giant battle handler is done wohohohhohoho
This commit is contained in:
@@ -14,6 +14,16 @@ struct MovePpInfo
|
||||
u8 ppBonuses;
|
||||
};
|
||||
|
||||
struct ChooseMoveStruct
|
||||
{
|
||||
u16 moves[4];
|
||||
u8 ppNumbers[4];
|
||||
u8 ppWithBonusNumbers[4];
|
||||
u16 species;
|
||||
u8 monType1;
|
||||
u8 monType2;
|
||||
};
|
||||
|
||||
#define REQUEST_ALL_BATTLE 0x0
|
||||
#define REQUEST_SPECIES_BATTLE 0x1
|
||||
#define REQUEST_HELDITEM_BATTLE 0x2
|
||||
@@ -40,8 +50,8 @@ void EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible);
|
||||
void EmitReturnPokeToBall(u8 bufferId, u8 arg1);
|
||||
void EmitGetMonData(u8 bufferId, u8 arg1, u8 arg2);
|
||||
void EmitSwitchInAnim(u8 bufferId, u8 partyId, bool8 dontClearSubstituteBit);
|
||||
void EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, const u8* arg4);
|
||||
void EmitLinkStandbyMsg(u8 bufferId, u8 arg1, u8 arg2);
|
||||
void EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, u8* arg4);
|
||||
void EmitLinkStandbyMsg(u8 bufferId, u8 arg1, bool32 arg2);
|
||||
void EmitTrainerSlide(u8 bufferId);
|
||||
void EmitTrainerSlideBack(u8 bufferId);
|
||||
void EmitFaintingCry(u8 bufferId);
|
||||
@@ -56,6 +66,10 @@ void EmitIntroSlide(u8 bufferId, u8 terrainId);
|
||||
void EmitDrawTrainerPic(u8 bufferId);
|
||||
void EmitLoadMonSprite(u8 bufferId);
|
||||
void EmitIntroTrainerBallThrow(u8 bufferId);
|
||||
void EmitChooseAction(u8 bufferId, u8 arg1, u16 arg2);
|
||||
void EmitChooseMove(u8 bufferId, bool8 isDoubleBattle, bool8 NoPpNumber, struct ChooseMoveStruct* movePpData);
|
||||
void EmitOpenBag(u8 bufferId, u8* arg1);
|
||||
void Emit_x32(u8 bufferId);
|
||||
|
||||
#define RESET_ACTION_MOVE_SELECTION 0
|
||||
#define RESET_ACTION_SELECTION 1
|
||||
|
||||
Reference in New Issue
Block a user