Fully document move_tutor (formerly learn_move)

This commit is contained in:
Phlosioneer
2019-03-03 02:50:40 -05:00
parent 043071ae12
commit 4907ce6f7f
28 changed files with 1090 additions and 952 deletions

View File

@@ -576,7 +576,7 @@ static void SetBagItemsListTemplate(void)
}
StringCopy(gPyramidBagResources->itemStrings[i], gText_CloseBag);
gPyramidBagResources->bagListItems[i].name = gPyramidBagResources->itemStrings[i];
gPyramidBagResources->bagListItems[i].id = LIST_B_PRESSED;
gPyramidBagResources->bagListItems[i].id = LIST_CANCEL;
gMultiuseListMenuTemplate = gUnknown_0861F2C0;
gMultiuseListMenuTemplate.totalItems = gPyramidBagResources->listMenuCount;
gMultiuseListMenuTemplate.items = gPyramidBagResources->bagListItems;
@@ -607,7 +607,7 @@ static void PyramidBagMoveCursorFunc(s32 itemIndex, bool8 onInit, struct ListMen
if (gPyramidBagResources->unk814 == 0xFF)
{
sub_81C6FF8(gPyramidBagResources->unk815 ^ 1);
if (itemIndex != LIST_B_PRESSED)
if (itemIndex != LIST_CANCEL)
ShowItemImage(gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode][itemIndex], gPyramidBagResources->unk815);
else
ShowItemImage(0xFFFF, gPyramidBagResources->unk815);
@@ -619,7 +619,7 @@ static void PyramidBagMoveCursorFunc(s32 itemIndex, bool8 onInit, struct ListMen
static void PrintItemQuantity(u8 windowId, s32 itemIndex, u8 y)
{
s32 xAlign;
if (itemIndex == LIST_B_PRESSED)
if (itemIndex == LIST_CANCEL)
return;
if (gPyramidBagResources->unk814 != 0xFF)
@@ -641,7 +641,7 @@ static void PrintItemQuantity(u8 windowId, s32 itemIndex, u8 y)
static void PrintItemDescription(s32 listMenuId)
{
const u8 *desc;
if (listMenuId != LIST_B_PRESSED)
if (listMenuId != LIST_CANCEL)
{
desc = ItemId_GetDescription(gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode][listMenuId]);
}
@@ -859,7 +859,7 @@ static void Task_HandlePyramidBagInput(u8 taskId)
{
case LIST_NOTHING_CHOSEN:
break;
case LIST_B_PRESSED:
case LIST_CANCEL:
PlaySE(SE_SELECT);
gSpecialVar_ItemId = 0;
sub_81C5B14(taskId);
@@ -1293,7 +1293,7 @@ static void Task_ItemSwapHandleInput(u8 taskId)
{
case LIST_NOTHING_CHOSEN:
break;
case LIST_B_PRESSED:
case LIST_CANCEL:
PlaySE(SE_SELECT);
if (gMain.newKeys & A_BUTTON)
PerformItemSwap(taskId);

View File

@@ -939,7 +939,7 @@ void sub_812764C(u8 taskId)
{
case LIST_NOTHING_CHOSEN:
break;
case LIST_B_PRESSED:
case LIST_CANCEL:
PlaySE(SE_SELECT);
SecretBasePC_SelectedDecorActions[data[11]][1](taskId);
break;

View File

@@ -469,7 +469,7 @@ static void Task_EggHatch(u8 taskID)
{
CleanupOverworldWindowsAndTilemaps();
SetMainCallback2(CB2_EggHatch_0);
gFieldCallback = sub_80AF168;
gFieldCallback = FieldCallback_ReturnToEventScript2;
DestroyTask(taskID);
}
}

View File

@@ -58,7 +58,7 @@ static void task0A_fade_n_map_maybe(u8);
static void sub_808115C(u8);
static void palette_bg_faded_fill_white(void);
static void sub_80AF438(u8);
static bool32 sub_80AF71C(void);
static bool32 WaitForWeatherFadeIn(void);
static void task0A_mpl_807E31C(u8 taskId);
static void sub_80AFA0C(u8 taskId);
static void sub_80AFA88(u8 taskId);
@@ -133,7 +133,7 @@ static void sub_80AF0F4(u8 arg)
static void task0A_nop_for_a_while(u8 taskId)
{
if (sub_80AF71C() == TRUE)
if (WaitForWeatherFadeIn() == TRUE)
DestroyTask(taskId);
}
@@ -147,14 +147,14 @@ void sub_80AF128(void)
static void task0A_asap_script_env_2_enable_and_set_ctx_running(u8 taskID)
{
if (sub_80AF71C() == TRUE)
if (WaitForWeatherFadeIn() == TRUE)
{
DestroyTask(taskID);
EnableBothScriptContexts();
}
}
void sub_80AF168(void)
void FieldCallback_ReturnToEventScript2(void)
{
ScriptContext2_Enable();
Overworld_PlaySpecialMapMusic();
@@ -187,7 +187,7 @@ static void task_mpl_807DD60(u8 taskId)
}
break;
case 2:
if (sub_80AF71C() == TRUE)
if (WaitForWeatherFadeIn() == TRUE)
{
ScriptContext2_Disable();
DestroyTask(taskId);
@@ -227,7 +227,7 @@ static void sub_80AF234(u8 taskId)
}
break;
case 2:
if (sub_80AF71C() == TRUE)
if (WaitForWeatherFadeIn() == TRUE)
{
sub_8009F18();
ScriptContext2_Disable();
@@ -347,7 +347,7 @@ static void sub_80AF438(u8 taskId)
task->data[0] = 1;
break;
case 1:
if (sub_80AF71C())
if (WaitForWeatherFadeIn())
{
u8 eventObjId;
sub_80AF0F4(1);
@@ -395,7 +395,7 @@ static void task_map_chg_seq_0807E20C(u8 taskId)
task->data[0] = 1;
break;
case 1:
if (sub_80AF71C())
if (WaitForWeatherFadeIn())
{
u8 eventObjId;
sub_80AF0F4(1);
@@ -428,7 +428,7 @@ static void task_map_chg_seq_0807E2CC(u8 taskId)
gTasks[taskId].data[0]++;
break;
case 1:
if (sub_80AF71C())
if (WaitForWeatherFadeIn())
{
UnfreezeEventObjects();
ScriptContext2_Disable();
@@ -440,7 +440,7 @@ static void task_map_chg_seq_0807E2CC(u8 taskId)
static void sub_80AF660(u8 taskId)
{
if (sub_80AF71C() == TRUE)
if (WaitForWeatherFadeIn() == TRUE)
{
DestroyTask(taskId);
CreateTask(sub_809FA34, 80);
@@ -462,7 +462,7 @@ bool8 sub_80AF6A4(void)
static void task_mpl_807E3C8(u8 taskId)
{
if (sub_80AF71C() == 1)
if (WaitForWeatherFadeIn() == 1)
{
ScriptContext2_Disable();
DestroyTask(taskId);
@@ -490,7 +490,7 @@ static bool32 PaletteFadeActive(void)
return gPaletteFade.active;
}
static bool32 sub_80AF71C(void)
static bool32 WaitForWeatherFadeIn(void)
{
if (IsWeatherNotFadingIn() == TRUE)
return TRUE;
@@ -1021,7 +1021,7 @@ static void task0A_mpl_807E31C(u8 taskId)
gTasks[taskId].data[0]++;
break;
case 1:
if (sub_80AF71C() && sub_808D1B4() != TRUE)
if (WaitForWeatherFadeIn() && sub_808D1B4() != TRUE)
{
UnfreezeEventObjects();
ScriptContext2_Disable();

View File

@@ -2610,7 +2610,7 @@ static void sub_813A4EC(u8 taskId)
{
case LIST_NOTHING_CHOSEN:
break;
case LIST_B_PRESSED:
case LIST_CANCEL:
gSpecialVar_Result = 0x7F;
PlaySE(SE_SELECT);
sub_813A570(taskId);
@@ -2690,10 +2690,10 @@ static void sub_813A664(u8 taskId)
static void sub_813A694(u8 taskId)
{
static const struct ScrollArrowsTemplate gUnknown_085B3030 = {
.firstArrowType = 2,
.firstArrowType = SCROLL_ARROW_UP,
.firstX = 0,
.firstY = 0,
.secondArrowType = 3,
.secondArrowType = SCROLL_ARROW_DOWN,
.secondX = 0,
.secondY = 0,
.fullyUpThreshold = 0,

View File

@@ -1108,7 +1108,7 @@ void Task_BagMenu(u8 taskId)
{
case LIST_NOTHING_CHOSEN:
break;
case LIST_B_PRESSED:
case LIST_CANCEL:
if (gUnknown_0203CE58.location == 5)
{
PlaySE(SE_HAZURE);
@@ -1324,7 +1324,7 @@ void sub_81AC3C0(u8 taskId)
{
case LIST_NOTHING_CHOSEN:
break;
case LIST_B_PRESSED:
case LIST_CANCEL:
PlaySE(SE_SELECT);
if (gMain.newKeys & A_BUTTON)
sub_81AC498(taskId);

