILITY_WHITE_SMOKE 73
|
||||
#define ABILITY_PURE_POWER 74
|
||||
#define ABILITY_SHELL_ARMOR 75
|
||||
#define ABILITY_CACOPHONY 76
|
||||
#define ABILITY_AIR_LOCK 77
|
||||
|
||||
#endif // GUARD_CONSTANTS_ABILITIES_H
|
||||
219
include/constants/battle_move_effects.h
Normal file
219
include/constants/battle_move_effects.h
Normal file
@@ -0,0 +1,219 @@
|
||||
#ifndef GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H
|
||||
#define GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H
|
||||
|
||||
#define EFFECT_HIT 0
|
||||
#define EFFECT_SLEEP 1
|
||||
#define EFFECT_POISON_HIT 2
|
||||
#define EFFECT_ABSORB 3
|
||||
#define EFFECT_BURN_HIT 4
|
||||
#define EFFECT_FREEZE_HIT 5
|
||||
#define EFFECT_PARALYZE_HIT 6
|
||||
#define EFFECT_EXPLOSION 7
|
||||
#define EFFECT_DREAM_EATER 8
|
||||
#define EFFECT_MIRROR_MOVE 9
|
||||
#define EFFECT_ATTACK_UP 10
|
||||
#define EFFECT_DEFENSE_UP 11
|
||||
#define EFFECT_SPEED_UP 12
|
||||
#define EFFECT_SPECIAL_ATTACK_UP 13
|
||||
#define EFFECT_SPECIAL_DEFENSE_UP 14
|
||||
#define EFFECT_ACCURACY_UP 15
|
||||
#define EFFECT_EVASION_UP 16
|
||||
#define EFFECT_ALWAYS_HIT 17
|
||||
#define EFFECT_ATTACK_DOWN 18
|
||||
#define EFFECT_DEFENSE_DOWN 19
|
||||
#define EFFECT_SPEED_DOWN 20
|
||||
#define EFFECT_SPECIAL_ATTACK_DOWN 21 // unused
|
||||
#define EFFECT_SPECIAL_DEFENSE_DOWN 22 // unused
|
||||
#define EFFECT_ACCURACY_DOWN 23
|
||||
#define EFFECT_EVASION_DOWN 24
|
||||
#define EFFECT_HAZE 25
|
||||
#define EFFECT_BIDE 26
|
||||
#define EFFECT_RAMPAGE 27
|
||||
#define EFFECT_ROAR 28
|
||||
#define EFFECT_MULTI_HIT 29
|
||||
#define EFFECT_CONVERSION 30
|
||||
#define EFFECT_FLINCH_HIT 31
|
||||
#define EFFECT_RESTORE_HP 32
|
||||
#define EFFECT_TOXIC 33
|
||||
#define EFFECT_PAY_DAY 34
|
||||
#define EFFECT_LIGHT_SCREEN 35
|
||||
#define EFFECT_TRI_ATTACK 36
|
||||
#define EFFECT_REST 37
|
||||
#define EFFECT_OHKO 38
|
||||
#define EFFECT_RAZOR_WIND 39
|
||||
#define EFFECT_SUPER_FANG 40
|
||||
#define EFFECT_DRAGON_RAGE 41
|
||||
#define EFFECT_TRAP 42
|
||||
#define EFFECT_HIGH_CRITICAL 43
|
||||
#define EFFECT_DOUBLE_HIT 44
|
||||
#define EFFECT_RECOIL_IF_MISS 45
|
||||
#define EFFECT_MIST 46
|
||||
#define EFFECT_FOCUS_ENERGY 47
|
||||
#define EFFECT_RECOIL 48
|
||||
#define EFFECT_CONFUSE 49
|
||||
#define EFFECT_ATTACK_UP_2 50
|
||||
#define EFFECT_DEFENSE_UP_2 51
|
||||
#define EFFECT_SPEED_UP_2 52
|
||||
#define EFFECT_SPECIAL_ATTACK_UP_2 53
|
||||
#define EFFECT_SPECIAL_DEFENSE_UP_2 54
|
||||
#define EFFECT_ACCURACY_UP_2 55
|
||||
#define EFFECT_EVASION_UP_2 56
|
||||
#define EFFECT_TRANSFORM 57
|
||||
#define EFFECT_ATTACK_DOWN_2 58
|
||||
#define EFFECT_DEFENSE_DOWN_2 59
|
||||
#define EFFECT_SPEED_DOWN_2 60
|
||||
#define EFFECT_SPECIAL_ATTACK_DOWN_2 61
|
||||
#define EFFECT_SPECIAL_DEFENSE_DOWN_2 62
|
||||
#define EFFECT_ACCURACY_DOWN_2 63
|
||||
#define EFFECT_EVASION_DOWN_2 64
|
||||
#define EFFECT_REFLECT 65
|
||||
#define EFFECT_POISON 66
|
||||
#define EFFECT_PARALYZE 67
|
||||
#define EFFECT_ATTACK_DOWN_HIT 68
|
||||
#define EFFECT_DEFENSE_DOWN_HIT 69
|
||||
#define EFFECT_SPEED_DOWN_HIT 70
|
||||
#define EFFECT_SPECIAL_ATTACK_DOWN_HIT 71
|
||||
#define EFFECT_SPECIAL_DEFENSE_DOWN_HIT 72
|
||||
#define EFFECT_ACCURACY_DOWN_HIT 73
|
||||
#define EFFECT_EVASION_DOWN_HIT 74
|
||||
#define EFFECT_SKY_ATTACK 75
|
||||
#define EFFECT_CONFUSE_HIT 76
|
||||
#define EFFECT_TWINEEDLE 77
|
||||
#define EFFECT_VITAL_THROW 78
|
||||
#define EFFECT_SUBSTITUTE 79
|
||||
#define EFFECT_RECHARGE 80
|
||||
#define EFFECT_RAGE 81
|
||||
#define EFFECT_MIMIC 82
|
||||
#define EFFECT_METRONOME 83
|
||||
#define EFFECT_LEECH_SEED 84
|
||||
#define EFFECT_SPLASH 85
|
||||
#define EFFECT_DISABLE 86
|
||||
#define EFFECT_LEVEL_DAMAGE 87
|
||||
#define EFFECT_PSYWAVE 88
|
||||
#define EFFECT_COUNTER 89
|
||||
#define EFFECT_ENCORE 90
|
||||
#define EFFECT_PAIN_SPLIT 91
|
||||
#define EFFECT_SNORE 92
|
||||
#define EFFECT_CONVERSION_2 93
|
||||
#define EFFECT_LOCK_ON 94
|
||||
#define EFFECT_SKETCH 95
|
||||
#define EFFECT_UNUSED_60 96 // thaw
|
||||
#define EFFECT_SLEEP_TALK 97
|
||||
#define EFFECT_DESTINY_BOND 98
|
||||
#define EFFECT_FLAIL 99
|
||||
#define EFFECT_SPITE 100
|
||||
#define EFFECT_FALSE_SWIPE 101
|
||||
#define EFFECT_HEAL_BELL 102
|
||||
#define EFFECT_QUICK_ATTACK 103
|
||||
#define EFFECT_TRIPLE_KICK 104
|
||||
#define EFFECT_THIEF 105
|
||||
#define EFFECT_MEAN_LOOK 106
|
||||
#define EFFECT_NIGHTMARE 107
|
||||
#define EFFECT_MINIMIZE 108
|
||||
#define EFFECT_CURSE 109
|
||||
#define EFFECT_UNUSED_6E 110
|
||||
#define EFFECT_PROTECT 111
|
||||
#define EFFECT_SPIKES 112
|
||||
#define EFFECT_FORESIGHT 113
|
||||
#define EFFECT_PERISH_SONG 114
|
||||
#define EFFECT_SANDSTORM 115
|
||||
#define EFFECT_ENDURE 116
|
||||
#define EFFECT_ROLLOUT 117
|
||||
#define EFFECT_SWAGGER 118
|
||||
#define EFFECT_FURY_CUTTER 119
|
||||
#define EFFECT_ATTRACT 120
|
||||
#define EFFECT_RETURN 121
|
||||
#define EFFECT_PRESENT 122
|
||||
#define EFFECT_FRUSTRATION 123
|
||||
#define EFFECT_SAFEGUARD 124
|
||||
#define EFFECT_THAW_HIT 125
|
||||
#define EFFECT_MAGNITUDE 126
|
||||
#define EFFECT_BATON_PASS 127
|
||||
#define EFFECT_PURSUIT 128
|
||||
#define EFFECT_RAPID_SPIN 129
|
||||
#define EFFECT_SONICBOOM 130
|
||||
#define EFFECT_UNUSED_83 131
|
||||
#define EFFECT_MORNING_SUN 132
|
||||
#define EFFECT_SYNTHESIS 133
|
||||
#define EFFECT_MOONLIGHT 134
|
||||
#define EFFECT_HIDDEN_POWER 135
|
||||
#define EFFECT_RAIN_DANCE 136
|
||||
#define EFFECT_SUNNY_DAY 137
|
||||
#define EFFECT_DEFENSE_UP_HIT 138
|
||||
#define EFFECT_ATTACK_UP_HIT 139
|
||||
#define EFFECT_ALL_STATS_UP_HIT 140
|
||||
#define EFFECT_UNUSED_8D 141 // incomplete fake out in gen 2
|
||||
#define EFFECT_BELLY_DRUM 142
|
||||
#define EFFECT_PSYCH_UP 143
|
||||
#define EFFECT_MIRROR_COAT 144
|
||||
#define EFFECT_SKULL_BASH 145
|
||||
#define EFFECT_TWISTER 146
|
||||
#define EFFECT_EARTHQUAKE 147
|
||||
#define EFFECT_FUTURE_SIGHT 148
|
||||
#define EFFECT_GUST 149
|
||||
#define EFFECT_FLINCH_HIT_2 150 // STOMP ASTONISH EXTRASENSORY NEEDLE_ARM
|
||||
#define EFFECT_SOLARBEAM 151
|
||||
#define EFFECT_THUNDER 152
|
||||
#define EFFECT_TELEPORT 153
|
||||
#define EFFECT_BEAT_UP 154
|
||||
#define EFFECT_SEMI_INVULNERABLE 155
|
||||
#define EFFECT_DEFENSE_CURL 156
|
||||
#define EFFECT_SOFTBOILED 157
|
||||
#define EFFECT_FAKE_OUT 158
|
||||
#define EFFECT_UPROAR 159
|
||||
#define EFFECT_STOCKPILE 160
|
||||
#define EFFECT_SPIT_UP 161
|
||||
#define EFFECT_SWALLOW 162
|
||||
#define EFFECT_UNUSED_A3 163
|
||||
#define EFFECT_HAIL 164
|
||||
#define EFFECT_TORMENT 165
|
||||
#define EFFECT_FLATTER 166
|
||||
#define EFFECT_WILL_O_WISP 167
|
||||
#define EFFECT_MEMENTO 168
|
||||
#define EFFECT_FACADE 169
|
||||
#define EFFECT_FOCUS_PUNCH 170
|
||||
#define EFFECT_SMELLINGSALT 171
|
||||
#define EFFECT_FOLLOW_ME 172
|
||||
#define EFFECT_NATURE_POWER 173
|
||||
#define EFFECT_CHARGE 174
|
||||
#define EFFECT_TAUNT 175
|
||||
#define EFFECT_HELPING_HAND 176
|
||||
#define EFFECT_TRICK 177
|
||||
#define EFFECT_ROLE_PLAY 178
|
||||
#define EFFECT_WISH 179
|
||||
#define EFFECT_ASSIST 180
|
||||
#define EFFECT_INGRAIN 181
|
||||
#define EFFECT_SUPERPOWER 182
|
||||
#define EFFECT_MAGIC_COAT 183
|
||||
#define EFFECT_RECYCLE 184
|
||||
#define EFFECT_REVENGE 185
|
||||
#define EFFECT_BRICK_BREAK 186
|
||||
#define EFFECT_YAWN 187
|
||||
#define EFFECT_KNOCK_OFF 188
|
||||
#define EFFECT_ENDEAVOR 189
|
||||
#define EFFECT_ERUPTION 190
|
||||
#define EFFECT_SKILL_SWAP 191
|
||||
#define EFFECT_IMPRISON 192
|
||||
#define EFFECT_REFRESH 193
|
||||
#define EFFECT_GRUDGE 194
|
||||
#define EFFECT_SNATCH 195
|
||||
#define EFFECT_LOW_KICK 196
|
||||
#define EFFECT_SECRET_POWER 197
|
||||
#define EFFECT_DOUBLE_EDGE 198
|
||||
#define EFFECT_TEETER_DANCE 199
|
||||
#define EFFECT_BLAZE_KICK 200
|
||||
#define EFFECT_MUD_SPORT 201
|
||||
#define EFFECT_POISON_FANG 202
|
||||
#define EFFECT_WEATHER_BALL 203
|
||||
#define EFFECT_OVERHEAT 204
|
||||
#define EFFECT_TICKLE 205
|
||||
#define EFFECT_COSMIC_POWER 206
|
||||
#define EFFECT_SKY_UPPERCUT 207
|
||||
#define EFFECT_BULK_UP 208
|
||||
#define EFFECT_POISON_TAIL 209
|
||||
#define EFFECT_WATER_SPORT 210
|
||||
#define EFFECT_CALM_MIND 211
|
||||
#define EFFECT_DRAGON_DANCE 212
|
||||
#define EFFECT_CAMOUFLAGE 213
|
||||
|
||||
#endif // GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H
|
||||
126
include/constants/decorations.h
Normal file
126
include/constants/decorations.h
Normal file
@@ -0,0 +1,126 @@
|
||||
#ifndef GUARD_CONSTANTS_DECORATIONS_H
|
||||
#define GUARD_CONSTANTS_DECORATIONS_H
|
||||
|
||||
#define DECOR_NONE 0
|
||||
#define DECOR_SMALL_DESK 1
|
||||
#define DECOR_POKEMON_DESK 2
|
||||
#define DECOR_HEAVY_DESK 3
|
||||
#define DECOR_RAGGED_DESK 4
|
||||
#define DECOR_COMFORT_DESK 5
|
||||
#define DECOR_PRETTY_DESK 6
|
||||
#define DECOR_BRICK_DESK 7
|
||||
#define DECOR_CAMP_DESK 8
|
||||
#define DECOR_HARD_DESK 9
|
||||
#define DECOR_SMALL_CHAIR 10
|
||||
#define DECOR_POKEMON_CHAIR 11
|
||||
#define DECOR_HEAVY_CHAIR 12
|
||||
#define DECOR_PRETTY_CHAIR 13
|
||||
#define DECOR_COMFORT_CHAIR 14
|
||||
#define DECOR_RAGGED_CHAIR 15
|
||||
#define DECOR_BRICK_CHAIR 16
|
||||
#define DECOR_CAMP_CHAIR 17
|
||||
#define DECOR_HARD_CHAIR 18
|
||||
#define DECOR_RED_PLANT 19
|
||||
#define DECOR_TROPICAL_PLANT 20
|
||||
#define DECOR_PRETTY_FLOWERS 21
|
||||
#define DECOR_COLORFUL_PLANT 22
|
||||
#define DECOR_BIG_PLANT 23
|
||||
#define DECOR_GORGEOUS_PLANT 24
|
||||
#define DECOR_RED_BRICK 25
|
||||
#define DECOR_YELLOW_BRICK 26
|
||||
#define DECOR_BLUE_BRICK 27
|
||||
#define DECOR_RED_BALLOON 28
|
||||
#define DECOR_BLUE_BALLOON 29
|
||||
#define DECOR_YELLOW_BALLOON 30
|
||||
#define DECOR_RED_TENT 31
|
||||
#define DECOR_BLUE_TENT 32
|
||||
#define DECOR_SOLID_BOARD 33
|
||||
#define DECOR_SLIDE 34
|
||||
#define DECOR_FENCE_LENGTH 35
|
||||
#define DECOR_FENCE_WIDTH 36
|
||||
#define DECOR_TIRE 37
|
||||
#define DECOR_STAND 38
|
||||
#define DECOR_MUD_BALL 39
|
||||
#define DECOR_BREAKABLE_DOOR 40
|
||||
#define DECOR_SAND_ORNAMENT 41
|
||||
#define DECOR_SILVER_SHIELD 42
|
||||
#define DECOR_GOLD_SHIELD 43
|
||||
#define DECOR_GLASS_ORNAMENT 44
|
||||
#define DECOR_TV 45
|
||||
#define DECOR_ROUND_TV 46
|
||||
#define DECOR_CUTE_TV 47
|
||||
#define DECOR_GLITTER_MAT 48
|
||||
#define DECOR_JUMP_MAT 49
|
||||
#define DECOR_SPIN_MAT 50
|
||||
#define DECOR_C_LOW_NOTE_MAT 51
|
||||
#define DECOR_D_NOTE_MAT 52
|
||||
#define DECOR_E_NOTE_MAT 53
|
||||
#define DECOR_F_NOTE_MAT 54
|
||||
#define DECOR_G_NOTE_MAT 55
|
||||
#define DECOR_A_NOTE_MAT 56
|
||||
#define DECOR_B_NOTE_MAT 57
|
||||
#define DECOR_C_HIGH_NOTE_MAT 58
|
||||
#define DECOR_SURF_MAT 59
|
||||
#define DECOR_THUNDER_MAT 60
|
||||
#define DECOR_FIRE_BLAST_MAT 61
|
||||
#define DECOR_POWDER_SNOW_MAT 62
|
||||
#define DECOR_ATTRACT_MAT 63
|
||||
#define DECOR_FISSURE_MAT 64
|
||||
#define DECOR_SPIKES_MAT 65
|
||||
#define DECOR_BALL_POSTER 66
|
||||
#define DECOR_GREEN_POSTER 67
|
||||
#define DECOR_RED_POSTER 68
|
||||
#define DECOR_BLUE_POSTER 69
|
||||
#define DECOR_CUTE_POSTER 70
|
||||
#define DECOR_PIKA_POSTER 71
|
||||
#define DECOR_LONG_POSTER 72
|
||||
#define DECOR_SEA_POSTER 73
|
||||
#define DECOR_SKY_POSTER 74
|
||||
#define DECOR_KISS_POSTER 75
|
||||
#define DECOR_PICHU_DOLL 76
|
||||
#define DECOR_PIKACHU_DOLL 77
|
||||
#define DECOR_MARILL_DOLL 78
|
||||
#define DECOR_TOGEPI_DOLL 79
|
||||
#define DECOR_CYNDAQUIL_DOLL 80
|
||||
#define DECOR_CHIKORITA_DOLL 81
|
||||
#define DECOR_TOTODILE_DOLL 82
|
||||
#define DECOR_JIGGLYPUFF_DOLL 83
|
||||
#define DECOR_MEOWTH_DOLL 84
|
||||
#define DECOR_CLEFAIRY_DOLL 85
|
||||
#define DECOR_DITTO_DOLL 86
|
||||
#define DECOR_SMOOCHUM_DOLL 87
|
||||
#define DECOR_TREECKO_DOLL 88
|
||||
#define DECOR_TORCHIC_DOLL 89
|
||||
#define DECOR_MUDKIP_DOLL 90
|
||||
#define DECOR_DUSKULL_DOLL 91
|
||||
#define DECOR_WYNAUT_DOLL 92
|
||||
#define DECOR_BALTOY_DOLL 93
|
||||
#define DECOR_KECLEON_DOLL 94
|
||||
#define DECOR_AZURILL_DOLL 95
|
||||
#define DECOR_SKITTY_DOLL 96
|
||||
#define DECOR_SWABLU_DOLL 97
|
||||
#define DECOR_GULPIN_DOLL 98
|
||||
#define DECOR_LOTAD_DOLL 99
|
||||
#define DECOR_SEEDOT_DOLL 100
|
||||
#define DECOR_PIKA_CUSHION 101
|
||||
#define DECOR_ROUND_CUSHION 102
|
||||
#define DECOR_KISS_CUSHION 103
|
||||
#define DECOR_ZIGZAG_CUSHION 104
|
||||
#define DECOR_SPIN_CUSHION 105
|
||||
#define DECOR_DIAMOND_CUSHION 106
|
||||
#define DECOR_BALL_CUSHION 107
|
||||
#define DECOR_GRASS_CUSHION 108
|
||||
#define DECOR_FIRE_CUSHION 109
|
||||
#define DECOR_WATER_CUSHION 110
|
||||
#define DECOR_SNORLAX_DOLL 111
|
||||
#define DECOR_RHYDON_DOLL 112
|
||||
#define DECOR_LAPRAS_DOLL 113
|
||||
#define DECOR_VENUSAUR_DOLL 114
|
||||
#define DECOR_CHARIZARD_DOLL 115
|
||||
#define DECOR_BLASTOISE_DOLL 116
|
||||
#define DECOR_WAILMER_DOLL 117
|
||||
#define DECOR_REGIROCK_DOLL 118
|
||||
#define DECOR_REGICE_DOLL 119
|
||||
#define DECOR_REGISTEEL_DOLL 120
|
||||
|
||||
#endif // GUARD_CONSTANTS_DECORATIONS_H
|
||||
1079
include/constants/easy_chat.h
Normal file
1079
include/constants/easy_chat.h
Normal file
File diff suppressed because it is too large
Load Diff
1578
include/constants/flags.h
Normal file
1578
include/constants/flags.h
Normal file
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,5 @@
|
||||
#ifndef GUARD_GAME_STAT_H
|
||||
#define GUARD_GAME_STAT_H
|
||||
#ifndef GUARD_CONSTANTS_GAME_STAT_H
|
||||
#define GUARD_CONSTANTS_GAME_STAT_H
|
||||
|
||||
#define GAME_STAT_SAVED_GAME 0
|
||||
#define GAME_STAT_FIRST_HOF_PLAY_TIME 1
|
||||
@@ -56,7 +56,4 @@
|
||||
|
||||
#define NUM_GAME_STATS 64
|
||||
|
||||
void IncrementGameStat(u8);
|
||||
u32 GetGameStat(u8);
|
||||
|
||||
#endif // GUARD_GAME_STAT_H
|
||||
#endif // GUARD_CONSTANTS_GAME_STAT_H
|
||||
393
include/constants/items.h
Normal file
393
include/constants/items.h
Normal file
@@ -0,0 +1,393 @@
|
||||
#ifndef GUARD_CONSTANTS_ITEMS_H
|
||||
#define GUARD_CONSTANTS_ITEMS_H
|
||||
|
||||
#define ITEM_NONE 0
|
||||
#define ITEM_MASTER_BALL 1
|
||||
#define ITEM_ULTRA_BALL 2
|
||||
#define ITEM_GREAT_BALL 3
|
||||
#define ITEM_POKE_BALL 4
|
||||
#define ITEM_SAFARI_BALL 5
|
||||
#define ITEM_NET_BALL 6
|
||||
#define ITEM_DIVE_BALL 7
|
||||
#define ITEM_NEST_BALL 8
|
||||
#define ITEM_REPEAT_BALL 9
|
||||
#define ITEM_TIMER_BALL 10
|
||||
#define ITEM_LUXURY_BALL 11
|
||||
#define ITEM_PREMIER_BALL 12
|
||||
#define ITEM_POTION 13
|
||||
#define ITEM_ANTIDOTE 14
|
||||
#define ITEM_BURN_HEAL 15
|
||||
#define ITEM_ICE_HEAL 16
|
||||
#define ITEM_AWAKENING 17
|
||||
#define ITEM_PARALYZE_HEAL 18
|
||||
#define ITEM_FULL_RESTORE 19
|
||||
#define ITEM_MAX_POTION 20
|
||||
#define ITEM_HYPER_POTION 21
|
||||
#define ITEM_SUPER_POTION 22
|
||||
#define ITEM_FULL_HEAL 23
|
||||
#define ITEM_REVIVE 24
|
||||
#define ITEM_MAX_REVIVE 25
|
||||
#define ITEM_FRESH_WATER 26
|
||||
#define ITEM_SODA_POP 27
|
||||
#define ITEM_LEMONADE 28
|
||||
#define ITEM_MOOMOO_MILK 29
|
||||
#define ITEM_ENERGY_POWDER 30
|
||||
#define ITEM_ENERGY_ROOT 31
|
||||
#define ITEM_HEAL_POWDER 32
|
||||
#define ITEM_REVIVAL_HERB 33
|
||||
#define ITEM_ETHER 34
|
||||
#define ITEM_MAX_ETHER 35
|
||||
#define ITEM_ELIXIR 36
|
||||
#define ITEM_MAX_ELIXIR 37
|
||||
#define ITEM_LAVA_COOKIE 38
|
||||
#define ITEM_BLUE_FLUTE 39
|
||||
#define ITEM_YELLOW_FLUTE 40
|
||||
#define ITEM_RED_FLUTE 41
|
||||
#define ITEM_BLACK_FLUTE 42
|
||||
#define ITEM_WHITE_FLUTE 43
|
||||
#define ITEM_BERRY_JUICE 44
|
||||
#define ITEM_SACRED_ASH 45
|
||||
#define ITEM_SHOAL_SALT 46
|
||||
#define ITEM_SHOAL_SHELL 47
|
||||
#define ITEM_RED_SHARD 48
|
||||
#define ITEM_BLUE_SHARD 49
|
||||
#define ITEM_YELLOW_SHARD 50
|
||||
#define ITEM_GREEN_SHARD 51
|
||||
#define ITEM_034 52
|
||||
#define ITEM_035 53
|
||||
#define ITEM_036 54
|
||||
#define ITEM_037 55
|
||||
#define ITEM_038 56
|
||||
#define ITEM_039 57
|
||||
#define ITEM_03A 58
|
||||
#define ITEM_03B 59
|
||||
#define ITEM_03C 60
|
||||
#define ITEM_03D 61
|
||||
#define ITEM_03E 62
|
||||
#define ITEM_HP_UP 63
|
||||
#define ITEM_PROTEIN 64
|
||||
#define ITEM_IRON 65
|
||||
#define ITEM_CARBOS 66
|
||||
#define ITEM_CALCIUM 67
|
||||
#define ITEM_RARE_CANDY 68
|
||||
#define ITEM_PP_UP 69
|
||||
#define ITEM_ZINC 70
|
||||
#define ITEM_PP_MAX 71
|
||||
#define ITEM_048 72
|
||||
#define ITEM_GUARD_SPEC 73
|
||||
#define ITEM_DIRE_HIT 74
|
||||
#define ITEM_X_ATTACK 75
|
||||
#define ITEM_X_DEFEND 76
|
||||
#define ITEM_X_SPEED 77
|
||||
#define ITEM_X_ACCURACY 78
|
||||
#define ITEM_X_SPECIAL 79
|
||||
#define ITEM_POKE_DOLL 80
|
||||
#define ITEM_FLUFFY_TAIL 81
|
||||
#define ITEM_052 82
|
||||
#define ITEM_SUPER_REPEL 83
|
||||
#define ITEM_MAX_REPEL 84
|
||||
#define ITEM_ESCAPE_ROPE 85
|
||||
#define ITEM_REPEL 86
|
||||
#define ITEM_057 87
|
||||
#define ITEM_058 88
|
||||
#define ITEM_059 89
|
||||
#define ITEM_05A 90
|
||||
#define ITEM_05B 91
|
||||
#define ITEM_05C 92
|
||||
#define ITEM_SUN_STONE 93
|
||||
#define ITEM_MOON_STONE 94
|
||||
#define ITEM_FIRE_STONE 95
|
||||
#define ITEM_THUNDER_STONE 96
|
||||
#define ITEM_WATER_STONE 97
|
||||
#define ITEM_LEAF_STONE 98
|
||||
#define ITEM_063 99
|
||||
#define ITEM_064 100
|
||||
#define ITEM_065 101
|
||||
#define ITEM_066 102
|
||||
#define ITEM_TINY_MUSHROOM 103
|
||||
#define ITEM_BIG_MUSHROOM 104
|
||||
#define ITEM_069 105
|
||||
#define ITEM_PEARL 106
|
||||
#define ITEM_BIG_PEARL 107
|
||||
#define ITEM_STARDUST 108
|
||||
#define ITEM_STAR_PIECE 109
|
||||
#define ITEM_NUGGET 110
|
||||
#define ITEM_HEART_SCALE 111
|
||||
#define ITEM_070 112
|
||||
#define ITEM_071 113
|
||||
#define ITEM_072 114
|
||||
#define ITEM_073 115
|
||||
#define ITEM_074 116
|
||||
#define ITEM_075 117
|
||||
#define ITEM_076 118
|
||||
#define ITEM_077 119
|
||||
#define ITEM_078 120
|
||||
#define ITEM_ORANGE_MAIL 121
|
||||
#define ITEM_HARBOR_MAIL 122
|
||||
#define ITEM_GLITTER_MAIL 123
|
||||
#define ITEM_MECH_MAIL 124
|
||||
#define ITEM_WOOD_MAIL 125
|
||||
#define ITEM_WAVE_MAIL 126
|
||||
#define ITEM_BEAD_MAIL 127
|
||||
#define ITEM_SHADOW_MAIL 128
|
||||
#define ITEM_TROPIC_MAIL 129
|
||||
#define ITEM_DREAM_MAIL 130
|
||||
#define ITEM_FAB_MAIL 131
|
||||
#define ITEM_RETRO_MAIL 132
|
||||
#define ITEM_CHERI_BERRY 133
|
||||
#define ITEM_CHESTO_BERRY 134
|
||||
#define ITEM_PECHA_BERRY 135
|
||||
#define ITEM_RAWST_BERRY 136
|
||||
#define ITEM_ASPEAR_BERRY 137
|
||||
#define ITEM_LEPPA_BERRY 138
|
||||
#define ITEM_ORAN_BERRY 139
|
||||
#define ITEM_PERSIM_BERRY 140
|
||||
#define ITEM_LUM_BERRY 141
|
||||
#define ITEM_SITRUS_BERRY 142
|
||||
#define ITEM_FIGY_BERRY 143
|
||||
#define ITEM_WIKI_BERRY 144
|
||||
#define ITEM_MAGO_BERRY 145
|
||||
#define ITEM_AGUAV_BERRY 146
|
||||
#define ITEM_IAPAPA_BERRY 147
|
||||
#define ITEM_RAZZ_BERRY 148
|
||||
#define ITEM_BLUK_BERRY 149
|
||||
#define ITEM_NANAB_BERRY 150
|
||||
#define ITEM_WEPEAR_BERRY 151
|
||||
#define ITEM_PINAP_BERRY 152
|
||||
#define ITEM_POMEG_BERRY 153
|
||||
#define ITEM_KELPSY_BERRY 154
|
||||
#define ITEM_QUALOT_BERRY 155
|
||||
#define ITEM_HONDEW_BERRY 156
|
||||
#define ITEM_GREPA_BERRY 157
|
||||
#define ITEM_TAMATO_BERRY 158
|
||||
#define ITEM_CORNN_BERRY 159
|
||||
#define ITEM_MAGOST_BERRY 160
|
||||
#define ITEM_RABUTA_BERRY 161
|
||||
#define ITEM_NOMEL_BERRY 162
|
||||
#define ITEM_SPELON_BERRY 163
|
||||
#define ITEM_PAMTRE_BERRY 164
|
||||
#define ITEM_WATMEL_BERRY 165
|
||||
#define ITEM_DURIN_BERRY 166
|
||||
#define ITEM_BELUE_BERRY 167
|
||||
#define ITEM_LIECHI_BERRY 168
|
||||
#define ITEM_GANLON_BERRY 169
|
||||
#define ITEM_SALAC_BERRY 170
|
||||
#define ITEM_PETAYA_BERRY 171
|
||||
#define ITEM_APICOT_BERRY 172
|
||||
#define ITEM_LANSAT_BERRY 173
|
||||
#define ITEM_STARF_BERRY 174
|
||||
#define ITEM_ENIGMA_BERRY 175
|
||||
#define ITEM_0B0 176
|
||||
#define ITEM_0B1 177
|
||||
#define ITEM_0B2 178
|
||||
#define ITEM_BRIGHT_POWDER 179
|
||||
#define ITEM_WHITE_HERB 180
|
||||
#define ITEM_MACHO_BRACE 181
|
||||
#define ITEM_EXP_SHARE 182
|
||||
#define ITEM_QUICK_CLAW 183
|
||||
#define ITEM_SOOTHE_BELL 184
|
||||
#define ITEM_MENTAL_HERB 185
|
||||
#define ITEM_CHOICE_BAND 186
|
||||
#define ITEM_KINGS_ROCK 187
|
||||
#define ITEM_SILVER_POWDER 188
|
||||
#define ITEM_AMULET_COIN 189
|
||||
#define ITEM_CLEANSE_TAG 190
|
||||
#define ITEM_SOUL_DEW 191
|
||||
#define ITEM_DEEP_SEA_TOOTH 192
|
||||
#define ITEM_DEEP_SEA_SCALE 193
|
||||
#define ITEM_SMOKE_BALL 194
|
||||
#define ITEM_EVERSTONE 195
|
||||
#define ITEM_FOCUS_BAND 196
|
||||
#define ITEM_LUCKY_EGG 197
|
||||
#define ITEM_SCOPE_LENS 198
|
||||
#define ITEM_METAL_COAT 199
|
||||
#define ITEM_LEFTOVERS 200
|
||||
#define ITEM_DRAGON_SCALE 201
|
||||
#define ITEM_LIGHT_BALL 202
|
||||
#define ITEM_SOFT_SAND 203
|
||||
#define ITEM_HARD_STONE 204
|
||||
#define ITEM_MIRACLE_SEED 205
|
||||
#define ITEM_BLACK_GLASSES 206
|
||||
#define ITEM_BLACK_BELT 207
|
||||
#define ITEM_MAGNET 208
|
||||
#define ITEM_MYSTIC_WATER 209
|
||||
#define ITEM_SHARP_BEAK 210
|
||||
#define ITEM_POISON_BARB 211
|
||||
#define ITEM_NEVER_MELT_ICE 212
|
||||
#define ITEM_SPELL_TAG 213
|
||||
#define ITEM_TWISTED_SPOON 214
|
||||
#define ITEM_CHARCOAL 215
|
||||
#define ITEM_DRAGON_FANG 216
|
||||
#define ITEM_SILK_SCARF 217
|
||||
#define ITEM_UP_GRADE 218
|
||||
#define ITEM_SHELL_BELL 219
|
||||
#define ITEM_SEA_INCENSE 220
|
||||
#define ITEM_LAX_INCENSE 221
|
||||
#define ITEM_LUCKY_PUNCH 222
|
||||
#define ITEM_METAL_POWDER 223
|
||||
#define ITEM_THICK_CLUB 224
|
||||
#define ITEM_STICK 225
|
||||
#define ITEM_0E2 226
|
||||
#define ITEM_0E3 227
|
||||
#define ITEM_0E4 228
|
||||
#define ITEM_0E5 229
|
||||
#define ITEM_0E6 230
|
||||
#define ITEM_0E7 231
|
||||
#define ITEM_0E8 232
|
||||
#define ITEM_0E9 233
|
||||
#define ITEM_0EA 234
|
||||
#define ITEM_0EB 235
|
||||
#define ITEM_0EC 236
|
||||
#define ITEM_0ED 237
|
||||
#define ITEM_0EE 238
|
||||
#define ITEM_0EF 239
|
||||
#define ITEM_0F0 240
|
||||
#define ITEM_0F1 241
|
||||
#define ITEM_0F2 242
|
||||
#define ITEM_0F3 243
|
||||
#define ITEM_0F4 244
|
||||
#define ITEM_0F5 245
|
||||
#define ITEM_0F6 246
|
||||
#define ITEM_0F7 247
|
||||
#define ITEM_0F8 248
|
||||
#define ITEM_0F9 249
|
||||
#define ITEM_0FA 250
|
||||
#define ITEM_0FB 251
|
||||
#define ITEM_0FC 252
|
||||
#define ITEM_0FD 253
|
||||
#define ITEM_RED_SCARF 254
|
||||
#define ITEM_BLUE_SCARF 255
|
||||
#define ITEM_PINK_SCARF 256
|
||||
#define ITEM_GREEN_SCARF 257
|
||||
#define ITEM_YELLOW_SCARF 258
|
||||
#define ITEM_MACH_BIKE 259
|
||||
#define ITEM_COIN_CASE 260
|
||||
#define ITEM_ITEMFINDER 261
|
||||
#define ITEM_OLD_ROD 262
|
||||
#define ITEM_GOOD_ROD 263
|
||||
#define ITEM_SUPER_ROD 264
|
||||
#define ITEM_SS_TICKET 265
|
||||
#define ITEM_CONTEST_PASS 266
|
||||
#define ITEM_10B 267
|
||||
#define ITEM_WAILMER_PAIL 268
|
||||
#define ITEM_DEVON_GOODS 269
|
||||
#define ITEM_SOOT_SACK 270
|
||||
#define ITEM_BASEMENT_KEY 271
|
||||
#define ITEM_ACRO_BIKE 272
|
||||
#define ITEM_POKEBLOCK_CASE 273
|
||||
#define ITEM_LETTER 274
|
||||
#define ITEM_EON_TICKET 275
|
||||
#define ITEM_RED_ORB 276
|
||||
#define ITEM_BLUE_ORB 277
|
||||
#define ITEM_SCANNER 278
|
||||
#define ITEM_GO_GOGGLES 279
|
||||
#define ITEM_METEORITE 280
|
||||
#define ITEM_ROOM_1_KEY 281
|
||||
#define ITEM_ROOM_2_KEY 282
|
||||
#define ITEM_ROOM_4_KEY 283
|
||||
#define ITEM_ROOM_6_KEY 284
|
||||
#define ITEM_STORAGE_KEY 285
|
||||
#define ITEM_ROOT_FOSSIL 286
|
||||
#define ITEM_CLAW_FOSSIL 287
|
||||
#define ITEM_DEVON_SCOPE 288
|
||||
#define ITEM_TM01 289
|
||||
#define ITEM_TM02 290
|
||||
#define ITEM_TM03 291
|
||||
#define ITEM_TM04 292
|
||||
#define ITEM_TM05 293
|
||||
#define ITEM_TM06 294
|
||||
#define ITEM_TM07 295
|
||||
#define ITEM_TM08 296
|
||||
#define ITEM_TM09 297
|
||||
#define ITEM_TM10 298
|
||||
#define ITEM_TM11 299
|
||||
#define ITEM_TM12 300
|
||||
#define ITEM_TM13 301
|
||||
#define ITEM_TM14 302
|
||||
#define ITEM_TM15 303
|
||||
#define ITEM_TM16 304
|
||||
#define ITEM_TM17 305
|
||||
#define ITEM_TM18 306
|
||||
#define ITEM_TM19 307
|
||||
#define ITEM_TM20 308
|
||||
#define ITEM_TM21 309
|
||||
#define ITEM_TM22 310
|
||||
#define ITEM_TM23 311
|
||||
#define ITEM_TM24 312
|
||||
#define ITEM_TM25 313
|
||||
#define ITEM_TM26 314
|
||||
#define ITEM_TM27 315
|
||||
#define ITEM_TM28 316
|
||||
#define ITEM_TM29 317
|
||||
#define ITEM_TM30 318
|
||||
#define ITEM_TM31 319
|
||||
#define ITEM_TM32 320
|
||||
#define ITEM_TM33 321
|
||||
#define ITEM_TM34 322
|
||||
#define ITEM_TM35 323
|
||||
#define ITEM_TM36 324
|
||||
#define ITEM_TM37 325
|
||||
#define ITEM_TM38 326
|
||||
#define ITEM_TM39 327
|
||||
#define ITEM_TM40 328
|
||||
#define ITEM_TM41 329
|
||||
#define ITEM_TM42 330
|
||||
#define ITEM_TM43 331
|
||||
#define ITEM_TM44 332
|
||||
#define ITEM_TM45 333
|
||||
#define ITEM_TM46 334
|
||||
#define ITEM_TM47 335
|
||||
#define ITEM_TM48 336
|
||||
#define ITEM_TM49 337
|
||||
#define ITEM_TM50 338
|
||||
#define ITEM_HM01 339
|
||||
#define ITEM_HM02 340
|
||||
#define ITEM_HM03 341
|
||||
#define ITEM_HM04 342
|
||||
#define ITEM_HM05 343
|
||||
#define ITEM_HM06 344
|
||||
#define ITEM_HM07 345
|
||||
#define ITEM_HM08 346
|
||||
#define ITEM_15B 347
|
||||
#define ITEM_15C 348
|
||||
|
||||
// FireRed/LeafGreen
|
||||
#define ITEM_OAKS_PARCEL 349
|
||||
#define ITEM_POKE_FLUTE 350
|
||||
#define ITEM_SECRET_KEY 351
|
||||
#define ITEM_BIKE_VOUCHER 352
|
||||
#define ITEM_GOLD_TEETH 353
|
||||
#define ITEM_OLD_AMBER 354
