Change abilities in base stats to array

This commit is contained in:
DizzyEggg
2019-05-14 15:42:55 +02:00
committed by huderlem
parent 33979f0fa6
commit 4ae1e014bc
9 changed files with 417 additions and 805 deletions
+1 -1
View File
@@ -1152,7 +1152,7 @@ bool32 TryGenerateBattlePikeWildMon(bool8 checkKeenEyeIntimidate)
MON_DATA_EXP,
&gExperienceTables[gBaseStats[wildMons[headerId][pikeMonId].species].growthRate][monLevel]);
if (gBaseStats[wildMons[headerId][pikeMonId].species].ability2)
if (gBaseStats[wildMons[headerId][pikeMonId].species].abilities[1])
abilityNum = Random() % 2;
else
abilityNum = 0;