View File

@@ -1,833 +0,0 @@
#include "global.h"
#include "main.h"
#include "battle.h"
#include "bg.h"
#include "contest_effect.h"
#include "data2.h"
#include "event_data.h"
#include "field_screen_effect.h"
#include "gpu_regs.h"
#include "learn_move.h"
#include "list_menu.h"
#include "alloc.h"
#include "menu.h"
#include "menu_helpers.h"
#include "overworld.h"
#include "palette.h"
#include "pokemon_summary_screen.h"
#include "pokenav.h"
#include "script.h"
#include "sound.h"
#include "sprite.h"
#include "string_util.h"
#include "strings.h"
#include "task.h"
#include "constants/rgb.h"
#include "constants/songs.h"
static EWRAM_DATA struct
{
u8 state;
u8 spriteIds[16]; /*0x001*/
u16 movesToLearn[4]; /*0x012*/
u8 filler1A[0x44 - 0x1A]; /*0x01A*/
u8 partyMon; /*0x044*/
u8 moveSlot; /*0x045*/
struct ListMenuItem menuItems[20]; /*0x048*/
u8 fillerE8[0x110 - 0xE8]; /*0x0E8*/
u8 numMenuChoices; /*0x110*/
u8 numToShowAtOnce; /*0x111*/
u8 listMenuTask; /*0x112*/
u8 scrollArrowTaskId1; /*0x113*/
u8 scrollArrowTaskId2; /*0x114*/
u16 scrollOffset; /*0x116*/
} *sLearnMoveStruct = {0};
static EWRAM_DATA struct {
u16 listOffset;
u16 listRow;
u8 showContestInfo;
} sLearnMoveStruct2 = {0};
const u16 gUnknown_085CE9F8[] = INCBIN_U16("graphics/interface/ui_learn_move.gbapal");
const u8 gUnknown_085CEA18[] = INCBIN_U8("graphics/interface/ui_learn_move.4bpp");
const struct OamData gUnknown_085CEB98 =
{
.y = 0,
.affineMode = 0,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = ST_OAM_SQUARE,
.x = 0,
.matrixNum = 0,
.size = 0,
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
.affineParam = 0,
};
const struct OamData gUnknown_085CEBA0 =
{
.y = 0,
.affineMode = 0,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = ST_OAM_V_RECTANGLE,
.x = 0,
.matrixNum = 0,
.size = 0,
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
.affineParam = 0,
};
const struct OamData gUnknown_085CEBA8 =
{
.y = 0,
.affineMode = 0,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = ST_OAM_H_RECTANGLE,
.x = 0,
.matrixNum = 0,
.size = 0,
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
.affineParam = 0,
};
const struct SpriteSheet gUnknown_085CEBB0 =
{
.data = gUnknown_085CEA18,
.size = 0x180,
.tag = 5525
};
const struct SpritePalette gUnknown_085CEBB8 =
{
.data = gUnknown_085CE9F8,
.tag = 5526
};
const struct ScrollArrowsTemplate gUnknown_085CEBC0 =
{
.firstArrowType = 0,
.firstX = 27,
.firstY = 16,
.secondArrowType = 1,
.secondX = 117,
.secondY = 16,
.fullyUpThreshold = -1,
.fullyDownThreshold = -1,
.tileTag = 5325,
.palTag = 5325,
.palNum = 0,
};
const struct ScrollArrowsTemplate gUnknown_085CEBD0 =
{
.firstArrowType = 2,
.firstX = 192,
.firstY = 8,
.secondArrowType = 3,
.secondX = 192,
.secondY = 104,
.fullyUpThreshold = 0,
.fullyDownThreshold = 0,
.tileTag = 5425,
.palTag = 5425,
.palNum = 0,
};
const union AnimCmd gUnknown_085CEBE0[] =
{
ANIMCMD_FRAME(8, 5, FALSE, FALSE),
ANIMCMD_END
};
const union AnimCmd gUnknown_085CEBE8[] =
{
ANIMCMD_FRAME(9, 5, FALSE, FALSE),
ANIMCMD_END
};
const union AnimCmd gUnknown_085CEBF0[] =
{
ANIMCMD_FRAME(10, 5, FALSE, FALSE),
ANIMCMD_END
};
const union AnimCmd gUnknown_085CEBF8[] =
{
ANIMCMD_FRAME(11, 5, FALSE, FALSE),
ANIMCMD_END
};
const union AnimCmd *const gUnknown_085CEC00[] =
{
gUnknown_085CEBE0,
gUnknown_085CEBE8,
gUnknown_085CEBF0,
gUnknown_085CEBF8,
};
const struct SpriteTemplate gUnknown_085CEC10 =
{
.tileTag = 5525,
.paletteTag = 5526,
.oam = &gUnknown_085CEB98,
.anims = gUnknown_085CEC00,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
const struct BgTemplate gUnknown_085CEC28[] =
{
{
.bg = 0,
.charBaseIndex = 0,
.mapBaseIndex = 31,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0,
},
{
.bg = 1,
.charBaseIndex = 0,
.mapBaseIndex = 30,
.screenSize = 0,
.paletteMode = 0,
.priority = 1,
.baseTile = 0,
},
};
static void LearnMoveMain(void);
static void CreateMenuItemsList(void);
static void CreateHearts(void);
static void CB2_Main(void);
static void Task_WaitForFadeOut(u8 taskId);
static void CB2_InitLearnMove(void);
static void CB2_InitLearnMoveReturnFromSelectMove(void);
static void InitBGs(void);
static void AddScrollArrows(void);
static void HandleInput(u8);
static void ShowTeachMoveText(u8);
static s32 GetCurrentItemId(void);
static void FreeListMenuResources(void);
static void RemoveScrollArrows(void);
static void HideSpritesAndPrintTeachText(bool8);
static void VBlankCB_LearnMove(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
void TeachMoveTutorMove(void)
{
ScriptContext2_Enable();
CreateTask(Task_WaitForFadeOut, 0xA);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
}
static void Task_WaitForFadeOut(u8 taskId)
{
if (!gPaletteFade.active)
{
SetMainCallback2(CB2_InitLearnMove);
gFieldCallback = sub_80AF168;
DestroyTask(taskId);
}
}
static void CB2_InitLearnMove(void)
{
ResetSpriteData();
FreeAllSpritePalettes();
ResetTasks();
clear_scheduled_bg_copies_to_vram();
sLearnMoveStruct = AllocZeroed(sizeof(*sLearnMoveStruct));
sLearnMoveStruct->partyMon = gSpecialVar_0x8004;
SetVBlankCallback(VBlankCB_LearnMove);
InitBGs();
sub_81D2824(0);
sLearnMoveStruct2.listOffset = 0;
sLearnMoveStruct2.listRow = 0;
sLearnMoveStruct2.showContestInfo = FALSE;
CreateMenuItemsList();
LoadSpriteSheet(&gUnknown_085CEBB0);
LoadSpritePalette(&gUnknown_085CEBB8);
CreateHearts();
sLearnMoveStruct->listMenuTask = ListMenuInit(&gMultiuseListMenuTemplate, sLearnMoveStruct2.listOffset, sLearnMoveStruct2.listRow);
FillPalette(RGB_BLACK, 0, 2);
SetMainCallback2(CB2_Main);
}
static void CB2_InitLearnMoveReturnFromSelectMove(void)
{
ResetSpriteData();
FreeAllSpritePalettes();
ResetTasks();
clear_scheduled_bg_copies_to_vram();
sLearnMoveStruct = AllocZeroed(sizeof(*sLearnMoveStruct));
sLearnMoveStruct->state = 28;
sLearnMoveStruct->partyMon = gSpecialVar_0x8004;
sLearnMoveStruct->moveSlot = gSpecialVar_0x8005;
SetVBlankCallback(VBlankCB_LearnMove);
InitBGs();
sub_81D2824(sLearnMoveStruct2.showContestInfo);
CreateMenuItemsList();
LoadSpriteSheet(&gUnknown_085CEBB0);
LoadSpritePalette(&gUnknown_085CEBB8);
CreateHearts();
sLearnMoveStruct->listMenuTask = ListMenuInit(&gMultiuseListMenuTemplate, sLearnMoveStruct2.listOffset, sLearnMoveStruct2.listRow);
FillPalette(RGB_BLACK, 0, 2);
SetMainCallback2(CB2_Main);
}
static void InitBGs(void)
{
ResetVramOamAndBgCntRegs();
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_085CEC28, 2);
ResetAllBgsCoordinates();
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
DISPCNT_OBJ_1D_MAP |
DISPCNT_OBJ_ON);
ShowBg(0);
ShowBg(1);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
}
static void CB2_Main(void)
{
LearnMoveMain();
RunTasks();
AnimateSprites();
BuildOamBuffer();
do_scheduled_bg_tilemap_copies_to_vram();
UpdatePaletteFade();
}
static void sub_816084C(const u8 *src)
{
StringExpandPlaceholders(gStringVar4, src);
sub_81D2BF4(gStringVar4);
}
static void LearnMoveMain(void)
{
switch (sLearnMoveStruct->state)
{
case 0:
sLearnMoveStruct->state++;
HideSpritesAndPrintTeachText(FALSE);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
break;
case 1:
if (!gPaletteFade.active)
{
sLearnMoveStruct->state = 4;
}
break;
case 2:
sLearnMoveStruct->state++;
break;
case 3:
HideSpritesAndPrintTeachText(FALSE);
sLearnMoveStruct->state++;
AddScrollArrows();
break;
case 4:
HandleInput(FALSE);
return;
case 5:
ShowTeachMoveText(FALSE);
sLearnMoveStruct->state++;
AddScrollArrows();
break;
case 6:
HandleInput(TRUE);
break;
case 8:
if (!sub_81D2C3C())
{
sub_81D2C50();
sLearnMoveStruct->state++;
}
break;
case 9:
{
s8 selection = Menu_ProcessInputNoWrapClearOnChoose();
if (selection == 0)
{
if (GiveMoveToMon(&gPlayerParty[sLearnMoveStruct->partyMon], GetCurrentItemId()) != 0xFFFF)
{
sub_816084C(gText_PkmnLearnedMove4);
gSpecialVar_0x8004 = 1;
sLearnMoveStruct->state = 31;
}
else
{
sLearnMoveStruct->state = 16;
}
}
else if (selection == -1 || selection == 1)
{
if (sLearnMoveStruct2.showContestInfo == FALSE)
{
sLearnMoveStruct->state = 3;
}
else if (sLearnMoveStruct2.showContestInfo == TRUE)
{
sLearnMoveStruct->state = 5;
}
}
}
break;
case 12:
if (!sub_81D2C3C())
{
sub_81D2C50();
sLearnMoveStruct->state++;
}
break;
case 13:
{
s8 selection = Menu_ProcessInputNoWrapClearOnChoose();
if (selection == 0)
{
gSpecialVar_0x8004 = selection;
sLearnMoveStruct->state = 14;
}
else if (selection == -1 || selection == 1)
{
if (sLearnMoveStruct2.showContestInfo == FALSE)
{
sLearnMoveStruct->state = 3;
}
else if (sLearnMoveStruct2.showContestInfo == TRUE)
{
sLearnMoveStruct->state = 5;
}
}
}
break;
case 16:
sub_816084C(gText_PkmnTryingToLearnMove);
sLearnMoveStruct->state++;
break;
case 17:
if (!sub_81D2C3C())
{
sub_81D2C50();
sLearnMoveStruct->state = 18;