|
||||
#define ITEM_CARD_KEY 355
|
||||
#define ITEM_LIFT_KEY 356
|
||||
#define ITEM_HELIX_FOSSIL 357
|
||||
#define ITEM_DOME_FOSSIL 358
|
||||
#define ITEM_SILPH_SCOPE 359
|
||||
#define ITEM_BICYCLE 360
|
||||
#define ITEM_TOWN_MAP 361
|
||||
#define ITEM_VS_SEEKER 362
|
||||
#define ITEM_FAME_CHECKER 363
|
||||
#define ITEM_TM_CASE 364
|
||||
#define ITEM_BERRY_POUCH 365
|
||||
#define ITEM_TEACHY_TV 366
|
||||
#define ITEM_TRI_PASS 367
|
||||
#define ITEM_RAINBOW_PASS 368
|
||||
#define ITEM_TEA 369
|
||||
#define ITEM_MYSTIC_TICKET 370
|
||||
#define ITEM_AURORA_TICKET 371
|
||||
#define ITEM_POWDER_JAR 372
|
||||
#define ITEM_RUBY 373
|
||||
#define ITEM_SAPPHIRE 374
|
||||
|
||||
// Emerald
|
||||
#define ITEM_MAGMA_EMBLEM 375
|
||||
#define ITEM_OLD_SEA_MAP 376
|
||||
|
||||
#define FIRST_BERRY_INDEX ITEM_CHERI_BERRY
|
||||
#define LAST_BERRY_INDEX ITEM_ENIGMA_BERRY
|
||||
#define ITEM_TO_BERRY(itemId)(((itemId - FIRST_BERRY_INDEX) + 1))
|
||||
|
||||
#define NUM_TECHNICAL_MACHINES 50
|
||||
#define NUM_HIDDEN_MACHINES 8
|
||||
|
||||
#endif // GUARD_CONSTANTS_ITEMS_H
|
||||
263
include/constants/map_objects.h
Normal file
263
include/constants/map_objects.h
Normal file
@@ -0,0 +1,263 @@
|
||||
#ifndef GUARD_CONSTANTS_MAP_OBJECTS_H
|
||||
#define GUARD_CONSTANTS_MAP_OBJECTS_H
|
||||
|
||||
#define MAP_OBJ_GFX_BRENDAN_NORMAL 0
|
||||
#define MAP_OBJ_GFX_BRENDAN_MACH_BIKE 1
|
||||
#define MAP_OBJ_GFX_BRENDAN_SURFING 2
|
||||
#define MAP_OBJ_GFX_BRENDAN_FIELD_MOVE 3
|
||||
#define MAP_OBJ_GFX_QUINTY_PLUMP 4
|
||||
#define MAP_OBJ_GFX_LITTLE_BOY_1 5
|
||||
#define MAP_OBJ_GFX_LITTLE_GIRL_1 6
|
||||
#define MAP_OBJ_GFX_BOY_1 7
|
||||
#define MAP_OBJ_GFX_GIRL_1 8
|
||||
#define MAP_OBJ_GFX_BOY_2 9
|
||||
#define MAP_OBJ_GFX_GIRL_2 10
|
||||
#define MAP_OBJ_GFX_LITTLE_BOY_2 11
|
||||
#define MAP_OBJ_GFX_LITTLE_GIRL_2 12
|
||||
#define MAP_OBJ_GFX_BOY_3 13
|
||||
#define MAP_OBJ_GFX_GIRL_3 14
|
||||
#define MAP_OBJ_GFX_BOY_4 15
|
||||
#define MAP_OBJ_GFX_WOMAN_1 16
|
||||
#define MAP_OBJ_GFX_FAT_MAN 17
|
||||
#define MAP_OBJ_GFX_WOMAN_2 18
|
||||
#define MAP_OBJ_GFX_MAN_1 19
|
||||
#define MAP_OBJ_GFX_WOMAN_3 20
|
||||
#define MAP_OBJ_GFX_OLD_MAN_1 21
|
||||
#define MAP_OBJ_GFX_OLD_WOMAN_1 22
|
||||
#define MAP_OBJ_GFX_MAN_2 23
|
||||
#define MAP_OBJ_GFX_WOMAN_4 24
|
||||
#define MAP_OBJ_GFX_MAN_3 25
|
||||
#define MAP_OBJ_GFX_WOMAN_5 26
|
||||
#define MAP_OBJ_GFX_COOK 27
|
||||
#define MAP_OBJ_GFX_WOMAN_6 28
|
||||
#define MAP_OBJ_GFX_OLD_MAN_2 29
|
||||
#define MAP_OBJ_GFX_OLD_WOMAN_2 30
|
||||
#define MAP_OBJ_GFX_CAMPER 31
|
||||
#define MAP_OBJ_GFX_PICNICKER 32
|
||||
#define MAP_OBJ_GFX_MAN_4 33
|
||||
#define MAP_OBJ_GFX_WOMAN_7 34
|
||||
#define MAP_OBJ_GFX_YOUNGSTER 35
|
||||
#define MAP_OBJ_GFX_BUG_CATCHER 36
|
||||
#define MAP_OBJ_GFX_PSYCHIC_M 37
|
||||
#define MAP_OBJ_GFX_SCHOOL_KID_M 38
|
||||
#define MAP_OBJ_GFX_MANIAC 39
|
||||
#define MAP_OBJ_GFX_HEX_MANIAC 40
|
||||
#define MAP_OBJ_GFX_RAYQUAZA_1 41
|
||||
#define MAP_OBJ_GFX_SWIMMER_M 42
|
||||
#define MAP_OBJ_GFX_SWIMMER_F 43
|
||||
#define MAP_OBJ_GFX_BLACK_BELT 44
|
||||
#define MAP_OBJ_GFX_BEAUTY 45
|
||||
#define MAP_OBJ_GFX_SCIENTIST_1 46
|
||||
#define MAP_OBJ_GFX_LASS 47
|
||||
#define MAP_OBJ_GFX_GENTLEMAN 48
|
||||
#define MAP_OBJ_GFX_SAILOR 49
|
||||
#define MAP_OBJ_GFX_FISHERMAN 50
|
||||
#define MAP_OBJ_GFX_RUNNING_TRIATHLETE_M 51
|
||||
#define MAP_OBJ_GFX_RUNNING_TRIATHLETE_F 52
|
||||
#define MAP_OBJ_GFX_TUBER_F 53
|
||||
#define MAP_OBJ_GFX_TUBER_M 54
|
||||
#define MAP_OBJ_GFX_HIKER 55
|
||||
#define MAP_OBJ_GFX_CYCLING_TRIATHLETE_M 56
|
||||
#define MAP_OBJ_GFX_CYCLING_TRIATHLETE_F 57
|
||||
#define MAP_OBJ_GFX_NURSE 58
|
||||
#define MAP_OBJ_GFX_ITEM_BALL 59
|
||||
#define MAP_OBJ_GFX_BERRY_TREE 60
|
||||
#define MAP_OBJ_GFX_BERRY_TREE_EARLY_STAGES 61
|
||||
#define MAP_OBJ_GFX_BERRY_TREE_LATE_STAGES 62
|
||||
#define MAP_OBJ_GFX_BRENDAN_ACRO_BIKE 63
|
||||
#define MAP_OBJ_GFX_PROF_BIRCH 64
|
||||
#define MAP_OBJ_GFX_MAN_5 65
|
||||
#define MAP_OBJ_GFX_MAN_6 66
|
||||
#define MAP_OBJ_GFX_REPORTER_M 67
|
||||
#define MAP_OBJ_GFX_REPORTER_F 68
|
||||
#define MAP_OBJ_GFX_BARD 69
|
||||
#define MAP_OBJ_GFX_ANABEL 70
|
||||
#define MAP_OBJ_GFX_TUCKER 71
|
||||
#define MAP_OBJ_GFX_GRETA 72
|
||||
#define MAP_OBJ_GFX_SPENSER 73
|
||||
#define MAP_OBJ_GFX_NOLAND 74
|
||||
#define MAP_OBJ_GFX_LUCY 75
|
||||
#define MAP_OBJ_GFX_UNUSED_NATU_DOLL 76
|
||||
#define MAP_OBJ_GFX_UNUSED_MAGNEMITE_DOLL 77
|
||||
#define MAP_OBJ_GFX_UNUSED_SQUIRTLE_DOLL 78
|
||||
#define MAP_OBJ_GFX_UNUSED_WOOPER_DOLL 79
|
||||
#define MAP_OBJ_GFX_UNUSED_PIKACHU_DOLL 80
|
||||
#define MAP_OBJ_GFX_UNUSED_PORYGON2_DOLL 81
|
||||
#define MAP_OBJ_GFX_CUTTABLE_TREE 82
|
||||
#define MAP_OBJ_GFX_MART_EMPLOYEE 83
|
||||
#define MAP_OBJ_GFX_ROOFTOP_SALE_WOMAN 84
|
||||
#define MAP_OBJ_GFX_TEALA 85
|
||||
#define MAP_OBJ_GFX_BREAKABLE_ROCK 86
|
||||
#define MAP_OBJ_GFX_PUSHABLE_BOULDER 87
|
||||
#define MAP_OBJ_GFX_MR_BRINEYS_BOAT 88
|
||||
#define MAP_OBJ_GFX_MAY_NORMAL 89
|
||||
#define MAP_OBJ_GFX_MAY_MACH_BIKE 90
|
||||
#define MAP_OBJ_GFX_MAY_ACRO_BIKE 91
|
||||
#define MAP_OBJ_GFX_MAY_SURFING 92
|
||||
#define MAP_OBJ_GFX_MAY_FIELD_MOVE 93
|
||||
#define MAP_OBJ_GFX_TRUCK 94
|
||||
#define MAP_OBJ_GFX_VIGAROTH_CARRYING_BOX 95
|
||||
#define MAP_OBJ_GFX_VIGAROTH_FACING_AWAY 96
|
||||
#define MAP_OBJ_GFX_BIRCHS_BAG 97
|
||||
#define MAP_OBJ_GFX_ZIGZAGOON_1 98
|
||||
#define MAP_OBJ_GFX_ARTIST 99
|
||||
#define MAP_OBJ_GFX_RIVAL_BRENDAN_NORMAL 100
|
||||
#define MAP_OBJ_GFX_RIVAL_BRENDAN_MACH_BIKE 101
|
||||
#define MAP_OBJ_GFX_RIVAL_BRENDAN_ACRO_BIKE 102
|
||||
#define MAP_OBJ_GFX_RIVAL_BRENDAN_SURFING 103
|
||||
#define MAP_OBJ_GFX_RIVAL_BRENDAN_FIELD_MOVE 104
|
||||
#define MAP_OBJ_GFX_RIVAL_MAY_NORMAL 105
|
||||
#define MAP_OBJ_GFX_RIVAL_MAY_MACH_BIKE 106
|
||||
#define MAP_OBJ_GFX_RIVAL_MAY_ACRO_BIKE 107
|
||||
#define MAP_OBJ_GFX_RIVAL_MAY_SURFING 108
|
||||
#define MAP_OBJ_GFX_RIVAL_MAY_FIELD_MOVE 109
|
||||
#define MAP_OBJ_GFX_CAMERAMAN 110
|
||||
#define MAP_OBJ_GFX_BRENDAN_UNDERWATER 111
|
||||
#define MAP_OBJ_GFX_MAY_UNDERWATER 112
|
||||
#define MAP_OBJ_GFX_MOVING_BOX 113
|
||||
#define MAP_OBJ_GFX_CABLE_CAR 114
|
||||
#define MAP_OBJ_GFX_SCIENTIST_2 115
|
||||
#define MAP_OBJ_GFX_MAN_7 116
|
||||
#define MAP_OBJ_GFX_AQUA_MEMBER_M 117
|
||||
#define MAP_OBJ_GFX_AQUA_MEMBER_F 118
|
||||
#define MAP_OBJ_GFX_MAGMA_MEMBER_M 119
|
||||
#define MAP_OBJ_GFX_MAGMA_MEMBER_F 120
|
||||
#define MAP_OBJ_GFX_SIDNEY 121
|
||||
#define MAP_OBJ_GFX_PHOEBE 122
|
||||
#define MAP_OBJ_GFX_GLACIA 123
|
||||
#define MAP_OBJ_GFX_DRAKE 124
|
||||
#define MAP_OBJ_GFX_ROXANNE 125
|
||||
#define MAP_OBJ_GFX_BRAWLY 126
|
||||
#define MAP_OBJ_GFX_WATTSON 127
|
||||
#define MAP_OBJ_GFX_FLANNERY 128
|
||||
#define MAP_OBJ_GFX_NORMAN 129
|
||||
#define MAP_OBJ_GFX_WINONA 130
|
||||
#define MAP_OBJ_GFX_LIZA 131
|
||||
#define MAP_OBJ_GFX_TATE 132
|
||||
#define MAP_OBJ_GFX_WALLACE 133
|
||||
#define MAP_OBJ_GFX_STEVEN 134
|
||||
#define MAP_OBJ_GFX_WALLY 135
|
||||
#define MAP_OBJ_GFX_LITTLE_BOY_3 136
|
||||
#define MAP_OBJ_GFX_BRENDAN_FISHING 137
|
||||
#define MAP_OBJ_GFX_MAY_FISHING 138
|
||||
#define MAP_OBJ_GFX_HOT_SPRINGS_OLD_WOMAN 139
|
||||
#define MAP_OBJ_GFX_SS_TIDAL 140
|
||||
#define MAP_OBJ_GFX_SUBMARINE_SHADOW 141
|
||||
#define MAP_OBJ_GFX_PICHU_DOLL 142
|
||||
#define MAP_OBJ_GFX_PIKACHU_DOLL 143
|
||||
#define MAP_OBJ_GFX_MARILL_DOLL 144
|
||||
#define MAP_OBJ_GFX_TOGEPI_DOLL 145
|
||||
#define MAP_OBJ_GFX_CYNDAQUIL_DOLL 146
|
||||
#define MAP_OBJ_GFX_CHIKORITA_DOLL 147
|
||||
#define MAP_OBJ_GFX_TOTODILE_DOLL 148
|
||||
#define MAP_OBJ_GFX_JIGGLYPUFF_DOLL 149
|
||||
#define MAP_OBJ_GFX_MEOWTH_DOLL 150
|
||||
#define MAP_OBJ_GFX_CLEFAIRY_DOLL 151
|
||||
#define MAP_OBJ_GFX_DITTO_DOLL 152
|
||||
#define MAP_OBJ_GFX_SMOOCHUM_DOLL 153
|
||||
#define MAP_OBJ_GFX_TREECKO_DOLL 154
|
||||
#define MAP_OBJ_GFX_TORCHIC_DOLL 155
|
||||
#define MAP_OBJ_GFX_MUDKIP_DOLL 156
|
||||
#define MAP_OBJ_GFX_DUSKULL_DOLL 157
|
||||
#define MAP_OBJ_GFX_WYNAUT_DOLL 158
|
||||
#define MAP_OBJ_GFX_BALTOY_DOLL 159
|
||||
#define MAP_OBJ_GFX_KECLEON_DOLL 160
|
||||
#define MAP_OBJ_GFX_AZURILL_DOLL 161
|
||||
#define MAP_OBJ_GFX_SKITTY_DOLL 162
|
||||
#define MAP_OBJ_GFX_SWABLU_DOLL 163
|
||||
#define MAP_OBJ_GFX_GULPIN_DOLL 164
|
||||
#define MAP_OBJ_GFX_LOTAD_DOLL 165
|
||||
#define MAP_OBJ_GFX_SEEDOT_DOLL 166
|
||||
#define MAP_OBJ_GFX_PIKA_CUSHION 167
|
||||
#define MAP_OBJ_GFX_ROUND_CUSHION 168
|
||||
#define MAP_OBJ_GFX_KISS_CUSHION 169
|
||||
#define MAP_OBJ_GFX_ZIGZAG_CUSHION 170
|
||||
#define MAP_OBJ_GFX_SPIN_CUSHION 171
|
||||
#define MAP_OBJ_GFX_DIAMOND_CUSHION 172
|
||||
#define MAP_OBJ_GFX_BALL_CUSHION 173
|
||||
#define MAP_OBJ_GFX_GRASS_CUSHION 174
|
||||
#define MAP_OBJ_GFX_FIRE_CUSHION 175
|
||||
#define MAP_OBJ_GFX_WATER_CUSHION 176
|
||||
#define MAP_OBJ_GFX_BIG_SNORLAX_DOLL 177
|
||||
#define MAP_OBJ_GFX_BIG_RHYDON_DOLL 178
|
||||
#define MAP_OBJ_GFX_BIG_LAPRAS_DOLL 179
|
||||
#define MAP_OBJ_GFX_BIG_VENUSAUR_DOLL 180
|
||||
#define MAP_OBJ_GFX_BIG_CHARIZARD_DOLL 181
|
||||
#define MAP_OBJ_GFX_BIG_BLASTOISE_DOLL 182
|
||||
#define MAP_OBJ_GFX_BIG_WAILMER_DOLL 183
|
||||
#define MAP_OBJ_GFX_BIG_REGIROCK_DOLL 184
|
||||
#define MAP_OBJ_GFX_BIG_REGICE_DOLL 185
|
||||
#define MAP_OBJ_GFX_BIG_REGISTEEL_DOLL 186
|
||||
#define MAP_OBJ_GFX_LATIAS 187
|
||||
#define MAP_OBJ_GFX_LATIOS 188
|
||||
#define MAP_OBJ_GFX_BOY_5 189
|
||||
#define MAP_OBJ_GFX_CONTEST_JUDGE 190
|
||||
#define MAP_OBJ_GFX_BRENDAN_WATERING 191
|
||||
#define MAP_OBJ_GFX_MAY_WATERING 192
|
||||
#define MAP_OBJ_GFX_BRENDAN_DECORATING 193
|
||||
#define MAP_OBJ_GFX_MAY_DECORATING 194
|
||||
#define MAP_OBJ_GFX_ARCHIE 195
|
||||
#define MAP_OBJ_GFX_MAXIE 196
|
||||
#define MAP_OBJ_GFX_KYOGRE_1 197
|
||||
#define MAP_OBJ_GFX_GROUDON_1 198
|
||||
#define MAP_OBJ_GFX_FOSSIL 199
|
||||
#define MAP_OBJ_GFX_REGIROCK 200
|
||||
#define MAP_OBJ_GFX_REGICE 201
|
||||
#define MAP_OBJ_GFX_REGISTEEL 202
|
||||
#define MAP_OBJ_GFX_SKITTY 203
|
||||
#define MAP_OBJ_GFX_KECLEON_1 204
|
||||
#define MAP_OBJ_GFX_KYOGRE_2 205
|
||||
#define MAP_OBJ_GFX_GROUDON_2 206
|
||||
#define MAP_OBJ_GFX_RAYQUAZA_2 207
|
||||
#define MAP_OBJ_GFX_ZIGZAGOON_2 208
|
||||
#define MAP_OBJ_GFX_PIKACHU 209
|
||||
#define MAP_OBJ_GFX_AZUMARILL 210
|
||||
#define MAP_OBJ_GFX_WINGULL 211
|
||||
#define MAP_OBJ_GFX_KECLEON_2 212
|
||||
#define MAP_OBJ_GFX_TUBER_M_SWIMMING 213
|
||||
#define MAP_OBJ_GFX_AZURILL 214
|
||||
#define MAP_OBJ_GFX_MOM 215
|
||||
#define MAP_OBJ_GFX_LINK_BRENDAN 216
|
||||
#define MAP_OBJ_GFX_LINK_MAY 217
|
||||
#define MAP_OBJ_GFX_JUAN 218
|
||||
#define MAP_OBJ_GFX_SCOTT 219
|
||||
#define MAP_OBJ_GFX_POOCHYENA 220
|
||||
#define MAP_OBJ_GFX_KYOGRE_3 221
|
||||
#define MAP_OBJ_GFX_GROUDON_3 222
|
||||
#define MAP_OBJ_GFX_MYSTERY_GIFT_MAN 223
|
||||
#define MAP_OBJ_GFX_TRICK_HOUSE_STATUE 224
|
||||
#define MAP_OBJ_GFX_KIRLIA 225
|
||||
#define MAP_OBJ_GFX_DUSCLOPS 226
|
||||
#define MAP_OBJ_GFX_UNION_ROOM_NURSE 227
|
||||
#define MAP_OBJ_GFX_SUDOWOODO 228
|
||||
#define MAP_OBJ_GFX_MEW 229
|
||||
#define MAP_OBJ_GFX_RED 230
|
||||
#define MAP_OBJ_GFX_LEAF 231
|
||||
#define MAP_OBJ_GFX_DEOXYS 232
|
||||
#define MAP_OBJ_GFX_DEOXYS_TRIANGLE 233
|
||||
#define MAP_OBJ_GFX_BRANDON 234
|
||||
#define MAP_OBJ_GFX_LINK_RS_BRENDAN 235
|
||||
#define MAP_OBJ_GFX_LINK_RS_MAY 236
|
||||
#define MAP_OBJ_GFX_LUGIA 237
|
||||
#define MAP_OBJ_GFX_HOOH 238
|
||||
#define MAP_OBJ_GFX_BARD_2 239
|
||||
#define MAP_OBJ_GFX_HIPSTER 240
|
||||
#define MAP_OBJ_GFX_TRADER 241
|
||||
#define MAP_OBJ_GFX_STORYTELLER 242
|
||||
#define MAP_OBJ_GFX_GIDDY 243
|
||||
#define MAP_OBJ_GFX_PLACEHOLDER_1 244
|
||||
#define MAP_OBJ_GFX_PLACEHOLDER_2 245
|
||||
|
||||
#define SHADOW_SIZE_S 0
|
||||
#define SHADOW_SIZE_M 1
|
||||
#define SHADOW_SIZE_L 2
|
||||
#define SHADOW_SIZE_XL 3
|
||||
|
||||
#define F_INANIMATE (1 << 6)
|
||||
#define F_DISABLE_REFLECTION_PALETTE_LOAD (1 << 7)
|
||||
|
||||
#define TRACKS_NONE 0
|
||||
#define TRACKS_FOOT 1
|
||||
#define TRACKS_BIKE_TIRE 2
|
||||
|
||||
#endif // GUARD_CONSTANTS_MAP_OBJECTS_H
|
||||
595
include/constants/maps.h
Normal file
595
include/constants/maps.h
Normal file
@@ -0,0 +1,595 @@
|
||||
#ifndef GUARD_CONSTANTS_MAPS_H
|
||||
#define GUARD_CONSTANTS_MAPS_H
|
||||
|
||||
// Map Group 0
|
||||
#define MAP_PETALBURG_CITY (0 | (0 << 8))
|
||||
#define MAP_SLATEPORT_CITY (1 | (0 << 8))
|
||||
#define MAP_MAUVILLE_CITY (2 | (0 << 8))
|
||||
#define MAP_RUSTBORO_CITY (3 | (0 << 8))
|
||||
#define MAP_FORTREE_CITY (4 | (0 << 8))
|
||||
#define MAP_LILYCOVE_CITY (5 | (0 << 8))
|
||||
#define MAP_MOSSDEEP_CITY (6 | (0 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY (7 | (0 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY (8 | (0 << 8))
|
||||
#define MAP_LITTLEROOT_TOWN (9 | (0 << 8))
|
||||
#define MAP_OLDALE_TOWN (10 | (0 << 8))
|
||||
#define MAP_DEWFORD_TOWN (11 | (0 << 8))
|
||||
#define MAP_LAVARIDGE_TOWN (12 | (0 << 8))
|
||||
#define MAP_FALLARBOR_TOWN (13 | (0 << 8))
|
||||
#define MAP_VERDANTURF_TOWN (14 | (0 << 8))
|
||||
#define MAP_PACIFIDLOG_TOWN (15 | (0 << 8))
|
||||
#define MAP_ROUTE101 (16 | (0 << 8))
|
||||
#define MAP_ROUTE102 (17 | (0 << 8))
|
||||
#define MAP_ROUTE103 (18 | (0 << 8))
|
||||
#define MAP_ROUTE104 (19 | (0 << 8))
|
||||
#define MAP_ROUTE105 (20 | (0 << 8))
|
||||
#define MAP_ROUTE106 (21 | (0 << 8))
|
||||
#define MAP_ROUTE107 (22 | (0 << 8))
|
||||
#define MAP_ROUTE108 (23 | (0 << 8))
|
||||
#define MAP_ROUTE109 (24 | (0 << 8))
|
||||
#define MAP_ROUTE110 (25 | (0 << 8))
|
||||
#define MAP_ROUTE111 (26 | (0 << 8))
|
||||
#define MAP_ROUTE112 (27 | (0 << 8))
|
||||
#define MAP_ROUTE113 (28 | (0 << 8))
|
||||
#define MAP_ROUTE114 (29 | (0 << 8))
|
||||
#define MAP_ROUTE115 (30 | (0 << 8))
|
||||
#define MAP_ROUTE116 (31 | (0 << 8))
|
||||
#define MAP_ROUTE117 (32 | (0 << 8))
|
||||
#define MAP_ROUTE118 (33 | (0 << 8))
|
||||
#define MAP_ROUTE119 (34 | (0 << 8))
|
||||
#define MAP_ROUTE120 (35 | (0 << 8))
|
||||
#define MAP_ROUTE121 (36 | (0 << 8))
|
||||
#define MAP_ROUTE122 (37 | (0 << 8))
|
||||
#define MAP_ROUTE123 (38 | (0 << 8))
|
||||
#define MAP_ROUTE124 (39 | (0 << 8))
|
||||
#define MAP_ROUTE125 (40 | (0 << 8))
|
||||
#define MAP_ROUTE126 (41 | (0 << 8))
|
||||
#define MAP_ROUTE127 (42 | (0 << 8))
|
||||
#define MAP_ROUTE128 (43 | (0 << 8))
|
||||
#define MAP_ROUTE129 (44 | (0 << 8))
|
||||
#define MAP_ROUTE130 (45 | (0 << 8))
|
||||
#define MAP_ROUTE131 (46 | (0 << 8))
|
||||
#define MAP_ROUTE132 (47 | (0 << 8))
|
||||
#define MAP_ROUTE133 (48 | (0 << 8))
|
||||
#define MAP_ROUTE134 (49 | (0 << 8))
|
||||
#define MAP_UNDERWATER1 (50 | (0 << 8))
|
||||
#define MAP_UNDERWATER2 (51 | (0 << 8))
|
||||
#define MAP_UNDERWATER3 (52 | (0 << 8))
|
||||
#define MAP_UNDERWATER4 (53 | (0 << 8))
|
||||
|
||||
// Map Group 1
|
||||
#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F (0 | (1 << 8))
|
||||
#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F (1 | (1 << 8))
|
||||
#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F (2 | (1 << 8))
|
||||
#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F (3 | (1 << 8))
|
||||
#define MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB (4 | (1 << 8))
|
||||
|
||||
// Map Group 2
|
||||
#define MAP_OLDALE_TOWN_HOUSE1 (0 | (2 << 8))
|
||||
#define MAP_OLDALE_TOWN_HOUSE2 (1 | (2 << 8))
|
||||
#define MAP_OLDALE_TOWN_POKEMON_CENTER_1F (2 | (2 << 8))
|
||||
#define MAP_OLDALE_TOWN_POKEMON_CENTER_2F (3 | (2 << 8))
|
||||
#define MAP_OLDALE_TOWN_MART (4 | (2 << 8))
|
||||
|
||||
// Map Group 3
|
||||
#define MAP_DEWFORD_TOWN_HOUSE1 (0 | (3 << 8))
|
||||
#define MAP_DEWFORD_TOWN_POKEMON_CENTER_1F (1 | (3 << 8))
|
||||
#define MAP_DEWFORD_TOWN_POKEMON_CENTER_2F (2 | (3 << 8))
|
||||
#define MAP_DEWFORD_TOWN_GYM (3 | (3 << 8))
|
||||
#define MAP_DEWFORD_TOWN_HALL (4 | (3 << 8))
|
||||
#define MAP_DEWFORD_TOWN_HOUSE2 (5 | (3 << 8))
|
||||
|
||||
// Map Group 4
|
||||
#define MAP_LAVARIDGE_TOWN_HERB_SHOP (0 | (4 << 8))
|
||||
#define MAP_LAVARIDGE_TOWN_GYM_1F (1 | (4 << 8))
|
||||
#define MAP_LAVARIDGE_TOWN_GYM_B1F (2 | (4 << 8))
|
||||
#define MAP_LAVARIDGE_TOWN_HOUSE (3 | (4 << 8))
|
||||
#define MAP_LAVARIDGE_TOWN_MART (4 | (4 << 8))
|
||||
#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_1F (5 | (4 << 8))
|
||||
#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_2F (6 | (4 << 8))
|
||||
|
||||
// Map Group 5
|
||||
#define MAP_FALLARBOR_TOWN_MART (0 | (5 << 8))
|
||||
#define MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY (1 | (5 << 8))
|
||||
#define MAP_FALLARBOR_TOWN_BATTLE_TENT_CORRIDOR (2 | (5 << 8))
|
||||
#define MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM (3 | (5 << 8))
|
||||
#define MAP_FALLARBOR_TOWN_POKEMON_CENTER_1F (4 | (5 << 8))
|
||||
#define MAP_FALLARBOR_TOWN_POKEMON_CENTER_2F (5 | (5 << 8))
|
||||
#define MAP_FALLARBOR_TOWN_HOUSE1 (6 | (5 << 8))
|
||||
#define MAP_FALLARBOR_TOWN_HOUSE2 (7 | (5 << 8))
|
||||
|
||||
// Map Group 6
|
||||
#define MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY (0 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_BATTLE_TENT_CORRIDOR (1 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM (2 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_MART (3 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_POKEMON_CENTER_1F (4 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_POKEMON_CENTER_2F (5 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_WANDAS_HOUSE (6 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_FRIENDSHIP_RATERS_HOUSE (7 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_HOUSE (8 | (6 << 8))
|
||||
|
||||
// Map Group 7
|
||||
#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F (0 | (7 << 8))
|
||||
#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_2F (1 | (7 << 8))
|
||||
#define MAP_PACIFIDLOG_TOWN_HOUSE1 (2 | (7 << 8))
|
||||
#define MAP_PACIFIDLOG_TOWN_HOUSE2 (3 | (7 << 8))
|
||||
#define MAP_PACIFIDLOG_TOWN_HOUSE3 (4 | (7 << 8))
|
||||
#define MAP_PACIFIDLOG_TOWN_HOUSE4 (5 | (7 << 8))
|
||||
#define MAP_PACIFIDLOG_TOWN_HOUSE5 (6 | (7 << 8))
|
||||
|
||||
// Map Group 8
|
||||
#define MAP_PETALBURG_CITY_WALLYS_HOUSE (0 | (8 << 8))
|
||||
#define MAP_PETALBURG_CITY_GYM (1 | (8 << 8))
|
||||
#define MAP_PETALBURG_CITY_HOUSE1 (2 | (8 << 8))
|
||||
#define MAP_PETALBURG_CITY_HOUSE2 (3 | (8 << 8))
|
||||
#define MAP_PETALBURG_CITY_POKEMON_CENTER_1F (4 | (8 << 8))
|
||||
#define MAP_PETALBURG_CITY_POKEMON_CENTER_2F (5 | (8 << 8))
|
||||
#define MAP_PETALBURG_CITY_MART (6 | (8 << 8))
|
||||
|
||||
// Map Group 9
|
||||
#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_1F (0 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_2F (1 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY (2 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_BATTLE_TENT_CORRIDOR (3 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_BATTLE_TENT_BATTLE_ROOM (4 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_HOUSE1 (5 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_POKEMON_FAN_CLUB (6 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_1F (7 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_2F (8 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_HARBOR (9 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_HOUSE2 (10 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_POKEMON_CENTER_1F (11 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_POKEMON_CENTER_2F (12 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_MART (13 | (9 << 8))
|
||||
|
||||
// Map Group 10
|
||||
#define MAP_MAUVILLE_CITY_GYM (0 | (10 << 8))
|
||||
#define MAP_MAUVILLE_CITY_BIKE_SHOP (1 | (10 << 8))
|
||||
#define MAP_MAUVILLE_CITY_HOUSE1 (2 | (10 << 8))
|
||||
#define MAP_MAUVILLE_CITY_GAME_CORNER (3 | (10 << 8))
|
||||
#define MAP_MAUVILLE_CITY_HOUSE2 (4 | (10 << 8))
|
||||
#define MAP_MAUVILLE_CITY_POKEMON_CENTER_1F (5 | (10 << 8))
|
||||
#define MAP_MAUVILLE_CITY_POKEMON_CENTER_2F (6 | (10 << 8))
|
||||
#define MAP_MAUVILLE_CITY_MART (7 | (10 << 8))
|
||||
|
||||
// Map Group 11
|
||||
#define MAP_RUSTBORO_CITY_DEVON_CORP_1F (0 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_DEVON_CORP_2F (1 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_DEVON_CORP_3F (2 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_GYM (3 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_POKEMON_SCHOOL (4 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_POKEMON_CENTER_1F (5 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_POKEMON_CENTER_2F (6 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_MART (7 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_FLAT1_1F (8 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_FLAT1_2F (9 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_HOUSE1 (10 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_CUTTERS_HOUSE (11 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_HOUSE2 (12 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_FLAT2_1F (13 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_FLAT2_2F (14 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_FLAT2_3F (15 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_HOUSE3 (16 | (11 << 8))
|
||||
|
||||
// Map Group 12
|
||||
#define MAP_FORTREE_CITY_HOUSE1 (0 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_GYM (1 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_POKEMON_CENTER_1F (2 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_POKEMON_CENTER_2F (3 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_MART (4 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_HOUSE2 (5 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_HOUSE3 (6 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_HOUSE4 (7 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_HOUSE5 (8 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_DECORATION_SHOP (9 | (12 << 8))
|
||||
|
||||
// Map Group 13
|
||||
#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_1F (0 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_2F (1 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F (2 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F (3 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_CONTEST_LOBBY (4 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_CONTEST_HALL (5 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_POKEMON_CENTER_1F (6 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_POKEMON_CENTER_2F (7 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_UNUSED_MART (8 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB (9 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_HARBOR (10 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_MOVE_DELETERS_HOUSE (11 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_HOUSE1 (12 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_HOUSE2 (13 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_HOUSE3 (14 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_HOUSE4 (15 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_1F (16 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_2F (17 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_3F (18 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_4F (19 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_5F (20 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP (21 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR (22 | (13 << 8))
|
||||
|
||||
// Map Group 14
|
||||
#define MAP_MOSSDEEP_CITY_GYM (0 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_HOUSE1 (1 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_HOUSE2 (2 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_POKEMON_CENTER_1F (3 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_POKEMON_CENTER_2F (4 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_MART (5 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_HOUSE3 (6 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_STEVENS_HOUSE (7 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_HOUSE4 (8 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_SPACE_CENTER_1F (9 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_SPACE_CENTER_2F (10 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_GAME_CORNER_1F (11 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_GAME_CORNER_B1F (12 | (14 << 8))
|
||||
|
||||
// Map Group 15
|
||||
#define MAP_SOOTOPOLIS_CITY_GYM_1F (0 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_GYM_B1F (1 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F (2 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_2F (3 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_MART (4 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE1 (5 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE2 (6 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE3 (7 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE4 (8 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE5 (9 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE6 (10 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE7 (11 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE8 (12 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE9_1F (13 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE9_B1F (14 | (15 << 8))
|
||||
|
||||
// Map Group 16
|
||||
