battle5 decompiled and renamed

This commit is contained in:
DizzyEggg
2017-11-12 16:39:21 +01:00
parent 558bf2f7d0
commit 47a8c6c432
6 changed files with 235 additions and 591 deletions

View File

@@ -7,6 +7,7 @@
#include "battle_2.h"
#include "battle_ai_switch_items.h"
#include "battle_gfx_sfx_util.h"
#include "battle_util2.h"
/*
Banks are a name given to what could be called a 'battlerId' or 'monControllerId'.
@@ -870,13 +871,6 @@ bool8 LoadChosenBattleElement(u8 caseId);
void DrawMainBattleBackground(void);
void task00_0800F6FC(u8 taskId);
// battle_5
void AllocateBattleResrouces(void);
void FreeBattleResources(void);
void AdjustFriendshipOnBattleFaint(u8 bank);
void sub_80571DC(u8 bank, u8 arg1);
u32 sub_805725C(u8 bank);
enum
{
BACK_PIC_BRENDAN,
@@ -979,6 +973,9 @@ extern struct BattleSpriteData *gBattleSpritesDataPtr;
extern u8 *gLinkBattleSendBuffer;
extern u8 *gLinkBattleRecvBuffer;
extern u8 *gUnknown_0202305C;
extern u8 *gUnknown_02023060;
// Move this somewhere else
#include "sprite.h"

10
include/battle_util2.h Normal file
View File

@@ -0,0 +1,10 @@
#ifndef GUARD_BATTLE_UTIL2_H
#define GUARD_BATTLE_UTIL2_H
void AllocateBattleResources(void);
void FreeBattleResources(void);
void AdjustFriendshipOnBattleFaint(u8 bank);
void sub_80571DC(u8 bank, u8 arg1);
u32 sub_805725C(u8 bank);
#endif // GUARD_BATTLE_UTIL_H