}
break;
case 18:
{
s8 var = Menu_ProcessInputNoWrapClearOnChoose();
if (var == 0)
{
sub_816084C(gText_WhichMoveToForget2);
sLearnMoveStruct->state = 19;
}
else if (var == -1 || var == 1)
{
sLearnMoveStruct->state = 24;
}
}
break;
case 24:
StringCopy(gStringVar2, gMoveNames[GetCurrentItemId()]);
sub_816084C(gText_StopTryingToTeachMove);
sLearnMoveStruct->state++;
break;
case 25:
if (!sub_81D2C3C())
{
sub_81D2C50();
sLearnMoveStruct->state++;
}
break;
case 26:
{
s8 var = Menu_ProcessInputNoWrapClearOnChoose();
if (var == 0)
{
sLearnMoveStruct->state = 27;
}
else if (var == -1 || var == 1)
{
// What's the point? It gets set to 16, anyway.
if (sLearnMoveStruct2.showContestInfo == FALSE)
{
sLearnMoveStruct->state = 3;
}
else if (sLearnMoveStruct2.showContestInfo == TRUE)
{
sLearnMoveStruct->state = 5;
}
sLearnMoveStruct->state = 16;
}
}
break;
case 27:
if (!sub_81D2C3C())
{
FillWindowPixelBuffer(3, 0x11);
if (sLearnMoveStruct2.showContestInfo == FALSE)
{
sLearnMoveStruct->state = 3;
}
else if (sLearnMoveStruct2.showContestInfo == TRUE)
{
sLearnMoveStruct->state = 5;
}
}
break;
case 19:
if (!sub_81D2C3C())
{
sLearnMoveStruct->state = 20;
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
}
break;
case 20:
if (!gPaletteFade.active)
{
ShowSelectMovePokemonSummaryScreen(gPlayerParty, sLearnMoveStruct->partyMon, gPlayerPartyCount - 1, CB2_InitLearnMoveReturnFromSelectMove, GetCurrentItemId());
FreeListMenuResources();
}
break;
case 21:
if (!sub_81D2C3C())
{
sLearnMoveStruct->state = 14;
}
break;
case 22:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
break;
case 14:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
sLearnMoveStruct->state++;
break;
case 15:
if (!gPaletteFade.active)
{
FreeListMenuResources();
SetMainCallback2(CB2_ReturnToField);
}
break;
case 28:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
sLearnMoveStruct->state++;
if (sLearnMoveStruct2.showContestInfo == FALSE)
{
HideSpritesAndPrintTeachText(TRUE);
}
else if (sLearnMoveStruct2.showContestInfo == TRUE)
{
ShowTeachMoveText(TRUE);
}
RemoveScrollArrows();
CopyWindowToVram(3, 2);
break;
case 29:
if (!gPaletteFade.active)
{
if (sLearnMoveStruct->moveSlot == MAX_MON_MOVES)
{
sLearnMoveStruct->state = 24;
}
else
{
u16 moveId = GetMonData(&gPlayerParty[sLearnMoveStruct->partyMon], MON_DATA_MOVE1 + sLearnMoveStruct->moveSlot);
StringCopy(gStringVar3, gMoveNames[moveId]);
RemoveMonPPBonus(&gPlayerParty[sLearnMoveStruct->partyMon], sLearnMoveStruct->moveSlot);
SetMonMoveSlot(&gPlayerParty[sLearnMoveStruct->partyMon], GetCurrentItemId(), sLearnMoveStruct->moveSlot);
StringCopy(gStringVar2, gMoveNames[GetCurrentItemId()]);
sub_816084C(gText_12AndPoof);
sLearnMoveStruct->state = 30;
gSpecialVar_0x8004 = 1;
}
}
break;
case 30:
if (!sub_81D2C3C())
{
sub_816084C(gText_PkmnForgotMoveAndLearnedNew);
sLearnMoveStruct->state = 31;
PlayFanfare(MUS_FANFA1);
}
break;
case 31:
if (!sub_81D2C3C())
{
PlayFanfare(MUS_FANFA1);
sLearnMoveStruct->state = 32;
}
break;
case 32:
if (IsFanfareTaskInactive())
{
sLearnMoveStruct->state = 33;
}
break;
case 33:
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
sLearnMoveStruct->state = 14;
}
break;
}
}
static void FreeListMenuResources(void)
{
RemoveScrollArrows();
DestroyListMenuTask(sLearnMoveStruct->listMenuTask, &sLearnMoveStruct2.listOffset, &sLearnMoveStruct2.listRow);
FreeAllWindowBuffers();
FREE_AND_SET_NULL(sLearnMoveStruct);
ResetSpriteData();
FreeAllSpritePalettes();
}
static void HideSpritesAndPrintTeachText(bool8 a)
{
s32 i;
for (i = 0; i < 16; i++)
{
gSprites[sLearnMoveStruct->spriteIds[i]].invisible = TRUE;
}
if (!a)
{
StringExpandPlaceholders(gStringVar4, gText_TeachWhichMoveToPkmn);
FillWindowPixelBuffer(3, 0x11);
AddTextPrinterParameterized(3, 1, gStringVar4, 0, 1, 0, NULL);
}
}
static void HandleInput(bool8 showContest)
{
s32 itemId = ListMenu_ProcessInput(sLearnMoveStruct->listMenuTask);
ListMenuGetScrollAndRow(sLearnMoveStruct->listMenuTask, &sLearnMoveStruct2.listOffset, &sLearnMoveStruct2.listRow);
switch (itemId)
{
case LIST_NOTHING_CHOSEN:
if (!(gMain.newKeys & (DPAD_LEFT | DPAD_RIGHT)) && !GetLRKeysState())
{
break;
}
PlaySE(SE_SELECT);
if (showContest == FALSE)
{
PutWindowTilemap(1);
sLearnMoveStruct->state = 5;
sLearnMoveStruct2.showContestInfo = TRUE;
}
else
{
PutWindowTilemap(0);
sLearnMoveStruct->state = 3;
sLearnMoveStruct2.showContestInfo = FALSE;
}
schedule_bg_copy_tilemap_to_vram(1);
ShowHideHearts(GetCurrentItemId());
break;
case LIST_B_PRESSED:
PlaySE(SE_SELECT);
RemoveScrollArrows();
sLearnMoveStruct->state = 12;
StringExpandPlaceholders(gStringVar4, gText_GiveUpTeachingNewMove);
sub_81D2BF4(gStringVar4);
break;
default:
PlaySE(SE_SELECT);
RemoveScrollArrows();
sLearnMoveStruct->state = 8;
StringCopy(gStringVar2, gMoveNames[itemId]);
StringExpandPlaceholders(gStringVar4, gText_TeachX);
sub_81D2BF4(gStringVar4);
break;
}
}
static s32 GetCurrentItemId(void)
{
return sLearnMoveStruct->menuItems[sLearnMoveStruct2.listRow + sLearnMoveStruct2.listOffset].id;
}
static void ShowTeachMoveText(bool8 showContest)
{
if (showContest == FALSE)
{
StringExpandPlaceholders(gStringVar4, gText_TeachWhichMoveToPkmn);
FillWindowPixelBuffer(3, 0x11);
AddTextPrinterParameterized(3, 1, gStringVar4, 0, 1, 0, NULL);
}
}
static void CreateHearts(void)
{
int i;
sLearnMoveStruct->scrollArrowTaskId2 = -1;
sLearnMoveStruct->scrollArrowTaskId1 = -1;
AddScrollArrows();
for (i = 0; i < 8; i++)
{
sLearnMoveStruct->spriteIds[i] = CreateSprite(&gUnknown_085CEC10, (i - (i / 4) * 4) * 8 + 104, (i / 4) * 8 + 36, 0);
}
for (i = 0; i < 8; i++)
{
sLearnMoveStruct->spriteIds[i + 8] = CreateSprite(&gUnknown_085CEC10, (i - (i / 4) * 4) * 8 + 104, (i / 4) * 8 + 52, 0);
StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIds[i + 8]], 2);
}
for (i = 0; i < 16; i++)
{
gSprites[sLearnMoveStruct->spriteIds[i]].invisible = TRUE;
}
}
static void AddScrollArrows(void)
{
if (sLearnMoveStruct->scrollArrowTaskId2 == 0xFF)
{
sLearnMoveStruct->scrollArrowTaskId2 = AddScrollIndicatorArrowPair(&gUnknown_085CEBC0, &sLearnMoveStruct->scrollOffset);
}
if (sLearnMoveStruct->scrollArrowTaskId1 == 0xFF)
{
gTempScrollArrowTemplate = gUnknown_085CEBD0;
gTempScrollArrowTemplate.fullyDownThreshold = sLearnMoveStruct->numMenuChoices - sLearnMoveStruct->numToShowAtOnce;
sLearnMoveStruct->scrollArrowTaskId1 = AddScrollIndicatorArrowPair(&gTempScrollArrowTemplate, &sLearnMoveStruct2.listOffset);
}
}
static void RemoveScrollArrows(void)
{
if (sLearnMoveStruct->scrollArrowTaskId2 != 0xFF)
{
RemoveScrollIndicatorArrowPair(sLearnMoveStruct->scrollArrowTaskId2);
sLearnMoveStruct->scrollArrowTaskId2 = 0xFF;
}
if (sLearnMoveStruct->scrollArrowTaskId1 != 0xFF)
{
RemoveScrollIndicatorArrowPair(sLearnMoveStruct->scrollArrowTaskId1);
sLearnMoveStruct->scrollArrowTaskId1 = 0xFF;
}
}
static void CreateMenuItemsList(void)
{
s32 i;
u8 nickname[POKEMON_NAME_LENGTH + 1];
sLearnMoveStruct->numMenuChoices = GetMoveRelearnerMoves(&gPlayerParty[sLearnMoveStruct->partyMon], sLearnMoveStruct->movesToLearn);
for (i = 0; i < sLearnMoveStruct->numMenuChoices; i++)
{
sLearnMoveStruct->menuItems[i].name = gMoveNames[sLearnMoveStruct->movesToLearn[i]];
sLearnMoveStruct->menuItems[i].id = sLearnMoveStruct->movesToLearn[i];
}
GetMonData(&gPlayerParty[sLearnMoveStruct->partyMon], MON_DATA_NICKNAME, nickname);
StringCopy10(gStringVar1, nickname);
sLearnMoveStruct->menuItems[sLearnMoveStruct->numMenuChoices].name = gText_Cancel;
sLearnMoveStruct->menuItems[sLearnMoveStruct->numMenuChoices].id = LIST_B_PRESSED;
sLearnMoveStruct->numMenuChoices++;
sLearnMoveStruct->numToShowAtOnce = sub_81D28C8(sLearnMoveStruct->menuItems, sLearnMoveStruct->numMenuChoices);
}
void ShowHideHearts(s32 item)
{
u16 numHearts;
u16 i;
if (!sLearnMoveStruct2.showContestInfo || item == LIST_B_PRESSED)
{
for (i = 0; i < 16; i++)
{
gSprites[sLearnMoveStruct->spriteIds[i]].invisible = TRUE;
}
}
else
{
numHearts = (u8)(gContestEffects[gContestMoves[item].effect].appeal / 10);
if (numHearts == 0xFF)
{
numHearts = 0;
}
for (i = 0; i < 8; i++)
{
if (i < numHearts)
{
StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIds[i]], 1);
}
else
{
StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIds[i]], 0);
}
gSprites[sLearnMoveStruct->spriteIds[i]].invisible = FALSE;
}
numHearts = (u8)(gContestEffects[gContestMoves[item].effect].jam / 10);
if (numHearts == 0xFF)
{
numHearts = 0;
}
for (i = 0; i < 8; i++)
{
if (i < numHearts)
{
StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIds[i + 8]], 3);
}
else
{
StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIds[i + 8]], 2);
}
gSprites[sLearnMoveStruct->spriteIds[i + 8]].invisible = FALSE;
}
}
}