#define MAP_EVER_GRANDE_CITY_SIDNEYS_ROOM (0 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_PHOEBES_ROOM (1 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_GLACIAS_ROOM (2 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_DRAKES_ROOM (3 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_CHAMPIONS_ROOM (4 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_CORRIDOR1 (5 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_CORRIDOR2 (6 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_CORRIDOR3 (7 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_CORRIDOR4 (8 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_CORRIDOR5 (9 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F (10 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_HALL_OF_FAME (11 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_1F (12 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_2F (13 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_2F (14 | (16 << 8))
|
||||
|
||||
// Map Group 17
|
||||
#define MAP_ROUTE104_MR_BRINEYS_HOUSE (0 | (17 << 8))
|
||||
#define MAP_ROUTE104_PRETTY_PETAL_FLOWER_SHOP (1 | (17 << 8))
|
||||
|
||||
// Map Group 18
|
||||
#define MAP_ROUTE111_WINSTRATE_FAMILYS_HOUSE (0 | (18 << 8))
|
||||
#define MAP_ROUTE111_OLD_LADYS_REST_STOP (1 | (18 << 8))
|
||||
|
||||
// Map Group 19
|
||||
#define MAP_ROUTE112_CABLE_CAR_STATION (0 | (19 << 8))
|
||||
#define MAP_MT_CHIMNEY_CABLE_CAR_STATION (1 | (19 << 8))
|
||||
|
||||
// Map Group 20
|
||||
#define MAP_ROUTE114_FOSSIL_MANIACS_HOUSE (0 | (20 << 8))
|
||||
#define MAP_ROUTE114_FOSSIL_MANIACS_TUNNEL (1 | (20 << 8))
|
||||
#define MAP_ROUTE114_LANETTES_HOUSE (2 | (20 << 8))
|
||||
|
||||
// Map Group 21
|
||||
#define MAP_ROUTE116_TUNNELERS_REST_HOUSE (0 | (21 << 8))
|
||||
|
||||
// Map Group 22
|
||||
#define MAP_ROUTE117_POKEMON_DAY_CARE (0 | (22 << 8))
|
||||
|
||||
// Map Group 23
|
||||
#define MAP_ROUTE121_SAFARI_ZONE_ENTRANCE (0 | (23 << 8))
|
||||
|
||||
// Map Group 24
|
||||
#define MAP_METEOR_FALLS_1F_1R (0 | (24 << 8))
|
||||
#define MAP_METEOR_FALLS_1F_2R (1 | (24 << 8))
|
||||
#define MAP_METEOR_FALLS_B1F_1R (2 | (24 << 8))
|
||||
#define MAP_METEOR_FALLS_B1F_2R (3 | (24 << 8))
|
||||
#define MAP_RUSTURF_TUNNEL (4 | (24 << 8))
|
||||
#define MAP_UNDERWATER_SOOTOPOLIS_CITY (5 | (24 << 8))
|
||||
#define MAP_DESERT_RUINS (6 | (24 << 8))
|
||||
#define MAP_GRANITE_CAVE_1F (7 | (24 << 8))
|
||||
#define MAP_GRANITE_CAVE_B1F (8 | (24 << 8))
|
||||
#define MAP_GRANITE_CAVE_B2F (9 | (24 << 8))
|
||||
#define MAP_GRANITE_CAVE_STEVENS_ROOM (10 | (24 << 8))
|
||||
#define MAP_PETALBURG_WOODS (11 | (24 << 8))
|
||||
#define MAP_MT_CHIMNEY (12 | (24 << 8))
|
||||
#define MAP_JAGGED_PASS (13 | (24 << 8))
|
||||
#define MAP_FIERY_PATH (14 | (24 << 8))
|
||||
#define MAP_MT_PYRE_1F (15 | (24 << 8))
|
||||
#define MAP_MT_PYRE_2F (16 | (24 << 8))
|
||||
#define MAP_MT_PYRE_3F (17 | (24 << 8))
|
||||
#define MAP_MT_PYRE_4F (18 | (24 << 8))
|
||||
#define MAP_MT_PYRE_5F (19 | (24 << 8))
|
||||
#define MAP_MT_PYRE_6F (20 | (24 << 8))
|
||||
#define MAP_MT_PYRE_EXTERIOR (21 | (24 << 8))
|
||||
#define MAP_MT_PYRE_SUMMIT (22 | (24 << 8))
|
||||
#define MAP_AQUA_HIDEOUT_1F (23 | (24 << 8))
|
||||
#define MAP_AQUA_HIDEOUT_B1F (24 | (24 << 8))
|
||||
#define MAP_AQUA_HIDEOUT_B2F (25 | (24 << 8))
|
||||
#define MAP_UNDERWATER_SEAFLOOR_CAVERN (26 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ENTRANCE (27 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM1 (28 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM2 (29 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM3 (30 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM4 (31 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM5 (32 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM6 (33 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM7 (34 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM8 (35 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM9 (36 | (24 << 8))
|
||||
#define MAP_CAVE_OF_ORIGIN_ENTRANCE (37 | (24 << 8))
|
||||
#define MAP_CAVE_OF_ORIGIN_1F (38 | (24 << 8))
|
||||
#define MAP_CAVE_OF_ORIGIN_UNUSED_RS_B1F (39 | (24 << 8)) //
|
||||
#define MAP_CAVE_OF_ORIGIN_UNUSED_RS_B2F (40 | (24 << 8)) // Ruby/Sapphire leftovers
|
||||
#define MAP_CAVE_OF_ORIGIN_UNUSED_RS_B3F (41 | (24 << 8)) //
|
||||
#define MAP_CAVE_OF_ORIGIN_B1F (42 | (24 << 8))
|
||||
#define MAP_VICTORY_ROAD_1F (43 | (24 << 8))
|
||||
#define MAP_VICTORY_ROAD_B1F (44 | (24 << 8))
|
||||
#define MAP_VICTORY_ROAD_B2F (45 | (24 << 8))
|
||||
#define MAP_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM (46 | (24 << 8))
|
||||
#define MAP_SHOAL_CAVE_LOW_TIDE_INNER_ROOM (47 | (24 << 8))
|
||||
#define MAP_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM (48 | (24 << 8))
|
||||
#define MAP_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM (49 | (24 << 8))
|
||||
#define MAP_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM (50 | (24 << 8))
|
||||
#define MAP_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM (51 | (24 << 8))
|
||||
#define MAP_NEW_MAUVILLE_ENTRANCE (52 | (24 << 8))
|
||||
#define MAP_NEW_MAUVILLE_INSIDE (53 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_DECK (54 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_CORRIDORS_1F (55 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_ROOMS_1F (56 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_CORRIDORS_B1F (57 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_ROOMS_B1F (58 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_ROOMS2_B1F (59 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_UNDERWATER1 (60 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_ROOM_B1F (61 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_ROOMS2_1F (62 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_CAPTAINS_OFFICE (63 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_UNDERWATER2 (64 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS (65 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS (66 | (24 << 8))
|
||||
#define MAP_ISLAND_CAVE (67 | (24 << 8))
|
||||
#define MAP_ANCIENT_TOMB (68 | (24 << 8))
|
||||
#define MAP_UNDERWATER_ROUTE134 (69 | (24 << 8))
|
||||
#define MAP_UNDERWATER_SEALED_CHAMBER (70 | (24 << 8))
|
||||
#define MAP_SEALED_CHAMBER_OUTER_ROOM (71 | (24 << 8))
|
||||
#define MAP_SEALED_CHAMBER_INNER_ROOM (72 | (24 << 8))
|
||||
#define MAP_SCORCHED_SLAB (73 | (24 << 8))
|
||||
#define MAP_UNUSED_RUBY_MAGMA_HIDEOUT_1F (74 | (24 << 8)) //
|
||||
#define MAP_UNUSED_RUBY_MAGMA_HIDEOUT_B1F (75 | (24 << 8)) // Ruby/Sapphire leftovers
|
||||
#define MAP_UNUSED_RUBY_MAGMA_HIDEOUT_B2F (76 | (24 << 8)) //
|
||||
#define MAP_SKY_PILLAR_ENTRANCE (77 | (24 << 8))
|
||||
#define MAP_SKY_PILLAR_OUTSIDE (78 | (24 << 8))
|
||||
#define MAP_SKY_PILLAR_1F (79 | (24 << 8))
|
||||
#define MAP_SKY_PILLAR_2F (80 | (24 << 8))
|
||||
#define MAP_SKY_PILLAR_3F (81 | (24 << 8))
|
||||
#define MAP_SKY_PILLAR_4F (82 | (24 << 8))
|
||||
#define MAP_SHOAL_CAVE_LOW_TIDE_ICE_ROOM (83 | (24 << 8))
|
||||
#define MAP_SKY_PILLAR_5F (84 | (24 << 8))
|
||||
#define MAP_SKY_PILLAR_TOP (85 | (24 << 8))
|
||||
#define MAP_MAGMA_HIDEOUT_1F (86 | (24 << 8))
|
||||
#define MAP_MAGMA_HIDEOUT_2F_1R (87 | (24 << 8))
|
||||
#define MAP_MAGMA_HIDEOUT_2F_2R (88 | (24 << 8))
|
||||
#define MAP_MAGMA_HIDEOUT_3F_1R (89 | (24 << 8))
|
||||
#define MAP_MAGMA_HIDEOUT_3F_2R (90 | (24 << 8))
|
||||
#define MAP_MAGMA_HIDEOUT_4F (91 | (24 << 8))
|
||||
#define MAP_MAGMA_HIDEOUT_3F_3R (92 | (24 << 8))
|
||||
#define MAP_MAGMA_HIDEOUT_2F_3R (93 | (24 << 8))
|
||||
#define MAP_MIRAGE_TOWER_1F (94 | (24 << 8))
|
||||
#define MAP_MIRAGE_TOWER_2F (95 | (24 << 8))
|
||||
#define MAP_MIRAGE_TOWER_3F (96 | (24 << 8))
|
||||
#define MAP_MIRAGE_TOWER_4F (97 | (24 << 8))
|
||||
#define MAP_DESERT_UNDERPASS (98 | (24 << 8))
|
||||
#define MAP_ARTISAN_CAVE_B1F (99 | (24 << 8))
|
||||
#define MAP_ARTISAN_CAVE_1F (100 | (24 << 8))
|
||||
#define MAP_UNDERWATER_MARINE_CAVE (101 | (24 << 8))
|
||||
#define MAP_MARINE_CAVE_ENTRANCE (102 | (24 << 8))
|
||||
#define MAP_MARINE_CAVE_END (103 | (24 << 8))
|
||||
#define MAP_TERRA_CAVE_ENTRANCE (104 | (24 << 8))
|
||||
#define MAP_TERRA_CAVE_END (105 | (24 << 8))
|
||||
#define MAP_ALTERING_CAVE (106 | (24 << 8))
|
||||
#define MAP_METEOR_FALLS_STEVENS_CAVE (107 | (24 << 8))
|
||||
|
||||
// Map Group 25
|
||||
#define MAP_SECRET_BASE_RED_CAVE1 (0 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BROWN_CAVE1 (1 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BLUE_CAVE1 (2 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_YELLOW_CAVE1 (3 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_TREE1 (4 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_SHRUB1 (5 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_RED_CAVE2 (6 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BROWN_CAVE2 (7 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BLUE_CAVE2 (8 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_YELLOW_CAVE2 (9 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_TREE2 (10 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_SHRUB2 (11 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_RED_CAVE3 (12 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BROWN_CAVE3 (13 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BLUE_CAVE3 (14 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_YELLOW_CAVE3 (15 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_TREE3 (16 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_SHRUB3 (17 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_RED_CAVE4 (18 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BROWN_CAVE4 (19 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BLUE_CAVE4 (20 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_YELLOW_CAVE4 (21 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_TREE4 (22 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_SHRUB4 (23 | (25 << 8))
|
||||
#define MAP_SINGLE_BATTLE_COLOSSEUM (24 | (25 << 8))
|
||||
#define MAP_TRADE_CENTER (25 | (25 << 8))
|
||||
#define MAP_RECORD_CORNER (26 | (25 << 8))
|
||||
#define MAP_DOUBLE_BATTLE_COLOSSEUM (27 | (25 << 8))
|
||||
#define MAP_LINK_CONTEST_ROOM1 (28 | (25 << 8))
|
||||
#define MAP_UNKNOWN_MAP_25_29 (29 | (25 << 8))
|
||||
#define MAP_UNKNOWN_MAP_25_30 (30 | (25 << 8))
|
||||
#define MAP_UNKNOWN_MAP_25_31 (31 | (25 << 8))
|
||||
#define MAP_UNKNOWN_MAP_25_32 (32 | (25 << 8))
|
||||
#define MAP_UNKNOWN_MAP_25_33 (33 | (25 << 8))
|
||||
#define MAP_UNKNOWN_MAP_25_34 (34 | (25 << 8))
|
||||
#define MAP_LINK_CONTEST_ROOM2 (35 | (25 << 8))
|
||||
#define MAP_LINK_CONTEST_ROOM3 (36 | (25 << 8))
|
||||
#define MAP_LINK_CONTEST_ROOM4 (37 | (25 << 8))
|
||||
#define MAP_LINK_CONTEST_ROOM5 (38 | (25 << 8))
|
||||
#define MAP_LINK_CONTEST_ROOM6 (39 | (25 << 8))
|
||||
#define MAP_INSIDE_OF_TRUCK (40 | (25 << 8))
|
||||
#define MAP_SS_TIDAL_CORRIDOR (41 | (25 << 8))
|
||||
#define MAP_SS_TIDAL_LOWER_DECK (42 | (25 << 8))
|
||||
#define MAP_SS_TIDAL_ROOMS (43 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_01 (44 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_02 (45 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_03 (46 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_04 (47 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_05 (48 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_06 (49 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_07 (50 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_08 (51 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_09 (52 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_10 (53 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_11 (54 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_12 (55 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_13 (56 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_14 (57 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_15 (58 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_16 (59 | (25 << 8))
|
||||
#define MAP_UNION_ROOM (60 | (25 << 8))
|
||||
|
||||
// Map Group 26
|
||||
#define MAP_SAFARI_ZONE_NORTHWEST (0 | (26 << 8))
|
||||
#define MAP_SAFARI_ZONE_NORTHEAST (1 | (26 << 8))
|
||||
#define MAP_SAFARI_ZONE_SOUTHWEST (2 | (26 << 8))
|
||||
#define MAP_SAFARI_ZONE_SOUTHEAST (3 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_OUTSIDE_WEST (4 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY (5 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR (6 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR (7 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM (8 | (26 << 8))
|
||||
#define MAP_SOUTHERN_ISLAND_EXTERIOR (9 | (26 << 8))
|
||||
#define MAP_SOUTHERN_ISLAND_INTERIOR (10 | (26 << 8))
|
||||
#define MAP_SAFARI_ZONE_REST_HOUSE (11 | (26 << 8))
|
||||
#define MAP_SAFARI_ZONE_EM_1 (12 | (26 << 8))
|
||||
#define MAP_SAFARI_ZONE_EM_2 (13 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_OUTSIDE_EAST (14 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM (15 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR_2 (16 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM_2 (17 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY (18 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR (19 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM (20 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM (21 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY (22 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR (23 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM (24 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY (25 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE (26 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP (27 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY (28 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR (29 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM (30 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY (31 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM (32 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM (33 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY (34 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR (35 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM (36 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM_1 (37 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM_2 (38 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM_3 (39 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_RANKING_HALL (40 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE_1 (41 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_POINT_EXCHANGE_SERVICE_CORNER (42 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE_2 (43 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE_3 (44 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE_4 (45 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_SCOTTS_HOUSE (46 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE_5 (47 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE_6 (48 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE_7 (49 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_RECEPTION_GATE (50 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE_8 (51 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE_9 (52 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F (53 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_2F (54 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_MART (55 | (26 << 8))
|
||||
#define MAP_FARAWAY_ISLAND_ENTRANCE (56 | (26 << 8))
|
||||
#define MAP_FARAWAY_ISLAND_INTERIOR (57 | (26 << 8))
|
||||
#define MAP_BIRTH_ISLAND_EXTERIOR (58 | (26 << 8))
|
||||
#define MAP_BIRTH_ISLAND_HARBOR (59 | (26 << 8))
|
||||
#define MAP_TRAINER_HILL_ENTRANCE (60 | (26 << 8))
|
||||
#define MAP_TRAINER_HILL_1F (61 | (26 << 8))
|
||||
#define MAP_TRAINER_HILL_2F (62 | (26 << 8))
|
||||
#define MAP_TRAINER_HILL_3F (63 | (26 << 8))
|
||||
#define MAP_TRAINER_HILL_4F (64 | (26 << 8))
|
||||
#define MAP_TRAINER_HILL_ROOF (65 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_EXTERIOR (66 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_HARBOR (67 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_ENTRANCE (68 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_B1F (69 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_FORK (70 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_UP_1 (71 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_UP_2 (72 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_UP_3 (73 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_UP_4 (74 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_TOP (75 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN_01 (76 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN_02 (77 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN_03 (78 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN_04 (79 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN_05 (80 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN_06 (81 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN_07 (82 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN_08 (83 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN_09 (84 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN_10 (85 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN_11 (86 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_BOTTOM (87 | (26 << 8))
|
||||
#define MAP_TRAINER_HILL_ELEVATOR (88 | (26 << 8))
|
||||
|
||||
// Map Group 27
|
||||
#define MAP_ROUTE104_PROTOTYPE (0 | (27 << 8))
|
||||
#define MAP_ROUTE104_PROTOTYPE_PRETTY_PETAL_FLOWER_SHOP (1 | (27 << 8))
|
||||
|
||||
// Map Group 28
|
||||
#define MAP_ROUTE109_SEASHORE_HOUSE (0 | (28 << 8))
|
||||
|
||||
// Map Group 29
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_ENTRANCE (0 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_END (1 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_CORRIDOR (2 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE1 (3 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE2 (4 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE3 (5 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE4 (6 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE5 (7 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE6 (8 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE7 (9 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE8 (10 | (29 << 8))
|
||||
#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE (11 | (29 << 8))
|
||||
#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE (12 | (29 << 8))
|
||||
|
||||
// Map Group 30
|
||||
#define MAP_ROUTE113_GLASS_WORKSHOP (0 | (30 << 8))
|
||||
|
||||
// Map Group 31
|
||||
#define MAP_ROUTE123_BERRY_MASTERS_HOUSE (0 | (31 << 8))
|
||||
|
||||
// Map Group 32
|
||||
#define MAP_ROUTE119_WEATHER_INSTITUTE_1F (0 | (32 << 8))
|
||||
#define MAP_ROUTE119_WEATHER_INSTITUTE_2F (1 | (32 << 8))
|
||||
#define MAP_ROUTE119_HOUSE (2 | (32 << 8))
|
||||
|
||||
// Map Group 33
|
||||
#define MAP_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE (0 | (33 << 8))
|
||||
|
||||
|
||||
#define MAP_NONE (0x7F | (0x7F << 8))
|
||||
#define MAP_UNDEFINED (0xFF | (0xFF << 8))
|
||||
|
||||
|
||||
#define MAP_GROUP(map) (MAP_##map >> 8)
|
||||
#define MAP_NUM(map) (MAP_##map & 0xFF)
|
||||
|
||||
#endif // GUARD_CONSTANTS_MAPS_H
|
||||
10
include/constants/mauville_man.h
Normal file
10
include/constants/mauville_man.h
Normal file
@@ -0,0 +1,10 @@
|
||||
#ifndef GUARD_CONSTANTS_MAUVILLE_MAN_H
|
||||
#define GUARD_CONSTANTS_MAUVILLE_MAN_H
|
||||
|
||||
#define MAUVILLE_MAN_BARD 0
|
||||
#define MAUVILLE_MAN_HIPSTER 1
|
||||
#define MAUVILLE_MAN_TRADER 2
|
||||
#define MAUVILLE_MAN_STORYTELLER 3
|
||||
#define MAUVILLE_MAN_GIDDY 4
|
||||
|
||||
#endif // GUARD_CONSTANTS_MAUVILLE_MAN_H
|
||||
362
include/constants/moves.h
Normal file
362
include/constants/moves.h
Normal file
@@ -0,0 +1,362 @@
|
||||
#ifndef GUARD_CONSTANTS_MOVES_H
|
||||
#define GUARD_CONSTANTS_MOVES_H
|
||||
|
||||
#define MOVE_NONE 0
|
||||
#define MOVE_POUND 1
|
||||
#define MOVE_KARATE_CHOP 2
|
||||
#define MOVE_DOUBLE_SLAP 3
|
||||
#define MOVE_COMET_PUNCH 4
|
||||
#define MOVE_MEGA_PUNCH 5
|
||||
#define MOVE_PAY_DAY 6
|
||||
#define MOVE_FIRE_PUNCH 7
|
||||
#define MOVE_ICE_PUNCH 8
|
||||
#define MOVE_THUNDER_PUNCH 9
|
||||
#define MOVE_SCRATCH 10
|
||||
#define MOVE_VICE_GRIP 11
|
||||
#define MOVE_GUILLOTINE 12
|
||||
#define MOVE_RAZOR_WIND 13
|
||||
#define MOVE_SWORDS_DANCE 14
|
||||
#define MOVE_CUT 15
|
||||
#define MOVE_GUST 16
|
||||
#define MOVE_WING_ATTACK 17
|
||||
#define MOVE_WHIRLWIND 18
|
||||
#define MOVE_FLY 19
|
||||
#define MOVE_BIND 20
|
||||
#define MOVE_SLAM 21
|
||||
#define MOVE_VINE_WHIP 22
|
||||
#define MOVE_STOMP 23
|
||||
#define MOVE_DOUBLE_KICK 24
|
||||
#define MOVE_MEGA_KICK 25
|
||||
#define MOVE_JUMP_KICK 26
|
||||
#define MOVE_ROLLING_KICK 27
|
||||
#define MOVE_SAND_ATTACK 28
|
||||
#define MOVE_HEADBUTT 29
|
||||
#define MOVE_HORN_ATTACK 30
|
||||
#define MOVE_FURY_ATTACK 31
|
||||
#define MOVE_HORN_DRILL 32
|
||||
#define MOVE_TACKLE 33
|
||||
#define MOVE_BODY_SLAM 34
|
||||
#define MOVE_WRAP 35
|
||||
#define MOVE_TAKE_DOWN 36
|
||||
#define MOVE_THRASH 37
|
||||
#define MOVE_DOUBLE_EDGE 38
|
||||
#define MOVE_TAIL_WHIP 39
|
||||
#define MOVE_POISON_STING 40
|
||||
#define MOVE_TWINEEDLE 41
|
||||
#define MOVE_PIN_MISSILE 42
|
||||
#define MOVE_LEER 43
|
||||
#define MOVE_BITE 44
|
||||
#define MOVE_GROWL 45
|
||||
#define MOVE_ROAR 46
|
||||
#define MOVE_SING 47
|
||||
#define MOVE_SUPERSONIC 48
|
||||
#define MOVE_SONIC_BOOM 49
|
||||
#define MOVE_DISABLE 50
|
||||
#define MOVE_ACID 51
|
||||
#define MOVE_EMBER 52
|
||||
#define MOVE_FLAMETHROWER 53
|
||||
#define MOVE_MIST 54
|
||||
#define MOVE_WATER_GUN 55
|
||||
#define MOVE_HYDRO_PUMP 56
|
||||
#define MOVE_SURF 57
|
||||
#define MOVE_ICE_BEAM 58
|
||||
#define MOVE_BLIZZARD 59
|
||||
#define MOVE_PSYBEAM 60
|
||||
#define MOVE_BUBBLE_BEAM 61
|
||||
#define MOVE_AURORA_BEAM 62
|
||||
#define MOVE_HYPER_BEAM 63
|
||||
#define MOVE_PECK 64
|
||||
#define MOVE_DRILL_PECK 65
|
||||
#define MOVE_SUBMISSION 66
|
||||
#define MOVE_LOW_KICK 67
|
||||
#define MOVE_COUNTER 68
|
||||
#define MOVE_SEISMIC_TOSS 69
|
||||
#define MOVE_STRENGTH 70
|
||||
#define MOVE_ABSORB 71
|
||||
#define MOVE_MEGA_DRAIN 72
|
||||
#define MOVE_LEECH_SEED 73
|
||||
#define MOVE_GROWTH 74
|
||||
#define MOVE_RAZOR_LEAF 75
|
||||
#define MOVE_SOLAR_BEAM 76
|
||||
#define MOVE_POISON_POWDER 77
|
||||
#define MOVE_STUN_SPORE 78
|
||||
#define MOVE_SLEEP_POWDER 79
|
||||
#define MOVE_PETAL_DANCE 80
|
||||
#define MOVE_STRING_SHOT 81
|
||||
#define MOVE_DRAGON_RAGE 82
|
||||
#define MOVE_FIRE_SPIN 83
|
||||
#define MOVE_THUNDER_SHOCK 84
|
||||
#define MOVE_THUNDERBOLT 85
|
||||
#define MOVE_THUNDER_WAVE 86
|
||||
#define MOVE_THUNDER 87
|
||||
#define MOVE_ROCK_THROW 88
|
||||
#define MOVE_EARTHQUAKE 89
|
||||
#define MOVE_FISSURE 90
|
||||
#define MOVE_DIG 91
|
||||
#define MOVE_TOXIC 92
|
||||
#define MOVE_CONFUSION 93
|
||||
#define MOVE_PSYCHIC 94
|
||||
#define MOVE_HYPNOSIS 95
|
||||
#define MOVE_MEDITATE 96
|
||||
#define MOVE_AGILITY 97
|
||||
#define MOVE_QUICK_ATTACK 98
|
||||
#define MOVE_RAGE 99
|
||||
#define MOVE_TELEPORT 100
|
||||
#define MOVE_NIGHT_SHADE 101
|
||||
#define MOVE_MIMIC 102
|
||||
#define MOVE_SCREECH 103
|
||||
#define MOVE_DOUBLE_TEAM 104
|
||||
#define MOVE_RECOVER 105
|
||||
#define MOVE_HARDEN 106
|
||||
#define MOVE_MINIMIZE 107
|
||||
#define MOVE_SMOKESCREEN 108
|
||||
#define MOVE_CONFUSE_RAY 109
|
||||
#define MOVE_WITHDRAW 110
|
||||
#define MOVE_DEFENSE_CURL 111
|
||||
#define MOVE_BARRIER 112
|
||||
#define MOVE_LIGHT_SCREEN 113
|
||||
#define MOVE_HAZE 114
|
||||
#define MOVE_REFLECT 115
|
||||
#define MOVE_FOCUS_ENERGY 116
|
||||
#define MOVE_BIDE 117
|
||||
#define MOVE_METRONOME 118
|
||||
#define MOVE_MIRROR_MOVE 119
|
||||
#define MOVE_SELF_DESTRUCT 120
|
||||
#define MOVE_EGG_BOMB 121
|
||||
#define MOVE_LICK 122
|
||||
#define MOVE_SMOG 123
|
||||
#define MOVE_SLUDGE 124
|
||||
#define MOVE_BONE_CLUB 125
|
||||
#define MOVE_FIRE_BLAST 126
|
||||
#define MOVE_WATERFALL 127
|
||||
#define MOVE_CLAMP 128
|
||||
#define MOVE_SWIFT 129
|
||||
#define MOVE_SKULL_BASH 130
|
||||
#define MOVE_SPIKE_CANNON 131
|
||||
#define MOVE_CONSTRICT 132
|
||||
#define MOVE_AMNESIA 133
|
||||
#define MOVE_KINESIS 134
|
||||
#define MOVE_SOFT_BOILED 135
|
||||
#define MOVE_HI_JUMP_KICK 136
|
||||
#define MOVE_GLARE 137
|
||||
#define MOVE_DREAM_EATER 138
|
||||
#define MOVE_POISON_GAS 139
|
||||
#define MOVE_BARRAGE 140
|
||||
#define MOVE_LEECH_LIFE 141
|
||||
#define MOVE_LOVELY_KISS 142
|
||||
#define MOVE_SKY_ATTACK 143
|
||||
#define MOVE_TRANSFORM 144
|
||||
#define MOVE_BUBBLE 145
|
||||
#define MOVE_DIZZY_PUNCH 146
|
||||
#define MOVE_SPORE 147
|
||||
#define MOVE_FLASH 148
|
||||
#define MOVE_PSYWAVE 149
|
||||
#define MOVE_SPLASH 150
|
||||
#define MOVE_ACID_ARMOR 151
|
||||
#define MOVE_CRABHAMMER 152
|
||||
#define MOVE_EXPLOSION 153
|
||||
#define MOVE_FURY_SWIPES 154
|
||||
#define MOVE_BONEMERANG 155
|
||||
#define MOVE_REST 156
|
||||
#define MOVE_ROCK_SLIDE 157
|
||||
#define MOVE_HYPER_FANG 158
|
||||
#define MOVE_SHARPEN 159
|
||||
#define MOVE_CONVERSION 160
|
||||
#define MOVE_TRI_ATTACK 161
|
||||
#define MOVE_SUPER_FANG 162
|
||||
#define MOVE_SLASH 163
|
||||
#define MOVE_SUBSTITUTE 164
|
||||
#define MOVE_STRUGGLE 165
|
||||
#define MOVE_SKETCH 166
|
||||
#define MOVE_TRIPLE_KICK 167
|
||||
#define MOVE_THIEF 168
|
||||
#define MOVE_SPIDER_WEB 169
|
||||
#define MOVE_MIND_READER 170
|
||||
#define MOVE_NIGHTMARE 171
|
||||
#define MOVE_FLAME_WHEEL 172
|
||||
#define MOVE_SNORE 173
|
||||
