Use B_SIDE constants

Also includes a CHAR_X constant use for X items
This commit is contained in:
GriffinR
2019-09-04 17:06:59 -04:00
committed by GitHub
parent 5f457dd459
commit 4a0cad80b0
6 changed files with 11 additions and 11 deletions
+4 -4
View File
@@ -949,7 +949,7 @@ static u16 sub_8109930(u8 spriteId)
{
u16 var1 = gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y + gSprites[spriteId].centerToCornerVecY;
if (GetBattlerSide(gBattleAnimAttacker) == 0)
if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
{
var1 = ((var1 << 16) + 0x4A0000) >> 16;
}
@@ -1059,7 +1059,7 @@ static void sub_8109AFC(struct Sprite *sprite)
StartSpriteAnim(sprite, gBattleAnimArgs[2]);
sprite->data[7] = gBattleAnimArgs[2];
if (GetBattlerSide(gBattleAnimAttacker) != 0)
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
{
sprite->data[4] = 4;
}
@@ -1073,7 +1073,7 @@ static void sub_8109AFC(struct Sprite *sprite)
break;
case 1:
sprite->data[1] += 192;
if (GetBattlerSide(gBattleAnimAttacker) != 0)
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
{
sprite->pos2.y = -(sprite->data[1] >> 8);
}
@@ -1181,7 +1181,7 @@ void sub_8109DBC(u8 taskId)
{
struct Task *task = &gTasks[taskId];
task->data[12] = !GetBattlerSide(gBattleAnimAttacker) ? 1 : -1;
task->data[12] = !GetBattlerSide(gBattleAnimAttacker) ? B_SIDE_OPPONENT : -1;
task->data[13] = IsBattlerSpriteVisible(gBattleAnimTarget ^ 2) + 1;
task->data[14] = GetAnimBattlerSpriteId(1);
task->data[15] = GetAnimBattlerSpriteId(3);