View File

@@ -341,7 +341,7 @@ s32 DoMysteryGiftListMenu(struct WindowTemplate *windowTemplate, struct ListMenu
}
if (gMain.newKeys & B_BUTTON)
{
sMysteryGiftLinkMenu.currItemId = LIST_B_PRESSED;
sMysteryGiftLinkMenu.currItemId = LIST_CANCEL;
sMysteryGiftLinkMenu.state = 2;
}
if (sMysteryGiftLinkMenu.state == 2)
@@ -416,7 +416,7 @@ s32 ListMenu_ProcessInput(u8 listTaskId)
}
else if (gMain.newKeys & B_BUTTON)
{
return LIST_B_PRESSED;
return LIST_CANCEL;
}
else if (gMain.newAndRepeatedKeys & DPAD_UP)
{

976
src/move_tutor.c Normal file
View File

@@ -0,0 +1,976 @@
#include "global.h"
#include "main.h"
#include "battle.h"
#include "bg.h"
#include "contest_effect.h"
#include "data2.h"
#include "event_data.h"
#include "field_screen_effect.h"
#include "gpu_regs.h"
#include "move_tutor.h"
#include "list_menu.h"
#include "alloc.h"
#include "menu.h"
#include "menu_helpers.h"
#include "overworld.h"
#include "palette.h"
#include "pokemon_summary_screen.h"
#include "pokenav.h"
#include "script.h"
#include "sound.h"
#include "sprite.h"
#include "string_util.h"
#include "strings.h"
#include "task.h"
#include "constants/rgb.h"
#include "constants/songs.h"
/*
* Move tutor state machine
* ------------------------
*
* Entry point: TeachMoveTutorMove
*
* TeachMoveTutorMove
* Task_WaitForFadeOut
* CB2_InitLearnMove
* - Creates moveDisplayArrowTask to listen to right/left buttons.
* - Creates moveListScrollArrowTask to listen to up/down buttons.
* - Whenever the selected move changes (and once on init), the MoveTutorCursorCallback
* is called (see gMoveTutorMovesListTemplate). That callback will reload the contest
* display and battle display windows for the new move. Both are always loaded in
* memory, but only the currently active one is copied to VRAM. The exception to this
* is the appeal and jam hearts, which are sprites. MoveTutorShowHideHearts is called
* while reloading the contest display to control them.
* DoMoveTutorMain: MENU_STATE_FADE_TO_BLACK
* DoMoveTutorMain: MENU_STATE_WAIT_FOR_FADE
* - Go to MENU_STATE_IDLE_BATTLE_MODE
*
* DoMoveTutorMain: MENU_STATE_SETUP_BATTLE_MODE
* DoMoveTutorMain: MENU_STATE_IDLE_BATTLE_MODE
* - If the player selected a move (pressed A), go to MENU_STATE_PRINT_TEACH_MOVE_PROMPT.
* - If the player cancelled (pressed B), go to MENU_STATE_PRINT_GIVE_UP_PROMPT.
* - If the player pressed left or right, swap the move display window to contest mode,
* and go to MENU_STATE_SETUP_CONTEST_MODE.
*
* DoMoveTutorMain: MENU_STATE_SETUP_CONTEST_MODE
* DoMoveTutorMain: MENU_STATE_IDLE_CONTEST_MODE
* - If the player selected a move, go to MENU_STATE_PRINT_TEACH_MOVE_PROMPT.
* - If the player cancelled, go to MENU_STATE_PRINT_GIVE_UP_PROMPT
* - If the player pressed left or right, swap the move display window to battle mode,
* and go to MENU_STATE_SETUP_BATTLE_MODE.
*
* DoMoveTutorMain: MENU_STATE_PRINT_TEACH_MOVE_PROMPT
* DoMoveTutorMain: MENU_STATE_TEACH_MOVE_CONFIRM
* - Wait for the player to confirm.
* - If cancelled, go to either MENU_STATE_SETUP_BATTLE_MODE or MENU_STATE_SETUP_CONTEST_MODE.
* - If confirmed and the pokemon had an empty move slot, set VAR_0x8004 to TRUE and go to
* MENU_STATE_PRINT_TEXT_THEN_FANFARE.
* - If confirmed and the pokemon doesn't have an empty move slot, go to
* MENU_STATE_PRINT_TRYING_TO_LEARN_PROMPT.
*
* DoMoveTutorMain: MENU_STATE_PRINT_TRYING_TO_LEARN_PROMPT
* DoMoveTutorMain: MENU_STATE_WAIT_FOR_TRYING_TO_LEARN
* DoMoveTutorMain: MENU_STATE_CONFIRM_DELETE_OLD_MOVE
* - If the player confirms, go to MENU_STATE_PRINT_WHICH_MOVE_PROMPT.
* - If the player cancels, go to MENU_STATE_PRINT_STOP_TEACHING
*
* DoMoveTutorMain: MENU_STATE_PRINT_STOP_TEACHING
* DoMoveTutorMain: MENU_STATE_WAIT_FOR_STOP_TEACHING
* DoMoveTutorMain: MENU_STATE_CONFIRM_STOP_TEACHING
* - If the player confirms, go to MENU_STATE_CHOOSE_SETUP_STATE.
* - If the player cancels, go back to MENU_STATE_PRINT_TRYING_TO_LEARN_PROMPT.
*
* DoMoveTutorMain: MENU_STATE_PRINT_WHICH_MOVE_PROMPT
* DoMoveTutorMain: MENU_STATE_SHOW_MOVE_SUMMARY_SCREEN
* - Go to ShowSelectMovePokemonSummaryScreen. When done, control returns to
* CB2_InitLearnMoveReturnFromSelectMove.
*
* DoMoveTutorMain: MENU_STATE_DOUBLE_FANFARE_FORGOT_MOVE
* DoMoveTutorMain: MENU_STATE_PRINT_TEXT_THEN_FANFARE
* DoMoveTutorMain: MENU_STATE_WAIT_FOR_FANFARE
* DoMoveTutorMain: MENU_STATE_WAIT_FOR_A_BUTTON
* DoMoveTutorMain: MENU_STATE_FADE_AND_RETURN
* DoMoveTutorMain: MENU_STATE_RETURN_TO_FIELD
* - Clean up and go to CB2_ReturnToField.
*
* DoMoveTutorMain: MENU_STATE_PRINT_GIVE_UP_PROMPT
* DoMoveTutorMain: MENU_STATE_GIVE_UP_CONFIRM
* - If the player confirms, go to MENU_STATE_FADE_AND_RETURN, and set VAR_0x8004 to FALSE.
* - If the player cancels, go to either MENU_STATE_SETUP_BATTLE_MODE or
* MENU_STATE_SETUP_CONTEST_MODE.
*
* CB2_InitLearnMoveReturnFromSelectMove:
* - Do most of the same stuff as CB2_InitLearnMove.
* DoMoveTutorMain: MENU_STATE_FADE_FROM_SUMMARY_SCREEN
* DoMoveTutorMain: MENU_STATE_TRY_OVERWRITE_MOVE
* - If any of the pokemon's existing moves were chosen, overwrite the move and
* go to MENU_STATE_DOUBLE_FANFARE_FORGOT_MOVE and set VAR_0x8004 to TRUE.
* - If the chosen move is the one the player selected before the summary screen,
* go to MENU_STATE_PRINT_STOP_TEACHING.
*
*/
#define MENU_STATE_FADE_TO_BLACK 0
#define MENU_STATE_WAIT_FOR_FADE 1
#define MENU_STATE_UNREACHABLE 2
#define MENU_STATE_SETUP_BATTLE_MODE 3
#define MENU_STATE_IDLE_BATTLE_MODE 4
#define MENU_STATE_SETUP_CONTEST_MODE 5
#define MENU_STATE_IDLE_CONTEST_MODE 6
// State 7 is skipped.
#define MENU_STATE_PRINT_TEACH_MOVE_PROMPT 8
#define MENU_STATE_TEACH_MOVE_CONFIRM 9
// States 10 and 11 are skipped.
#define MENU_STATE_PRINT_GIVE_UP_PROMPT 12
#define MENU_STATE_GIVE_UP_CONFIRM 13
#define MENU_STATE_FADE_AND_RETURN 14
#define MENU_STATE_RETURN_TO_FIELD 15
#define MENU_STATE_PRINT_TRYING_TO_LEARN_PROMPT 16
#define MENU_STATE_WAIT_FOR_TRYING_TO_LEARN 17
#define MENU_STATE_CONFIRM_DELETE_OLD_MOVE 18
#define MENU_STATE_PRINT_WHICH_MOVE_PROMPT 19
#define MENU_STATE_SHOW_MOVE_SUMMARY_SCREEN 20
// States 21, 22, and 23 are skipped.
#define MENU_STATE_PRINT_STOP_TEACHING 24
#define MENU_STATE_WAIT_FOR_STOP_TEACHING 25
#define MENU_STATE_CONFIRM_STOP_TEACHING 26
#define MENU_STATE_CHOOSE_SETUP_STATE 27
#define MENU_STATE_FADE_FROM_SUMMARY_SCREEN 28
#define MENU_STATE_TRY_OVERWRITE_MOVE 29
#define MENU_STATE_DOUBLE_FANFARE_FORGOT_MOVE 30
#define MENU_STATE_PRINT_TEXT_THEN_FANFARE 31
#define MENU_STATE_WAIT_FOR_FANFARE 32
#define MENU_STATE_WAIT_FOR_A_BUTTON 33
// The different versions of hearts are selected using animation
// commands.
#define APPEAL_HEART_EMPTY 0
#define APPEAL_HEART_FULL 1
#define JAM_HEART_EMPTY 2
#define JAM_HEART_FULL 3
static EWRAM_DATA struct
{
u8 state;
u8 heartSpriteIds[16]; /*0x001*/
u16 movesToLearn[4]; /*0x012*/
u8 filler1A[0x44 - 0x1A]; /*0x01A*/