#define MOVE_CURSE 174
|
||||
#define MOVE_FLAIL 175
|
||||
#define MOVE_CONVERSION_2 176
|
||||
#define MOVE_AEROBLAST 177
|
||||
#define MOVE_COTTON_SPORE 178
|
||||
#define MOVE_REVERSAL 179
|
||||
#define MOVE_SPITE 180
|
||||
#define MOVE_POWDER_SNOW 181
|
||||
#define MOVE_PROTECT 182
|
||||
#define MOVE_MACH_PUNCH 183
|
||||
#define MOVE_SCARY_FACE 184
|
||||
#define MOVE_FAINT_ATTACK 185
|
||||
#define MOVE_SWEET_KISS 186
|
||||
#define MOVE_BELLY_DRUM 187
|
||||
#define MOVE_SLUDGE_BOMB 188
|
||||
#define MOVE_MUD_SLAP 189
|
||||
#define MOVE_OCTAZOOKA 190
|
||||
#define MOVE_SPIKES 191
|
||||
#define MOVE_ZAP_CANNON 192
|
||||
#define MOVE_FORESIGHT 193
|
||||
#define MOVE_DESTINY_BOND 194
|
||||
#define MOVE_PERISH_SONG 195
|
||||
#define MOVE_ICY_WIND 196
|
||||
#define MOVE_DETECT 197
|
||||
#define MOVE_BONE_RUSH 198
|
||||
#define MOVE_LOCK_ON 199
|
||||
#define MOVE_OUTRAGE 200
|
||||
#define MOVE_SANDSTORM 201
|
||||
#define MOVE_GIGA_DRAIN 202
|
||||
#define MOVE_ENDURE 203
|
||||
#define MOVE_CHARM 204
|
||||
#define MOVE_ROLLOUT 205
|
||||
#define MOVE_FALSE_SWIPE 206
|
||||
#define MOVE_SWAGGER 207
|
||||
#define MOVE_MILK_DRINK 208
|
||||
#define MOVE_SPARK 209
|
||||
#define MOVE_FURY_CUTTER 210
|
||||
#define MOVE_STEEL_WING 211
|
||||
#define MOVE_MEAN_LOOK 212
|
||||
#define MOVE_ATTRACT 213
|
||||
#define MOVE_SLEEP_TALK 214
|
||||
#define MOVE_HEAL_BELL 215
|
||||
#define MOVE_RETURN 216
|
||||
#define MOVE_PRESENT 217
|
||||
#define MOVE_FRUSTRATION 218
|
||||
#define MOVE_SAFEGUARD 219
|
||||
#define MOVE_PAIN_SPLIT 220
|
||||
#define MOVE_SACRED_FIRE 221
|
||||
#define MOVE_MAGNITUDE 222
|
||||
#define MOVE_DYNAMIC_PUNCH 223
|
||||
#define MOVE_MEGAHORN 224
|
||||
#define MOVE_DRAGON_BREATH 225
|
||||
#define MOVE_BATON_PASS 226
|
||||
#define MOVE_ENCORE 227
|
||||
#define MOVE_PURSUIT 228
|
||||
#define MOVE_RAPID_SPIN 229
|
||||
#define MOVE_SWEET_SCENT 230
|
||||
#define MOVE_IRON_TAIL 231
|
||||
#define MOVE_METAL_CLAW 232
|
||||
#define MOVE_VITAL_THROW 233
|
||||
#define MOVE_MORNING_SUN 234
|
||||
#define MOVE_SYNTHESIS 235
|
||||
#define MOVE_MOONLIGHT 236
|
||||
#define MOVE_HIDDEN_POWER 237
|
||||
#define MOVE_CROSS_CHOP 238
|
||||
#define MOVE_TWISTER 239
|
||||
#define MOVE_RAIN_DANCE 240
|
||||
#define MOVE_SUNNY_DAY 241
|
||||
#define MOVE_CRUNCH 242
|
||||
#define MOVE_MIRROR_COAT 243
|
||||
#define MOVE_PSYCH_UP 244
|
||||
#define MOVE_EXTREME_SPEED 245
|
||||
#define MOVE_ANCIENT_POWER 246
|
||||
#define MOVE_SHADOW_BALL 247
|
||||
#define MOVE_FUTURE_SIGHT 248
|
||||
#define MOVE_ROCK_SMASH 249
|
||||
#define MOVE_WHIRLPOOL 250
|
||||
#define MOVE_BEAT_UP 251
|
||||
#define MOVE_FAKE_OUT 252
|
||||
#define MOVE_UPROAR 253
|
||||
#define MOVE_STOCKPILE 254
|
||||
#define MOVE_SPIT_UP 255
|
||||
#define MOVE_SWALLOW 256
|
||||
#define MOVE_HEAT_WAVE 257
|
||||
#define MOVE_HAIL 258
|
||||
#define MOVE_TORMENT 259
|
||||
#define MOVE_FLATTER 260
|
||||
#define MOVE_WILL_O_WISP 261
|
||||
#define MOVE_MEMENTO 262
|
||||
#define MOVE_FACADE 263
|
||||
#define MOVE_FOCUS_PUNCH 264
|
||||
#define MOVE_SMELLING_SALT 265
|
||||
#define MOVE_FOLLOW_ME 266
|
||||
#define MOVE_NATURE_POWER 267
|
||||
#define MOVE_CHARGE 268
|
||||
#define MOVE_TAUNT 269
|
||||
#define MOVE_HELPING_HAND 270
|
||||
#define MOVE_TRICK 271
|
||||
#define MOVE_ROLE_PLAY 272
|
||||
#define MOVE_WISH 273
|
||||
#define MOVE_ASSIST 274
|
||||
#define MOVE_INGRAIN 275
|
||||
#define MOVE_SUPERPOWER 276
|
||||
#define MOVE_MAGIC_COAT 277
|
||||
#define MOVE_RECYCLE 278
|
||||
#define MOVE_REVENGE 279
|
||||
#define MOVE_BRICK_BREAK 280
|
||||
#define MOVE_YAWN 281
|
||||
#define MOVE_KNOCK_OFF 282
|
||||
#define MOVE_ENDEAVOR 283
|
||||
#define MOVE_ERUPTION 284
|
||||
#define MOVE_SKILL_SWAP 285
|
||||
#define MOVE_IMPRISON 286
|
||||
#define MOVE_REFRESH 287
|
||||
#define MOVE_GRUDGE 288
|
||||
#define MOVE_SNATCH 289
|
||||
#define MOVE_SECRET_POWER 290
|
||||
#define MOVE_DIVE 291
|
||||
#define MOVE_ARM_THRUST 292
|
||||
#define MOVE_CAMOUFLAGE 293
|
||||
#define MOVE_TAIL_GLOW 294
|
||||
#define MOVE_LUSTER_PURGE 295
|
||||
#define MOVE_MIST_BALL 296
|
||||
#define MOVE_FEATHER_DANCE 297
|
||||
#define MOVE_TEETER_DANCE 298
|
||||
#define MOVE_BLAZE_KICK 299
|
||||
#define MOVE_MUD_SPORT 300
|
||||
#define MOVE_ICE_BALL 301
|
||||
#define MOVE_NEEDLE_ARM 302
|
||||
#define MOVE_SLACK_OFF 303
|
||||
#define MOVE_HYPER_VOICE 304
|
||||
#define MOVE_POISON_FANG 305
|
||||
#define MOVE_CRUSH_CLAW 306
|
||||
#define MOVE_BLAST_BURN 307
|
||||
#define MOVE_HYDRO_CANNON 308
|
||||
#define MOVE_METEOR_MASH 309
|
||||
#define MOVE_ASTONISH 310
|
||||
#define MOVE_WEATHER_BALL 311
|
||||
#define MOVE_AROMATHERAPY 312
|
||||
#define MOVE_FAKE_TEARS 313
|
||||
#define MOVE_AIR_CUTTER 314
|
||||
#define MOVE_OVERHEAT 315
|
||||
#define MOVE_ODOR_SLEUTH 316
|
||||
#define MOVE_ROCK_TOMB 317
|
||||
#define MOVE_SILVER_WIND 318
|
||||
#define MOVE_METAL_SOUND 319
|
||||
#define MOVE_GRASS_WHISTLE 320
|
||||
#define MOVE_TICKLE 321
|
||||
#define MOVE_COSMIC_POWER 322
|
||||
#define MOVE_WATER_SPOUT 323
|
||||
#define MOVE_SIGNAL_BEAM 324
|
||||
#define MOVE_SHADOW_PUNCH 325
|
||||
#define MOVE_EXTRASENSORY 326
|
||||
#define MOVE_SKY_UPPERCUT 327
|
||||
#define MOVE_SAND_TOMB 328
|
||||
#define MOVE_SHEER_COLD 329
|
||||
#define MOVE_MUDDY_WATER 330
|
||||
#define MOVE_BULLET_SEED 331
|
||||
#define MOVE_AERIAL_ACE 332
|
||||
#define MOVE_ICICLE_SPEAR 333
|
||||
#define MOVE_IRON_DEFENSE 334
|
||||
#define MOVE_BLOCK 335
|
||||
#define MOVE_HOWL 336
|
||||
#define MOVE_DRAGON_CLAW 337
|
||||
#define MOVE_FRENZY_PLANT 338
|
||||
#define MOVE_BULK_UP 339
|
||||
#define MOVE_BOUNCE 340
|
||||
#define MOVE_MUD_SHOT 341
|
||||
#define MOVE_POISON_TAIL 342
|
||||
#define MOVE_COVET 343
|
||||
#define MOVE_VOLT_TACKLE 344
|
||||
#define MOVE_MAGICAL_LEAF 345
|
||||
#define MOVE_WATER_SPORT 346
|
||||
#define MOVE_CALM_MIND 347
|
||||
#define MOVE_LEAF_BLADE 348
|
||||
#define MOVE_DRAGON_DANCE 349
|
||||
#define MOVE_ROCK_BLAST 350
|
||||
#define MOVE_SHOCK_WAVE 351
|
||||
#define MOVE_WATER_PULSE 352
|
||||
#define MOVE_DOOM_DESIRE 353
|
||||
#define MOVE_PSYCHO_BOOST 354
|
||||
|
||||
#define LAST_MOVE_INDEX MOVE_PSYCHO_BOOST
|
||||
|
||||
#endif // GUARD_CONSTANTS_MOVES_H
|
||||
465
include/constants/songs.h
Normal file
465
include/constants/songs.h
Normal file
@@ -0,0 +1,465 @@
|
||||
#ifndef GUARD_CONSTANTS_SONGS_H
|
||||
#define GUARD_CONSTANTS_SONGS_H
|
||||
|
||||
#define SE_STOP 0
|
||||
#define SE_KAIFUKU 1
|
||||
#define SE_PC_LOGON 2
|
||||
#define SE_PC_OFF 3
|
||||
#define SE_PC_ON 4
|
||||
#define SE_SELECT 5
|
||||
#define SE_WIN_OPEN 6
|
||||
#define SE_WALL_HIT 7
|
||||
#define SE_DOOR 8
|
||||
#define SE_KAIDAN 9
|
||||
#define SE_DANSA 10
|
||||
#define SE_JITENSYA 11
|
||||
#define SE_KOUKA_L 12
|
||||
#define SE_KOUKA_M 13
|
||||
#define SE_KOUKA_H 14
|
||||
#define SE_BOWA2 15
|
||||
#define SE_POKE_DEAD 16
|
||||
#define SE_NIGERU 17
|
||||
#define SE_JIDO_DOA 18
|
||||
#define SE_NAMINORI 19
|
||||
#define SE_BAN 20
|
||||
#define SE_PIN 21
|
||||
#define SE_BOO 22
|
||||
#define SE_BOWA 23
|
||||
#define SE_JYUNI 24
|
||||
#define SE_A 25
|
||||
#define SE_I 26
|
||||
#define SE_U 27
|
||||
#define SE_E 28
|
||||
#define SE_O 29
|
||||
#define SE_N 30
|
||||
#define SE_SEIKAI 31
|
||||
#define SE_HAZURE 32
|
||||
#define SE_EXP 33
|
||||
#define SE_JITE_PYOKO 34
|
||||
#define SE_MU_PACHI 35
|
||||
#define SE_TK_KASYA 36
|
||||
#define SE_FU_ZAKU 37
|
||||
#define SE_FU_ZAKU2 38
|
||||
#define SE_FU_ZUZUZU 39
|
||||
#define SE_RU_GASHIN 40
|
||||
#define SE_RU_GASYAN 41
|
||||
#define SE_RU_BARI 42
|
||||
#define SE_RU_HYUU 43
|
||||
#define SE_KI_GASYAN 44
|
||||
#define SE_TK_WARPIN 45
|
||||
#define SE_TK_WARPOUT 46
|
||||
#define SE_TU_SAA 47
|
||||
#define SE_HI_TURUN 48
|
||||
#define SE_TRACK_MOVE 49
|
||||
#define SE_TRACK_STOP 50
|
||||
#define SE_TRACK_HAIK 51
|
||||
#define SE_TRACK_DOOR 52
|
||||
#define SE_MOTER 53
|
||||
#define SE_CARD 54
|
||||
#define SE_SAVE 55
|
||||
#define SE_KON 56
|
||||
#define SE_KON2 57
|
||||
#define SE_KON3 58
|
||||
#define SE_KON4 59
|
||||
#define SE_SUIKOMU 60
|
||||
#define SE_NAGERU 61
|
||||
#define SE_TOY_C 62
|
||||
#define SE_TOY_D 63
|
||||
#define SE_TOY_E 64
|
||||
#define SE_TOY_F 65
|
||||
#define SE_TOY_G 66
|
||||
#define SE_TOY_A 67
|
||||
#define SE_TOY_B 68
|
||||
#define SE_TOY_C1 69
|
||||
#define SE_MIZU 70
|
||||
#define SE_HASHI 71
|
||||
#define SE_DAUGI 72
|
||||
#define SE_PINPON 73
|
||||
#define SE_FUUSEN1 74
|
||||
#define SE_FUUSEN2 75
|
||||
#define SE_FUUSEN3 76
|
||||
#define SE_TOY_KABE 77
|
||||
#define SE_TOY_DANGO 78
|
||||
#define SE_DOKU 79
|
||||
#define SE_ESUKA 80
|
||||
#define SE_T_AME 81
|
||||
#define SE_T_AME_E 82
|
||||
#define SE_T_OOAME 83
|
||||
#define SE_T_OOAME_E 84
|
||||
#define SE_T_KOAME 85
|
||||
#define SE_T_KOAME_E 86
|
||||
#define SE_T_KAMI 87
|
||||
#define SE_T_KAMI2 88
|
||||
#define SE_ELEBETA 89
|
||||
#define SE_HINSI 90
|
||||
#define SE_EXPMAX 91
|
||||
#define SE_TAMAKORO 92
|
||||
#define SE_TAMAKORO_E 93
|
||||
#define SE_BASABASA 94
|
||||
#define SE_REGI 95
|
||||
#define SE_C_GAJI 96
|
||||
#define SE_C_MAKU_U 97
|
||||
#define SE_C_MAKU_D 98
|
||||
#define SE_C_PASI 99
|
||||
#define SE_C_SYU 100
|
||||
#define SE_C_PIKON 101
|
||||
#define SE_REAPOKE 102
|
||||
#define SE_OP_BASYU 103
|
||||
#define SE_BT_START 104
|
||||
#define SE_DENDOU 105
|
||||
#define SE_JIHANKI 106
|
||||
#define SE_TAMA 107
|
||||
#define SE_Z_SCROLL 108
|
||||
#define SE_Z_PAGE 109
|
||||
#define SE_PN_ON 110
|
||||
#define SE_PN_OFF 111
|
||||
#define SE_Z_SEARCH 112
|
||||
#define SE_TAMAGO 113
|
||||
#define SE_TB_START 114
|
||||
#define SE_TB_KON 115
|
||||
#define SE_TB_KARA 116
|
||||
#define SE_BIDORO 117
|
||||
#define SE_W085 118
|
||||
#define SE_W085B 119
|
||||
#define SE_W231 120
|
||||
#define SE_W171 121
|
||||
#define SE_W233 122
|
||||
#define SE_W233B 123
|
||||
#define SE_W145 124
|
||||
#define SE_W145B 125
|
||||
#define SE_W145C 126
|
||||
#define SE_W240 127
|
||||
#define SE_W015 128
|
||||
#define SE_W081 129
|
||||
#define SE_W081B 130
|
||||
#define SE_W088 131
|
||||
#define SE_W016 132
|
||||
#define SE_W016B 133
|
||||
#define SE_W003 134
|
||||
#define SE_W104 135
|
||||
#define SE_W013 136
|
||||
#define SE_W196 137
|
||||
#define SE_W086 138
|
||||
#define SE_W004 139
|
||||
#define SE_W025 140
|
||||
#define SE_W025B 141
|
||||
#define SE_W152 142
|
||||
#define SE_W026 143
|
||||
#define SE_W172 144
|
||||
#define SE_W172B 145
|
||||
#define SE_W053 146
|
||||
#define SE_W007 147
|
||||
#define SE_W092 148
|
||||
#define SE_W221 149
|
||||
#define SE_W221B 150
|
||||
#define SE_W052 151
|
||||
#define SE_W036 152
|
||||
#define SE_W059 153
|
||||
#define SE_W059B 154
|
||||
#define SE_W010 155
|
||||
#define SE_W011 156
|
||||
#define SE_W017 157
|
||||
#define SE_W019 158
|
||||
#define SE_W028 159
|
||||
#define SE_W013B 160
|
||||
#define SE_W044 161
|
||||
#define SE_W029 162
|
||||
#define SE_W057 163
|
||||
#define SE_W056 164
|
||||
#define SE_W250 165
|
||||
#define SE_W030 166
|
||||
#define SE_W039 167
|
||||
#define SE_W054 168
|
||||
#define SE_W077 169
|
||||
#define SE_W020 170
|
||||
#define SE_W082 171
|
||||
#define SE_W047 172
|
||||
#define SE_W195 173
|
||||
#define SE_W006 174
|
||||
#define SE_W091 175
|
||||
#define SE_W146 176
|
||||
#define SE_W120 177
|
||||
#define SE_W153 178
|
||||
#define SE_W071B 179
|
||||
#define SE_W071 180
|
||||
#define SE_W103 181
|
||||
#define SE_W062 182
|
||||
#define SE_W062B 183
|
||||
#define SE_W048 184
|
||||
#define SE_W187 185
|
||||
#define SE_W118 186
|
||||
#define SE_W155 187
|
||||
#define SE_W122 188
|
||||
#define SE_W060 189
|
||||
#define SE_W185 190
|
||||
#define SE_W014 191
|
||||
#define SE_W043 192
|
||||
#define SE_W207 193
|
||||
#define SE_W207B 194
|
||||
#define SE_W215 195
|
||||
#define SE_W109 196
|
||||
#define SE_W173 197
|
||||
#define SE_W280 198
|
||||
#define SE_W202 199
|
||||
#define SE_W060B 200
|
||||
#define SE_W076 201
|
||||
#define SE_W080 202
|
||||
#define SE_W100 203
|
||||
#define SE_W107 204
|
||||
#define SE_W166 205
|
||||
#define SE_W129 206
|
||||
#define SE_W115 207
|
||||
#define SE_W112 208
|
||||
#define SE_W197 209
|
||||
#define SE_W199 210
|
||||
#define SE_W236 211
|
||||
#define SE_W204 212
|
||||
#define SE_W268 213
|
||||
#define SE_W070 214
|
||||
#define SE_W063 215
|
||||
#define SE_W127 216
|
||||
#define SE_W179 217
|
||||
#define SE_W151 218
|
||||
#define SE_W201 219
|
||||
#define SE_W161 220
|
||||
#define SE_W161B 221
|
||||
#define SE_W227 222
|
||||
#define SE_W227B 223
|
||||
#define SE_W226 224
|
||||
#define SE_W208 225
|
||||
#define SE_W213 226
|
||||
#define SE_W213B 227
|
||||
#define SE_W234 228
|
||||
#define SE_W260 229
|
||||
#define SE_W328 230
|
||||
#define SE_W320 231
|
||||
#define SE_W255 232
|
||||
#define SE_W291 233
|
||||
#define SE_W089 234
|
||||
#define SE_W239 235
|
||||
#define SE_W230 236
|
||||
#define SE_W281 237
|
||||
#define SE_W327 238
|
||||
#define SE_W287 239
|
||||
#define SE_W257 240
|
||||
#define SE_W253 241
|
||||
#define SE_W258 242
|
||||
#define SE_W322 243
|
||||
#define SE_W298 244
|
||||
#define SE_W287B 245
|
||||
#define SE_W114 246
|
||||
#define SE_W063B 247
|
||||
#define BGM_STOP 349
|
||||
#define BGM_TETSUJI 350
|
||||
#define BGM_FIELD13 351
|
||||
#define BGM_KACHI22 352
|
||||
#define BGM_KACHI2 353
|
||||
#define BGM_KACHI3 354
|
||||
#define BGM_KACHI5 355
|
||||
#define BGM_PCC 356
|
||||
#define BGM_NIBI 357
|
||||
#define BGM_SUIKUN 358
|
||||
#define BGM_DOORO1 359
|
||||
#define BGM_DOORO_X1 360
|
||||
#define BGM_DOORO_X3 361
|
||||
#define BGM_MACHI_S2 362
|
||||
#define BGM_MACHI_S4 363
|
||||
#define BGM_GIM 364
|
||||
#define BGM_NAMINORI 365
|
||||
#define BGM_DAN01 366
|
||||
#define BGM_FANFA1 367
|
||||
#define BGM_ME_ASA 368
|
||||
#define BGM_ME_BACHI 369
|
||||
#define BGM_FANFA4 370
|
||||
#define BGM_FANFA5 371
|
||||
#define BGM_ME_WAZA 372
|
||||
#define BGM_BIJYUTU 373
|
||||
#define BGM_DOORO_X4 374
|
||||
#define BGM_FUNE_KAN 375
|
||||
#define BGM_ME_SHINKA 376
|
||||
#define BGM_SHINKA 377
|
||||
#define BGM_ME_WASURE 378
|
||||
#define BGM_SYOUJOEYE 379
|
||||
#define BGM_BOYEYE 380
|
||||
#define BGM_DAN02 381
|
||||
#define BGM_MACHI_S3 382
|
||||
#define BGM_ODAMAKI 383
|
||||
#define BGM_B_TOWER 384
|
||||
#define BGM_SWIMEYE 385
|
||||
#define BGM_DAN03 386
|
||||
#define BGM_ME_KINOMI 387
|
||||
#define BGM_ME_TAMA 388
|
||||
#define BGM_ME_B_BIG 389
|
||||
#define BGM_ME_B_SMALL 390
|
||||
#define BGM_ME_ZANNEN 391
|
||||
#define BGM_BD_TIME 392
|
||||
#define BGM_TEST1 393
|
||||
#define BGM_TEST2 394
|
||||
#define BGM_TEST3 395
|
||||
#define BGM_TEST4 396
|
||||
#define BGM_TEST 397
|
||||
#define BGM_GOMACHI0 398
|
||||
#define BGM_GOTOWN 399
|
||||
#define BGM_POKECEN 400
|
||||
#define BGM_NEXTROAD 401
|
||||
#define BGM_GRANROAD 402
|
||||
#define BGM_CYCLING 403
|
||||
#define BGM_FRIENDLY 404
|
||||
#define BGM_MISHIRO 405
|
||||
#define BGM_TOZAN 406
|
||||
#define BGM_GIRLEYE 407
|
||||
#define BGM_MINAMO 408
|
||||
#define BGM_ASHROAD 409
|
||||
#define BGM_EVENT0 410
|
||||
#define BGM_DEEPDEEP 411
|
||||
#define BGM_KACHI1 412
|
||||
#define BGM_TITLE3 413
|
||||
#define BGM_DEMO1 414
|
||||
#define BGM_GIRL_SUP 415
|
||||
#define BGM_HAGESHII 416
|
||||
#define BGM_KAKKOII 417
|
||||
#define BGM_KAZANBAI 418
|
||||
#define BGM_AQA_0 419
|
||||
#define BGM_TSURETEK 420
|
||||
#define BGM_BOY_SUP 421
|
||||
#define BGM_RAINBOW 422
|
||||
#define BGM_AYASII 423
|
||||
#define BGM_KACHI4 424
|
||||
#define BGM_ROPEWAY 425
|
||||
#define BGM_CASINO 426
|
||||
#define BGM_HIGHTOWN 427
|
||||
#define BGM_SAFARI 428
|
||||
#define BGM_C_ROAD 429
|
||||
#define BGM_AJITO 430
|
||||
#define BGM_M_BOAT 431
|
||||
#define BGM_M_DUNGON 432
|
||||
#define BGM_FINECITY 433
|
||||
#define BGM_MACHUPI 434
|
||||
#define BGM_P_SCHOOL 435
|
||||
#define BGM_DENDOU 436
|
||||
#define BGM_TONEKUSA 437
|
||||
#define BGM_MABOROSI 438
|
||||
#define BGM_CON_FAN 439
|
||||
#define BGM_CONTEST0 440
|
||||
#define BGM_MGM0 441
|
||||
#define BGM_T_BATTLE 442
|
||||
#define BGM_OOAME 443
|
||||
#define BGM_HIDERI 444
|
||||
#define BGM_RUNECITY 445
|
||||
#define BGM_CON_K 446
|
||||
#define BGM_EIKOU_R 447
|
||||
#define BGM_KARAKURI 448
|
||||
#define BGM_HUTAGO 449
|
||||
#define BGM_SITENNOU 450
|
||||
#define BGM_YAMA_EYE 451
|
||||
#define BGM_CONLOBBY 452
|
||||
#define BGM_INTER_V 453
|
||||
#define BGM_DAIGO 454
|
||||
#define BGM_THANKFOR 455
|
||||
#define BGM_END 456
|
||||
#define BGM_BATTLE_FRONTIER 457
|
||||
#define BGM_BATTLE_ARENA 458
|
||||
#define BGM_ME_BATTLE_POINTS 459
|
||||
#define BGM_ME_MATCH_CALL 460
|
||||
#define BGM_BATTLE_PYRAMID 461
|
||||
#define BGM_BATTLE_PYRAMID_SUMMIT 462
|
||||
#define BGM_BATTLE_PALACE 463
|
||||
#define BGM_FANFA_RAYQUAZA 464
|
||||
#define BGM_BATTLE_TOWER 465
|
||||
#define BGM_ME_BATTLE_SYMBOL 466
|
||||
#define BGM_BATTLE_DOME_TOURNAMENT 467
|
||||
#define BGM_BATTLE_PIKE 468
|
||||
#define BGM_BATTLE_FACTORY 469
|
||||
#define BGM_BATTLE_LEGENDARY 470
|
||||
#define BGM_BATTLE_FRONTIER_BRAIN 471
|
||||
#define BGM_BATTLE_MEW 472
|
||||
#define BGM_BATTLE_DOME 473
|
||||
#define BGM_BATTLE27 474
|
||||
#define BGM_BATTLE31 475
|
||||
#define BGM_BATTLE20 476
|
||||
#define BGM_BATTLE32 477
|
||||
#define BGM_BATTLE33 478
|
||||
#define BGM_BATTLE36 479
|
||||
#define BGM_BATTLE34 480
|
||||
#define BGM_BATTLE35 481
|
||||
#define BGM_BATTLE38 482
|
||||
#define BGM_BATTLE30 483
|
||||
#define BGM_FRLG_FOLLOW_ME 484
|
||||
#define BGM_FRLG_GAMECORNER 485
|
||||
#define BGM_FRLG_ROCKET_HIDEOUT 486
|
||||
#define BGM_FRLG_GYM 487
|
||||
#define BGM_FRLG_JIGGLYPUFF 488
|
||||
#define BGM_FRLG_OPENING 489
|
||||
#define BGM_FRLG_TITLE 490
|
||||
#define BGM_FRLG_CINNABAR_ISLAND 491
|
||||
#define BGM_FRLG_LAVENDER_TOWN 492
|
||||
#define BGM_FRLG_HEALING_TEST 493
|
||||
#define BGM_FRLG_BICYCLE 494
|
||||
#define BGM_FRLG_SUSPICIOUS_EYE 495
|
||||
#define BGM_FRLG_GIRL_EYE 496
|
||||
#define BGM_FRLG_BOY_EYE 497
|
||||
#define BGM_FRLG_CONGRATULATIONS_HALL_OF_FAME 498
|
||||
#define BGM_FRLG_VIRIDIAN_FOREST 499
|
||||
#define BGM_FRLG_MT_MOON 500
|
||||
#define BGM_FRLG_POKEMON_MANSION 501
|
||||
#define BGM_FRLG_CREDITS 502
|
||||
#define BGM_FRLG_ROUTE_1 503
|
||||
#define BGM_FRLG_ROUTE_24 504
|
||||
#define BGM_FRLG_ROUTE_3 505
|
||||
#define BGM_FRLG_ROUTE_11 506
|
||||
#define BGM_FRLG_INDIGO_PLATEAU 507
|
||||
#define BGM_FRLG_BATTLE_LEADER 508
|
||||
#define BGM_FRLG_BATTLE_TRAINER 509
|
||||
#define BGM_FRLG_BATTLE_WILD_POKEMON 510
|
||||
#define BGM_FRLG_BATTLE_CHAMPION 511
|
||||
#define BGM_FRLG_PALLET_TOWN 512
|
||||
#define BGM_FRLG_OAK_LAB 513
|
||||
#define BGM_FRLG_PROF_OAK 514
|
||||
#define BGM_FRLG_POKEMON_CENTER 515
|
||||
#define BGM_FRLG_SS_ANNE 516
|
||||
#define BGM_FRLG_SURF 517
|
||||
#define BGM_FRLG_POKEMON_TOWER 518
|
||||
#define BGM_FRLG_SILPH 519
|
||||
#define BGM_FRLG_CERULEAN_CITY 520
|
||||
#define BGM_FRLG_CELADON_CITY 521
|
||||
#define BGM_FRLG_KACHI_TRAINER 522
|
||||
#define BGM_FRLG_KACHI_WILD_POKEMON 523
|
||||
#define BGM_FRLG_KACHI_LEADER 524
|
||||
#define BGM_FRLG_VERMILION_CITY 525
|
||||
#define BGM_FRLG_VIRIDIAN_CITY 526
|
||||
#define BGM_FRLG_RIVAL 527
|
||||
#define BGM_FRLG_RIVAL_POSTBATTLE 528
|
||||
#define BGM_FRLG_ME_POKEDEX_EVAL 529
|
||||
#define BGM_FRLG_ME_KEYITEM 530
|
||||
#define BGM_FRLG_FANFA_POKEMON_CAUGHT 531
|
||||
#define BGM_FRLG_FANFA_TRAINERCARD_PHOTO 532
|
||||
#define BGM_FRLG_GAMEFREAK_LOGO 533
|
||||
#define BGM_FRLG_CAUGHT_POKEMON 534
|
||||
#define BGM_FRLG_GAME_EXPLANATION_START 535
|
||||
#define BGM_FRLG_GAME_EXPLANATION_MIDDLE 536
|
||||
#define BGM_FRLG_GAME_EXPLANATION_END 537
|
||||
#define BGM_FRLG_POKEMON_JUMP 538
|
||||
#define BGM_FRLG_UNION_ROOM 539
|
||||
#define BGM_FRLG_POKEMON_NETWORK_CENTER 540
|
||||
#define BGM_FRLG_MYSTERY_GIFT 541
|
||||
#define BGM_FRLG_DODRIO_BERRY_PICK 542
|
||||
#define BGM_FRLG_MT_EMBER 543
|
||||
#define BGM_FRLG_TEACHY_TV_EPISODE 544
|
||||
#define BGM_FRLG_SEVII_ISLANDS 545
|
||||
#define BGM_FRLG_TANOBY_RUINS 546
|
||||
#define BGM_FRLG_ISLAND_ONE 547
|
||||
#define BGM_FRLG_ISLAND_FOUR 548
|
||||
#define BGM_FRLG_ISLAND_SIX 549
|
||||
#define BGM_FRLG_FLUTE 550
|
||||
#define BGM_FRLG_BATTLE_DEOXYS 551
|
||||
#define BGM_FRLG_BATTLE_MEWTWO 552
|
||||
#define BGM_FRLG_BATTLE_LEGENDARY 553
|
||||
#define BGM_FRLG_LEADER_EYE 554
|
||||
#define BGM_FRLG_DEOXYS_EYE 555
|
||||
#define BGM_FRLG_TRAINER_TOWER 556
|
||||
#define BGM_FRLG_HALL_OF_FAME_PALLET_TOWN 557
|
||||
#define BGM_FRLG_TEACHY_TV 558
|
||||
|
||||
#define BGM_ROUTE_118 0x7FFF // What is this for?
|
||||
|
||||
#endif // GUARD_CONSTANTS_SONGS_H
|
||||
450
include/constants/species.h
Normal file
450
include/constants/species.h
Normal file
@@ -0,0 +1,450 @@
|
||||
#ifndef GUARD_CONSTANTS_SPECIES_H
|
||||
#define GUARD_CONSTANTS_SPECIES_H
|
||||
|
||||
#define SPECIES_NONE 0
|
||||
#define SPECIES_BULBASAUR 1
|
||||
#define SPECIES_IVYSAUR 2
|
||||
#define SPECIES_VENUSAUR 3
|
||||
#define SPECIES_CHARMANDER 4
|
||||
#define SPECIES_CHARMELEON 5
|
||||
#define SPECIES_CHARIZARD 6
|
||||
#define SPECIES_SQUIRTLE 7
|
||||
#define SPECIES_WARTORTLE 8
|
||||
#define SPECIES_BLASTOISE 9
|
||||
#define SPECIES_CATERPIE 10
|
||||
#define SPECIES_METAPOD 11
|
||||
#define SPECIES_BUTTERFREE 12
|
||||
#define SPECIES_WEEDLE 13
|
||||
#define SPECIES_KAKUNA 14
|
||||
#define SPECIES_BEEDRILL 15
|
||||
#define SPECIES_PIDGEY 16
|
||||
#define SPECIES_PIDGEOTTO 17
|
||||
#define SPECIES_PIDGEOT 18
|
||||
#define SPECIES_RATTATA 19
|
||||
#define SPECIES_RATICATE 20
|
||||
#define SPECIES_SPEAROW 21
|
||||
#define SPECIES_FEAROW 22
|
||||
#define SPECIES_EKANS 23
|
||||
#define SPECIES_ARBOK 24
|
||||
#define SPECIES_PIKACHU 25
|
||||
#define SPECIES_RAICHU 26
|
||||
#define SPECIES_SANDSHREW 27
|
||||
#define SPECIES_SANDSLASH 28
|
||||
#define SPECIES_NIDORAN_F 29
|
||||
#define SPECIES_NIDORINA 30
|
||||
#define SPECIES_NIDOQUEEN 31
|
||||
#define SPECIES_NIDORAN_M 32
|
||||
#define SPECIES_NIDORINO 33
|
||||
#define SPECIES_NIDOKING 34
|
||||
#define SPECIES_CLEFAIRY 35
|
||||
#define SPECIES_CLEFABLE 36
|
||||
#define SPECIES_VULPIX 37
|
||||
#define SPECIES_NINETALES 38
|
||||
#define SPECIES_JIGGLYPUFF 39
|
||||
#define SPECIES_WIGGLYTUFF 40
|
||||
#define SPECIES_ZUBAT 41
|
||||
#define SPECIES_GOLBAT 42
|
||||
#define SPECIES_ODDISH 43
|
||||
#define SPECIES_GLOOM 44
|
||||
#define SPECIES_VILEPLUME 45
|
||||
#define SPECIES_PARAS 46
|
||||
#define SPECIES_PARASECT 47
|
||||
#define SPECIES_VENONAT 48
|
||||
#define SPECIES_VENOMOTH 49
|
||||
#define SPECIES_DIGLETT 50
|
||||
#define SPECIES_DUGTRIO 51
|
||||
#define SPECIES_MEOWTH 52
|
||||
#define SPECIES_PERSIAN 53
|
||||
#define SPECIES_PSYDUCK 54
|
||||
#define SPECIES_GOLDUCK 55
|
||||
#define SPECIES_MANKEY 56
|
||||
#define SPECIES_PRIMEAPE 57
|
||||
#define SPECIES_GROWLITHE 58
|
||||
#define SPECIES_ARCANINE 59
|
||||
#define SPECIES_POLIWAG 60
|
||||
#define SPECIES_POLIWHIRL 61
|
||||
#define SPECIES_POLIWRATH 62
|
||||
#define SPECIES_ABRA 63
|
||||
#define SPECIES_KADABRA 64
|
||||
#define SPECIES_ALAKAZAM 65
|
||||
#define SPECIES_MACHOP 66
|
||||
#define SPECIES_MACHOKE 67
|
||||
#define SPECIES_MACHAMP 68
|
||||
#define SPECIES_BELLSPROUT 69
|
||||
#define SPECIES_WEEPINBELL 70
|
||||
#define SPECIES_VICTREEBEL 71
|
||||
#define SPECIES_TENTACOOL 72
|
||||
#define SPECIES_TENTACRUEL 73
|
||||
#define SPECIES_GEODUDE 74
|
||||
#define SPECIES_GRAVELER 75
|
||||
#define SPECIES_GOLEM 76
|
||||
#define SPECIES_PONYTA 77
|
||||
#define SPECIES_RAPIDASH 78
|
||||
#define SPECIES_SLOWPOKE 79
|
||||
#define SPECIES_SLOWBRO 80
|
||||
#define SPECIES_MAGNEMITE 81
|
||||
#define SPECIES_MAGNETON 82
|
||||
#define SPECIES_FARFETCHD 83
|
||||
#define SPECIES_DODUO 84
|
||||
#define SPECIES_DODRIO 85
|
||||
#define SPECIES_SEEL 86
|
||||
#define SPECIES_DEWGONG 87
|
||||
#define SPECIES_GRIMER 88
|
||||
#define SPECIES_MUK 89
|
||||
#define SPECIES_SHELLDER 90
|
||||
#define SPECIES_CLOYSTER 91
|
||||
#define SPECIES_GASTLY 92
|
||||
#define SPECIES_HAUNTER 93
|
||||
#define SPECIES_GENGAR 94
|
||||
#define SPECIES_ONIX 95
|
||||
#define SPECIES_DROWZEE 96
|
||||
#define SPECIES_HYPNO 97
|
||||
#define SPECIES_KRABBY 98
|
||||
#define SPECIES_KINGLER 99
|
||||
#define SPECIES_VOLTORB 100
|
||||
#define SPECIES_ELECTRODE 101
|
||||
#define SPECIES_EXEGGCUTE 102
|
||||
#define SPECIES_EXEGGUTOR 103
|
||||
#define SPECIES_CUBONE 104
|
||||
#define SPECIES_MAROWAK 105
|
||||
#define SPECIES_HITMONLEE 106
|
||||
#define SPECIES_HITMONCHAN 107
|
||||
#define SPECIES_LICKITUNG 108
|
||||
#define SPECIES_KOFFING 109
|
||||
#define SPECIES_WEEZING 110
|
||||
#define SPECIES_RHYHORN 111
|
||||
#define SPECIES_RHYDON 112
|
||||
#define SPECIES_CHANSEY 113
|
||||
#define SPECIES_TANGELA 114
|
||||
#define SPECIES_KANGASKHAN 115
|
||||
#define SPECIES_HORSEA 116
|
||||
#define SPECIES_SEADRA 117
|
||||
#define SPECIES_GOLDEEN 118
|
||||
#define SPECIES_SEAKING 119
|
||||
#define SPECIES_STARYU 120
|
||||
#define SPECIES_STARMIE 121
|
||||
#define SPECIES_MR_MIME 122
|
||||
#define SPECIES_SCYTHER 123
|
||||
#define SPECIES_JYNX 124
|
||||
#define SPECIES_ELECTABUZZ 125
|
||||
#define SPECIES_MAGMAR 126
|
||||
#define SPECIES_PINSIR 127
|
||||
#define SPECIES_TAUROS 128
|
||||
#define SPECIES_MAGIKARP 129
|
||||
#define SPECIES_GYARADOS 130
