start decompiling
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150
src/pokedex.c
150
src/pokedex.c
@@ -6,6 +6,65 @@
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#include "decompress.h"
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#include "bg.h"
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#include "window.h"
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#include "event_data.h"
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#include "palette.h"
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extern u16 gUnknown_02039B50;
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extern u8 gUnknown_02039B52;
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extern u8 gUnknown_030060B0;
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#define NATIONAL_DEX_COUNT 386
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struct PokedexListItem
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{
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u16 dexNum;
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u16 seen:1;
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u16 owned:1;
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};
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struct PokedexView
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{
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struct PokedexListItem unk0[NATIONAL_DEX_COUNT];
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u16 unk608;
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u8 unk60A_1:1;
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u8 unk60A_2:1;
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u8 unk60B;
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u16 pokemonListCount;
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u16 selectedPokemon;
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u16 unk610;
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u16 dexMode;
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u16 unk614;
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u16 dexOrder;
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u16 unk618;
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u16 unk61A;
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u16 unk61C;
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u16 unk61E[4];
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u16 selectedMonSpriteId;
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u16 unk628;
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u16 unk62A;
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u8 unk62C;
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u8 unk62D;
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u8 unk62E;
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u8 unk62F;
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s16 unk630;
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s16 unk632;
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u16 unk634;
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u16 unk636;
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u16 unk638;
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u16 unk63A[4];
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u8 filler642[8];
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u8 unk64A;
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u8 unk64B;
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u8 unk64C_1:1;
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u8 selectedScreen;
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u8 unk64E;
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u8 menuIsOpen; //menuIsOpen
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u16 menuCursorPos; //Menu cursor position
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s16 menuY; //Menu Y position (inverted because we use REG_BG0VOFS for this)
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u8 unk654[8];
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u8 unk65C[8];
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};
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// this file's functions
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void sub_80BE604(struct Sprite *sprite);
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@@ -540,3 +599,94 @@ const struct WindowTemplate sWindowTemplates_0855D2A8[] =
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DUMMY_WIN_TEMPLATE
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};
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// .text
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#define DEX_FLAGS_NO ((POKEMON_SLOTS_NUMBER / 8) + ((POKEMON_SLOTS_NUMBER % 8) ? 1 : 0))
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void ResetPokedex(void)
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{
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u16 i;
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gUnknown_02039B50 = 0;
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gUnknown_02039B52 = 64;
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gUnknown_030060B0 = 0;
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gSaveBlock2Ptr->pokedex.unknown1 = 0;
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gSaveBlock2Ptr->pokedex.order = 0;
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gSaveBlock2Ptr->pokedex.nationalMagic = 0;
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gSaveBlock2Ptr->pokedex.unknown2 = 0;
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gSaveBlock2Ptr->pokedex.unownPersonality = 0;
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gSaveBlock2Ptr->pokedex.spindaPersonality = 0;
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gSaveBlock2Ptr->pokedex.unknown3 = 0;
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DisableNationalPokedex();
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for (i = 0; i < DEX_FLAGS_NO; i++)
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{
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gSaveBlock2Ptr->pokedex.owned[i] = 0;
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gSaveBlock2Ptr->pokedex.seen[i] = 0;
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gSaveBlock1Ptr->seen1[i] = 0;
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gSaveBlock1Ptr->seen2[i] = 0;
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}
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}
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void sub_80BB358(void)
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{
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gUnknown_02039B50 = 0;
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gUnknown_02039B52 = 64;
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}
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void sub_80BB370(void)
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{
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LoadOam();
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ProcessSpriteCopyRequests();
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TransferPlttBuffer();
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}
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void sub_80BB384(struct PokedexView *pokedexView)
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{
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u16 i;
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for (i = 0; i < NATIONAL_DEX_COUNT; i++)
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{
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pokedexView->unk0[i].dexNum |= 0xFFFF;
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pokedexView->unk0[i].seen = 0;
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pokedexView->unk0[i].owned = 0;
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}
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pokedexView->unk608 = 0;
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pokedexView->unk60A_1 = 0;
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pokedexView->unk60A_2 = 0;
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pokedexView->pokemonListCount = 0;
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pokedexView->selectedPokemon = 0;
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pokedexView->unk610 = 0;
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pokedexView->dexMode = 0;
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pokedexView->unk614 = 0;
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pokedexView->dexOrder = 0;
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pokedexView->unk618 = 0;
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pokedexView->unk61A = 0;
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pokedexView->unk61C = 0;
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for (i = 0; i <= 3; i++)
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pokedexView->unk61E[i] |= 0xFFFF;
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pokedexView->unk628 = 0;
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pokedexView->unk62A = 0;
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pokedexView->unk62C = 0;
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pokedexView->unk62D = 0;
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pokedexView->unk62E = 0;
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pokedexView->unk62F = 0;
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pokedexView->unk630 = 0;
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pokedexView->unk632 = 0;
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pokedexView->unk634 = 0;
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pokedexView->unk636 = 0;
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pokedexView->unk638 = 0;
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for (i = 0; i <= 3; i++)
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pokedexView->unk63A[i] = 0;
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pokedexView->unk64A = 0;
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pokedexView->unk64B = 0;
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pokedexView->unk64C_1 = 0;
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pokedexView->selectedScreen = 0;
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pokedexView->unk64E = 0;
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pokedexView->menuIsOpen = 0;
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pokedexView->menuCursorPos = 0;
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pokedexView->menuY = 0;
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for (i = 0; i <= 7; i++)
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pokedexView->unk654[i] = 0;
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for (i = 0; i <= 7; i++)
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pokedexView->unk65C[i] = 0;
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}
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