u8 partyMon; /*0x044*/
u8 moveSlot; /*0x045*/
struct ListMenuItem menuItems[20]; /*0x048*/
u8 fillerE8[0x110 - 0xE8]; /*0x0E8*/
u8 numMenuChoices; /*0x110*/
u8 numToShowAtOnce; /*0x111*/
u8 moveListMenuTask; /*0x112*/
u8 moveListScrollArrowTask; /*0x113*/
u8 moveDisplayArrowTask; /*0x114*/
u16 scrollOffset; /*0x116*/
} *sMoveTutorStruct = {0};
static EWRAM_DATA struct {
u16 listOffset;
u16 listRow;
bool8 showContestInfo;
} sMoveTutorMenuSate = {0};
static const u16 sMoveTutorPaletteData[] = INCBIN_U16("graphics/interface/ui_learn_move.gbapal");
// The arrow sprites in this spritesheet aren't used. The scroll-arrow system provides its own
// arrow sprites.
static const u8 sMoveTutorSpriteSheetData[] = INCBIN_U8("graphics/interface/ui_learn_move.4bpp");
static const struct OamData sHeartSpriteOamData =
{
.y = 0,
.affineMode = 0,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = ST_OAM_SQUARE,
.x = 0,
.matrixNum = 0,
.size = 0,
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
.affineParam = 0,
};
static const struct OamData sUnusedOam1 =
{
.y = 0,
.affineMode = 0,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = ST_OAM_V_RECTANGLE,
.x = 0,
.matrixNum = 0,
.size = 0,
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
.affineParam = 0,
};
static const struct OamData sUnusedOam2 =
{
.y = 0,
.affineMode = 0,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = ST_OAM_H_RECTANGLE,
.x = 0,
.matrixNum = 0,
.size = 0,
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
.affineParam = 0,
};
static const struct SpriteSheet sMoveTutorSpriteSheet =
{
.data = sMoveTutorSpriteSheetData,
.size = 0x180,
.tag = 5525
};
static const struct SpritePalette sMoveTutorPalette =
{
.data = sMoveTutorPaletteData,
.tag = 5526
};
static const struct ScrollArrowsTemplate sDisplayModeArrowsTemplate =
{
.firstArrowType = SCROLL_ARROW_LEFT,
.firstX = 27,
.firstY = 16,
.secondArrowType = SCROLL_ARROW_RIGHT,
.secondX = 117,
.secondY = 16,
.fullyUpThreshold = -1,
.fullyDownThreshold = -1,
.tileTag = 5325,
.palTag = 5325,
.palNum = 0,
};
static const struct ScrollArrowsTemplate sMoveListScrollArrowsTemplate =
{
.firstArrowType = SCROLL_ARROW_UP,
.firstX = 192,
.firstY = 8,
.secondArrowType = SCROLL_ARROW_DOWN,
.secondX = 192,
.secondY = 104,
.fullyUpThreshold = 0,
.fullyDownThreshold = 0,
.tileTag = 5425,
.palTag = 5425,
.palNum = 0,
};
static const union AnimCmd sHeartSprite_AppealEmptyFrame[] =
{
ANIMCMD_FRAME(8, 5, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sHeartSprite_AppealFullFrame[] =
{
ANIMCMD_FRAME(9, 5, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sHeartSprite_JamEmptyFrame[] =
{
ANIMCMD_FRAME(10, 5, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sHeartSprite_JamFullFrame[] =
{
ANIMCMD_FRAME(11, 5, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd *const sHeartSpriteAnimationCommands[] =
{
[APPEAL_HEART_EMPTY] = sHeartSprite_AppealEmptyFrame,
[APPEAL_HEART_FULL] = sHeartSprite_AppealFullFrame,
[JAM_HEART_EMPTY] = sHeartSprite_JamEmptyFrame,
[JAM_HEART_FULL] = sHeartSprite_JamFullFrame,
};
static const struct SpriteTemplate sConstestMoveHeartSprite =
{
.tileTag = 5525,
.paletteTag = 5526,
.oam = &sHeartSpriteOamData,
.anims = sHeartSpriteAnimationCommands,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct BgTemplate sMoveTutorMenuBackgroundTemplates[] =
{
{
.bg = 0,
.charBaseIndex = 0,
.mapBaseIndex = 31,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0,
},
{
.bg = 1,
.charBaseIndex = 0,
.mapBaseIndex = 30,
.screenSize = 0,
.paletteMode = 0,
.priority = 1,
.baseTile = 0,
},
};
static void DoMoveTutorMain(void);
static void CreateLearnableMovesList(void);
static void CreateUISprites(void);
static void CB2_MoveTutorMain(void);
static void Task_WaitForFadeOut(u8 taskId);
static void CB2_InitLearnMove(void);
static void CB2_InitLearnMoveReturnFromSelectMove(void);
static void InitMoveTutorBackgroundLayers(void);
static void AddScrollArrows(void);
static void HandleInput(u8);
static void ShowTeachMoveText(u8);
static s32 GetCurrentSelectedMove(void);
static void FreeMoveTutorResources(void);
static void RemoveScrollArrows(void);
static void HideHeartSpritesAndShowTeachMoveText(bool8);
static void VBlankCB_MoveTutor(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
// Script arguments: The pokemon to teach is in VAR_0x8004
void TeachMoveTutorMove(void)
{
ScriptContext2_Enable();
CreateTask(Task_WaitForFadeOut, 10);
// Fade to black
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
}
static void Task_WaitForFadeOut(u8 taskId)
{
if (!gPaletteFade.active)
{
SetMainCallback2(CB2_InitLearnMove);
gFieldCallback = FieldCallback_ReturnToEventScript2;
DestroyTask(taskId);
}
}
static void CB2_InitLearnMove(void)
{
ResetSpriteData();
FreeAllSpritePalettes();
ResetTasks();
clear_scheduled_bg_copies_to_vram();
sMoveTutorStruct = AllocZeroed(sizeof(*sMoveTutorStruct));
sMoveTutorStruct->partyMon = gSpecialVar_0x8004;
SetVBlankCallback(VBlankCB_MoveTutor);
InitMoveTutorBackgroundLayers();
InitMoveTutorWindows(FALSE);
sMoveTutorMenuSate.listOffset = 0;
sMoveTutorMenuSate.listRow = 0;
sMoveTutorMenuSate.showContestInfo = FALSE;
CreateLearnableMovesList();
LoadSpriteSheet(&sMoveTutorSpriteSheet);
LoadSpritePalette(&sMoveTutorPalette);
CreateUISprites();
sMoveTutorStruct->moveListMenuTask = ListMenuInit(&gMultiuseListMenuTemplate, sMoveTutorMenuSate.listOffset, sMoveTutorMenuSate.listRow);
FillPalette(RGB_BLACK, 0, 2);
SetMainCallback2(CB2_MoveTutorMain);
}
static void CB2_InitLearnMoveReturnFromSelectMove(void)
{
ResetSpriteData();
FreeAllSpritePalettes();
ResetTasks();
clear_scheduled_bg_copies_to_vram();
sMoveTutorStruct = AllocZeroed(sizeof(*sMoveTutorStruct));
sMoveTutorStruct->state = MENU_STATE_FADE_FROM_SUMMARY_SCREEN;
sMoveTutorStruct->partyMon = gSpecialVar_0x8004;
sMoveTutorStruct->moveSlot = gSpecialVar_0x8005;
SetVBlankCallback(VBlankCB_MoveTutor);
InitMoveTutorBackgroundLayers();
InitMoveTutorWindows(sMoveTutorMenuSate.showContestInfo);
CreateLearnableMovesList();
LoadSpriteSheet(&sMoveTutorSpriteSheet);
LoadSpritePalette(&sMoveTutorPalette);
CreateUISprites();
sMoveTutorStruct->moveListMenuTask = ListMenuInit(&gMultiuseListMenuTemplate, sMoveTutorMenuSate.listOffset, sMoveTutorMenuSate.listRow);
FillPalette(RGB_BLACK, 0, 2);
SetMainCallback2(CB2_MoveTutorMain);
}
static void InitMoveTutorBackgroundLayers(void)
{
ResetVramOamAndBgCntRegs();
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sMoveTutorMenuBackgroundTemplates, ARRAY_COUNT(sMoveTutorMenuBackgroundTemplates));
ResetAllBgsCoordinates();
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
DISPCNT_OBJ_1D_MAP |
DISPCNT_OBJ_ON);
ShowBg(0);
ShowBg(1);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
}
static void CB2_MoveTutorMain(void)
{
DoMoveTutorMain();
RunTasks();
AnimateSprites();