|
||||
#define SPECIES_LAPRAS 131
|
||||
#define SPECIES_DITTO 132
|
||||
#define SPECIES_EEVEE 133
|
||||
#define SPECIES_VAPOREON 134
|
||||
#define SPECIES_JOLTEON 135
|
||||
#define SPECIES_FLAREON 136
|
||||
#define SPECIES_PORYGON 137
|
||||
#define SPECIES_OMANYTE 138
|
||||
#define SPECIES_OMASTAR 139
|
||||
#define SPECIES_KABUTO 140
|
||||
#define SPECIES_KABUTOPS 141
|
||||
#define SPECIES_AERODACTYL 142
|
||||
#define SPECIES_SNORLAX 143
|
||||
#define SPECIES_ARTICUNO 144
|
||||
#define SPECIES_ZAPDOS 145
|
||||
#define SPECIES_MOLTRES 146
|
||||
#define SPECIES_DRATINI 147
|
||||
#define SPECIES_DRAGONAIR 148
|
||||
#define SPECIES_DRAGONITE 149
|
||||
#define SPECIES_MEWTWO 150
|
||||
#define SPECIES_MEW 151
|
||||
#define SPECIES_CHIKORITA 152
|
||||
#define SPECIES_BAYLEEF 153
|
||||
#define SPECIES_MEGANIUM 154
|
||||
#define SPECIES_CYNDAQUIL 155
|
||||
#define SPECIES_QUILAVA 156
|
||||
#define SPECIES_TYPHLOSION 157
|
||||
#define SPECIES_TOTODILE 158
|
||||
#define SPECIES_CROCONAW 159
|
||||
#define SPECIES_FERALIGATR 160
|
||||
#define SPECIES_SENTRET 161
|
||||
#define SPECIES_FURRET 162
|
||||
#define SPECIES_HOOTHOOT 163
|
||||
#define SPECIES_NOCTOWL 164
|
||||
#define SPECIES_LEDYBA 165
|
||||
#define SPECIES_LEDIAN 166
|
||||
#define SPECIES_SPINARAK 167
|
||||
#define SPECIES_ARIADOS 168
|
||||
#define SPECIES_CROBAT 169
|
||||
#define SPECIES_CHINCHOU 170
|
||||
#define SPECIES_LANTURN 171
|
||||
#define SPECIES_PICHU 172
|
||||
#define SPECIES_CLEFFA 173
|
||||
#define SPECIES_IGGLYBUFF 174
|
||||
#define SPECIES_TOGEPI 175
|
||||
#define SPECIES_TOGETIC 176
|
||||
#define SPECIES_NATU 177
|
||||
#define SPECIES_XATU 178
|
||||
#define SPECIES_MAREEP 179
|
||||
#define SPECIES_FLAAFFY 180
|
||||
#define SPECIES_AMPHAROS 181
|
||||
#define SPECIES_BELLOSSOM 182
|
||||
#define SPECIES_MARILL 183
|
||||
#define SPECIES_AZUMARILL 184
|
||||
#define SPECIES_SUDOWOODO 185
|
||||
#define SPECIES_POLITOED 186
|
||||
#define SPECIES_HOPPIP 187
|
||||
#define SPECIES_SKIPLOOM 188
|
||||
#define SPECIES_JUMPLUFF 189
|
||||
#define SPECIES_AIPOM 190
|
||||
#define SPECIES_SUNKERN 191
|
||||
#define SPECIES_SUNFLORA 192
|
||||
#define SPECIES_YANMA 193
|
||||
#define SPECIES_WOOPER 194
|
||||
#define SPECIES_QUAGSIRE 195
|
||||
#define SPECIES_ESPEON 196
|
||||
#define SPECIES_UMBREON 197
|
||||
#define SPECIES_MURKROW 198
|
||||
#define SPECIES_SLOWKING 199
|
||||
#define SPECIES_MISDREAVUS 200
|
||||
#define SPECIES_UNOWN 201
|
||||
#define SPECIES_WOBBUFFET 202
|
||||
#define SPECIES_GIRAFARIG 203
|
||||
#define SPECIES_PINECO 204
|
||||
#define SPECIES_FORRETRESS 205
|
||||
#define SPECIES_DUNSPARCE 206
|
||||
#define SPECIES_GLIGAR 207
|
||||
#define SPECIES_STEELIX 208
|
||||
#define SPECIES_SNUBBULL 209
|
||||
#define SPECIES_GRANBULL 210
|
||||
#define SPECIES_QWILFISH 211
|
||||
#define SPECIES_SCIZOR 212
|
||||
#define SPECIES_SHUCKLE 213
|
||||
#define SPECIES_HERACROSS 214
|
||||
#define SPECIES_SNEASEL 215
|
||||
#define SPECIES_TEDDIURSA 216
|
||||
#define SPECIES_URSARING 217
|
||||
#define SPECIES_SLUGMA 218
|
||||
#define SPECIES_MAGCARGO 219
|
||||
#define SPECIES_SWINUB 220
|
||||
#define SPECIES_PILOSWINE 221
|
||||
#define SPECIES_CORSOLA 222
|
||||
#define SPECIES_REMORAID 223
|
||||
#define SPECIES_OCTILLERY 224
|
||||
#define SPECIES_DELIBIRD 225
|
||||
#define SPECIES_MANTINE 226
|
||||
#define SPECIES_SKARMORY 227
|
||||
#define SPECIES_HOUNDOUR 228
|
||||
#define SPECIES_HOUNDOOM 229
|
||||
#define SPECIES_KINGDRA 230
|
||||
#define SPECIES_PHANPY 231
|
||||
#define SPECIES_DONPHAN 232
|
||||
#define SPECIES_PORYGON2 233
|
||||
#define SPECIES_STANTLER 234
|
||||
#define SPECIES_SMEARGLE 235
|
||||
#define SPECIES_TYROGUE 236
|
||||
#define SPECIES_HITMONTOP 237
|
||||
#define SPECIES_SMOOCHUM 238
|
||||
#define SPECIES_ELEKID 239
|
||||
#define SPECIES_MAGBY 240
|
||||
#define SPECIES_MILTANK 241
|
||||
#define SPECIES_BLISSEY 242
|
||||
#define SPECIES_RAIKOU 243
|
||||
#define SPECIES_ENTEI 244
|
||||
#define SPECIES_SUICUNE 245
|
||||
#define SPECIES_LARVITAR 246
|
||||
#define SPECIES_PUPITAR 247
|
||||
#define SPECIES_TYRANITAR 248
|
||||
#define SPECIES_LUGIA 249
|
||||
#define SPECIES_HO_OH 250
|
||||
#define SPECIES_CELEBI 251
|
||||
|
||||
#define SPECIES_OLD_UNOWN_B 252
|
||||
#define SPECIES_OLD_UNOWN_C 253
|
||||
#define SPECIES_OLD_UNOWN_D 254
|
||||
#define SPECIES_OLD_UNOWN_E 255
|
||||
#define SPECIES_OLD_UNOWN_F 256
|
||||
#define SPECIES_OLD_UNOWN_G 257
|
||||
#define SPECIES_OLD_UNOWN_H 258
|
||||
#define SPECIES_OLD_UNOWN_I 259
|
||||
#define SPECIES_OLD_UNOWN_J 260
|
||||
#define SPECIES_OLD_UNOWN_K 261
|
||||
#define SPECIES_OLD_UNOWN_L 262
|
||||
#define SPECIES_OLD_UNOWN_M 263
|
||||
#define SPECIES_OLD_UNOWN_N 264
|
||||
#define SPECIES_OLD_UNOWN_O 265
|
||||
#define SPECIES_OLD_UNOWN_P 266
|
||||
#define SPECIES_OLD_UNOWN_Q 267
|
||||
#define SPECIES_OLD_UNOWN_R 268
|
||||
#define SPECIES_OLD_UNOWN_S 269
|
||||
#define SPECIES_OLD_UNOWN_T 270
|
||||
#define SPECIES_OLD_UNOWN_U 271
|
||||
#define SPECIES_OLD_UNOWN_V 272
|
||||
#define SPECIES_OLD_UNOWN_W 273
|
||||
#define SPECIES_OLD_UNOWN_X 274
|
||||
#define SPECIES_OLD_UNOWN_Y 275
|
||||
#define SPECIES_OLD_UNOWN_Z 276
|
||||
|
||||
#define SPECIES_TREECKO 277
|
||||
#define SPECIES_GROVYLE 278
|
||||
#define SPECIES_SCEPTILE 279
|
||||
#define SPECIES_TORCHIC 280
|
||||
#define SPECIES_COMBUSKEN 281
|
||||
#define SPECIES_BLAZIKEN 282
|
||||
#define SPECIES_MUDKIP 283
|
||||
#define SPECIES_MARSHTOMP 284
|
||||
#define SPECIES_SWAMPERT 285
|
||||
#define SPECIES_POOCHYENA 286
|
||||
#define SPECIES_MIGHTYENA 287
|
||||
#define SPECIES_ZIGZAGOON 288
|
||||
#define SPECIES_LINOONE 289
|
||||
#define SPECIES_WURMPLE 290
|
||||
#define SPECIES_SILCOON 291
|
||||
#define SPECIES_BEAUTIFLY 292
|
||||
#define SPECIES_CASCOON 293
|
||||
#define SPECIES_DUSTOX 294
|
||||
#define SPECIES_LOTAD 295
|
||||
#define SPECIES_LOMBRE 296
|
||||
#define SPECIES_LUDICOLO 297
|
||||
#define SPECIES_SEEDOT 298
|
||||
#define SPECIES_NUZLEAF 299
|
||||
#define SPECIES_SHIFTRY 300
|
||||
#define SPECIES_NINCADA 301
|
||||
#define SPECIES_NINJASK 302
|
||||
#define SPECIES_SHEDINJA 303
|
||||
#define SPECIES_TAILLOW 304
|
||||
#define SPECIES_SWELLOW 305
|
||||
#define SPECIES_SHROOMISH 306
|
||||
#define SPECIES_BRELOOM 307
|
||||
#define SPECIES_SPINDA 308
|
||||
#define SPECIES_WINGULL 309
|
||||
#define SPECIES_PELIPPER 310
|
||||
#define SPECIES_SURSKIT 311
|
||||
#define SPECIES_MASQUERAIN 312
|
||||
#define SPECIES_WAILMER 313
|
||||
#define SPECIES_WAILORD 314
|
||||
#define SPECIES_SKITTY 315
|
||||
#define SPECIES_DELCATTY 316
|
||||
#define SPECIES_KECLEON 317
|
||||
#define SPECIES_BALTOY 318
|
||||
#define SPECIES_CLAYDOL 319
|
||||
#define SPECIES_NOSEPASS 320
|
||||
#define SPECIES_TORKOAL 321
|
||||
#define SPECIES_SABLEYE 322
|
||||
#define SPECIES_BARBOACH 323
|
||||
#define SPECIES_WHISCASH 324
|
||||
#define SPECIES_LUVDISC 325
|
||||
#define SPECIES_CORPHISH 326
|
||||
#define SPECIES_CRAWDAUNT 327
|
||||
#define SPECIES_FEEBAS 328
|
||||
#define SPECIES_MILOTIC 329
|
||||
#define SPECIES_CARVANHA 330
|
||||
#define SPECIES_SHARPEDO 331
|
||||
#define SPECIES_TRAPINCH 332
|
||||
#define SPECIES_VIBRAVA 333
|
||||
#define SPECIES_FLYGON 334
|
||||
#define SPECIES_MAKUHITA 335
|
||||
#define SPECIES_HARIYAMA 336
|
||||
#define SPECIES_ELECTRIKE 337
|
||||
#define SPECIES_MANECTRIC 338
|
||||
#define SPECIES_NUMEL 339
|
||||
#define SPECIES_CAMERUPT 340
|
||||
#define SPECIES_SPHEAL 341
|
||||
#define SPECIES_SEALEO 342
|
||||
#define SPECIES_WALREIN 343
|
||||
#define SPECIES_CACNEA 344
|
||||
#define SPECIES_CACTURNE 345
|
||||
#define SPECIES_SNORUNT 346
|
||||
#define SPECIES_GLALIE 347
|
||||
#define SPECIES_LUNATONE 348
|
||||
#define SPECIES_SOLROCK 349
|
||||
#define SPECIES_AZURILL 350
|
||||
#define SPECIES_SPOINK 351
|
||||
#define SPECIES_GRUMPIG 352
|
||||
#define SPECIES_PLUSLE 353
|
||||
#define SPECIES_MINUN 354
|
||||
#define SPECIES_MAWILE 355
|
||||
#define SPECIES_MEDITITE 356
|
||||
#define SPECIES_MEDICHAM 357
|
||||
#define SPECIES_SWABLU 358
|
||||
#define SPECIES_ALTARIA 359
|
||||
#define SPECIES_WYNAUT 360
|
||||
#define SPECIES_DUSKULL 361
|
||||
#define SPECIES_DUSCLOPS 362
|
||||
#define SPECIES_ROSELIA 363
|
||||
#define SPECIES_SLAKOTH 364
|
||||
#define SPECIES_VIGOROTH 365
|
||||
#define SPECIES_SLAKING 366
|
||||
#define SPECIES_GULPIN 367
|
||||
#define SPECIES_SWALOT 368
|
||||
#define SPECIES_TROPIUS 369
|
||||
#define SPECIES_WHISMUR 370
|
||||
#define SPECIES_LOUDRED 371
|
||||
#define SPECIES_EXPLOUD 372
|
||||
#define SPECIES_CLAMPERL 373
|
||||
#define SPECIES_HUNTAIL 374
|
||||
#define SPECIES_GOREBYSS 375
|
||||
#define SPECIES_ABSOL 376
|
||||
#define SPECIES_SHUPPET 377
|
||||
#define SPECIES_BANETTE 378
|
||||
#define SPECIES_SEVIPER 379
|
||||
#define SPECIES_ZANGOOSE 380
|
||||
#define SPECIES_RELICANTH 381
|
||||
#define SPECIES_ARON 382
|
||||
#define SPECIES_LAIRON 383
|
||||
#define SPECIES_AGGRON 384
|
||||
#define SPECIES_CASTFORM 385
|
||||
#define SPECIES_VOLBEAT 386
|
||||
#define SPECIES_ILLUMISE 387
|
||||
#define SPECIES_LILEEP 388
|
||||
#define SPECIES_CRADILY 389
|
||||
#define SPECIES_ANORITH 390
|
||||
#define SPECIES_ARMALDO 391
|
||||
#define SPECIES_RALTS 392
|
||||
#define SPECIES_KIRLIA 393
|
||||
#define SPECIES_GARDEVOIR 394
|
||||
#define SPECIES_BAGON 395
|
||||
#define SPECIES_SHELGON 396
|
||||
#define SPECIES_SALAMENCE 397
|
||||
#define SPECIES_BELDUM 398
|
||||
#define SPECIES_METANG 399
|
||||
#define SPECIES_METAGROSS 400
|
||||
#define SPECIES_REGIROCK 401
|
||||
#define SPECIES_REGICE 402
|
||||
#define SPECIES_REGISTEEL 403
|
||||
#define SPECIES_KYOGRE 404
|
||||
#define SPECIES_GROUDON 405
|
||||
#define SPECIES_RAYQUAZA 406
|
||||
#define SPECIES_LATIAS 407
|
||||
#define SPECIES_LATIOS 408
|
||||
#define SPECIES_JIRACHI 409
|
||||
#define SPECIES_DEOXYS 410
|
||||
#define SPECIES_CHIMECHO 411
|
||||
#define SPECIES_EGG 412
|
||||
|
||||
#define SPECIES_UNOWN_B 413
|
||||
#define SPECIES_UNOWN_C 414
|
||||
#define SPECIES_UNOWN_D 415
|
||||
#define SPECIES_UNOWN_E 416
|
||||
#define SPECIES_UNOWN_F 417
|
||||
#define SPECIES_UNOWN_G 418
|
||||
#define SPECIES_UNOWN_H 419
|
||||
#define SPECIES_UNOWN_I 420
|
||||
#define SPECIES_UNOWN_J 421
|
||||
#define SPECIES_UNOWN_K 422
|
||||
#define SPECIES_UNOWN_L 423
|
||||
#define SPECIES_UNOWN_M 424
|
||||
#define SPECIES_UNOWN_N 425
|
||||
#define SPECIES_UNOWN_O 426
|
||||
#define SPECIES_UNOWN_P 427
|
||||
#define SPECIES_UNOWN_Q 428
|
||||
#define SPECIES_UNOWN_R 429
|
||||
#define SPECIES_UNOWN_S 430
|
||||
#define SPECIES_UNOWN_T 431
|
||||
#define SPECIES_UNOWN_U 432
|
||||
#define SPECIES_UNOWN_V 433
|
||||
#define SPECIES_UNOWN_W 434
|
||||
#define SPECIES_UNOWN_X 435
|
||||
#define SPECIES_UNOWN_Y 436
|
||||
#define SPECIES_UNOWN_Z 437
|
||||
#define SPECIES_UNOWN_EMARK 438
|
||||
#define SPECIES_UNOWN_QMARK 439
|
||||
|
||||
#define NUM_SPECIES SPECIES_EGG
|
||||
|
||||
#endif // GUARD_CONSTANTS_SPECIES_H
|
||||
288
include/constants/vars.h
Normal file
288
include/constants/vars.h
Normal file
@@ -0,0 +1,288 @@
|
||||
#ifndef GUARD_CONSTANTS_VARS_H
|
||||
#define GUARD_CONSTANTS_VARS_H
|
||||
|
||||
#define VAR_0x3F20 0x3F20
|
||||
|
||||
#define VAR_0x4000 0x4000
|
||||
#define VAR_0x4001 0x4001
|
||||
#define VAR_0x4002 0x4002
|
||||
#define VAR_0x4003 0x4003
|
||||
#define VAR_0x4004 0x4004
|
||||
#define VAR_0x4005 0x4005
|
||||
#define VAR_0x4006 0x4006
|
||||
#define VAR_0x4007 0x4007
|
||||
#define VAR_0x4008 0x4008
|
||||
#define VAR_0x4009 0x4009
|
||||
#define VAR_0x400A 0x400A
|
||||
#define VAR_0x400B 0x400B
|
||||
#define VAR_0x400C 0x400C
|
||||
#define VAR_0x400D 0x400D
|
||||
#define VAR_0x400E 0x400E
|
||||
#define VAR_0x400F 0x400F
|
||||
#define VAR_0x4010 0x4010
|
||||
#define VAR_0x4011 0x4011
|
||||
#define VAR_0x4012 0x4012
|
||||
#define VAR_0x4013 0x4013
|
||||
#define VAR_0x4014 0x4014
|
||||
#define VAR_0x4015 0x4015
|
||||
#define VAR_0x4016 0x4016
|
||||
#define VAR_0x4017 0x4017
|
||||
#define VAR_0x4018 0x4018
|
||||
#define VAR_0x4019 0x4019
|
||||
#define VAR_0x401A 0x401A
|
||||
#define VAR_0x401B 0x401B
|
||||
#define VAR_0x401C 0x401C
|
||||
#define VAR_0x401D 0x401D
|
||||
#define VAR_0x401E 0x401E
|
||||
#define VAR_0x401F 0x401F
|
||||
#define VAR_RECYCLE_GOODS 0x4020
|
||||
#define VAR_REPEL_STEP_COUNT 0x4021
|
||||
#define VAR_ICE_STEP_COUNT 0x4022
|
||||
#define VAR_FIRST_POKE 0x4023
|
||||
#define VAR_MIRAGE_RND_H 0x4024
|
||||
#define VAR_MIRAGE_RND_L 0x4025
|
||||
#define VAR_SECRET_BASE_MAP 0x4026
|
||||
#define VAR_0x4027 0x4027
|
||||
#define VAR_0x4028 0x4028
|
||||
#define VAR_0x4029 0x4029
|
||||
#define VAR_HAPPINESS_STEP_COUNTER 0x402A
|
||||
#define VAR_POISON_STEP_COUNTER 0x402B
|
||||
#define VAR_RESET_RTC_ENABLE 0x402C
|
||||
#define VAR_0x402D 0x402D
|
||||
#define VAR_0x402E 0x402E
|
||||
|
||||
#define VAR_FRONTIER_MANIAC_FACILITY 0x402F
|
||||
|
||||
#define VAR_FRONTIER_GAMBLER_FACILITY 0x4030
|
||||
#define VAR_FRONTIER_GAMBLER_SET_FACILITY_F 0x4031
|
||||
#define VAR_FRONTIER_GAMBLER_AMOUNT_BET 0x4032
|
||||
#define VAR_FRONTIER_GAMBLER_PLACED_BET_F 0x4033
|
||||
|
||||
#define VAR_0x4034 0x4034
|
||||
#define VAR_0x4035 0x4035
|
||||
#define VAR_STORAGE_UNKNOWN 0x4036
|
||||
#define VAR_0x4037 0x4037
|
||||
#define VAR_0x4038 0x4038
|
||||
#define VAR_0x4039 0x4039
|
||||
#define VAR_0x403A 0x403A
|
||||
#define VAR_0x403B 0x403B
|
||||
#define VAR_0x403C 0x403C
|
||||
#define VAR_0x403D 0x403D
|
||||
#define VAR_ALTERING_CAVE_WILD_SET 0x403E
|
||||
#define VAR_0x403F 0x403F
|
||||
#define VAR_DAYS 0x4040
|
||||
#define VAR_0x4041 0x4041
|
||||
#define VAR_0x4042 0x4042
|
||||
#define VAR_DEPT_STORE_FLOOR 0x4043
|
||||
#define VAR_0x4044 0x4044
|
||||
#define VAR_POKELOT_PRIZE 0x4045
|
||||
#define VAR_NATIONAL_DEX 0x4046
|
||||
#define VAR_SEEDOT_SIZE_RECORD 0x4047
|
||||
#define VAR_ASH_GATHER_COUNT 0x4048
|
||||
#define VAR_BIRCH_STATE 0x4049
|
||||
#define VAR_CRUISE_STEP_COUNT 0x404A
|
||||
#define VAR_POKELOT_RND1 0x404B
|
||||
#define VAR_POKELOT_RND2 0x404C
|
||||
#define VAR_0x404D 0x404D
|
||||
#define VAR_0x404E 0x404E
|
||||
#define VAR_LOTAD_SIZE_RECORD 0x404F
|
||||
#define VAR_0x4050 0x4050
|
||||
#define VAR_0x4051 0x4051
|
||||
#define VAR_0x4052 0x4052
|
||||
#define VAR_0x4053 0x4053
|
||||
#define VAR_0x4054 0x4054
|
||||
#define VAR_0x4055 0x4055
|
||||
#define VAR_0x4056 0x4056
|
||||
#define VAR_0x4057 0x4057
|
||||
#define VAR_0x4058 0x4058
|
||||
#define VAR_0x4059 0x4059
|
||||
#define VAR_0x405A 0x405A
|
||||
#define VAR_0x405B 0x405B
|
||||
#define VAR_0x405C 0x405C
|
||||
#define VAR_0x405D 0x405D
|
||||
#define VAR_0x405E 0x405E
|
||||
#define VAR_0x405F 0x405F
|
||||
#define VAR_0x4060 0x4060
|
||||
#define VAR_0x4061 0x4061
|
||||
#define VAR_0x4062 0x4062
|
||||
#define VAR_0x4063 0x4063
|
||||
#define VAR_0x4064 0x4064
|
||||
#define VAR_0x4065 0x4065
|
||||
#define VAR_0x4066 0x4066
|
||||
#define VAR_0x4067 0x4067
|
||||
#define VAR_0x4068 0x4068
|
||||
#define VAR_0x4069 0x4069
|
||||
#define VAR_0x406A 0x406A
|
||||
#define VAR_0x406B 0x406B
|
||||
#define VAR_0x406C 0x406C
|
||||
#define VAR_0x406D 0x406D
|
||||
#define VAR_0x406E 0x406E
|
||||
#define VAR_0x406F 0x406F
|
||||
#define VAR_0x4070 0x4070
|
||||
#define VAR_0x4071 0x4071
|
||||
#define VAR_0x4072 0x4072
|
||||
#define VAR_0x4073 0x4073
|
||||
#define VAR_0x4074 0x4074
|
||||
#define VAR_0x4075 0x4075
|
||||
#define VAR_0x4076 0x4076
|
||||
#define VAR_0x4077 0x4077
|
||||
#define VAR_0x4078 0x4078
|
||||
#define VAR_0x4079 0x4079
|
||||
#define VAR_0x407A 0x407A
|
||||
#define VAR_0x407B 0x407B
|
||||
#define VAR_0x407C 0x407C
|
||||
#define VAR_0x407D 0x407D
|
||||
#define VAR_0x407E 0x407E
|
||||
#define VAR_0x407F 0x407F
|
||||
#define VAR_0x4080 0x4080
|
||||
#define VAR_0x4081 0x4081
|
||||
#define VAR_0x4082 0x4082
|
||||
#define VAR_0x4083 0x4083
|
||||
#define VAR_0x4084 0x4084
|
||||
#define VAR_0x4085 0x4085
|
||||
#define VAR_0x4086 0x4086
|
||||
#define VAR_0x4087 0x4087
|
||||
#define VAR_0x4088 0x4088
|
||||
#define VAR_0x4089 0x4089
|
||||
#define VAR_0x408A 0x408A
|
||||
#define VAR_0x408B 0x408B
|
||||
#define VAR_0x408C 0x408C
|
||||
#define VAR_0x408D 0x408D
|
||||
#define VAR_0x408E 0x408E
|
||||
#define VAR_0x408F 0x408F
|
||||
#define VAR_0x4090 0x4090
|
||||
#define VAR_0x4091 0x4091
|
||||
#define VAR_0x4092 0x4092
|
||||
#define VAR_0x4093 0x4093
|
||||
#define VAR_0x4094 0x4094
|
||||
#define VAR_0x4095 0x4095
|
||||
#define VAR_0x4096 0x4096
|
||||
#define VAR_0x4097 0x4097
|
||||
#define VAR_0x4098 0x4098
|
||||
#define VAR_0x4099 0x4099
|
||||
#define VAR_0x409A 0x409A
|
||||
#define VAR_0x409B 0x409B
|
||||
#define VAR_0x409C 0x409C
|
||||
#define VAR_0x409D 0x409D
|
||||
#define VAR_0x409E 0x409E
|
||||
#define VAR_0x409F 0x409F
|
||||
#define VAR_0x40A0 0x40A0
|
||||
#define VAR_0x40A1 0x40A1
|
||||
#define VAR_0x40A2 0x40A2
|
||||
#define VAR_0x40A3 0x40A3
|
||||
#define VAR_0x40A4 0x40A4
|
||||
#define VAR_0x40A5 0x40A5
|
||||
#define VAR_0x40A6 0x40A6
|
||||
#define VAR_0x40A7 0x40A7
|
||||
#define VAR_0x40A8 0x40A8
|
||||
#define VAR_0x40A9 0x40A9
|
||||
#define VAR_0x40AA 0x40AA
|
||||
#define VAR_0x40AB 0x40AB
|
||||
#define VAR_0x40AC 0x40AC
|
||||
#define VAR_0x40AD 0x40AD
|
||||
#define VAR_0x40AE 0x40AE
|
||||
#define VAR_0x40AF 0x40AF
|
||||
#define VAR_0x40B0 0x40B0
|
||||
#define VAR_0x40B1 0x40B1
|
||||
#define VAR_0x40B2 0x40B2
|
||||
#define VAR_0x40B3 0x40B3
|
||||
#define VAR_PORTHOLE 0x40B4
|
||||
#define VAR_0x40B5 0x40B5
|
||||
#define VAR_0x40B6 0x40B6
|
||||
#define VAR_0x40B7 0x40B7
|
||||
#define VAR_0x40B8 0x40B8
|
||||
#define VAR_0x40B9 0x40B9
|
||||
#define VAR_0x40BA 0x40BA
|
||||
#define VAR_0x40BB 0x40BB
|
||||
#define VAR_0x40BC 0x40BC
|
||||
#define VAR_0x40BD 0x40BD
|
||||
#define VAR_0x40BE 0x40BE
|
||||
#define VAR_0x40BF 0x40BF
|
||||
#define VAR_0x40C0 0x40C0
|
||||
#define VAR_0x40C1 0x40C1
|
||||
#define VAR_0x40C2 0x40C2
|
||||
#define VAR_0x40C3 0x40C3
|
||||
#define VAR_0x40C4 0x40C4
|
||||
#define VAR_0x40C5 0x40C5
|
||||
#define VAR_0x40C6 0x40C6
|
||||
#define VAR_0x40C7 0x40C7
|
||||
#define VAR_0x40C8 0x40C8
|
||||
#define VAR_0x40C9 0x40C9
|
||||
#define VAR_0x40CA 0x40CA
|
||||
#define VAR_0x40CB 0x40CB
|
||||
#define VAR_0x40CC 0x40CC
|
||||
#define VAR_0x40CD 0x40CD
|
||||
#define VAR_0x40CE 0x40CE
|
||||
#define VAR_FRONTIER_FACILITY 0x40CF
|
||||
#define VAR_0x40D0 0x40D0
|
||||
#define VAR_0x40D1 0x40D1
|
||||
#define VAR_0x40D2 0x40D2
|
||||
#define VAR_0x40D3 0x40D3
|
||||
#define VAR_0x40D4 0x40D4
|
||||
#define VAR_0x40D5 0x40D5
|
||||
#define VAR_0x40D6 0x40D6
|
||||
#define VAR_0x40D7 0x40D7
|
||||
#define VAR_0x40D8 0x40D8
|
||||
#define VAR_0x40D9 0x40D9
|
||||
#define VAR_0x40DA 0x40DA
|
||||
#define VAR_0x40DB 0x40DB
|
||||
#define VAR_0x40DC 0x40DC
|
||||
#define VAR_0x40DD 0x40DD
|
||||
#define VAR_0x40DE 0x40DE
|
||||
#define VAR_0x40DF 0x40DF
|
||||
#define VAR_0x40E0 0x40E0
|
||||
#define VAR_0x40E1 0x40E1
|
||||
#define VAR_0x40E2 0x40E2
|
||||
#define VAR_0x40E3 0x40E3
|
||||
#define VAR_0x40E4 0x40E4
|
||||
#define VAR_0x40E5 0x40E5
|
||||
#define VAR_DAILY_SLOTS 0x40E6
|
||||
#define VAR_DAILY_WILDS 0x40E7
|
||||
#define VAR_DAILY_BLENDER 0x40E8
|
||||
#define VAR_DAILY_PLANTED_BERRIES 0x40E9
|
||||
#define VAR_DAILY_PICKED_BERRIES 0x40EA
|
||||
#define VAR_DAILY_ROULETTE 0x40EB
|
||||
#define VAR_0x40EC 0x40EC
|
||||
#define VAR_0x40ED 0x40ED
|
||||
#define VAR_0x40EE 0x40EE
|
||||
#define VAR_0x40EF 0x40EF
|
||||
#define VAR_0x40F0 0x40F0
|
||||
#define VAR_DAILY_BP 0x40F1
|
||||
#define VAR_0x40F2 0x40F2
|
||||
#define VAR_0x40F3 0x40F3
|
||||
#define VAR_0x40F4 0x40F4
|
||||
#define VAR_0x40F5 0x40F5
|
||||
#define VAR_0x40F6 0x40F6
|
||||
#define VAR_0x40F7 0x40F7
|
||||
#define VAR_0x40F8 0x40F8
|
||||
#define VAR_0x40F9 0x40F9
|
||||
#define VAR_0x40FA 0x40FA
|
||||
#define VAR_0x40FB 0x40FB
|
||||
#define VAR_0x40FC 0x40FC
|
||||
#define VAR_0x40FD 0x40FD
|
||||
#define VAR_0x40FE 0x40FE
|
||||
#define VAR_0x40FF 0x40FF
|
||||
|
||||
#define VAR_0x8000 0x8000
|
||||
#define VAR_0x8001 0x8001
|
||||
#define VAR_0x8002 0x8002
|
||||
#define VAR_0x8003 0x8003
|
||||
#define VAR_0x8004 0x8004
|
||||
#define VAR_0x8005 0x8005
|
||||
#define VAR_0x8006 0x8006
|
||||
#define VAR_0x8007 0x8007
|
||||
#define VAR_0x8008 0x8008
|
||||
#define VAR_0x8009 0x8009
|
||||
#define VAR_0x800A 0x800A
|
||||
#define VAR_0x800B 0x800B
|
||||
#define VAR_FACING 0x800C
|
||||
#define VAR_RESULT 0x800D
|
||||
#define VAR_ITEM_ID 0x800E
|
||||
#define VAR_LAST_TALKED 0x800F
|
||||
#define VAR_CONTEST_RANK 0x8010
|
||||
#define VAR_CONTEST_CATEGORY 0x8011
|
||||
#define VAR_MON_BOX_ID 0x8012
|
||||
#define VAR_MON_BOX_POS 0x8013
|
||||
#define VAR_0x8014 0x8014
|
||||
|
||||
#endif // GUARD_CONSTANTS_VARS_H
|
||||
@@ -1,6 +1,6 @@
|
||||
#ifndef GUARD_DATA_BARD_MUSIC_POKEMON_H
|
||||
#define GUARD_DATA_BARD_MUSIC_POKEMON_H
|
||||
#include "species.h"
|
||||
#include "constants/species.h"
|
||||
|
||||
const u16 gUnknown_085F5490 = NUM_SPECIES;
|
||||
|
||||
|
||||
@@ -1,130 +1,6 @@
|
||||
#ifndef GUARD_DECORATION_H
|
||||
#define GUARD_DECORATION_H
|
||||
|
||||
enum DecoId {
|
||||
/*000*/ DECOR_NONE,
|
||||
/*001*/ DECOR_SMALL_DESK,
|
||||
/*002*/ DECOR_POKEMON_DESK,
|
||||
/*003*/ DECOR_HEAVY_DESK,
|
||||
/*004*/ DECOR_RAGGED_DESK,
|
||||
/*005*/ DECOR_COMFORT_DESK,
|
||||
/*006*/ DECOR_PRETTY_DESK,
|
||||
/*007*/ DECOR_BRICK_DESK,
|
||||
/*008*/ DECOR_CAMP_DESK,
|
||||
/*009*/ DECOR_HARD_DESK,
|
||||
/*010*/ DECOR_SMALL_CHAIR,
|
||||
/*011*/ DECOR_POKEMON_CHAIR,
|
||||
/*012*/ DECOR_HEAVY_CHAIR,
|
||||
/*013*/ DECOR_PRETTY_CHAIR,
|
||||
/*014*/ DECOR_COMFORT_CHAIR,
|
||||
/*015*/ DECOR_RAGGED_CHAIR,
|
||||
/*016*/ DECOR_BRICK_CHAIR,
|
||||
/*017*/ DECOR_CAMP_CHAIR,
|
||||
/*018*/ DECOR_HARD_CHAIR,
|
||||
/*019*/ DECOR_RED_PLANT,
|
||||
/*020*/ DECOR_TROPICAL_PLANT,
|
||||
/*021*/ DECOR_PRETTY_FLOWERS,
|
||||
/*022*/ DECOR_COLORFUL_PLANT,
|
||||
/*023*/ DECOR_BIG_PLANT,
|
||||
/*024*/ DECOR_GORGEOUS_PLANT,
|
||||
/*025*/ DECOR_RED_BRICK,
|
||||
/*026*/ DECOR_YELLOW_BRICK,
|
||||
/*027*/ DECOR_BLUE_BRICK,
|
||||
/*028*/ DECOR_RED_BALLOON,
|
||||
/*029*/ DECOR_BLUE_BALLOON,
|
||||
/*030*/ DECOR_YELLOW_BALLOON,
|
||||
/*031*/ DECOR_RED_TENT,
|
||||
/*032*/ DECOR_BLUE_TENT,
|
||||
/*033*/ DECOR_SOLID_BOARD,
|
||||
/*034*/ DECOR_SLIDE,
|
||||
/*035*/ DECOR_FENCE_LENGTH,
|
||||
/*036*/ DECOR_FENCE_WIDTH,
|
||||
/*037*/ DECOR_TIRE,
|
||||
/*038*/ DECOR_STAND,
|
||||
/*039*/ DECOR_MUD_BALL,
|
||||
/*040*/ DECOR_BREAKABLE_DOOR,
|
||||
/*041*/ DECOR_SAND_ORNAMENT,
|
||||
/*042*/ DECOR_SILVER_SHIELD,
|
||||
/*043*/ DECOR_GOLD_SHIELD,
|
||||
/*044*/ DECOR_GLASS_ORNAMENT,
|
||||
/*045*/ DECOR_TV,
|
||||
/*046*/ DECOR_ROUND_TV,
|
||||
/*047*/ DECOR_CUTE_TV,
|
||||
/*048*/ DECOR_GLITTER_MAT,
|
||||
/*049*/ DECOR_JUMP_MAT,
|
||||
/*050*/ DECOR_SPIN_MAT,
|
||||
/*051*/ DECOR_C_LOW_NOTE_MAT,
|
||||
/*052*/ DECOR_D_NOTE_MAT,
|
||||
/*053*/ DECOR_E_NOTE_MAT,
|
||||
/*054*/ DECOR_F_NOTE_MAT,
|
||||
/*055*/ DECOR_G_NOTE_MAT,
|
||||
/*056*/ DECOR_A_NOTE_MAT,
|
||||
/*057*/ DECOR_B_NOTE_MAT,
|
||||
/*058*/ DECOR_C_HIGH_NOTE_MAT,
|
||||
/*059*/ DECOR_SURF_MAT,
|
||||
/*060*/ DECOR_THUNDER_MAT,
|
||||
/*061*/ DECOR_FIRE_BLAST_MAT,
|
||||
/*062*/ DECOR_POWDER_SNOW_MAT,
|
||||
/*063*/ DECOR_ATTRACT_MAT,
|
||||
/*064*/ DECOR_FISSURE_MAT,
|
||||
/*065*/ DECOR_SPIKES_MAT,
|
||||
/*066*/ DECOR_BALL_POSTER,
|
||||
/*067*/ DECOR_GREEN_POSTER,
|
||||
/*068*/ DECOR_RED_POSTER,
|
||||
/*069*/ DECOR_BLUE_POSTER,
|
||||
/*070*/ DECOR_CUTE_POSTER,
|
||||
/*071*/ DECOR_PIKA_POSTER,
|
||||
/*072*/ DECOR_LONG_POSTER,
|
||||
/*073*/ DECOR_SEA_POSTER,
|
||||
/*074*/ DECOR_SKY_POSTER,
|
||||
/*075*/ DECOR_KISS_POSTER,
|
||||
/*076*/ DECOR_PICHU_DOLL,
|
||||
/*077*/ DECOR_PIKACHU_DOLL,
|
||||
/*078*/ DECOR_MARILL_DOLL,
|
||||
/*079*/ DECOR_TOGEPI_DOLL,
|
||||
/*080*/ DECOR_CYNDAQUIL_DOLL,
|
||||
/*081*/ DECOR_CHIKORITA_DOLL,
|
||||
/*082*/ DECOR_TOTODILE_DOLL,
|
||||
/*083*/ DECOR_JIGGLYPUFF_DOLL,
|
||||
/*084*/ DECOR_MEOWTH_DOLL,
|
||||
/*085*/ DECOR_CLEFAIRY_DOLL,
|
||||
/*086*/ DECOR_DITTO_DOLL,
|
||||
/*087*/ DECOR_SMOOCHUM_DOLL,
|
||||
/*088*/ DECOR_TREECKO_DOLL,
|
||||
/*089*/ DECOR_TORCHIC_DOLL,
|
||||
/*090*/ DECOR_MUDKIP_DOLL,
|
||||
/*091*/ DECOR_DUSKULL_DOLL,
|
||||
/*092*/ DECOR_WYNAUT_DOLL,
|
||||
/*093*/ DECOR_BALTOY_DOLL,
|
||||
/*094*/ DECOR_KECLEON_DOLL,
|
||||
/*095*/ DECOR_AZURILL_DOLL,
|
||||
/*096*/ DECOR_SKITTY_DOLL,
|
||||
/*097*/ DECOR_SWABLU_DOLL,
|
||||
/*098*/ DECOR_GULPIN_DOLL,
|
||||
/*099*/ DECOR_LOTAD_DOLL,
|
||||
/*100*/ DECOR_SEEDOT_DOLL,
|
||||
/*101*/ DECOR_PIKA_CUSHION,
|
||||
/*102*/ DECOR_ROUND_CUSHION,
|
||||
/*103*/ DECOR_KISS_CUSHION,
|
||||
/*104*/ DECOR_ZIGZAG_CUSHION,
|
||||
/*105*/ DECOR_SPIN_CUSHION,
|
||||
/*106*/ DECOR_DIAMOND_CUSHION,
|
||||
/*107*/ DECOR_BALL_CUSHION,
|
||||
/*108*/ DECOR_GRASS_CUSHION,
|
||||
/*109*/ DECOR_FIRE_CUSHION,
|
||||
/*110*/ DECOR_WATER_CUSHION,
|
||||
/*111*/ DECOR_SNORLAX_DOLL,
|
||||
/*112*/ DECOR_RHYDON_DOLL,
|
||||
/*113*/ DECOR_LAPRAS_DOLL,
|
||||
/*114*/ DECOR_VENUSAUR_DOLL,
|
||||
/*115*/ DECOR_CHARIZARD_DOLL,
|
||||
/*116*/ DECOR_BLASTOISE_DOLL,
|
||||
/*117*/ DECOR_WAILMER_DOLL,
|
||||
/*118*/ DECOR_REGIROCK_DOLL,
|
||||
/*119*/ DECOR_REGICE_DOLL,
|
||||
/*120*/ DECOR_REGISTEEL_DOLL
|
||||
};
|
||||
|
||||
enum DecorPerm {
|
||||
/*
|
||||
* The nomenclature here describes collision and placement permissions, in that order.
