Decompile Bard Sound structs
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@@ -2,7 +2,6 @@
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// Includes
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#include "global.h"
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#include "bard_music.h"
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#include "text.h"
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#include "easy_chat.h"
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// Static type declarations
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@@ -13,9 +12,52 @@
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// .rodata
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extern const struct BardSound gBardSounds_Pokemon[][6];
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extern const struct BardSound gBardSounds_Moves[][6];
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extern const struct BardSound (*const gBardSoundsTable[])[6];
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#include "data/bard_music/pokemon.h"
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#include "data/bard_music/moves.h"
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#include "data/bard_music/trainer.h"
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#include "data/bard_music/status.h"
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#include "data/bard_music/battle.h"
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#include "data/bard_music/greetings.h"
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#include "data/bard_music/people.h"
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#include "data/bard_music/voices.h"
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#include "data/bard_music/speech.h"
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#include "data/bard_music/endings.h"
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#include "data/bard_music/feelings.h"
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#include "data/bard_music/conditions.h"
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#include "data/bard_music/actions.h"
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#include "data/bard_music/lifestyle.h"
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#include "data/bard_music/hobbies.h"
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#include "data/bard_music/time.h"
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#include "data/bard_music/misc.h"
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#include "data/bard_music/adjectives.h"
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#include "data/bard_music/events.h"
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#include "data/bard_music/trendysaying.h"
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const struct BardSound (*const gBardSoundsTable[])[6] = {
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NULL,
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gBardSounds_Trainer,
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gBardSounds_Status,
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gBardSounds_Battle,
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gBardSounds_Greetings,
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gBardSounds_People,
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gBardSounds_Voices,
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gBardSounds_Speech,
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gBardSounds_Endings,
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gBardSounds_Feelings,
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gBardSounds_Conditions,
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gBardSounds_Actions,
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gBardSounds_Lifestyle,
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gBardSounds_Hobbies,
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gBardSounds_Time,
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gBardSounds_Misc,
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gBardSounds_Adjectives,
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gBardSounds_Events,
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NULL,
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NULL,
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gBardSounds_TrendySaying,
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NULL
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};
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extern const s16 *const gUnknown_0860A320[];
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extern const int gUnknown_0860A3DC[];
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extern const struct BardSound gBardSound_InvalidWord[6];
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