BuildOamBuffer();
do_scheduled_bg_tilemap_copies_to_vram();
UpdatePaletteFade();
}
static void FormatAndPrintText(const u8 *src)
{
StringExpandPlaceholders(gStringVar4, src);
MoveTutorPrintText(gStringVar4);
}
// See the state machine doc at the top of the file.
static void DoMoveTutorMain(void)
{
switch (sMoveTutorStruct->state)
{
case MENU_STATE_FADE_TO_BLACK:
sMoveTutorStruct->state++;
HideHeartSpritesAndShowTeachMoveText(FALSE);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
break;
case MENU_STATE_WAIT_FOR_FADE:
if (!gPaletteFade.active)
{
sMoveTutorStruct->state = MENU_STATE_IDLE_BATTLE_MODE;
}
break;
case MENU_STATE_UNREACHABLE:
sMoveTutorStruct->state++;
break;
case MENU_STATE_SETUP_BATTLE_MODE:
HideHeartSpritesAndShowTeachMoveText(FALSE);
sMoveTutorStruct->state++;
AddScrollArrows();
break;
case MENU_STATE_IDLE_BATTLE_MODE:
HandleInput(FALSE);
break;
case MENU_STATE_SETUP_CONTEST_MODE:
ShowTeachMoveText(FALSE);
sMoveTutorStruct->state++;
AddScrollArrows();
break;
case MENU_STATE_IDLE_CONTEST_MODE:
HandleInput(TRUE);
break;
case MENU_STATE_PRINT_TEACH_MOVE_PROMPT:
if (!MoveTutorRunTextPrinters())
{
MoveTutorCreateYesNoMenu();
sMoveTutorStruct->state++;
}
break;
case MENU_STATE_TEACH_MOVE_CONFIRM:
{
s8 selection = Menu_ProcessInputNoWrapClearOnChoose();
if (selection == 0)
{
if (GiveMoveToMon(&gPlayerParty[sMoveTutorStruct->partyMon], GetCurrentSelectedMove()) != 0xFFFF)
{
FormatAndPrintText(gText_MoveTutorPkmnLearnedMove);
gSpecialVar_0x8004 = TRUE;
sMoveTutorStruct->state = MENU_STATE_PRINT_TEXT_THEN_FANFARE;
}
else
{
sMoveTutorStruct->state = MENU_STATE_PRINT_TRYING_TO_LEARN_PROMPT;
}
}
else if (selection == MENU_B_PRESSED || selection == 1)
{
if (sMoveTutorMenuSate.showContestInfo == FALSE)
{
sMoveTutorStruct->state = MENU_STATE_SETUP_BATTLE_MODE;
}
else if (sMoveTutorMenuSate.showContestInfo == TRUE)
{
sMoveTutorStruct->state = MENU_STATE_SETUP_CONTEST_MODE;
}
}
}
break;
case MENU_STATE_PRINT_GIVE_UP_PROMPT:
if (!MoveTutorRunTextPrinters())
{
MoveTutorCreateYesNoMenu();
sMoveTutorStruct->state++;
}
break;
case MENU_STATE_GIVE_UP_CONFIRM:
{
s8 selection = Menu_ProcessInputNoWrapClearOnChoose();
if (selection == 0)
{
gSpecialVar_0x8004 = FALSE;
sMoveTutorStruct->state = MENU_STATE_FADE_AND_RETURN;
}
else if (selection == -1 || selection == 1)
{
if (sMoveTutorMenuSate.showContestInfo == FALSE)
{
sMoveTutorStruct->state = MENU_STATE_SETUP_BATTLE_MODE;
}
else if (sMoveTutorMenuSate.showContestInfo == TRUE)
{
sMoveTutorStruct->state = MENU_STATE_SETUP_CONTEST_MODE;
}
}
}
break;
case MENU_STATE_PRINT_TRYING_TO_LEARN_PROMPT:
FormatAndPrintText(gText_MoveTutorPkmnTryingToLearnMove);
sMoveTutorStruct->state++;
break;
case MENU_STATE_WAIT_FOR_TRYING_TO_LEARN:
if (!MoveTutorRunTextPrinters())
{
MoveTutorCreateYesNoMenu();
sMoveTutorStruct->state = MENU_STATE_CONFIRM_DELETE_OLD_MOVE;
}
break;
case MENU_STATE_CONFIRM_DELETE_OLD_MOVE:
{
s8 var = Menu_ProcessInputNoWrapClearOnChoose();
if (var == 0)
{
FormatAndPrintText(gText_MoveTutorWhichMoveToForget);
sMoveTutorStruct->state = MENU_STATE_PRINT_WHICH_MOVE_PROMPT;
}
else if (var == -1 || var == 1)
{
sMoveTutorStruct->state = MENU_STATE_PRINT_STOP_TEACHING;
}
}
break;
case MENU_STATE_PRINT_STOP_TEACHING:
StringCopy(gStringVar2, gMoveNames[GetCurrentSelectedMove()]);
FormatAndPrintText(gText_MoveTutorStopTryingToTeachMove);
sMoveTutorStruct->state++;
break;
case MENU_STATE_WAIT_FOR_STOP_TEACHING:
if (!MoveTutorRunTextPrinters())
{
MoveTutorCreateYesNoMenu();
sMoveTutorStruct->state++;
}
break;
case MENU_STATE_CONFIRM_STOP_TEACHING:
{
s8 var = Menu_ProcessInputNoWrapClearOnChoose();
if (var == 0)
{
sMoveTutorStruct->state = MENU_STATE_CHOOSE_SETUP_STATE;
}
else if (var == MENU_B_PRESSED || var == 1)
{
// What's the point? It gets set to MENU_STATE_PRINT_TRYING_TO_LEARN_PROMPT, anyway.
if (sMoveTutorMenuSate.showContestInfo == FALSE)
{
sMoveTutorStruct->state = MENU_STATE_SETUP_BATTLE_MODE;
}
else if (sMoveTutorMenuSate.showContestInfo == TRUE)
{
sMoveTutorStruct->state = MENU_STATE_SETUP_CONTEST_MODE;
}
sMoveTutorStruct->state = MENU_STATE_PRINT_TRYING_TO_LEARN_PROMPT;
}
}
break;
case MENU_STATE_CHOOSE_SETUP_STATE:
if (!MoveTutorRunTextPrinters())
{
FillWindowPixelBuffer(3, 0x11);
if (sMoveTutorMenuSate.showContestInfo == FALSE)
{
sMoveTutorStruct->state = MENU_STATE_SETUP_BATTLE_MODE;
}
else if (sMoveTutorMenuSate.showContestInfo == TRUE)
{
sMoveTutorStruct->state = MENU_STATE_SETUP_CONTEST_MODE;
}
}
break;
case MENU_STATE_PRINT_WHICH_MOVE_PROMPT:
if (!MoveTutorRunTextPrinters())
{
sMoveTutorStruct->state = MENU_STATE_SHOW_MOVE_SUMMARY_SCREEN;
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
}
break;
case MENU_STATE_SHOW_MOVE_SUMMARY_SCREEN:
if (!gPaletteFade.active)
{
ShowSelectMovePokemonSummaryScreen(gPlayerParty, sMoveTutorStruct->partyMon, gPlayerPartyCount - 1, CB2_InitLearnMoveReturnFromSelectMove, GetCurrentSelectedMove());
FreeMoveTutorResources();
}
break;
case 21:
if (!MoveTutorRunTextPrinters())
{
sMoveTutorStruct->state = MENU_STATE_FADE_AND_RETURN;
}
break;
case 22:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
break;
case MENU_STATE_FADE_AND_RETURN:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
sMoveTutorStruct->state++;
break;
case MENU_STATE_RETURN_TO_FIELD:
if (!gPaletteFade.active)
{
FreeMoveTutorResources();
SetMainCallback2(CB2_ReturnToField);
}
break;
case MENU_STATE_FADE_FROM_SUMMARY_SCREEN:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
sMoveTutorStruct->state++;
if (sMoveTutorMenuSate.showContestInfo == FALSE)
{
HideHeartSpritesAndShowTeachMoveText(TRUE);
}
else if (sMoveTutorMenuSate.showContestInfo == TRUE)
{
ShowTeachMoveText(TRUE);
}
RemoveScrollArrows();
CopyWindowToVram(3, 2);
break;
case MENU_STATE_TRY_OVERWRITE_MOVE:
if (!gPaletteFade.active)
{
if (sMoveTutorStruct->moveSlot == MAX_MON_MOVES)
{
sMoveTutorStruct->state = MENU_STATE_PRINT_STOP_TEACHING;
}
else
{
u16 moveId = GetMonData(&gPlayerParty[sMoveTutorStruct->partyMon], MON_DATA_MOVE1 + sMoveTutorStruct->moveSlot);
StringCopy(gStringVar3, gMoveNames[moveId]);
RemoveMonPPBonus(&gPlayerParty[sMoveTutorStruct->partyMon], sMoveTutorStruct->moveSlot);
SetMonMoveSlot(&gPlayerParty[sMoveTutorStruct->partyMon], GetCurrentSelectedMove(), sMoveTutorStruct->moveSlot);
StringCopy(gStringVar2, gMoveNames[GetCurrentSelectedMove()]);
FormatAndPrintText(gText_MoveTutorAndPoof);
sMoveTutorStruct->state = MENU_STATE_DOUBLE_FANFARE_FORGOT_MOVE;
gSpecialVar_0x8004 = TRUE;
}
}
break;
case MENU_STATE_DOUBLE_FANFARE_FORGOT_MOVE:
if (!MoveTutorRunTextPrinters())
{
FormatAndPrintText(gText_MoveTutorPkmnForgotMoveAndLearnedNew);
sMoveTutorStruct->state = MENU_STATE_PRINT_TEXT_THEN_FANFARE;
PlayFanfare(MUS_FANFA1);
}
break;
case MENU_STATE_PRINT_TEXT_THEN_FANFARE:
if (!MoveTutorRunTextPrinters())
{
PlayFanfare(MUS_FANFA1);
sMoveTutorStruct->state = MENU_STATE_WAIT_FOR_FANFARE;