|
||||
|
||||
@@ -3,5 +3,6 @@
|
||||
|
||||
void InitDewfordTrend(void);
|
||||
void UpdateDewfordTrendPerDay(u16);
|
||||
void UpdateDewfordTrendPerDay(u16 days);
|
||||
|
||||
#endif // GUARD_DEWFORDTREND_H
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
#ifndef GUARD_EVENT_DATA_H
|
||||
#define GUARD_EVENT_DATA_H
|
||||
|
||||
#include "flags.h"
|
||||
#include "vars.h"
|
||||
#include "constants/flags.h"
|
||||
#include "constants/vars.h"
|
||||
|
||||
void InitEventData(void);
|
||||
void ClearTempFieldEventData(void);
|
||||
|
||||
@@ -9,5 +9,6 @@
|
||||
void pal_fill_black(void);
|
||||
bool8 sub_80ABDFC(void);
|
||||
void sub_80AF168(void);
|
||||
void UpdateWeatherPerDay(u16 days);
|
||||
|
||||
#endif //GUARD_FIELD_SCREEN_H
|
||||
|
||||
119
include/flags.h
119
include/flags.h
@@ -1,119 +0,0 @@
|
||||
#ifndef GUARD_FLAGS_H
|
||||
#define GUARD_FLAGS_H
|
||||
|
||||
#define FLAG_340 0x340
|
||||
#define FLAG_LEGENDARIES_IN_SOOTOPOLIS 0x53
|
||||
#define FLAG_PENDING_DAYCARE_EGG 0x86
|
||||
|
||||
#define FLAG_TRAINER_FLAG_START 0x500
|
||||
|
||||
#define TRAINERS_FLAG_NO 0x356
|
||||
#define CODE_FLAGS (FLAG_TRAINER_FLAG_START + TRAINERS_FLAG_NO + 0xA) // 0x860
|
||||
|
||||
// SYSTEM FLAGS
|
||||
|
||||
#define FLAG_SYS_POKEMON_GET (CODE_FLAGS + 0)
|
||||
#define FLAG_SYS_POKEDEX_GET (CODE_FLAGS + 1)
|
||||
#define FLAG_SYS_POKENAV_GET (CODE_FLAGS + 2)
|
||||
// third one appears unused
|
||||
#define FLAG_SYS_GAME_CLEAR (CODE_FLAGS + 4)
|
||||
#define FLAG_SYS_CHAT_USED (CODE_FLAGS + 5)
|
||||
#define FLAG_SYS_HIPSTER_MEET (CODE_FLAGS + 6)
|
||||
|
||||
// badges
|
||||
#define FLAG_BADGE01_GET (CODE_FLAGS + 7)
|
||||
#define FLAG_BADGE02_GET (CODE_FLAGS + 8)
|
||||
#define FLAG_BADGE03_GET (CODE_FLAGS + 9)
|
||||
#define FLAG_BADGE04_GET (CODE_FLAGS + 0xA)
|
||||
#define FLAG_BADGE05_GET (CODE_FLAGS + 0xB)
|
||||
#define FLAG_BADGE06_GET (CODE_FLAGS + 0xC)
|
||||
#define FLAG_BADGE07_GET (CODE_FLAGS + 0xD)
|
||||
#define FLAG_BADGE08_GET (CODE_FLAGS + 0xE)
|
||||
|
||||
// cities and towns
|
||||
#define FLAG_VISITED_LITTLEROOT_TOWN (CODE_FLAGS + 0xF)
|
||||
#define FLAG_VISITED_OLDALE_TOWN (CODE_FLAGS + 0x10)
|
||||
#define FLAG_VISITED_DEWFORD_TOWN (CODE_FLAGS + 0x11)
|
||||
#define FLAG_VISITED_LAVARIDGE_TOWN (CODE_FLAGS + 0x12)
|
||||
#define FLAG_VISITED_FALLARBOR_TOWN (CODE_FLAGS + 0x13)
|
||||
#define FLAG_VISITED_VERDANTURF_TOWN (CODE_FLAGS + 0x14)
|
||||
#define FLAG_VISITED_PACIFIDLOG_TOWN (CODE_FLAGS + 0x15)
|
||||
#define FLAG_VISITED_PETALBURG_CITY (CODE_FLAGS + 0x16)
|
||||
#define FLAG_VISITED_SLATEPORT_CITY (CODE_FLAGS + 0x17)
|
||||
#define FLAG_VISITED_MAUVILLE_CITY (CODE_FLAGS + 0x18)
|
||||
#define FLAG_VISITED_RUSTBORO_CITY (CODE_FLAGS + 0x19)
|
||||
#define FLAG_VISITED_FORTREE_CITY (CODE_FLAGS + 0x1A)
|
||||
#define FLAG_VISITED_LILYCOVE_CITY (CODE_FLAGS + 0x1B)
|
||||
#define FLAG_VISITED_MOSSDEEP_CITY (CODE_FLAGS + 0x1C)
|
||||
#define FLAG_VISITED_SOOTOPOLIS_CITY (CODE_FLAGS + 0x1D)
|
||||
#define FLAG_VISITED_EVER_GRANDE_CITY (CODE_FLAGS + 0x1E)
|
||||
|
||||
#define FLAG_SYS_UNKNOWN_880 (CODE_FLAGS + 0x20)
|
||||
|
||||
#define FLAG_SYS_USE_FLASH (CODE_FLAGS + 0x28)
|
||||
#define FLAG_SYS_USE_STRENGTH (CODE_FLAGS + 0x29)
|
||||
#define FLAG_SYS_WEATHER_CTRL (CODE_FLAGS + 0x2A)
|
||||
#define FLAG_SYS_CYCLING_ROAD (CODE_FLAGS + 0x2B)
|
||||
#define FLAG_SYS_SAFARI_MODE (CODE_FLAGS + 0x2C)
|
||||
#define FLAG_SYS_CRUISE_MODE (CODE_FLAGS + 0x2D)
|
||||
|
||||
#define FLAG_SYS_TV_HOME (CODE_FLAGS + 0x30)
|
||||
#define FLAG_SYS_TV_WATCH (CODE_FLAGS + 0x31)
|
||||
#define FLAG_SYS_TV_START (CODE_FLAGS + 0x32)
|
||||
#define FLAG_SYS_POPWORD_INPUT (CODE_FLAGS + 0x33)
|
||||
#define FLAG_SYS_MIX_RECORD (CODE_FLAGS + 0x34)
|
||||
#define FLAG_SYS_CLOCK_SET (CODE_FLAGS + 0x35)
|
||||
#define FLAG_SYS_NATIONAL_DEX (CODE_FLAGS + 0x36)
|
||||
#define FLAG_SYS_CAVE_SHIP (CODE_FLAGS + 0x37)
|
||||
#define FLAG_SYS_CAVE_WONDER (CODE_FLAGS + 0x38)
|
||||
#define FLAG_SYS_CAVE_BATTLE (CODE_FLAGS + 0x39)
|
||||
#define FLAG_SYS_SHOAL_TIDE (CODE_FLAGS + 0x3A)
|
||||
#define FLAG_SYS_RIBBON_GET (CODE_FLAGS + 0x3B)
|
||||
|
||||
#define FLAG_UNLOCK_BATTLE_FRONTIER (CODE_FLAGS + 0x48)
|
||||
#define FLAG_UNLOCK_SOUTHERN_ISLAND (CODE_FLAGS + 0x49)
|
||||
|
||||
#define FLAG_SYS_PC_LANETTE (CODE_FLAGS + 0x4B)
|
||||
#define FLAG_SYS_MYSTERY_EVENT_ENABLE (CODE_FLAGS + 0x4C)
|
||||
#define FLAG_SYS_ENC_UP_ITEM (CODE_FLAGS + 0x4D)
|
||||
#define FLAG_SYS_ENC_DOWN_ITEM (CODE_FLAGS + 0x4E)
|
||||
#define FLAG_SYS_BRAILLE_DIG (CODE_FLAGS + 0x4F)
|
||||
#define FLAG_SYS_BRAILLE_STRENGTH (CODE_FLAGS + 0x50)
|
||||
#define FLAG_SYS_BRAILLE_WAIT (CODE_FLAGS + 0x51)
|
||||
#define FLAG_SYS_BRAILLE_FLY (CODE_FLAGS + 0x52)
|
||||
#define FLAG_SYS_HAS_EON_TICKET (CODE_FLAGS + 0x53)
|
||||
|
||||
#define FLAG_SYS_POKEMON_LEAGUE_FLY (CODE_FLAGS + 0x54)
|
||||
|
||||
#define FLAG_SYS_TV_LATI (CODE_FLAGS + 0x5D)
|
||||
|
||||
#define FLAG_SYS_SHOAL_ITEM (CODE_FLAGS + 0x5F)
|
||||
#define FLAG_SYS_B_DASH (CODE_FLAGS + 0x60) // got Running Shoes
|
||||
#define FLAG_SYS_CTRL_OBJ_DELETE (CODE_FLAGS + 0x61)
|
||||
#define FLAG_SYS_RESET_RTC_ENABLE (CODE_FLAGS + 0x62)
|
||||
|
||||
#define FLAG_SYS_TOWER_SILVER (CODE_FLAGS + 0x64)
|
||||
#define FLAG_SYS_TOWER_GOLD (CODE_FLAGS + 0x65)
|
||||
#define FLAG_SYS_DOME_SILVER (CODE_FLAGS + 0x66)
|
||||
#define FLAG_SYS_DOME_GOLD (CODE_FLAGS + 0x67)
|
||||
#define FLAG_SYS_PALACE_SILVER (CODE_FLAGS + 0x68)
|
||||
#define FLAG_SYS_PALACE_GOLD (CODE_FLAGS + 0x69)
|
||||
#define FLAG_SYS_ARENA_SILVER (CODE_FLAGS + 0x6A)
|
||||
#define FLAG_SYS_ARENA_GOLD (CODE_FLAGS + 0x6B)
|
||||
#define FLAG_SYS_FACTORY_SILVER (CODE_FLAGS + 0x6C)
|
||||
#define FLAG_SYS_FACTORY_GOLD (CODE_FLAGS + 0x6D)
|
||||
#define FLAG_SYS_PIKE_SILVER (CODE_FLAGS + 0x6E)
|
||||
#define FLAG_SYS_PIKE_GOLD (CODE_FLAGS + 0x6F)
|
||||
#define FLAG_SYS_PYRAMID_SILVER (CODE_FLAGS + 0x70)
|
||||
#define FLAG_SYS_PYRAMID_GOLD (CODE_FLAGS + 0x71)
|
||||
#define FLAG_SYS_FRONTIER_PASS (CODE_FLAGS + 0x72)
|
||||
|
||||
#define FLAG_SYS_STORAGE_UNKNOWN_FLAG (CODE_FLAGS + 0x77)
|
||||
|
||||
#define FLAG_SYS_MYSTERY_GIFT_ENABLE (CODE_FLAGS + 0x7B)
|
||||
|
||||
// SPECIAL FLAGS (unknown purpose)
|
||||
|
||||
#define SPECIAL_FLAG_1 0x4001
|
||||
|
||||
#endif // GUARD_FLAGS_H
|
||||
@@ -78,6 +78,81 @@
|
||||
#define DmaCopy16(dmaNum, src, dest, size) DMA_COPY(dmaNum, src, dest, size, 16)
|
||||
#define DmaCopy32(dmaNum, src, dest, size) DMA_COPY(dmaNum, src, dest, size, 32)
|
||||
|
||||
#define DmaCopyLarge(dmaNum, src, dest, size, block, bit) \
|
||||
{ \
|
||||
const void *_src = src; \
|
||||
void *_dest = dest; \
|
||||
u32 _size = size; \
|
||||
while (1) \
|
||||
{ \
|
||||
DmaCopy##bit(dmaNum, _src, _dest, (block)); \
|
||||
_src += (block); \
|
||||
_dest += (block); \
|
||||
_size -= (block); \
|
||||
if (_size <= (block)) \
|
||||
{ \
|
||||
DmaCopy##bit(dmaNum, _src, _dest, _size); \
|
||||
break; \
|
||||
} \
|
||||
} \
|
||||
}
|
||||
|
||||
#define DmaCopyLarge16(dmaNum, src, dest, size, block) DmaCopyLarge(dmaNum, src, dest, size, block, 16)
|
||||
|
||||
#define DmaCopyLarge32(dmaNum, src, dest, size, block) DmaCopyLarge(dmaNum, src, dest, size, block, 32)
|
||||
|
||||
#define DmaFillLarge(dmaNum, value, dest, size, block, bit) \
|
||||
{ \
|
||||
void *_dest = dest; \
|
||||
u32 _size = size; \
|
||||
while (1) \
|
||||
{ \
|
||||
DmaFill##bit(dmaNum, value, _dest, (block)); \
|
||||
_dest += (block); \
|
||||
_size -= (block); \
|
||||
if (_size <= (block)) \
|
||||
{ \
|
||||
DmaFill##bit(dmaNum, value, _dest, _size); \
|
||||
break; \
|
||||
} \
|
||||
} \
|
||||
}
|
||||
|
||||
#define DmaFillLarge16(dmaNum, value, dest, size, block) DmaFillLarge(dmaNum, value, dest, size, block, 16)
|
||||
|
||||
#define DmaFillLarge32(dmaNum, value, dest, size, block) DmaFillLarge(dmaNum, value, dest, size, block, 32)
|
||||
|
||||
#define DmaCopyDefvars(dmaNum, src, dest, size, bit) \
|
||||
{ \
|
||||
const void *_src = src; \
|
||||
void *_dest = dest; \
|
||||
u32 _size = size; \
|
||||
DmaCopy##bit(dmaNum, _src, _dest, _size); \
|
||||
}
|
||||
|
||||
#define DmaCopy16Defvars(dmaNum, src, dest, size) DmaCopyDefvars(dmaNum, src, dest, size, 16)
|
||||
#define DmaCopy32Defvars(dmaNum, src, dest, size) DmaCopyDefvars(dmaNum, src, dest, size, 32)
|
||||
|
||||
#define DmaFillDefvars(dmaNum, value, dest, size, bit) \
|
||||
{ \
|
||||
void *_dest = dest; \
|
||||
u32 _size = size; \
|
||||
DmaFill##bit(dmaNum, value, _dest, _size); \
|
||||
}
|
||||
|
||||
#define DmaFill16Defvars(dmaNum, value, dest, size) DmaFillDefvars(dmaNum, value, dest, size, 16)
|
||||
#define DmaFill32Defvars(dmaNum, value, dest, size) DmaFillDefvars(dmaNum, value, dest, size, 32)
|
||||
|
||||
#define DmaClearDefvars(dmaNum, dest, size, bit) \
|
||||
{ \
|
||||
void *_dest = dest; \
|
||||
u32 _size = size; \
|
||||
DmaClear##bit(dmaNum, _dest, _size); \
|
||||
}
|
||||
|
||||
#define DmaClear16Defvars(dmaNum, dest, size) DmaClearDefvars(dmaNum, dest, size, 16)
|
||||
#define DmaClear32Defvars(dmaNum, dest, size) DmaClearDefvars(dmaNum, dest, size, 32)
|
||||
|
||||
#define DmaStop(dmaNum) \
|
||||
{ \
|
||||
vu16 *dmaRegs = (vu16 *)REG_ADDR_DMA##dmaNum; \
|
||||
|
||||
@@ -48,7 +48,11 @@ enum
|
||||
enum LanguageId {
|
||||
LANGUAGE_JAPANESE = 1,
|
||||
LANGUAGE_ENGLISH = 2,
|
||||
LANGUAGE_FRENCH = 3,
|
||||
LANGUAGE_ITALIAN = 4,
|
||||
LANGUAGE_GERMAN = 5,
|
||||
// 6 goes unused but the theory is it was meant to be Korean
|
||||
LANGUAGE_SPANISH = 7,
|
||||
};
|
||||
|
||||
#define GAME_LANGUAGE (LANGUAGE_ENGLISH)
|
||||
@@ -284,7 +288,7 @@ struct SecretBaseRecord
|
||||
/*0x1B34*/ u8 partyEVs[6];
|
||||
};
|
||||
|
||||
#include "game_stat.h"
|
||||
#include "constants/game_stat.h"
|
||||
#include "global.fieldmap.h"
|
||||
#include "global.berry.h"
|
||||
#include "global.tv.h"
|
||||
|
||||
@@ -5,6 +5,32 @@
|
||||
#ifndef GUARD_GRAPHICS_H
|
||||
#define GUARD_GRAPHICS_H
|
||||
|
||||
extern const u8 gInterfaceGfx_PokeBall[];
|
||||
extern const u8 gInterfacePal_PokeBall[];
|
||||
extern const u8 gInterfaceGfx_GreatBall[];
|
||||
extern const u8 gInterfacePal_GreatBall[];
|
||||
extern const u8 gInterfaceGfx_SafariBall[];
|
||||
extern const u8 gInterfacePal_SafariBall[];
|
||||
extern const u8 gInterfaceGfx_UltraBall[];
|
||||
extern const u8 gInterfacePal_UltraBall[];
|
||||
extern const u8 gInterfaceGfx_MasterBall[];
|
||||
extern const u8 gInterfacePal_MasterBall[];
|
||||
extern const u8 gInterfaceGfx_NetBall[];
|
||||
extern const u8 gInterfacePal_NetBall[];
|
||||
extern const u8 gInterfaceGfx_DiveBall[];
|
||||
extern const u8 gInterfacePal_DiveBall[];
|
||||
extern const u8 gInterfaceGfx_NestBall[];
|
||||
extern const u8 gInterfacePal_NestBall[];
|
||||
extern const u8 gInterfaceGfx_RepeatBall[];
|
||||
extern const u8 gInterfacePal_RepeatBall[];
|
||||
extern const u8 gInterfaceGfx_TimerBall[];
|
||||
extern const u8 gInterfacePal_TimerBall[];
|
||||
extern const u8 gInterfaceGfx_LuxuryBall[];
|
||||
extern const u8 gInterfacePal_LuxuryBall[];
|
||||
extern const u8 gInterfaceGfx_PremierBall[];
|
||||
extern const u8 gInterfacePal_PremierBall[];
|
||||
extern const u8 gOpenPokeballGfx[];
|
||||
|
||||
extern const u8 gItemIcon_QuestionMark[];
|
||||
extern const u8 gItemIconPalette_QuestionMark[];
|
||||
extern const u8 gUnknown_08DB7AA0[];
|
||||
@@ -91,6 +117,11 @@ extern const u8 gUnknown_08DB9F08[];
|
||||
extern const u8 gUnknown_08DB9FFC[];
|
||||
extern const u8 gUnknown_08DBA020[];
|
||||
extern const u8 gUnknown_08DBA12C[];
|
||||
extern const u8 gUnknown_08DCC05C[];
|
||||
extern const u16 gUnknown_08DCC01C[];
|
||||
extern const u16 gUnknown_08DCC03C[];
|
||||
extern const u8 gUnknown_08DCC648[];
|
||||
extern const u8 gUnknown_08DCC908[];
|
||||
extern const u8 gUnknown_08DD87C0[];
|
||||
extern const u8 gUnknown_08DD8EE0[];
|
||||
extern const u16 gUnknown_08DD8780[];
|
||||
|
||||
396
include/items.h
396
include/items.h
@@ -1,396 +0,0 @@
|
||||
#ifndef GUARD_ITEMS_H
|
||||
#define GUARD_ITEMS_H
|
||||
|
||||
enum
|
||||
{
|
||||
ITEM_NONE, // 0x000
|
||||
ITEM_MASTER_BALL, // 0x001
|
||||
ITEM_ULTRA_BALL, // 0x002
|
||||
ITEM_GREAT_BALL, // 0x003
|
||||
ITEM_POKE_BALL, // 0x004
|
||||
ITEM_SAFARI_BALL, // 0x005
|
||||
ITEM_NET_BALL, // 0x006
|
||||
ITEM_DIVE_BALL, // 0x007
|
||||
ITEM_NEST_BALL, // 0x008
|
||||
ITEM_REPEAT_BALL, // 0x009
|
||||
ITEM_TIMER_BALL, // 0x00a
|
||||
ITEM_LUXURY_BALL, // 0x00b
|
||||
ITEM_PREMIER_BALL, // 0x00c
|
||||
ITEM_POTION, // 0x00d
|
||||
ITEM_ANTIDOTE, // 0x00e
|
||||
ITEM_BURN_HEAL, // 0x00f
|
||||
ITEM_ICE_HEAL, // 0x010
|
||||
ITEM_AWAKENING, // 0x011
|
||||
ITEM_PARALYZE_HEAL, // 0x012
|
||||
ITEM_FULL_RESTORE, // 0x013
|
||||
ITEM_MAX_POTION, // 0x014
|
||||
ITEM_HYPER_POTION, // 0x015
|
||||
ITEM_SUPER_POTION, // 0x016
|
||||
ITEM_FULL_HEAL, // 0x017
|
||||
ITEM_REVIVE, // 0x018
|
||||
ITEM_MAX_REVIVE, // 0x019
|
||||
ITEM_FRESH_WATER, // 0x01a
|
||||
ITEM_SODA_POP, // 0x01b
|
||||
ITEM_LEMONADE, // 0x01c
|
||||
ITEM_MOOMOO_MILK, // 0x01d
|
||||
ITEM_ENERGY_POWDER, // 0x01e
|
||||
ITEM_ENERGY_ROOT, // 0x01f
|
||||
ITEM_HEAL_POWDER, // 0x020
|
||||
ITEM_REVIVAL_HERB, // 0x021
|
||||
ITEM_ETHER, // 0x022
|
||||
ITEM_MAX_ETHER, // 0x023
|
||||
ITEM_ELIXIR, // 0x024
|
||||
ITEM_MAX_ELIXIR, // 0x025
|
||||
ITEM_LAVA_COOKIE, // 0x026
|
||||
ITEM_BLUE_FLUTE, // 0x027
|
||||
ITEM_YELLOW_FLUTE, // 0x028
|
||||
ITEM_RED_FLUTE, // 0x029
|
||||
ITEM_BLACK_FLUTE, // 0x02a
|
||||
ITEM_WHITE_FLUTE, // 0x02b
|
||||
ITEM_BERRY_JUICE, // 0x02c
|
||||
ITEM_SACRED_ASH, // 0x02d
|
||||
ITEM_SHOAL_SALT, // 0x02e
|
||||
ITEM_SHOAL_SHELL, // 0x02f
|
||||
ITEM_RED_SHARD, // 0x030
|
||||
ITEM_BLUE_SHARD, // 0x031
|
||||
ITEM_YELLOW_SHARD, // 0x032
|
||||
ITEM_GREEN_SHARD, // 0x033
|
||||
ITEM_034,
|
||||
ITEM_035,
|
||||
ITEM_036,
|
||||
ITEM_037,
|
||||
ITEM_038,
|
||||
ITEM_039,
|
||||
ITEM_03A,
|
||||
ITEM_03B,
|
||||
ITEM_03C,
|
||||
ITEM_03D,
|
||||
ITEM_03E,
|
||||
ITEM_HP_UP, // 0x03f
|
||||
ITEM_PROTEIN, // 0x040
|
||||
ITEM_IRON, // 0x041
|
||||
ITEM_CARBOS, // 0x042
|
||||
ITEM_CALCIUM, // 0x043
|
||||
ITEM_RARE_CANDY, // 0x044
|
||||
ITEM_PP_UP, // 0x045
|
||||
ITEM_ZINC, // 0x046
|
||||
ITEM_PP_MAX, // 0x047
|
||||
ITEM_048,
|
||||
ITEM_GUARD_SPEC, // 0x049
|
||||
ITEM_DIRE_HIT, // 0x04a
|
||||
ITEM_X_ATTACK, // 0x04b
|
||||
ITEM_X_DEFEND, // 0x04c
|
||||
ITEM_X_SPEED, // 0x04d
|
||||
ITEM_X_ACCURACY, // 0x04e
|
||||
ITEM_X_SPECIAL, // 0x04f
|
||||
ITEM_POKE_DOLL, // 0x050
|
||||
ITEM_FLUFFY_TAIL, // 0x051
|
||||
ITEM_052,
|
||||
ITEM_SUPER_REPEL, // 0x053
|
||||
ITEM_MAX_REPEL, // 0x054
|
||||
ITEM_ESCAPE_ROPE, // 0x055
|
||||
ITEM_REPEL, // 0x056
|
||||
ITEM_057,
|
||||
ITEM_058,
|
||||
ITEM_059,
|
||||
ITEM_05A,
|
||||
ITEM_05B,
|
||||
ITEM_05C,
|
||||
ITEM_SUN_STONE, // 0x05d
|
||||
ITEM_MOON_STONE, // 0x05e
|
||||
ITEM_FIRE_STONE, // 0x05f
|
||||
ITEM_THUNDER_STONE, // 0x060
|
||||
ITEM_WATER_STONE, // 0x061
|
||||
ITEM_LEAF_STONE, // 0x062
|
||||
ITEM_063,
|
||||
ITEM_064,
|
||||
ITEM_065,
|
||||
ITEM_066,
|
||||
ITEM_TINY_MUSHROOM, // 0x067
|
||||
ITEM_BIG_MUSHROOM, // 0x068
|
||||
ITEM_069,
|
||||
ITEM_PEARL, // 0x06a
|
||||
ITEM_BIG_PEARL, // 0x06b
|
||||
ITEM_STARDUST, // 0x06c
|
||||
ITEM_STAR_PIECE, // 0x06d
|
||||
ITEM_NUGGET, // 0x06e
|
||||
ITEM_HEART_SCALE, // 0x06f
|
||||
ITEM_070,
|
||||
ITEM_071,
|
||||
ITEM_072,
|
||||
ITEM_073,
|
||||
ITEM_074,
|
||||
ITEM_075,
|
||||
ITEM_076,
|
||||
ITEM_077,
|
||||
ITEM_078,
|
||||
ITEM_ORANGE_MAIL, // 0x079
|
||||
ITEM_HARBOR_MAIL, // 0x07a
|
||||
ITEM_GLITTER_MAIL, // 0x07b
|
||||
ITEM_MECH_MAIL, // 0x07c
|
||||
ITEM_WOOD_MAIL, // 0x07d
|
||||
ITEM_WAVE_MAIL, // 0x07e
|
||||
ITEM_BEAD_MAIL, // 0x07f
|
||||
ITEM_SHADOW_MAIL, // 0x080
|
||||
ITEM_TROPIC_MAIL, // 0x081
|
||||
ITEM_DREAM_MAIL, // 0x082
|
||||
ITEM_FAB_MAIL, // 0x083
|
||||
ITEM_RETRO_MAIL, // 0x084
|
||||
ITEM_CHERI_BERRY, // 0x085
|
||||
ITEM_CHESTO_BERRY, // 0x086
|
||||
ITEM_PECHA_BERRY, // 0x087
|
||||
ITEM_RAWST_BERRY, // 0x088
|
||||
ITEM_ASPEAR_BERRY, // 0x089
|
||||
ITEM_LEPPA_BERRY, // 0x08a
|
||||
ITEM_ORAN_BERRY, // 0x08b
|
||||
ITEM_PERSIM_BERRY, // 0x08c
|
||||
ITEM_LUM_BERRY, // 0x08d
|
||||
ITEM_SITRUS_BERRY, // 0x08e
|
||||
ITEM_FIGY_BERRY, // 0x08f
|
||||
ITEM_WIKI_BERRY, // 0x090
|
||||
ITEM_MAGO_BERRY, // 0x091
|
||||
ITEM_AGUAV_BERRY, // 0x092
|
||||
ITEM_IAPAPA_BERRY, // 0x093
|
||||
ITEM_RAZZ_BERRY, // 0x094
|
||||
ITEM_BLUK_BERRY, // 0x095
|
||||
ITEM_NANAB_BERRY, // 0x096
|
||||
ITEM_WEPEAR_BERRY, // 0x097
|
||||
ITEM_PINAP_BERRY, // 0x098
|
||||
ITEM_POMEG_BERRY, // 0x099
|
||||
ITEM_KELPSY_BERRY, // 0x09a
|
||||
ITEM_QUALOT_BERRY, // 0x09b
|
||||
ITEM_HONDEW_BERRY, // 0x09c
|
||||
ITEM_GREPA_BERRY, // 0x09d
|
||||
ITEM_TAMATO_BERRY, // 0x09e
|
||||
ITEM_CORNN_BERRY, // 0x09f
|
||||
ITEM_MAGOST_BERRY, // 0x0a0
|
||||
ITEM_RABUTA_BERRY, // 0x0a1
|
||||
ITEM_NOMEL_BERRY, // 0x0a2
|
||||
ITEM_SPELON_BERRY, // 0x0a3
|
||||
ITEM_PAMTRE_BERRY, // 0x0a4
|
||||
ITEM_WATMEL_BERRY, // 0x0a5
|
||||
ITEM_DURIN_BERRY, // 0x0a6
|
||||
ITEM_BELUE_BERRY, // 0x0a7
|
||||
ITEM_LIECHI_BERRY, // 0x0a8
|
||||
ITEM_GANLON_BERRY, // 0x0a9
|
||||
ITEM_SALAC_BERRY, // 0x0aa
|
||||
ITEM_PETAYA_BERRY, // 0x0ab
|
||||
ITEM_APICOT_BERRY, // 0x0ac
|
||||
ITEM_LANSAT_BERRY, // 0x0ad
|
||||
ITEM_STARF_BERRY, // 0x0ae
|
||||
ITEM_ENIGMA_BERRY, // 0x0af
|
||||
ITEM_0B0,
|
||||
ITEM_0B1,
|
||||
ITEM_0B2,
|
||||
ITEM_BRIGHT_POWDER, // 0x0b3
|
||||
ITEM_WHITE_HERB, // 0x0b4
|
||||
ITEM_MACHO_BRACE, // 0x0b5
|
||||
ITEM_EXP_SHARE, // 0x0b6
|
||||
ITEM_QUICK_CLAW, // 0x0b7
|
||||
ITEM_SOOTHE_BELL, // 0x0b8
|
||||
ITEM_MENTAL_HERB, // 0x0b9
|
||||
ITEM_CHOICE_BAND, // 0x0ba
|
||||
ITEM_KINGS_ROCK, // 0x0bb
|
||||
ITEM_SILVER_POWDER, // 0x0bc
|
||||
ITEM_AMULET_COIN, // 0x0bd
|
||||
ITEM_CLEANSE_TAG, // 0x0be
|
||||
ITEM_SOUL_DEW, // 0x0bf
|
||||
ITEM_DEEP_SEA_TOOTH, // 0x0c0
|
||||
ITEM_DEEP_SEA_SCALE, // 0x0c1
|
||||
ITEM_SMOKE_BALL, // 0x0c2
|
||||
ITEM_EVERSTONE, // 0x0c3
|
||||
ITEM_FOCUS_BAND, // 0x0c4
|
||||
ITEM_LUCKY_EGG, // 0x0c5
|
||||
ITEM_SCOPE_LENS, // 0x0c6
|
||||
ITEM_METAL_COAT, // 0x0c7
|
||||
ITEM_LEFTOVERS, // 0x0c8
|
||||
ITEM_DRAGON_SCALE, // 0x0c9
|
||||
ITEM_LIGHT_BALL, // 0x0ca
|
||||
ITEM_SOFT_SAND, // 0x0cb
|
||||
ITEM_HARD_STONE, // 0x0cc
|
||||
ITEM_MIRACLE_SEED, // 0x0cd
|
||||
ITEM_BLACK_GLASSES, // 0x0ce
|
||||
ITEM_BLACK_BELT, // 0x0cf
|
||||
ITEM_MAGNET, // 0x0d0
|
||||
ITEM_MYSTIC_WATER, // 0x0d1
|
||||
ITEM_SHARP_BEAK, // 0x0d2
|
||||
ITEM_POISON_BARB, // 0x0d3
|
||||
ITEM_NEVER_MELT_ICE, // 0x0d4
|
||||
ITEM_SPELL_TAG, // 0x0d5
|
||||
ITEM_TWISTED_SPOON, // 0x0d6
|
||||
ITEM_CHARCOAL, // 0x0d7
|
||||
ITEM_DRAGON_FANG, // 0x0d8
|
||||
ITEM_SILK_SCARF, // 0x0d9
|
||||
ITEM_UP_GRADE, // 0x0da
|
||||
ITEM_SHELL_BELL, // 0x0db
|
||||
ITEM_SEA_INCENSE, // 0x0dc
|
||||
ITEM_LAX_INCENSE, // 0x0dd
|
||||
ITEM_LUCKY_PUNCH, // 0x0de
|
||||
ITEM_METAL_POWDER, // 0x0df
|
||||
ITEM_THICK_CLUB, // 0x0e0
|
||||
ITEM_STICK, // 0x0e1
|
||||
ITEM_0E2,
|
||||
ITEM_0E3,
|
||||
ITEM_0E4,
|
||||
ITEM_0E5,
|
||||
ITEM_0E6,
|
||||
ITEM_0E7,
|
||||
ITEM_0E8,
|
||||
ITEM_0E9,
|
||||
ITEM_0EA,
|
||||
ITEM_0EB,
|
||||
ITEM_0EC,
|
||||
ITEM_0ED,
|
||||
ITEM_0EE,
|
||||
ITEM_0EF,
|
||||
ITEM_0F0,
|
||||
ITEM_0F1,
|
||||
ITEM_0F2,
|
||||
ITEM_0F3,
|
||||
ITEM_0F4,
|
||||
ITEM_0F5,
|
||||
ITEM_0F6,
|
||||
ITEM_0F7,
|
||||
ITEM_0F8,
|
||||
ITEM_0F9,
|
||||
ITEM_0FA,
|
||||
ITEM_0FB,
|
||||
ITEM_0FC,
|
||||
ITEM_0FD,
|
||||
ITEM_RED_SCARF, // 0x0fe
|
||||
ITEM_BLUE_SCARF, // 0x0ff
|
||||
ITEM_PINK_SCARF, // 0x100
|
||||
ITEM_GREEN_SCARF, // 0x101
|
||||
ITEM_YELLOW_SCARF, // 0x102
|
||||
ITEM_MACH_BIKE, // 0x103
|
||||
ITEM_COIN_CASE, // 0x104
|
||||
ITEM_ITEMFINDER, // 0x105
|
||||
ITEM_OLD_ROD, // 0x106
|
||||
ITEM_GOOD_ROD, // 0x107
|
||||
ITEM_SUPER_ROD, // 0x108
|
||||
ITEM_SS_TICKET, // 0x109
|
||||
ITEM_CONTEST_PASS, // 0x10a
|
||||
ITEM_10B,
|
||||
ITEM_WAILMER_PAIL, // 0x10c
|
||||
ITEM_DEVON_GOODS, // 0x10d
|
||||
ITEM_SOOT_SACK, // 0x10e
|
||||
ITEM_BASEMENT_KEY, // 0x10f
|
||||
ITEM_ACRO_BIKE, // 0x110
|
||||
ITEM_POKEBLOCK_CASE, // 0x111
|
||||
ITEM_LETTER, // 0x112
|
||||
ITEM_EON_TICKET, // 0x113
|
||||
ITEM_RED_ORB, // 0x114
|
||||
ITEM_BLUE_ORB, // 0x115
|
||||
ITEM_SCANNER, // 0x116
|
||||
ITEM_GO_GOGGLES, // 0x117
|
||||
ITEM_METEORITE, // 0x118
|
||||
ITEM_ROOM_1_KEY, // 0x119
|
||||
ITEM_ROOM_2_KEY, // 0x11a
|
||||
ITEM_ROOM_4_KEY, // 0x11b
|
||||
ITEM_ROOM_6_KEY, // 0x11c
|
||||
ITEM_STORAGE_KEY, // 0x11d
|
||||
ITEM_ROOT_FOSSIL, // 0x11e
|
||||
ITEM_CLAW_FOSSIL, // 0x11f
|
||||
ITEM_DEVON_SCOPE, // 0x120
|
||||
ITEM_TM01, // 0x121
|
||||
ITEM_TM02, // 0x122
|
||||
ITEM_TM03, // 0x123
|
||||
ITEM_TM04, // 0x124
|
||||
ITEM_TM05, // 0x125
|
||||
ITEM_TM06, // 0x126
|
||||
ITEM_TM07, // 0x127
|
||||
ITEM_TM08, // 0x128
|
||||
ITEM_TM09, // 0x129
|
||||
ITEM_TM10, // 0x12a
|
||||
ITEM_TM11, // 0x12b
|
||||
ITEM_TM12, // 0x12c
|
||||
ITEM_TM13, // 0x12d
|
||||
ITEM_TM14, // 0x12e
|
||||
ITEM_TM15, // 0x12f
|
||||
ITEM_TM16, // 0x130
|
||||
ITEM_TM17, // 0x131
|
||||
ITEM_TM18, // 0x132
|
||||
ITEM_TM19, // 0x133
|
||||
ITEM_TM20, // 0x134
|
||||
ITEM_TM21, // 0x135
|
||||
ITEM_TM22, // 0x136
|
||||
ITEM_TM23, // 0x137
|
||||
ITEM_TM24, // 0x138
|
||||
ITEM_TM25, // 0x139
|
||||
ITEM_TM26, // 0x13a
|
||||
ITEM_TM27, // 0x13b
|
||||
ITEM_TM28, // 0x13c
|
||||
ITEM_TM29, // 0x13d
|
||||
ITEM_TM30, // 0x13e
|
||||
ITEM_TM31, // 0x13f
|
||||
ITEM_TM32, // 0x140
|
||||
ITEM_TM33, // 0x141
|
||||
ITEM_TM34, // 0x142
|
||||
ITEM_TM35, // 0x143
|
||||
ITEM_TM36, // 0x144
|
||||
ITEM_TM37, // 0x145
|
||||
ITEM_TM38, // 0x146
|
||||
ITEM_TM39, // 0x147
|
||||
ITEM_TM40, // 0x148
|
||||
ITEM_TM41, // 0x149
|
||||
ITEM_TM42, // 0x14a
|
||||
ITEM_TM43, // 0x14b
|
||||
ITEM_TM44, // 0x14c
|
||||
ITEM_TM45, // 0x14d
|
||||
ITEM_TM46, // 0x14e
|
||||
ITEM_TM47, // 0x14f
|
||||
ITEM_TM48, // 0x150
|
||||
ITEM_TM49, // 0x151
|
||||
ITEM_TM50, // 0x152
|
||||
ITEM_HM01, // 0x153
|
||||
ITEM_HM02, // 0x154
|
||||
ITEM_HM03, // 0x155
|
||||
ITEM_HM04, // 0x156
|
||||
ITEM_HM05, // 0x157
|
||||
ITEM_HM06, // 0x158
|
||||
ITEM_HM07, // 0x159
|
||||
ITEM_HM08, // 0x15a
|
||||
ITEM_15B,
|
||||
ITEM_15C,
|
||||
|
||||
// FireRed/LeafGreen
|
||||
ITEM_OAKS_PARCEL, // 0x15d
|
||||
ITEM_POKE_FLUTE, // 0x15e
|
||||
ITEM_SECRET_KEY, // 0x15f
|
||||
ITEM_BIKE_VOUCHER, // 0x160
|
||||
ITEM_GOLD_TEETH, // 0x161
|
||||
ITEM_OLD_AMBER, // 0x162
|
||||
ITEM_CARD_KEY, // 0x163
|
||||
ITEM_LIFT_KEY, // 0x164
|
||||
ITEM_HELIX_FOSSIL, // 0x165
|
||||
ITEM_DOME_FOSSIL, // 0x166
|
||||
ITEM_SILPH_SCOPE, // 0x167
|
||||
ITEM_BICYCLE, // 0x168
|
||||
ITEM_TOWN_MAP, // 0x169
|
||||
ITEM_VS_SEEKER, // 0x16a
|
||||
ITEM_FAME_CHECKER, // 0x16b
|
||||
ITEM_TM_CASE, // 0x16c
|
||||
ITEM_BERRY_POUCH, // 0x16d
|
||||
ITEM_TEACHY_TV, // 0x16e
|
||||
ITEM_TRI_PASS, // 0x16f
|
||||
ITEM_RAINBOW_PASS, // 0x170
|
||||
ITEM_TEA, // 0x171
|
||||
ITEM_MYSTIC_TICKET, // 0x172
|
||||
ITEM_AURORA_TICKET, // 0x173
|
||||
ITEM_POWDER_JAR, // 0x174
|
||||
ITEM_RUBY, // 0x175
|
||||
ITEM_SAPPHIRE, // 0x176
|
||||
|
||||
// Emerald
|
||||
ITEM_MAGMA_EMBLEM, // 0x177
|
||||
ITEM_OLD_SEA_MAP, // 0x178
|
||||
};
|
||||
|
||||
#define FIRST_BERRY_INDEX ITEM_CHERI_BERRY
|
||||
#define LAST_BERRY_INDEX ITEM_ENIGMA_BERRY
|
||||
#define ITEM_TO_BERRY(itemId)(((itemId - FIRST_BERRY_INDEX) + 1))
|
||||
|
||||
#define NUM_TECHNICAL_MACHINES 50
|
||||
#define NUM_HIDDEN_MACHINES 8
|
||||
|
||||
#endif // GUARD_ITEMS_H
|
||||
@@ -1,8 +1,6 @@
|
||||
#ifndef GUARD_MAIL_H
|
||||
#define GUARD_MAIL_H
|
||||
|
||||
#include "items.h"
|
||||
|
||||
#define IS_ITEM_MAIL(itemId)((itemId == ITEM_ORANGE_MAIL \
|
||||
|| itemId == ITEM_HARBOR_MAIL \
|
||||
|| itemId == ITEM_GLITTER_MAIL \
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,239 +0,0 @@
|
||||
#ifndef GUARD_MAP_OBJECT_CONSTANTS_H
|
||||
#define GUARD_MAP_OBJECT_CONSTANTS_H
|
||||
|
||||
enum
|
||||
{
|
||||
MAP_OBJ_GFX_BRENDAN_NORMAL,
|
||||
MAP_OBJ_GFX_BRENDAN_MACH_BIKE,
|
||||
MAP_OBJ_GFX_BRENDAN_SURFING,
|
||||
MAP_OBJ_GFX_BRENDAN_FIELD_MOVE,
|
||||
MAP_OBJ_GFX_QUINTY_PLUMP,
|
||||
MAP_OBJ_GFX_LITTLE_BOY_1,
|
||||
MAP_OBJ_GFX_LITTLE_GIRL_1,
|
||||
MAP_OBJ_GFX_BOY_1,
|
||||
MAP_OBJ_GFX_GIRL_1,
|
||||
MAP_OBJ_GFX_BOY_2,
|
||||
MAP_OBJ_GFX_GIRL_2,
|
||||
MAP_OBJ_GFX_LITTLE_BOY_2,
|
||||
MAP_OBJ_GFX_LITTLE_GIRL_2,
|
||||
MAP_OBJ_GFX_BOY_3,
|
||||
MAP_OBJ_GFX_GIRL_3,
|
||||
MAP_OBJ_GFX_BOY_4,
|
||||
MAP_OBJ_GFX_WOMAN_1,
|
||||
MAP_OBJ_GFX_FAT_MAN,
|
||||
MAP_OBJ_GFX_WOMAN_2,
|
||||
MAP_OBJ_GFX_MAN_1,
|
||||
MAP_OBJ_GFX_WOMAN_3,
|
||||
MAP_OBJ_GFX_OLD_MAN_1,
|
||||
MAP_OBJ_GFX_OLD_WOMAN_1,
|
||||
MAP_OBJ_GFX_MAN_2,
|
||||
MAP_OBJ_GFX_WOMAN_4,
|
||||
MAP_OBJ_GFX_MAN_3,
|
||||
MAP_OBJ_GFX_WOMAN_5,
|
||||
MAP_OBJ_GFX_COOK,
|
||||
MAP_OBJ_GFX_WOMAN_6,
|
||||
MAP_OBJ_GFX_OLD_MAN_2,
|
||||
MAP_OBJ_GFX_OLD_WOMAN_2,
|
||||
MAP_OBJ_GFX_CAMPER,
|
||||
MAP_OBJ_GFX_PICNICKER,
|
||||
MAP_OBJ_GFX_MAN_4,
|
||||
MAP_OBJ_GFX_WOMAN_7,
|
||||
MAP_OBJ_GFX_YOUNGSTER,
|
||||
MAP_OBJ_GFX_BUG_CATCHER,
|
||||
MAP_OBJ_GFX_PSYCHIC_M,
|
||||
MAP_OBJ_GFX_SCHOOL_KID_M,
|
||||
MAP_OBJ_GFX_MANIAC,
|
||||
MAP_OBJ_GFX_HEX_MANIAC,
|
||||
MAP_OBJ_GFX_WOMAN_8,
|
||||
MAP_OBJ_GFX_SWIMMER_M,
|
||||
MAP_OBJ_GFX_SWIMMER_F,
|
||||
MAP_OBJ_GFX_BLACK_BELT,
|
||||
MAP_OBJ_GFX_BEAUTY,
|
||||
MAP_OBJ_GFX_SCIENTIST_1,
|
||||
MAP_OBJ_GFX_LASS,
|
||||
MAP_OBJ_GFX_GENTLEMAN,
|
||||
MAP_OBJ_GFX_SAILOR,
|
||||
MAP_OBJ_GFX_FISHERMAN,
|
||||
MAP_OBJ_GFX_RUNNING_TRIATHLETE_M,
|
||||
MAP_OBJ_GFX_RUNNING_TRIATHLETE_F,
|
||||
MAP_OBJ_GFX_TUBER_F,
|
||||
MAP_OBJ_GFX_TUBER_M,
|
||||
MAP_OBJ_GFX_HIKER,
|
||||
MAP_OBJ_GFX_CYCLING_TRIATHLETE_M,
|
||||
MAP_OBJ_GFX_CYCLING_TRIATHLETE_F,
|
||||
MAP_OBJ_GFX_NURSE,
|
||||
MAP_OBJ_GFX_ITEM_BALL,
|
||||
MAP_OBJ_GFX_BERRY_TREE,
|
||||
MAP_OBJ_GFX_BERRY_TREE_EARLY_STAGES,
|
||||
MAP_OBJ_GFX_BERRY_TREE_LATE_STAGES,
|
||||
MAP_OBJ_GFX_BRENDAN_ACRO_BIKE,
|
||||
MAP_OBJ_GFX_PROF_BIRCH,
|
||||
MAP_OBJ_GFX_MAN_5,
|
||||
MAP_OBJ_GFX_MAN_6,
|
||||
MAP_OBJ_GFX_REPORTER_M,
|
||||
MAP_OBJ_GFX_REPORTER_F,
|
||||
MAP_OBJ_GFX_BARD,
|
||||
MAP_OBJ_GFX_HIPSTER,
|
||||
MAP_OBJ_GFX_TRADER,
|
||||
MAP_OBJ_GFX_STORYTELLER,
|
||||
MAP_OBJ_GFX_GIDDY,
|
||||
MAP_OBJ_GFX_UNUSED_MAUVILLE_OLD_MAN_1,
|
||||
MAP_OBJ_GFX_UNUSED_MAUVILLE_OLD_MAN_2,
|
||||
MAP_OBJ_GFX_UNUSED_NATU_DOLL,
|
||||
MAP_OBJ_GFX_UNUSED_MAGNEMITE_DOLL,
|
||||
MAP_OBJ_GFX_UNUSED_SQUIRTLE_DOLL,
|
||||
MAP_OBJ_GFX_UNUSED_WOOPER_DOLL,
|
||||
MAP_OBJ_GFX_UNUSED_PIKACHU_DOLL,
|
||||
MAP_OBJ_GFX_UNUSED_PORYGON2_DOLL,
|
||||
MAP_OBJ_GFX_CUTTABLE_TREE,
|
||||
MAP_OBJ_GFX_MART_EMPLOYEE,
|
||||
MAP_OBJ_GFX_ROOFTOP_SALE_WOMAN,
|
||||
MAP_OBJ_GFX_TEALA,
|
||||
MAP_OBJ_GFX_BREAKABLE_ROCK,
|
||||
MAP_OBJ_GFX_PUSHABLE_BOULDER,
|
||||
MAP_OBJ_GFX_MR_BRINEYS_BOAT,
|
||||
MAP_OBJ_GFX_MAY_NORMAL,
|
||||
MAP_OBJ_GFX_MAY_MACH_BIKE,
|
||||
MAP_OBJ_GFX_MAY_ACRO_BIKE,
|
||||
MAP_OBJ_GFX_MAY_SURFING,
|
||||
MAP_OBJ_GFX_MAY_FIELD_MOVE,
|
||||
MAP_OBJ_GFX_TRUCK,
|
||||
MAP_OBJ_GFX_MACHOKE_CARRYING_BOX,
|
||||
MAP_OBJ_GFX_MACHOKE_FACING_AWAY,
|
||||
MAP_OBJ_GFX_BIRCHS_BAG,
|
||||
MAP_OBJ_GFX_POOCHYENA,
|
||||
MAP_OBJ_GFX_ARTIST,
|
||||
MAP_OBJ_GFX_RIVAL_BRENDAN_NORMAL,
|
||||
MAP_OBJ_GFX_RIVAL_BRENDAN_MACH_BIKE,
|
||||
MAP_OBJ_GFX_RIVAL_BRENDAN_ACRO_BIKE,
|
||||
MAP_OBJ_GFX_RIVAL_BRENDAN_SURFING,
|
||||
MAP_OBJ_GFX_RIVAL_BRENDAN_FIELD_MOVE,
|
||||
MAP_OBJ_GFX_RIVAL_MAY_NORMAL,
|
||||
MAP_OBJ_GFX_RIVAL_MAY_MACH_BIKE,
|
||||
MAP_OBJ_GFX_RIVAL_MAY_ACRO_BIKE,
|
||||
MAP_OBJ_GFX_RIVAL_MAY_SURFING,
|
||||
MAP_OBJ_GFX_RIVAL_MAY_FIELD_MOVE,
|
||||
MAP_OBJ_GFX_CAMERAMAN,
|
||||
MAP_OBJ_GFX_BRENDAN_UNDERWATER,
|
||||
MAP_OBJ_GFX_MAY_UNDERWATER,
|
||||
MAP_OBJ_GFX_MOVING_BOX,
|
||||
MAP_OBJ_GFX_CABLE_CAR,
|
||||
MAP_OBJ_GFX_SCIENTIST_2,
|
||||
MAP_OBJ_GFX_MAN_7,
|
||||
MAP_OBJ_GFX_AQUA_MEMBER_M,
|
||||
MAP_OBJ_GFX_AQUA_MEMBER_F,
|
||||
MAP_OBJ_GFX_MAGMA_MEMBER_M,
|
||||
MAP_OBJ_GFX_MAGMA_MEMBER_F,
|
||||
MAP_OBJ_GFX_SIDNEY,
|
||||
MAP_OBJ_GFX_PHOEBE,
|
||||
MAP_OBJ_GFX_GLACIA,
|
||||
MAP_OBJ_GFX_DRAKE,
|
||||
MAP_OBJ_GFX_ROXANNE,
|
||||
MAP_OBJ_GFX_BRAWLY,
|
||||
MAP_OBJ_GFX_WATTSON,
|
||||
MAP_OBJ_GFX_FLANNERY,
|
||||
MAP_OBJ_GFX_NORMAN,
|
||||
MAP_OBJ_GFX_WINONA,
|
||||
MAP_OBJ_GFX_LIZA,
|
||||
MAP_OBJ_GFX_TATE,
|
||||
MAP_OBJ_GFX_WALLACE,
|
||||
MAP_OBJ_GFX_STEVEN,
|
||||
MAP_OBJ_GFX_WALLY,
|
||||
MAP_OBJ_GFX_LITTLE_BOY_3,
|
||||
MAP_OBJ_GFX_BRENDAN_FISHING,
|
||||
MAP_OBJ_GFX_MAY_FISHING,
|
||||
MAP_OBJ_GFX_HOT_SPRINGS_OLD_WOMAN,
|
||||
MAP_OBJ_GFX_SS_TIDAL,
|
||||
MAP_OBJ_GFX_SUBMARINE_SHADOW,
|
||||
MAP_OBJ_GFX_PICHU_DOLL,
|
||||
MAP_OBJ_GFX_PIKACHU_DOLL,
|
||||
MAP_OBJ_GFX_MARILL_DOLL,
|
||||
MAP_OBJ_GFX_TOGEPI_DOLL,
|
||||
MAP_OBJ_GFX_CYNDAQUIL_DOLL,
|
||||
MAP_OBJ_GFX_CHIKORITA_DOLL,
|
||||
MAP_OBJ_GFX_TOTODILE_DOLL,
|
||||
MAP_OBJ_GFX_JIGGLYPUFF_DOLL,
|
||||
MAP_OBJ_GFX_MEOWTH_DOLL,
|
||||
MAP_OBJ_GFX_CLEFAIRY_DOLL,
|
||||
MAP_OBJ_GFX_DITTO_DOLL,
|
||||
MAP_OBJ_GFX_SMOOCHUM_DOLL,
|
||||
MAP_OBJ_GFX_TREECKO_DOLL,
|
||||
MAP_OBJ_GFX_TORCHIC_DOLL,
|
||||
MAP_OBJ_GFX_MUDKIP_DOLL,
|
||||
MAP_OBJ_GFX_DUSKULL_DOLL,
|
||||
MAP_OBJ_GFX_WYNAUT_DOLL,
|
||||
MAP_OBJ_GFX_BALTOY_DOLL,
|
||||
MAP_OBJ_GFX_KECLEON_DOLL,
|
||||
MAP_OBJ_GFX_AZURILL_DOLL,
|
||||
MAP_OBJ_GFX_SKITTY_DOLL,
|
||||
MAP_OBJ_GFX_SWABLU_DOLL,
|
||||
MAP_OBJ_GFX_GULPIN_DOLL,
|
||||
MAP_OBJ_GFX_LOTAD_DOLL,
|
||||
MAP_OBJ_GFX_SEEDOT_DOLL,
|
||||
MAP_OBJ_GFX_PIKA_CUSHION,
|
||||
MAP_OBJ_GFX_ROUND_CUSHION,
|
||||
MAP_OBJ_GFX_KISS_CUSHION,
|
||||
MAP_OBJ_GFX_ZIGZAG_CUSHION,
|
||||
MAP_OBJ_GFX_SPIN_CUSHION,
|
||||
MAP_OBJ_GFX_DIAMOND_CUSHION,
|
||||
MAP_OBJ_GFX_BALL_CUSHION,
|
||||
MAP_OBJ_GFX_GRASS_CUSHION,
|
||||
MAP_OBJ_GFX_FIRE_CUSHION,
|
||||
MAP_OBJ_GFX_WATER_CUSHION,
|
||||
MAP_OBJ_GFX_BIG_SNORLAX_DOLL,
|
||||
MAP_OBJ_GFX_BIG_RHYDON_DOLL,
|
||||
MAP_OBJ_GFX_BIG_LAPRAS_DOLL,
|
||||
MAP_OBJ_GFX_BIG_VENUSAUR_DOLL,
|
||||
MAP_OBJ_GFX_BIG_CHARIZARD_DOLL,
|
||||
MAP_OBJ_GFX_BIG_BLASTOISE_DOLL,
|
||||
MAP_OBJ_GFX_BIG_WAILMER_DOLL,
|
||||
MAP_OBJ_GFX_BIG_REGIROCK_DOLL,
|
||||
MAP_OBJ_GFX_BIG_REGICE_DOLL,
|
||||
MAP_OBJ_GFX_BIG_REGISTEEL_DOLL,
|
||||
MAP_OBJ_GFX_LATIAS,
|
||||
MAP_OBJ_GFX_LATIOS,
|
||||
MAP_OBJ_GFX_BOY_5,
|
||||
MAP_OBJ_GFX_CONTEST_JUDGE,
|
||||
MAP_OBJ_GFX_BRENDAN_WATERING,
|
||||
MAP_OBJ_GFX_MAY_WATERING,
|
||||
MAP_OBJ_GFX_BRENDAN_DECORATING,
|
||||
MAP_OBJ_GFX_MAY_DECORATING,
|
||||
MAP_OBJ_GFX_ARCHIE,
|
||||
MAP_OBJ_GFX_MAXIE,
|
||||
MAP_OBJ_GFX_KYOGRE_1,
|
||||
MAP_OBJ_GFX_GROUDON_1,
|
||||
MAP_OBJ_GFX_FOSSIL,
|
||||
MAP_OBJ_GFX_REGIROCK,
|
||||
MAP_OBJ_GFX_REGICE,
|
||||
MAP_OBJ_GFX_REGISTEEL,
|
||||
MAP_OBJ_GFX_SKITTY,
|
||||
MAP_OBJ_GFX_KECLEON_1,
|
||||
MAP_OBJ_GFX_KYOGRE_2,
|
||||
MAP_OBJ_GFX_GROUDON_2,
|
||||
MAP_OBJ_GFX_RAYQUAZA,
|
||||
MAP_OBJ_GFX_ZIGZAGOON,
|
||||
MAP_OBJ_GFX_PIKACHU,
|
||||
MAP_OBJ_GFX_AZUMARILL,
|
||||
MAP_OBJ_GFX_WINGULL,
|
||||
MAP_OBJ_GFX_KECLEON_2,
|
||||
MAP_OBJ_GFX_TUBER_M_SWIMMING,
|
||||
MAP_OBJ_GFX_AZURILL,
|
||||
MAP_OBJ_GFX_MOM,
|
||||
MAP_OBJ_GFX_LINK_BRENDAN,
|
||||
MAP_OBJ_GFX_LINK_MAY,
|
||||
};
|
||||
|
||||
enum {
|
||||
SHADOW_SIZE_S,
|
||||
SHADOW_SIZE_M,
|
||||
SHADOW_SIZE_L,
|
||||
SHADOW_SIZE_XL
|
||||
};
|
||||
|
||||
enum {
|
||||
TRACKS_NONE,
|
||||
TRACKS_FOOT,
|
||||
TRACKS_BIKE_TIRE
|
||||
};
|
||||
|
||||
#endif // GUARD_MAP_OBJECT_CONSTANTS_H
|
||||
@@ -29,7 +29,7 @@ int decompress_and_copy_tile_data_to_vram(u8 bg_id, const void *src, int size, u
|
||||
bool8 free_temp_tile_data_buffers_if_possible(void);
|
||||
u64 sub_8198A50(struct WindowTemplate*, u8, u8, u8, u8, u8, u8, u16); // returns something but it isn't used, fix when menu.s is decomp'd
|
||||
void CreateYesNoMenu(const struct WindowTemplate *windowTemplate, u16 borderFirstTileNum, u8 borderPalette, u8 initialCursorPos);
|
||||
s8 sub_8198C58(void);
|
||||
s8 ProcessMenuInputNoWrap_(void);
|
||||
void do_scheduled_bg_tilemap_copies_to_vram(void);
|
||||
void clear_scheduled_bg_copies_to_vram(void);
|
||||
void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor *color, s8 speed, const u8 *str);
|
||||
|
||||
366
include/moves.h
366
include/moves.h
@@ -1,366 +0,0 @@
|
||||
#ifndef GUARD_MOVES_H
|
||||
#define GUARD_MOVES_H
|
||||
|
||||
enum
|
||||
{
|
||||
MOVE_NONE,
|
||||
MOVE_POUND,
|
||||
MOVE_KARATE_CHOP,
|
||||
MOVE_DOUBLE_SLAP,
|
||||
MOVE_COMET_PUNCH,
|
||||
MOVE_MEGA_PUNCH,
|
||||
MOVE_PAY_DAY,
|
||||
MOVE_FIRE_PUNCH,
|
||||
MOVE_ICE_PUNCH,
|
||||
MOVE_THUNDER_PUNCH,
|
||||
MOVE_SCRATCH,
|
||||
MOVE_VICE_GRIP,
|
||||
MOVE_GUILLOTINE,
|
||||
MOVE_RAZOR_WIND,
|
||||
MOVE_SWORDS_DANCE,
|
||||
MOVE_CUT,
|
||||
MOVE_GUST,
|
||||
MOVE_WING_ATTACK,
|
||||
MOVE_WHIRLWIND,
|
||||
MOVE_FLY,
|
||||
MOVE_BIND,
|
||||
MOVE_SLAM,
|
||||
MOVE_VINE_WHIP,
|
||||
MOVE_STOMP,
|
||||
MOVE_DOUBLE_KICK,
|
||||
MOVE_MEGA_KICK,
|
||||
MOVE_JUMP_KICK,
|
||||
MOVE_ROLLING_KICK,
|
||||
MOVE_SAND_ATTACK,
|
||||
MOVE_HEADBUTT,
|
||||
MOVE_HORN_ATTACK,
|
||||
MOVE_FURY_ATTACK,
|
||||
MOVE_HORN_DRILL,
|
||||
MOVE_TACKLE,
|
||||
MOVE_BODY_SLAM,
|
||||
MOVE_WRAP,
|
||||
MOVE_TAKE_DOWN,
|
||||
MOVE_THRASH,
|
||||
MOVE_DOUBLE_EDGE,
|
||||
MOVE_TAIL_WHIP,
|
||||
MOVE_POISON_STING,
|
||||
MOVE_TWINEEDLE,
|
||||
MOVE_PIN_MISSILE,
|
||||
MOVE_LEER,
|
||||
MOVE_BITE,
|
||||
MOVE_GROWL,
|
||||
MOVE_ROAR,
|
||||
MOVE_SING,
|
||||
MOVE_SUPERSONIC,
|
||||
MOVE_SONIC_BOOM,
|
||||
MOVE_DISABLE,
|
||||
MOVE_ACID,
|
||||
MOVE_EMBER,
|
||||
MOVE_FLAMETHROWER,
|
||||
MOVE_MIST,
|
||||
MOVE_WATER_GUN,
|
||||
MOVE_HYDRO_PUMP,
|
||||
MOVE_SURF,
|
||||
MOVE_ICE_BEAM,
|
||||
MOVE_BLIZZARD,
|
||||
MOVE_PSYBEAM,
|
||||
MOVE_BUBBLE_BEAM,
|
||||
MOVE_AURORA_BEAM,
|
||||
MOVE_HYPER_BEAM,
|
||||
MOVE_PECK,
|
||||
MOVE_DRILL_PECK,
|
||||
MOVE_SUBMISSION,
|
||||
MOVE_LOW_KICK,
|
||||
MOVE_COUNTER,
|
||||
MOVE_SEISMIC_TOSS,
|
||||
MOVE_STRENGTH,
|
||||
MOVE_ABSORB,
|
||||
MOVE_MEGA_DRAIN,
|
||||
MOVE_LEECH_SEED,
|
||||
MOVE_GROWTH,
|
||||
MOVE_RAZOR_LEAF,
|
||||
MOVE_SOLAR_BEAM,
|
||||
MOVE_POISON_POWDER,
|
||||
MOVE_STUN_SPORE,
|
||||
MOVE_SLEEP_POWDER,
|
||||
MOVE_PETAL_DANCE,
|
||||
MOVE_STRING_SHOT,
|
||||
MOVE_DRAGON_RAGE,
|
||||
MOVE_FIRE_SPIN,
|
||||
MOVE_THUNDER_SHOCK,
|
||||
MOVE_THUNDERBOLT,
|
||||
MOVE_THUNDER_WAVE,
|
||||
MOVE_THUNDER,
|
||||
MOVE_ROCK_THROW,
|
||||
MOVE_EARTHQUAKE,
|
||||
MOVE_FISSURE,
|
||||
MOVE_DIG,
|
||||
MOVE_TOXIC,
|
||||
MOVE_CONFUSION,
|
||||
MOVE_PSYCHIC,
|
||||
MOVE_HYPNOSIS,
|
||||
MOVE_MEDITATE,
|
||||
MOVE_AGILITY,
|
||||
MOVE_QUICK_ATTACK,
|
||||
MOVE_RAGE,
|
||||
MOVE_TELEPORT,
|
||||
MOVE_NIGHT_SHADE,
|
||||
MOVE_MIMIC,
|
||||
MOVE_SCREECH,
|
||||
MOVE_DOUBLE_TEAM,
|
||||
MOVE_RECOVER,
|
||||
MOVE_HARDEN,
|
||||
MOVE_MINIMIZE,
|
||||
MOVE_SMOKESCREEN,
|
||||
MOVE_CONFUSE_RAY,
|
||||
MOVE_WITHDRAW,
|
||||
MOVE_DEFENSE_CURL,
|
||||
MOVE_BARRIER,
|
||||
MOVE_LIGHT_SCREEN,
|
||||
MOVE_HAZE,
|
||||
MOVE_REFLECT,
|
||||
MOVE_FOCUS_ENERGY,
|
||||
MOVE_BIDE,
|
||||
MOVE_METRONOME,
|
||||
MOVE_MIRROR_MOVE,
|
||||
MOVE_SELF_DESTRUCT,
|
||||
MOVE_EGG_BOMB,
|
||||
MOVE_LICK,
|
||||
MOVE_SMOG,
|
||||
MOVE_SLUDGE,
|
||||
MOVE_BONE_CLUB,
|
||||
MOVE_FIRE_BLAST,
|
||||
MOVE_WATERFALL,
|
||||
MOVE_CLAMP,
|
||||
MOVE_SWIFT,
|
||||
MOVE_SKULL_BASH,
|
||||
MOVE_SPIKE_CANNON,
|
||||
MOVE_CONSTRICT,
|
||||
MOVE_AMNESIA,
|
||||
MOVE_KINESIS,
|
||||
MOVE_SOFT_BOILED,
|
||||
MOVE_HI_JUMP_KICK,
|
||||
MOVE_GLARE,
|
||||
MOVE_DREAM_EATER,
|
||||
MOVE_POISON_GAS,
|
||||
MOVE_BARRAGE,
|
||||
MOVE_LEECH_LIFE,
|
||||
MOVE_LOVELY_KISS,
|
||||
MOVE_SKY_ATTACK,
|
||||
MOVE_TRANSFORM,
|
||||
MOVE_BUBBLE,
|
||||
MOVE_DIZZY_PUNCH,
|
||||
MOVE_SPORE,
|
||||
MOVE_FLASH,
|
||||
MOVE_PSYWAVE,
|
||||
MOVE_SPLASH,
|
||||
MOVE_ACID_ARMOR,
|
||||
MOVE_CRABHAMMER,
|
||||
MOVE_EXPLOSION,
|
||||
MOVE_FURY_SWIPES,
|
||||
MOVE_BONEMERANG,
|
||||
MOVE_REST,
|
||||
MOVE_ROCK_SLIDE,
|
||||
MOVE_HYPER_FANG,
|
||||
MOVE_SHARPEN,
|
||||
MOVE_CONVERSION,
|
||||
MOVE_TRI_ATTACK,
|
||||
MOVE_SUPER_FANG,
|
||||
MOVE_SLASH,
|
||||
MOVE_SUBSTITUTE,
|
||||
MOVE_STRUGGLE,
|
||||
MOVE_SKETCH,
|
||||
MOVE_TRIPLE_KICK,
|
||||
MOVE_THIEF,
|
||||
MOVE_SPIDER_WEB,
|
||||
MOVE_MIND_READER,
|
||||
MOVE_NIGHTMARE,
|
||||
MOVE_FLAME_WHEEL,
|
||||
MOVE_SNORE,
|
||||
MOVE_CURSE,
|
||||
MOVE_FLAIL,
|
||||
MOVE_CONVERSION_2,
|
||||
MOVE_AEROBLAST,
|
||||
MOVE_COTTON_SPORE,
|
||||
MOVE_REVERSAL,
|
||||
MOVE_SPITE,
|
||||
MOVE_POWDER_SNOW,
|
||||
MOVE_PROTECT,
|
||||
MOVE_MACH_PUNCH,
|
||||
MOVE_SCARY_FACE,
|
||||
MOVE_FAINT_ATTACK,
|
||||
MOVE_SWEET_KISS,
|
||||
MOVE_BELLY_DRUM,
|
||||
MOVE_SLUDGE_BOMB,
|
||||
MOVE_MUD_SLAP,
|
||||
MOVE_OCTAZOOKA,
|
||||
MOVE_SPIKES,
|
||||
MOVE_ZAP_CANNON,
|
||||
MOVE_FORESIGHT,
|
||||
MOVE_DESTINY_BOND,
|
||||
MOVE_PERISH_SONG,
|
||||
MOVE_ICY_WIND,
|
||||
MOVE_DETECT,
|
||||
MOVE_BONE_RUSH,
|
||||
MOVE_LOCK_ON,
|
||||
MOVE_OUTRAGE,
|
||||
MOVE_SANDSTORM,
|
||||
MOVE_GIGA_DRAIN,
|
||||
MOVE_ENDURE,
|
||||
MOVE_CHARM,
|
||||
MOVE_ROLLOUT,
|
||||
MOVE_FALSE_SWIPE,
|
||||
MOVE_SWAGGER,
|
||||
MOVE_MILK_DRINK,
|
||||
MOVE_SPARK,
|
||||
MOVE_FURY_CUTTER,
|
||||
MOVE_STEEL_WING,
|
||||
MOVE_MEAN_LOOK,
|
||||
MOVE_ATTRACT,
|
||||
MOVE_SLEEP_TALK,
|
||||
MOVE_HEAL_BELL,
|
||||
MOVE_RETURN,
|
||||
MOVE_PRESENT,
|
||||
MOVE_FRUSTRATION,
|
||||
MOVE_SAFEGUARD,
|
||||
MOVE_PAIN_SPLIT,
|
||||
MOVE_SACRED_FIRE,
|
||||
MOVE_MAGNITUDE,
|
||||
MOVE_DYNAMIC_PUNCH,
|
||||
MOVE_MEGAHORN,
|
||||
MOVE_DRAGON_BREATH,
|
||||
MOVE_BATON_PASS,
|
||||
MOVE_ENCORE,
|
||||
MOVE_PURSUIT,
|
||||
MOVE_RAPID_SPIN,
|
||||
MOVE_SWEET_SCENT,
|
||||
MOVE_IRON_TAIL,
|
||||
MOVE_METAL_CLAW,
|
||||
MOVE_VITAL_THROW,
|
||||
MOVE_MORNING_SUN,
|
||||
MOVE_SYNTHESIS,
|
||||
MOVE_MOONLIGHT,
|
||||
MOVE_HIDDEN_POWER,
|
||||
MOVE_CROSS_CHOP,
|
||||
MOVE_TWISTER,
|
||||
MOVE_RAIN_DANCE,
|
||||
MOVE_SUNNY_DAY,
|
||||
MOVE_CRUNCH,
|
||||
MOVE_MIRROR_COAT,
|
||||
MOVE_PSYCH_UP,
|
||||
MOVE_EXTREME_SPEED,
|
||||
MOVE_ANCIENT_POWER,
|
||||
MOVE_SHADOW_BALL,
|
||||
MOVE_FUTURE_SIGHT,
|
||||
MOVE_ROCK_SMASH,
|
||||
MOVE_WHIRLPOOL,
|
||||
MOVE_BEAT_UP,
|
||||
MOVE_FAKE_OUT,
|
||||
MOVE_UPROAR,
|
||||
MOVE_STOCKPILE,
|
||||
MOVE_SPIT_UP,
|
||||
MOVE_SWALLOW,
|
||||
MOVE_HEAT_WAVE,
|
||||
MOVE_HAIL,
|
||||
MOVE_TORMENT,
|
||||
MOVE_FLATTER,
|
||||
MOVE_WILL_O_WISP,
|
||||
MOVE_MEMENTO,
|
||||
MOVE_FACADE,
|
||||
MOVE_FOCUS_PUNCH,
|
||||
MOVE_SMELLING_SALT,
|
||||
MOVE_FOLLOW_ME,
|
||||
MOVE_NATURE_POWER,
|
||||
MOVE_CHARGE,
|
||||
MOVE_TAUNT,
|
||||
MOVE_HELPING_HAND,
|
||||
MOVE_TRICK,
|
||||
MOVE_ROLE_PLAY,
|
||||
MOVE_WISH,
|
||||
MOVE_ASSIST,
|
||||
MOVE_INGRAIN,
|
||||
MOVE_SUPERPOWER,
|
||||
MOVE_MAGIC_COAT,
|
||||
MOVE_RECYCLE,
|
||||
MOVE_REVENGE,
|
||||
MOVE_BRICK_BREAK,
|
||||
MOVE_YAWN,
|
||||
MOVE_KNOCK_OFF,
|
||||
MOVE_ENDEAVOR,
|
||||
MOVE_ERUPTION,
|
||||
MOVE_SKILL_SWAP,
|
||||
MOVE_IMPRISON,
|
||||
MOVE_REFRESH,
|
||||
MOVE_GRUDGE,
|
||||
MOVE_SNATCH,
|
||||
MOVE_SECRET_POWER,
|
||||
MOVE_DIVE,
|
||||
MOVE_ARM_THRUST,
|
||||
MOVE_CAMOUFLAGE,
|
||||
MOVE_TAIL_GLOW,
|
||||
MOVE_LUSTER_PURGE,
|
||||
MOVE_MIST_BALL,
|
||||
MOVE_FEATHER_DANCE,
|
||||
MOVE_TEETER_DANCE,
|
||||
MOVE_BLAZE_KICK,
|
||||
MOVE_MUD_SPORT,
|
||||
MOVE_ICE_BALL,
|
||||
MOVE_NEEDLE_ARM,
|
||||
MOVE_SLACK_OFF,
|
||||
MOVE_HYPER_VOICE,
|
||||
MOVE_POISON_FANG,
|
||||
MOVE_CRUSH_CLAW,
|
||||
MOVE_BLAST_BURN,
|
||||
MOVE_HYDRO_CANNON,
|
||||
MOVE_METEOR_MASH,
|
||||
MOVE_ASTONISH,
|
||||
MOVE_WEATHER_BALL,
|
||||
MOVE_AROMATHERAPY,
|
||||
MOVE_FAKE_TEARS,
|
||||
MOVE_AIR_CUTTER,
|
||||
MOVE_OVERHEAT,
|
||||
MOVE_ODOR_SLEUTH,
|
||||
MOVE_ROCK_TOMB,
|
||||
MOVE_SILVER_WIND,
|
||||
MOVE_METAL_SOUND,
|
||||
MOVE_GRASS_WHISTLE,
|
||||
MOVE_TICKLE,
|
||||
MOVE_COSMIC_POWER,
|
||||
MOVE_WATER_SPOUT,
|
||||
MOVE_SIGNAL_BEAM,
|
||||
MOVE_SHADOW_PUNCH,
|
||||
MOVE_EXTRASENSORY,
|
||||
MOVE_SKY_UPPERCUT,
|
||||
MOVE_SAND_TOMB,
|
||||
MOVE_SHEER_COLD,
|
||||
MOVE_MUDDY_WATER,
|
||||
MOVE_BULLET_SEED,
|
||||
MOVE_AERIAL_ACE,
|
||||
MOVE_ICICLE_SPEAR,
|
||||
MOVE_IRON_DEFENSE,
|
||||
MOVE_BLOCK,
|
||||
MOVE_HOWL,
|
||||
MOVE_DRAGON_CLAW,
|
||||
MOVE_FRENZY_PLANT,
|
||||
MOVE_BULK_UP,
|
||||
MOVE_BOUNCE,
|
||||
MOVE_MUD_SHOT,
|
||||
MOVE_POISON_TAIL,
|
||||
MOVE_COVET,
|
||||
MOVE_VOLT_TACKLE,
|
||||
MOVE_MAGICAL_LEAF,
|
||||
MOVE_WATER_SPORT,
|
||||
MOVE_CALM_MIND,
|
||||
MOVE_LEAF_BLADE,
|
||||
MOVE_DRAGON_DANCE,
|
||||
MOVE_ROCK_BLAST,
|
||||
MOVE_SHOCK_WAVE,
|
||||
MOVE_WATER_PULSE,
|
||||
MOVE_DOOM_DESIRE,
|
||||
MOVE_PSYCHO_BOOST,
|
||||
};
|
||||
extern const u8 gMoveNames[][13];
|
||||
|
||||
#define LAST_MOVE_INDEX MOVE_PSYCHO_BOOST
|
||||
|
||||
#endif // GUARD_MOVES_H
|
||||
@@ -68,4 +68,7 @@ void c2_load_new_map(void);
|
||||
void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused);
|
||||
void mapldr_default(void);
|
||||
|
||||
void IncrementGameStat(u8);
|
||||
u32 GetGameStat(u8);
|
||||
|
||||
#endif //GUARD_ROM4_H
|
||||
|
||||
@@ -1,8 +1,32 @@
|
||||