}
break;
case MENU_STATE_WAIT_FOR_FANFARE:
if (IsFanfareTaskInactive())
{
sMoveTutorStruct->state = MENU_STATE_WAIT_FOR_A_BUTTON;
}
break;
case MENU_STATE_WAIT_FOR_A_BUTTON:
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
sMoveTutorStruct->state = MENU_STATE_FADE_AND_RETURN;
}
break;
}
}
static void FreeMoveTutorResources(void)
{
RemoveScrollArrows();
DestroyListMenuTask(sMoveTutorStruct->moveListMenuTask, &sMoveTutorMenuSate.listOffset, &sMoveTutorMenuSate.listRow);
FreeAllWindowBuffers();
FREE_AND_SET_NULL(sMoveTutorStruct);
ResetSpriteData();
FreeAllSpritePalettes();
}
// Note: The hearts are already made invisible by MoveTutorShowHideHearts,
// which is called whenever the cursor in either list changes.
static void HideHeartSpritesAndShowTeachMoveText(bool8 onlyHideSprites)
{
s32 i;
for (i = 0; i < 16; i++)
{
gSprites[sMoveTutorStruct->heartSpriteIds[i]].invisible = TRUE;
}
if (!onlyHideSprites)
{
StringExpandPlaceholders(gStringVar4, gText_TeachWhichMoveToPkmn);
FillWindowPixelBuffer(3, 0x11);
AddTextPrinterParameterized(3, 1, gStringVar4, 0, 1, 0, NULL);
}
}
static void HandleInput(bool8 showContest)
{
s32 itemId = ListMenu_ProcessInput(sMoveTutorStruct->moveListMenuTask);
ListMenuGetScrollAndRow(sMoveTutorStruct->moveListMenuTask, &sMoveTutorMenuSate.listOffset, &sMoveTutorMenuSate.listRow);
switch (itemId)
{
case LIST_NOTHING_CHOSEN:
if (!(gMain.newKeys & (DPAD_LEFT | DPAD_RIGHT)) && !GetLRKeysState())
{
break;
}
PlaySE(SE_SELECT);
if (showContest == FALSE)
{
PutWindowTilemap(1);
sMoveTutorStruct->state = MENU_STATE_SETUP_CONTEST_MODE;
sMoveTutorMenuSate.showContestInfo = TRUE;
}
else
{
PutWindowTilemap(0);
sMoveTutorStruct->state = MENU_STATE_SETUP_BATTLE_MODE;
sMoveTutorMenuSate.showContestInfo = FALSE;
}
schedule_bg_copy_tilemap_to_vram(1);
MoveTutorShowHideHearts(GetCurrentSelectedMove());
break;
case LIST_CANCEL:
PlaySE(SE_SELECT);
RemoveScrollArrows();
sMoveTutorStruct->state = MENU_STATE_PRINT_GIVE_UP_PROMPT;
StringExpandPlaceholders(gStringVar4, gText_MoveTutorGiveUp);
MoveTutorPrintText(gStringVar4);
break;
default:
PlaySE(SE_SELECT);
RemoveScrollArrows();
sMoveTutorStruct->state = MENU_STATE_PRINT_TEACH_MOVE_PROMPT;
StringCopy(gStringVar2, gMoveNames[itemId]);
StringExpandPlaceholders(gStringVar4, gText_MoveTutorTeachMoveConfirm);
MoveTutorPrintText(gStringVar4);
break;
}
}
static s32 GetCurrentSelectedMove(void)
{
return sMoveTutorStruct->menuItems[sMoveTutorMenuSate.listRow + sMoveTutorMenuSate.listOffset].id;
}
// Theory: This used to make the heart sprites visible again (i.e.
// this was the inverse of HideHeartsAndShowTeachMoveText), but the
// code was commented out. The bool argument would have been named
// "justShowHearts." The code for showing/hiding the heards was moved
// to MoveTutorShowHideHearts, which is called whenever a new move is
// selected and whenever the display mode changes.
static void ShowTeachMoveText(bool8 shouldDoNothingInstead)
{
if (shouldDoNothingInstead == FALSE)
{
StringExpandPlaceholders(gStringVar4, gText_TeachWhichMoveToPkmn);
FillWindowPixelBuffer(3, 0x11);
AddTextPrinterParameterized(3, 1, gStringVar4, 0, 1, 0, NULL);
}
}
static void CreateUISprites(void)
{
int i;
sMoveTutorStruct->moveDisplayArrowTask = 0xFF;
sMoveTutorStruct->moveListScrollArrowTask = 0xFF;
AddScrollArrows();
// These are the appeal hearts.
for (i = 0; i < 8; i++)
{
sMoveTutorStruct->heartSpriteIds[i] = CreateSprite(&sConstestMoveHeartSprite, (i - (i / 4) * 4) * 8 + 104, (i / 4) * 8 + 36, 0);
}
// These are the jam harts.
// The animation is used to toggle between full/empty heart sprites.
for (i = 0; i < 8; i++)
{
sMoveTutorStruct->heartSpriteIds[i + 8] = CreateSprite(&sConstestMoveHeartSprite, (i - (i / 4) * 4) * 8 + 104, (i / 4) * 8 + 52, 0);
StartSpriteAnim(&gSprites[sMoveTutorStruct->heartSpriteIds[i + 8]], 2);
}
for (i = 0; i < 16; i++)
{
gSprites[sMoveTutorStruct->heartSpriteIds[i]].invisible = TRUE;
}
}
static void AddScrollArrows(void)
{
if (sMoveTutorStruct->moveDisplayArrowTask == 0xFF)
{
sMoveTutorStruct->moveDisplayArrowTask = AddScrollIndicatorArrowPair(&sDisplayModeArrowsTemplate, &sMoveTutorStruct->scrollOffset);
}
if (sMoveTutorStruct->moveListScrollArrowTask == 0xFF)
{
gTempScrollArrowTemplate = sMoveListScrollArrowsTemplate;
gTempScrollArrowTemplate.fullyDownThreshold = sMoveTutorStruct->numMenuChoices - sMoveTutorStruct->numToShowAtOnce;
sMoveTutorStruct->moveListScrollArrowTask = AddScrollIndicatorArrowPair(&gTempScrollArrowTemplate, &sMoveTutorMenuSate.listOffset);
}
}
static void RemoveScrollArrows(void)
{
if (sMoveTutorStruct->moveDisplayArrowTask != 0xFF)
{
RemoveScrollIndicatorArrowPair(sMoveTutorStruct->moveDisplayArrowTask);
sMoveTutorStruct->moveDisplayArrowTask = 0xFF;
}
if (sMoveTutorStruct->moveListScrollArrowTask != 0xFF)
{
RemoveScrollIndicatorArrowPair(sMoveTutorStruct->moveListScrollArrowTask);
sMoveTutorStruct->moveListScrollArrowTask = 0xFF;
}
}
static void CreateLearnableMovesList(void)
{
s32 i;
u8 nickname[POKEMON_NAME_LENGTH + 1];
sMoveTutorStruct->numMenuChoices = GetMoveRelearnerMoves(&gPlayerParty[sMoveTutorStruct->partyMon], sMoveTutorStruct->movesToLearn);
for (i = 0; i < sMoveTutorStruct->numMenuChoices; i++)
{
sMoveTutorStruct->menuItems[i].name = gMoveNames[sMoveTutorStruct->movesToLearn[i]];
sMoveTutorStruct->menuItems[i].id = sMoveTutorStruct->movesToLearn[i];
}
GetMonData(&gPlayerParty[sMoveTutorStruct->partyMon], MON_DATA_NICKNAME, nickname);
StringCopy10(gStringVar1, nickname);
sMoveTutorStruct->menuItems[sMoveTutorStruct->numMenuChoices].name = gText_Cancel;
sMoveTutorStruct->menuItems[sMoveTutorStruct->numMenuChoices].id = LIST_CANCEL;
sMoveTutorStruct->numMenuChoices++;
sMoveTutorStruct->numToShowAtOnce = LoadMoveTutorMovesList(sMoveTutorStruct->menuItems, sMoveTutorStruct->numMenuChoices);
}
void MoveTutorShowHideHearts(s32 moveId)
{
u16 numHearts;
u16 i;
if (!sMoveTutorMenuSate.showContestInfo || moveId == LIST_CANCEL)
{
for (i = 0; i < 16; i++)
{
gSprites[sMoveTutorStruct->heartSpriteIds[i]].invisible = TRUE;
}
}
else
{
numHearts = (u8)(gContestEffects[gContestMoves[moveId].effect].appeal / 10);
if (numHearts == 0xFF)
{
numHearts = 0;
}
for (i = 0; i < 8; i++)
{
if (i < numHearts)
{
StartSpriteAnim(&gSprites[sMoveTutorStruct->heartSpriteIds[i]], 1);
}
else
{
StartSpriteAnim(&gSprites[sMoveTutorStruct->heartSpriteIds[i]], 0);
}
gSprites[sMoveTutorStruct->heartSpriteIds[i]].invisible = FALSE;
}
numHearts = (u8)(gContestEffects[gContestMoves[moveId].effect].jam / 10);
if (numHearts == 0xFF)
{
numHearts = 0;
}
for (i = 0; i < 8; i++)
{
if (i < numHearts)
{
StartSpriteAnim(&gSprites[sMoveTutorStruct->heartSpriteIds[i + 8]], 3);
}
else
{
StartSpriteAnim(&gSprites[sMoveTutorStruct->heartSpriteIds[i + 8]], 2);
}
gSprites[sMoveTutorStruct->heartSpriteIds[i + 8]].invisible = FALSE;
}
}
}

View File

@@ -1688,7 +1688,7 @@ void CB2_ReturnToFieldContinueScript(void)
void CB2_ReturnToFieldContinueScriptPlayMapMusic(void)
{
FieldClearVBlankHBlankCallbacks();
gFieldCallback = sub_80AF168;
gFieldCallback = FieldCallback_ReturnToEventScript2;
CB2_ReturnToField();
}

View File

@@ -7287,7 +7287,7 @@ static void sub_81B9640(u8 taskId)
void sub_81B968C(void)
{
ShowPokemonSummaryScreen(PSS_MODE_SELECT_MOVE, gPlayerParty, gSpecialVar_0x8004, gPlayerPartyCount - 1, CB2_ReturnToField);
gFieldCallback = sub_80AF168;
gFieldCallback = FieldCallback_ReturnToEventScript2;
}
void sub_81B96D0(void)

View File

@@ -645,7 +645,7 @@ static void Mailbox_ProcessInput(u8 taskId)
{
case LIST_NOTHING_CHOSEN:
break;
case LIST_B_PRESSED:
case LIST_CANCEL:
PlaySE(SE_SELECT);
RemoveScrollIndicatorArrowPair(playerPCItemPageInfo.scrollIndicatorId);
Mailbox_ReturnToPlayerPC(taskId);
@@ -1151,7 +1151,7 @@ static void ItemStorage_ProcessInput(u8 taskId)
{
case LIST_NOTHING_CHOSEN:
break;
case LIST_B_PRESSED:
case LIST_CANCEL:
PlaySE(SE_SELECT);
ItemStorage_GoBackToPlayerPCMenu(taskId);
break;
@@ -1226,7 +1226,7 @@ static void sub_816C4FC(u8 taskId)
{
case LIST_NOTHING_CHOSEN:
break;
case LIST_B_PRESSED:
case LIST_CANCEL:
if (gMain.newKeys & A_BUTTON)
{
ItemStorage_DoItemSwap(taskId, FALSE);

View File

@@ -709,7 +709,7 @@ static void HandlePokeblockListMenuItems(void)
StringCopy(sPokeblockMenu->menuItemsStrings[i], gText_StowCase);
sPokeblockMenu->items[i].name = sPokeblockMenu->menuItemsStrings[i];
sPokeblockMenu->items[i].id = LIST_B_PRESSED;
sPokeblockMenu->items[i].id = LIST_CANCEL;
gMultiuseListMenuTemplate = sPokeblockListMenuTemplate;
gMultiuseListMenuTemplate.fontId = 7;
@@ -751,7 +751,7 @@ static void sub_8135FCC(s32 pkblId)
FillWindowPixelBuffer(7, 0);
if (pkblId != LIST_B_PRESSED)
if (pkblId != LIST_CANCEL)
{
pokeblock = &gSaveBlock1Ptr->pokeblocks[pkblId];
rectTilemapSrc[0] = 0x17;
@@ -959,7 +959,7 @@ static void Task_FreeDataAndExitPokeblockCase(u8 taskId)
if (!gPaletteFade.active)
{
if (sPokeblockMenu->caseId == PBLOCK_CASE_FEEDER || sPokeblockMenu->caseId == PBLOCK_CASE_GIVE)
gFieldCallback = sub_80AF168;
gFieldCallback = FieldCallback_ReturnToEventScript2;
DestroyListMenuTask(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos);
sub_8136418();
@@ -1011,7 +1011,7 @@ static void Task_HandlePokeblockMenuInput(u8 taskId)
{
case LIST_NOTHING_CHOSEN:
break;
case LIST_B_PRESSED:
case LIST_CANCEL:
PlaySE(SE_SELECT);
gSpecialVar_Result = 0xFFFF;
gSpecialVar_ItemId = 0;
@@ -1066,7 +1066,7 @@ static void Task_HandlePokeblocksSwapInput(u8 taskId)
{
case LIST_NOTHING_CHOSEN:
break;
case LIST_B_PRESSED: // same id as STOW CASE field
case LIST_CANCEL: // same id as STOW CASE field
PlaySE(SE_SELECT);
if (gMain.newKeys & A_BUTTON)
HandlePokeblocksSwap(taskId, FALSE);

View File

@@ -1984,7 +1984,7 @@ static void sub_8141E7C(u8 taskId) // end roulette ?
ResetPaletteFade();
ResetSpriteData();
sub_8140418();
gFieldCallback = sub_80AF168;
gFieldCallback = FieldCallback_ReturnToEventScript2;
SetMainCallback2(CB2_ReturnToField);
DestroyTask(taskId);
}

View File

@@ -391,7 +391,7 @@ void sub_80E8FD0(u8 taskId)
}
sub_80E8F9C();
WarpIntoMap();
gFieldCallback = sub_80AF168;
gFieldCallback = FieldCallback_ReturnToEventScript2;
SetMainCallback2(CB2_LoadMap);
DestroyTask(taskId);
break;
@@ -959,7 +959,7 @@ void sub_80E9E90(u8 taskId)
{
case LIST_NOTHING_CHOSEN:
break;
case LIST_B_PRESSED:
case LIST_CANCEL:
PlaySE(SE_SELECT);
DestroyListMenuTask(data[5], NULL, NULL);
RemoveScrollIndicatorArrowPair(data[8]);

View File

@@ -918,7 +918,7 @@ static void Task_BuyMenu(u8 taskId)
{
case LIST_NOTHING_CHOSEN:
break;
case LIST_B_PRESSED:
case LIST_CANCEL:
PlaySE(SE_SELECT);
ExitBuyMenu(taskId);
break;

View File

@@ -1742,15 +1742,15 @@ const u8 gText_TrainerHill2F[] = _("2F");
const u8 gText_TrainerHill3F[] = _("3F");
const u8 gText_TrainerHill4F[] = _("4F");
const u8 gText_TeachWhichMoveToPkmn[] = _("Teach which move to {STR_VAR_1}?");
const u8 gText_TeachX[] = _("Teach {STR_VAR_2}?");
const u8 gText_PkmnLearnedMove4[] = _("{STR_VAR_1} learned\n{STR_VAR_2}!");
const u8 gText_PkmnTryingToLearnMove[] = _("{STR_VAR_1} is trying to learn\n{STR_VAR_2}.\pBut {STR_VAR_1} can't learn more\nthan four moves.\pDelete an older move to make\nroom for {STR_VAR_2}?");
const u8 gText_StopTryingToTeachMove[] = _("Stop trying to teach\n{STR_VAR_2}?");
const u8 gText_12AndPoof[] = _("{PAUSE 32}1, {PAUSE 15}2, and {PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE 0x0038}Poof!\p");
const u8 gText_PkmnForgotMoveAndLearnedNew[] = _("{STR_VAR_1} forgot {STR_VAR_3}.\pAnd…\p{STR_VAR_1} learned {STR_VAR_2}.");
const u8 gText_MoveTutorTeachMoveConfirm[] = _("Teach {STR_VAR_2}?");
const u8 gText_MoveTutorPkmnLearnedMove[] = _("{STR_VAR_1} learned\n{STR_VAR_2}!");
const u8 gText_MoveTutorPkmnTryingToLearnMove[] = _("{STR_VAR_1} is trying to learn\n{STR_VAR_2}.\pBut {STR_VAR_1} can't learn more\nthan four moves.\pDelete an older move to make\nroom for {STR_VAR_2}?");
const u8 gText_MoveTutorStopTryingToTeachMove[] = _("Stop trying to teach\n{STR_VAR_2}?");
const u8 gText_MoveTutorAndPoof[] = _("{PAUSE 32}1, {PAUSE 15}2, and {PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE 0x0038}Poof!\p");
const u8 gText_MoveTutorPkmnForgotMoveAndLearnedNew[] = _("{STR_VAR_1} forgot {STR_VAR_3}.\pAnd…\p{STR_VAR_1} learned {STR_VAR_2}.");
const u8 gUnknown_085EF9C8[] = _("{STR_VAR_1} did not learn the\nmove {STR_VAR_2}.");
const u8 gText_GiveUpTeachingNewMove[] = _("Give up trying to teach a new\nmove to {STR_VAR_1}?");
const u8 gText_WhichMoveToForget2[] = _("Which move should be\nforgotten?\p");
const u8 gText_MoveTutorGiveUp[] = _("Give up trying to teach a new\nmove to {STR_VAR_1}?");
const u8 gText_MoveTutorWhichMoveToForget[] = _("Which move should be\nforgotten?\p");
const u8 gText_BattleMoves2[] = _("BATTLE MOVES");
const u8 gText_ContestMoves2[] = _("CONTEST MOVES");
const u8 gUnknown_085EFA4C[] = _("TYPE/");

View File

@@ -6061,7 +6061,7 @@ static void sub_807F110(u8 taskId)
if (!gPaletteFade.active)
{
SetMainCallback2(sub_807B270);
gFieldCallback = sub_80AF168;
gFieldCallback = FieldCallback_ReturnToEventScript2;
DestroyTask(taskId);
}
}

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@@ -70,7 +70,7 @@ static void CB2_HandleGivenWaldaPhrase(void)
}
StringCopy(gStringVar1, GetWaldaPhrasePtr());
gFieldCallback = sub_80AF168;
gFieldCallback = FieldCallback_ReturnToEventScript2;
SetMainCallback2(CB2_ReturnToField);
}