#ifndef GUARD_POKEBALL_H
|
||||
#define GUARD_POKEBALL_H
|
||||
|
||||
u8 sub_80753E8(u16, u8);
|
||||
enum
|
||||
{
|
||||
BALL_POKE,
|
||||
BALL_GREAT,
|
||||
BALL_SAFARI,
|
||||
BALL_ULTRA,
|
||||
BALL_MASTER,
|
||||
BALL_NET,
|
||||
BALL_DIVE,
|
||||
BALL_NEST,
|
||||
BALL_REPEAT,
|
||||
BALL_TIMER,
|
||||
BALL_LUXURY,
|
||||
BALL_PREMIER,
|
||||
POKEBALL_COUNT
|
||||
};
|
||||
|
||||
#define POKEBALL_PLAYER_SENDOUT 0xFF
|
||||
#define POKEBALL_OPPONENT_SENDOUT 0xFE
|
||||
|
||||
u8 DoPokeballSendOutAnimation(s16 pan, u8 kindOfThrow);
|
||||
void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 bank, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 g, u32 h, u16 species);
|
||||
u8 sub_807671C(u8 a, u8 b, u8 x, u8 y, u8 oamPriority, u8 subPriority, u8 g, u32 h);
|
||||
void sub_8076918(u8 bank);
|
||||
void DoHitAnimHealthboxEffect(u8 bank);
|
||||
void LoadBallGfx(u8 ballId);
|
||||
void FreeBallGfx(u8 ballId);
|
||||
|
||||
#endif // GUARD_POKEBALL_H
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#ifndef GUARD_RNG_H
|
||||
#define GUARD_RNG_H
|
||||
#ifndef GUARD_RANDOM_H
|
||||
#define GUARD_RANDOM_H
|
||||
|
||||
extern u32 gRngValue;
|
||||
extern u32 gRng2Value;
|
||||
@@ -15,4 +15,4 @@ u16 Random2(void);
|
||||
void SeedRng(u16 seed);
|
||||
void SeedRng2(u16 seed);
|
||||
|
||||
#endif // GUARD_RNG_H
|
||||
#endif // GUARD_RANDOM_H
|
||||
@@ -5,5 +5,11 @@ void sub_81357FC(u8, void(void));
|
||||
u8 GetLeadMonIndex(void);
|
||||
u8 GetSSTidalLocation(u8 *grp, u8 *num, s16 *x, s16 *y);
|
||||
void sub_813BADC(bool8);
|
||||
bool8 sub_813B9C0(void);
|
||||
void UpdateMirageRnd(u16 days);
|
||||
void UpdateBirchState(u16 days);
|
||||
void UpdateFrontierManiac(u16 days);
|
||||
void UpdateFrontierGambler(u16 days);
|
||||
void SetShoalItemFlag(u16 days);
|
||||
|
||||
#endif //GUARD_ROM6_H
|
||||
|
||||
@@ -1,454 +0,0 @@
|
||||
#ifndef GUARD_SPECIES_H
|
||||
#define GUARD_SPECIES_H
|
||||
|
||||
enum
|
||||
{
|
||||
SPECIES_NONE, // 0x000
|
||||
SPECIES_BULBASAUR, // 0x001
|
||||
SPECIES_IVYSAUR, // 0x002
|
||||
SPECIES_VENUSAUR, // 0x003
|
||||
SPECIES_CHARMANDER, // 0x004
|
||||
SPECIES_CHARMELEON, // 0x005
|
||||
SPECIES_CHARIZARD, // 0x006
|
||||
SPECIES_SQUIRTLE, // 0x007
|
||||
SPECIES_WARTORTLE, // 0x008
|
||||
SPECIES_BLASTOISE, // 0x009
|
||||
SPECIES_CATERPIE, // 0x00a
|
||||
SPECIES_METAPOD, // 0x00b
|
||||
SPECIES_BUTTERFREE, // 0x00c
|
||||
SPECIES_WEEDLE, // 0x00d
|
||||
SPECIES_KAKUNA, // 0x00e
|
||||
SPECIES_BEEDRILL, // 0x00f
|
||||
SPECIES_PIDGEY, // 0x010
|
||||
SPECIES_PIDGEOTTO, // 0x011
|
||||
SPECIES_PIDGEOT, // 0x012
|
||||
SPECIES_RATTATA, // 0x013
|
||||
SPECIES_RATICATE, // 0x014
|
||||
SPECIES_SPEAROW, // 0x015
|
||||
SPECIES_FEAROW, // 0x016
|
||||
SPECIES_EKANS, // 0x017
|
||||
SPECIES_ARBOK, // 0x018
|
||||
SPECIES_PIKACHU, // 0x019
|
||||
SPECIES_RAICHU, // 0x01a
|
||||
SPECIES_SANDSHREW, // 0x01b
|
||||
SPECIES_SANDSLASH, // 0x01c
|
||||
SPECIES_NIDORAN_F, // 0x01d
|
||||
SPECIES_NIDORINA, // 0x01e
|
||||
SPECIES_NIDOQUEEN, // 0x01f
|
||||
SPECIES_NIDORAN_M, // 0x020
|
||||
SPECIES_NIDORINO, // 0x021
|
||||
SPECIES_NIDOKING, // 0x022
|
||||
SPECIES_CLEFAIRY, // 0x023
|
||||
SPECIES_CLEFABLE, // 0x024
|
||||
SPECIES_VULPIX, // 0x025
|
||||
SPECIES_NINETALES, // 0x026
|
||||
SPECIES_JIGGLYPUFF, // 0x027
|
||||
SPECIES_WIGGLYTUFF, // 0x028
|
||||
SPECIES_ZUBAT, // 0x029
|
||||
SPECIES_GOLBAT, // 0x02a
|
||||
SPECIES_ODDISH, // 0x02b
|
||||
SPECIES_GLOOM, // 0x02c
|
||||
SPECIES_VILEPLUME, // 0x02d
|
||||
SPECIES_PARAS, // 0x02e
|
||||
SPECIES_PARASECT, // 0x02f
|
||||
SPECIES_VENONAT, // 0x030
|
||||
SPECIES_VENOMOTH, // 0x031
|
||||
SPECIES_DIGLETT, // 0x032
|
||||
SPECIES_DUGTRIO, // 0x033
|
||||
SPECIES_MEOWTH, // 0x034
|
||||
SPECIES_PERSIAN, // 0x035
|
||||
SPECIES_PSYDUCK, // 0x036
|
||||
SPECIES_GOLDUCK, // 0x037
|
||||
SPECIES_MANKEY, // 0x038
|
||||
SPECIES_PRIMEAPE, // 0x039
|
||||
SPECIES_GROWLITHE, // 0x03a
|
||||
SPECIES_ARCANINE, // 0x03b
|
||||
SPECIES_POLIWAG, // 0x03c
|
||||
SPECIES_POLIWHIRL, // 0x03d
|
||||
SPECIES_POLIWRATH, // 0x03e
|
||||
SPECIES_ABRA, // 0x03f
|
||||
SPECIES_KADABRA, // 0x040
|
||||
SPECIES_ALAKAZAM, // 0x041
|
||||
SPECIES_MACHOP, // 0x042
|
||||
SPECIES_MACHOKE, // 0x043
|
||||
SPECIES_MACHAMP, // 0x044
|
||||
SPECIES_BELLSPROUT, // 0x045
|
||||
SPECIES_WEEPINBELL, // 0x046
|
||||
SPECIES_VICTREEBEL, // 0x047
|
||||
SPECIES_TENTACOOL, // 0x048
|
||||
SPECIES_TENTACRUEL, // 0x049
|
||||
SPECIES_GEODUDE, // 0x04a
|
||||
SPECIES_GRAVELER, // 0x04b
|
||||
SPECIES_GOLEM, // 0x04c
|
||||
SPECIES_PONYTA, // 0x04d
|
||||
SPECIES_RAPIDASH, // 0x04e
|
||||
SPECIES_SLOWPOKE, // 0x04f
|
||||
SPECIES_SLOWBRO, // 0x050
|
||||
SPECIES_MAGNEMITE, // 0x051
|
||||
SPECIES_MAGNETON, // 0x052
|
||||
SPECIES_FARFETCHD, // 0x053
|
||||
SPECIES_DODUO, // 0x054
|
||||
SPECIES_DODRIO, // 0x055
|
||||
SPECIES_SEEL, // 0x056
|
||||
SPECIES_DEWGONG, // 0x057
|
||||
SPECIES_GRIMER, // 0x058
|
||||
SPECIES_MUK, // 0x059
|
||||
SPECIES_SHELLDER, // 0x05a
|
||||
SPECIES_CLOYSTER, // 0x05b
|
||||
SPECIES_GASTLY, // 0x05c
|
||||
SPECIES_HAUNTER, // 0x05d
|
||||
SPECIES_GENGAR, // 0x05e
|
||||
SPECIES_ONIX, // 0x05f
|
||||
SPECIES_DROWZEE, // 0x060
|
||||
SPECIES_HYPNO, // 0x061
|
||||
SPECIES_KRABBY, // 0x062
|
||||
SPECIES_KINGLER, // 0x063
|
||||
SPECIES_VOLTORB, // 0x064
|
||||
SPECIES_ELECTRODE, // 0x065
|
||||
SPECIES_EXEGGCUTE, // 0x066
|
||||
SPECIES_EXEGGUTOR, // 0x067
|
||||
SPECIES_CUBONE, // 0x068
|
||||
SPECIES_MAROWAK, // 0x069
|
||||
SPECIES_HITMONLEE, // 0x06a
|
||||
SPECIES_HITMONCHAN, // 0x06b
|
||||
SPECIES_LICKITUNG, // 0x06c
|
||||
SPECIES_KOFFING, // 0x06d
|
||||
SPECIES_WEEZING, // 0x06e
|
||||
SPECIES_RHYHORN, // 0x06f
|
||||
SPECIES_RHYDON, // 0x070
|
||||
SPECIES_CHANSEY, // 0x071
|
||||
SPECIES_TANGELA, // 0x072
|
||||
SPECIES_KANGASKHAN, // 0x073
|
||||
SPECIES_HORSEA, // 0x074
|
||||
SPECIES_SEADRA, // 0x075
|
||||
SPECIES_GOLDEEN, // 0x076
|
||||
SPECIES_SEAKING, // 0x077
|
||||
SPECIES_STARYU, // 0x078
|
||||
SPECIES_STARMIE, // 0x079
|
||||
SPECIES_MR_MIME, // 0x07a
|
||||
SPECIES_SCYTHER, // 0x07b
|
||||
SPECIES_JYNX, // 0x07c
|
||||
SPECIES_ELECTABUZZ, // 0x07d
|
||||
SPECIES_MAGMAR, // 0x07e
|
||||
SPECIES_PINSIR, // 0x07f
|
||||
SPECIES_TAUROS, // 0x080
|
||||
SPECIES_MAGIKARP, // 0x081
|
||||
SPECIES_GYARADOS, // 0x082
|
||||
SPECIES_LAPRAS, // 0x083
|
||||
SPECIES_DITTO, // 0x084
|
||||
SPECIES_EEVEE, // 0x085
|
||||
SPECIES_VAPOREON, // 0x086
|
||||
SPECIES_JOLTEON, // 0x087
|
||||
SPECIES_FLAREON, // 0x088
|
||||
SPECIES_PORYGON, // 0x089
|
||||
SPECIES_OMANYTE, // 0x08a
|
||||
SPECIES_OMASTAR, // 0x08b
|
||||
SPECIES_KABUTO, // 0x08c
|
||||
SPECIES_KABUTOPS, // 0x08d
|
||||
SPECIES_AERODACTYL, // 0x08e
|
||||
SPECIES_SNORLAX, // 0x08f
|
||||
SPECIES_ARTICUNO, // 0x090
|
||||
SPECIES_ZAPDOS, // 0x091
|
||||
SPECIES_MOLTRES, // 0x092
|
||||
SPECIES_DRATINI, // 0x093
|
||||
SPECIES_DRAGONAIR, // 0x094
|
||||
SPECIES_DRAGONITE, // 0x095
|
||||
SPECIES_MEWTWO, // 0x096
|
||||
SPECIES_MEW, // 0x097
|
||||
SPECIES_CHIKORITA, // 0x098
|
||||
SPECIES_BAYLEEF, // 0x099
|
||||
SPECIES_MEGANIUM, // 0x09a
|
||||
SPECIES_CYNDAQUIL, // 0x09b
|
||||
SPECIES_QUILAVA, // 0x09c
|
||||
SPECIES_TYPHLOSION, // 0x09d
|
||||
SPECIES_TOTODILE, // 0x09e
|
||||
SPECIES_CROCONAW, // 0x09f
|
||||
SPECIES_FERALIGATR, // 0x0a0
|
||||
SPECIES_SENTRET, // 0x0a1
|
||||
SPECIES_FURRET, // 0x0a2
|
||||
SPECIES_HOOTHOOT, // 0x0a3
|
||||
SPECIES_NOCTOWL, // 0x0a4
|
||||
SPECIES_LEDYBA, // 0x0a5
|
||||
SPECIES_LEDIAN, // 0x0a6
|
||||
SPECIES_SPINARAK, // 0x0a7
|
||||
SPECIES_ARIADOS, // 0x0a8
|
||||
SPECIES_CROBAT, // 0x0a9
|
||||
SPECIES_CHINCHOU, // 0x0aa
|
||||
SPECIES_LANTURN, // 0x0ab
|
||||
SPECIES_PICHU, // 0x0ac
|
||||
SPECIES_CLEFFA, // 0x0ad
|
||||
SPECIES_IGGLYBUFF, // 0x0ae
|
||||
SPECIES_TOGEPI, // 0x0af
|
||||
SPECIES_TOGETIC, // 0x0b0
|
||||
SPECIES_NATU, // 0x0b1
|
||||
SPECIES_XATU, // 0x0b2
|
||||
SPECIES_MAREEP, // 0x0b3
|
||||
SPECIES_FLAAFFY, // 0x0b4
|
||||
SPECIES_AMPHAROS, // 0x0b5
|
||||
SPECIES_BELLOSSOM, // 0x0b6
|
||||
SPECIES_MARILL, // 0x0b7
|
||||
SPECIES_AZUMARILL, // 0x0b8
|
||||
SPECIES_SUDOWOODO, // 0x0b9
|
||||
SPECIES_POLITOED, // 0x0ba
|
||||
SPECIES_HOPPIP, // 0x0bb
|
||||
SPECIES_SKIPLOOM, // 0x0bc
|
||||
SPECIES_JUMPLUFF, // 0x0bd
|
||||
SPECIES_AIPOM, // 0x0be
|
||||
SPECIES_SUNKERN, // 0x0bf
|
||||
SPECIES_SUNFLORA, // 0x0c0
|
||||
SPECIES_YANMA, // 0x0c1
|
||||
SPECIES_WOOPER, // 0x0c2
|
||||
SPECIES_QUAGSIRE, // 0x0c3
|
||||
SPECIES_ESPEON, // 0x0c4
|
||||
SPECIES_UMBREON, // 0x0c5
|
||||
SPECIES_MURKROW, // 0x0c6
|
||||
SPECIES_SLOWKING, // 0x0c7
|
||||
SPECIES_MISDREAVUS, // 0x0c8
|
||||
SPECIES_UNOWN, // 0x0c9
|
||||
SPECIES_WOBBUFFET, // 0x0ca
|
||||
SPECIES_GIRAFARIG, // 0x0cb
|
||||
SPECIES_PINECO, // 0x0cc
|
||||
SPECIES_FORRETRESS, // 0x0cd
|
||||
SPECIES_DUNSPARCE, // 0x0ce
|
||||
SPECIES_GLIGAR, // 0x0cf
|
||||
SPECIES_STEELIX, // 0x0d0
|
||||
SPECIES_SNUBBULL, // 0x0d1
|
||||
SPECIES_GRANBULL, // 0x0d2
|
||||
SPECIES_QWILFISH, // 0x0d3
|
||||
SPECIES_SCIZOR, // 0x0d4
|
||||
SPECIES_SHUCKLE, // 0x0d5
|
||||
SPECIES_HERACROSS, // 0x0d6
|
||||
SPECIES_SNEASEL, // 0x0d7
|
||||
SPECIES_TEDDIURSA, // 0x0d8
|
||||
SPECIES_URSARING, // 0x0d9
|
||||
SPECIES_SLUGMA, // 0x0da
|
||||
SPECIES_MAGCARGO, // 0x0db
|
||||
SPECIES_SWINUB, // 0x0dc
|
||||
SPECIES_PILOSWINE, // 0x0dd
|
||||
SPECIES_CORSOLA, // 0x0de
|
||||
SPECIES_REMORAID, // 0x0df
|
||||
SPECIES_OCTILLERY, // 0x0e0
|
||||
SPECIES_DELIBIRD, // 0x0e1
|
||||
SPECIES_MANTINE, // 0x0e2
|
||||
SPECIES_SKARMORY, // 0x0e3
|
||||
SPECIES_HOUNDOUR, // 0x0e4
|
||||
SPECIES_HOUNDOOM, // 0x0e5
|
||||
SPECIES_KINGDRA, // 0x0e6
|
||||
SPECIES_PHANPY, // 0x0e7
|
||||
SPECIES_DONPHAN, // 0x0e8
|
||||
SPECIES_PORYGON2, // 0x0e9
|
||||
SPECIES_STANTLER, // 0x0ea
|
||||
SPECIES_SMEARGLE, // 0x0eb
|
||||
SPECIES_TYROGUE, // 0x0ec
|
||||
SPECIES_HITMONTOP, // 0x0ed
|
||||
SPECIES_SMOOCHUM, // 0x0ee
|
||||
SPECIES_ELEKID, // 0x0ef
|
||||
SPECIES_MAGBY, // 0x0f0
|
||||
SPECIES_MILTANK, // 0x0f1
|
||||
SPECIES_BLISSEY, // 0x0f2
|
||||
SPECIES_RAIKOU, // 0x0f3
|
||||
SPECIES_ENTEI, // 0x0f4
|
||||
SPECIES_SUICUNE, // 0x0f5
|
||||
SPECIES_LARVITAR, // 0x0f6
|
||||
SPECIES_PUPITAR, // 0x0f7
|
||||
SPECIES_TYRANITAR, // 0x0f8
|
||||
SPECIES_LUGIA, // 0x0f9
|
||||
SPECIES_HO_OH, // 0x0fa
|
||||
SPECIES_CELEBI, // 0x0fb
|
||||
|
||||
SPECIES_OLD_UNOWN_B,
|
||||
SPECIES_OLD_UNOWN_C,
|
||||
SPECIES_OLD_UNOWN_D,
|
||||
SPECIES_OLD_UNOWN_E,
|
||||
SPECIES_OLD_UNOWN_F,
|
||||
SPECIES_OLD_UNOWN_G,
|
||||
SPECIES_OLD_UNOWN_H,
|
||||
SPECIES_OLD_UNOWN_I,
|
||||
SPECIES_OLD_UNOWN_J,
|
||||
SPECIES_OLD_UNOWN_K,
|
||||
SPECIES_OLD_UNOWN_L,
|
||||
SPECIES_OLD_UNOWN_M,
|
||||
SPECIES_OLD_UNOWN_N,
|
||||
SPECIES_OLD_UNOWN_O,
|
||||
SPECIES_OLD_UNOWN_P,
|
||||
SPECIES_OLD_UNOWN_Q,
|
||||
SPECIES_OLD_UNOWN_R,
|
||||
SPECIES_OLD_UNOWN_S,
|
||||
SPECIES_OLD_UNOWN_T,
|
||||
SPECIES_OLD_UNOWN_U,
|
||||
SPECIES_OLD_UNOWN_V,
|
||||
SPECIES_OLD_UNOWN_W,
|
||||
SPECIES_OLD_UNOWN_X,
|
||||
SPECIES_OLD_UNOWN_Y,
|
||||
SPECIES_OLD_UNOWN_Z,
|
||||
|
||||
SPECIES_TREECKO, // 0x115
|
||||
SPECIES_GROVYLE, // 0x116
|
||||
SPECIES_SCEPTILE, // 0x117
|
||||
SPECIES_TORCHIC, // 0x118
|
||||
SPECIES_COMBUSKEN, // 0x119
|
||||
SPECIES_BLAZIKEN, // 0x11a
|
||||
SPECIES_MUDKIP, // 0x11b
|
||||
SPECIES_MARSHTOMP, // 0x11c
|
||||
SPECIES_SWAMPERT, // 0x11d
|
||||
SPECIES_POOCHYENA, // 0x11e
|
||||
SPECIES_MIGHTYENA, // 0x11f
|
||||
SPECIES_ZIGZAGOON, // 0x120
|
||||
SPECIES_LINOONE, // 0x121
|
||||
SPECIES_WURMPLE, // 0x122
|
||||
SPECIES_SILCOON, // 0x123
|
||||
SPECIES_BEAUTIFLY, // 0x124
|
||||
SPECIES_CASCOON, // 0x125
|
||||
SPECIES_DUSTOX, // 0x126
|
||||
SPECIES_LOTAD, // 0x127
|
||||
SPECIES_LOMBRE, // 0x128
|
||||
SPECIES_LUDICOLO, // 0x129
|
||||
SPECIES_SEEDOT, // 0x12a
|
||||
SPECIES_NUZLEAF, // 0x12b
|
||||
SPECIES_SHIFTRY, // 0x12c
|
||||
SPECIES_NINCADA, // 0x12d
|
||||
SPECIES_NINJASK, // 0x12e
|
||||
SPECIES_SHEDINJA, // 0x12f
|
||||
SPECIES_TAILLOW, // 0x130
|
||||
SPECIES_SWELLOW, // 0x131
|
||||
SPECIES_SHROOMISH, // 0x132
|
||||
SPECIES_BRELOOM, // 0x133
|
||||
SPECIES_SPINDA, // 0x134
|
||||
SPECIES_WINGULL, // 0x135
|
||||
SPECIES_PELIPPER, // 0x136
|
||||
SPECIES_SURSKIT, // 0x137
|
||||
SPECIES_MASQUERAIN, // 0x138
|
||||
SPECIES_WAILMER, // 0x139
|
||||
SPECIES_WAILORD, // 0x13a
|
||||
SPECIES_SKITTY, // 0x13b
|
||||
SPECIES_DELCATTY, // 0x13c
|
||||
SPECIES_KECLEON, // 0x13d
|
||||
SPECIES_BALTOY, // 0x13e
|
||||
SPECIES_CLAYDOL, // 0x13f
|
||||
SPECIES_NOSEPASS, // 0x140
|
||||
SPECIES_TORKOAL, // 0x141
|
||||
SPECIES_SABLEYE, // 0x142
|
||||
SPECIES_BARBOACH, // 0x143
|
||||
SPECIES_WHISCASH, // 0x144
|
||||
SPECIES_LUVDISC, // 0x145
|
||||
SPECIES_CORPHISH, // 0x146
|
||||
SPECIES_CRAWDAUNT, // 0x147
|
||||
SPECIES_FEEBAS, // 0x148
|
||||
SPECIES_MILOTIC, // 0x149
|
||||
SPECIES_CARVANHA, // 0x14a
|
||||
SPECIES_SHARPEDO, // 0x14b
|
||||
SPECIES_TRAPINCH, // 0x14c
|
||||
SPECIES_VIBRAVA, // 0x14d
|
||||
SPECIES_FLYGON, // 0x14e
|
||||
SPECIES_MAKUHITA, // 0x14f
|
||||
SPECIES_HARIYAMA, // 0x150
|
||||
SPECIES_ELECTRIKE, // 0x151
|
||||
SPECIES_MANECTRIC, // 0x152
|
||||
SPECIES_NUMEL, // 0x153
|
||||
SPECIES_CAMERUPT, // 0x154
|
||||
SPECIES_SPHEAL, // 0x155
|
||||
SPECIES_SEALEO, // 0x156
|
||||
SPECIES_WALREIN, // 0x157
|
||||
SPECIES_CACNEA, // 0x158
|
||||
SPECIES_CACTURNE, // 0x159
|
||||
SPECIES_SNORUNT, // 0x15a
|
||||
SPECIES_GLALIE, // 0x15b
|
||||
SPECIES_LUNATONE, // 0x15c
|
||||
SPECIES_SOLROCK, // 0x15d
|
||||
SPECIES_AZURILL, // 0x15e
|
||||
SPECIES_SPOINK, // 0x15f
|
||||
SPECIES_GRUMPIG, // 0x160
|
||||
SPECIES_PLUSLE, // 0x161
|
||||
SPECIES_MINUN, // 0x162
|
||||
SPECIES_MAWILE, // 0x163
|
||||
SPECIES_MEDITITE, // 0x164
|
||||
SPECIES_MEDICHAM, // 0x165
|
||||
SPECIES_SWABLU, // 0x166
|
||||
SPECIES_ALTARIA, // 0x167
|
||||
SPECIES_WYNAUT, // 0x168
|
||||
SPECIES_DUSKULL, // 0x169
|
||||
SPECIES_DUSCLOPS, // 0x16a
|
||||
SPECIES_ROSELIA, // 0x16b
|
||||
SPECIES_SLAKOTH, // 0x16c
|
||||
SPECIES_VIGOROTH, // 0x16d
|
||||
SPECIES_SLAKING, // 0x16e
|
||||
SPECIES_GULPIN, // 0x16f
|
||||
SPECIES_SWALOT, // 0x170
|
||||
SPECIES_TROPIUS, // 0x171
|
||||
SPECIES_WHISMUR, // 0x172
|
||||
SPECIES_LOUDRED, // 0x173
|
||||
SPECIES_EXPLOUD, // 0x174
|
||||
SPECIES_CLAMPERL, // 0x175
|
||||
SPECIES_HUNTAIL, // 0x176
|
||||
SPECIES_GOREBYSS, // 0x177
|
||||
SPECIES_ABSOL, // 0x178
|
||||
SPECIES_SHUPPET, // 0x179
|
||||
SPECIES_BANETTE, // 0x17a
|
||||
SPECIES_SEVIPER, // 0x17b
|
||||
SPECIES_ZANGOOSE, // 0x17c
|
||||
SPECIES_RELICANTH, // 0x17d
|
||||
SPECIES_ARON, // 0x17e
|
||||
SPECIES_LAIRON, // 0x17f
|
||||
SPECIES_AGGRON, // 0x180
|
||||
SPECIES_CASTFORM, // 0x181
|
||||
SPECIES_VOLBEAT, // 0x182
|
||||
SPECIES_ILLUMISE, // 0x183
|
||||
SPECIES_LILEEP, // 0x184
|
||||
SPECIES_CRADILY, // 0x185
|
||||
SPECIES_ANORITH, // 0x186
|
||||
SPECIES_ARMALDO, // 0x187
|
||||
SPECIES_RALTS, // 0x188
|
||||
SPECIES_KIRLIA, // 0x189
|
||||
SPECIES_GARDEVOIR, // 0x18a
|
||||
SPECIES_BAGON, // 0x18b
|
||||
SPECIES_SHELGON, // 0x18c
|
||||
SPECIES_SALAMENCE, // 0x18d
|
||||
SPECIES_BELDUM, // 0x18e
|
||||
SPECIES_METANG, // 0x18f
|
||||
SPECIES_METAGROSS, // 0x190
|
||||
SPECIES_REGIROCK, // 0x191
|
||||
SPECIES_REGICE, // 0x192
|
||||
SPECIES_REGISTEEL, // 0x193
|
||||
SPECIES_KYOGRE, // 0x194
|
||||
SPECIES_GROUDON, // 0x195
|
||||
SPECIES_RAYQUAZA, // 0x196
|
||||
SPECIES_LATIAS, // 0x197
|
||||
SPECIES_LATIOS, // 0x198
|
||||
SPECIES_JIRACHI, // 0x199
|
||||
SPECIES_DEOXYS, // 0x19a
|
||||
SPECIES_CHIMECHO, // 0x19b
|
||||
SPECIES_EGG, // 0x19c
|
||||
|
||||
SPECIES_UNOWN_B,
|
||||
SPECIES_UNOWN_C,
|
||||
SPECIES_UNOWN_D,
|
||||
SPECIES_UNOWN_E,
|
||||
SPECIES_UNOWN_F,
|
||||
SPECIES_UNOWN_G,
|
||||
SPECIES_UNOWN_H,
|
||||
SPECIES_UNOWN_I,
|
||||
SPECIES_UNOWN_J,
|
||||
SPECIES_UNOWN_K,
|
||||
SPECIES_UNOWN_L,
|
||||
SPECIES_UNOWN_M,
|
||||
SPECIES_UNOWN_N,
|
||||
SPECIES_UNOWN_O,
|
||||
SPECIES_UNOWN_P,
|
||||
SPECIES_UNOWN_Q,
|
||||
SPECIES_UNOWN_R,
|
||||
SPECIES_UNOWN_S,
|
||||
SPECIES_UNOWN_T,
|
||||
SPECIES_UNOWN_U,
|
||||
SPECIES_UNOWN_V,
|
||||
SPECIES_UNOWN_W,
|
||||
SPECIES_UNOWN_X,
|
||||
SPECIES_UNOWN_Y,
|
||||
SPECIES_UNOWN_Z,
|
||||
SPECIES_UNOWN_EMARK,
|
||||
SPECIES_UNOWN_QMARK,
|
||||
};
|
||||
|
||||
#define NUM_SPECIES SPECIES_EGG
|
||||
extern const u8 gSpeciesNames[][11];
|
||||
|
||||
#endif // GUARD_SPECIES_H
|
||||
@@ -195,14 +195,7 @@ struct Sprite
|
||||
/*0x2D*/ u8 animLoopCounter;
|
||||
|
||||
// general purpose data fields
|
||||
/*0x2E*/ s16 data0;
|
||||
/*0x30*/ s16 data1;
|
||||
/*0x32*/ s16 data2;
|
||||
/*0x34*/ s16 data3;
|
||||
/*0x36*/ s16 data4;
|
||||
/*0x38*/ s16 data5;
|
||||
/*0x3A*/ s16 data6;
|
||||
/*0x3C*/ s16 data7;
|
||||
/*0x2E*/ s16 data[8];
|
||||
|
||||
/*0x3E*/ u16 inUse:1; //1
|
||||
u16 coordOffsetEnabled:1; //2
|
||||
|
||||
@@ -82,6 +82,9 @@ extern const u8 gText_NoRegistry[];
|
||||
extern const u8 gText_OkayToDeleteFromRegistry[];
|
||||
extern const u8 gText_RegisteredDataDeleted[];
|
||||
extern const u8 gUnknown_085EA79D[];
|
||||
extern const u8 gText_Confirm3[];
|
||||
extern const u8 gText_Cancel4[];
|
||||
extern const u8 gText_IsThisTheCorrectTime[];
|
||||
extern const u8 gText_PkmnFainted3[];
|
||||
extern const u8 gText_Coins[];
|
||||
|
||||
|
||||
@@ -15,5 +15,6 @@ void sub_80F14F8(TVShow *shows);
|
||||
size_t sub_80EF370(int value);
|
||||
bool8 Put3CheersForPokeblocksOnTheAir(const u8 *partnersName, u8 flavor, u8 unused, u8 sheen, u8 language);
|
||||
void SetPokemonAnglerSpecies(u16 species);
|
||||
void UpdateTVShowsPerDay(u16 days);
|
||||
|
||||
#endif //GUARD_TV_H
|
||||
|
||||
@@ -1,75 +0,0 @@
|
||||
#ifndef GUARD_VARS_H
|
||||
#define GUARD_VARS_H
|
||||
|
||||
#define VAR_0x3F20 0x3F20
|
||||
|
||||
#define VAR_0x4000 0x4000
|
||||
#define VAR_0x4001 0x4001
|
||||
#define VAR_0x4002 0x4002
|
||||
#define VAR_0x4003 0x4003
|
||||
#define VAR_0x4004 0x4004
|
||||
#define VAR_0x4005 0x4005
|
||||
#define VAR_0x4006 0x4006
|
||||
#define VAR_0x4007 0x4007
|
||||
#define VAR_0x4008 0x4008
|
||||
#define VAR_0x4009 0x4009
|
||||
#define VAR_0x400A 0x400A
|
||||
#define VAR_0x4010 0x4010
|
||||
#define VAR_0x4011 0x4011
|
||||
#define VAR_0x401F 0x401F
|
||||
#define VAR_RECYCLE_GOODS 0x4020
|
||||
#define VAR_REPEL_STEP_COUNT 0x4021
|
||||
#define VAR_ICE_STEP_COUNT 0x4022
|
||||
#define VAR_FIRST_POKE 0x4023
|
||||
#define VAR_MIRAGE_RND_H 0x4024
|
||||
#define VAR_MIRAGE_RND_L 0x4025
|
||||
#define VAR_SECRET_BASE_MAP 0x4026
|
||||
|
||||
#define VAR_HAPPINESS_STEP_COUNTER 0x402A
|
||||
#define VAR_POISON_STEP_COUNTER 0x402B
|
||||
#define VAR_RESET_RTC_ENABLE 0x402C
|
||||
|
||||
#define VAR_0x4037 0x4037
|
||||
#define VAR_ALTERING_CAVE_WILD_SET 0x403E
|
||||
#define VAR_DAYS 0x4040
|
||||
|
||||
#define VAR_DEPT_STORE_FLOOR 0x4043
|
||||
#define VAR_STORAGE_UNKNOWN 0x4036
|
||||
#define VAR_POKELOT_PRIZE 0x4045
|
||||
#define VAR_NATIONAL_DEX 0x4046
|
||||
#define VAR_SEEDOT_SIZE_RECORD 0x4047
|
||||
#define VAR_ASH_GATHER_COUNT 0x4048
|
||||
#define VAR_BIRCH_STATE 0x4049
|
||||
#define VAR_CRUISE_STEP_COUNT 0x404A
|
||||
#define VAR_POKELOT_RND1 0x404B
|
||||
#define VAR_POKELOT_RND2 0x404C
|
||||
|
||||
#define VAR_LOTAD_SIZE_RECORD 0x404F
|
||||
|
||||
#define VAR_0x4054 0x4054
|
||||
|
||||
#define VAR_0x4089 0x4089
|
||||
#define VAR_0x4095 0x4095
|
||||
#define VAR_0x4097 0x4097
|
||||
#define VAR_0x409a 0x409a
|
||||
#define VAR_PORTHOLE 0x40B4
|
||||
|
||||
#define VAR_0x40BC 0x40BC
|
||||
#define VAR_0x40C2 0x40C2
|
||||
|
||||
#define VAR_FRONTIER_FACILITY 0x40CF
|
||||
|
||||
#define VAR_DAILY_SLOTS 0x40E6
|
||||
#define VAR_DAILY_WILDS 0x40E7
|
||||
#define VAR_DAILY_BLENDER 0x40E8
|
||||
#define VAR_DAILY_PLANTED_BERRIES 0x40E9
|
||||
#define VAR_DAILY_PICKED_BERRIES 0x40EA
|
||||
#define VAR_DAILY_ROULETTE 0x40EB
|
||||
#define VAR_0x40EC 0x40EC
|
||||
#define VAR_0x40ED 0x40ED
|
||||
#define VAR_0x40EE 0x40EE
|
||||
#define VAR_0x40EF 0x40EF
|
||||
#define VAR_0x40F0 0x40F0
|
||||
#define VAR_DAILY_BP 0x40F1
|
||||
|
||||
#endif // GUARD_VARS_H
|
||||
6
include/wallclock.h
Normal file
6
include/wallclock.h
Normal file
@@ -0,0 +1,6 @@
|
||||
#ifndef GUARD_WALLCLOCK_H
|
||||
#define GUARD_WALLCLOCK_H
|
||||
|
||||
void Cb2_StartWallClock(void);
|
||||
|
||||
#endif //GUARD_WALLCLOCK_H
|
||||
Reference in New Issue
Block a user