Decompile field weather

This commit is contained in:
DizzyEggg
2018-12-08 19:05:03 +01:00
parent 6068495619
commit 4c23adb5f5
20 changed files with 3808 additions and 8365 deletions
+2 -2
View File
@@ -59,7 +59,7 @@ typedef bool8 (*TransitionSpriteCallback)(struct Sprite *sprite);
extern const struct OamData gEventObjectBaseOam_32x32;
extern void sub_80AC3D0(void);
extern void SetWeatherScreenFadeOut(void);
// this file's functions
static void LaunchBattleTransitionTask(u8 transitionId);
@@ -981,7 +981,7 @@ static void Task_BattleTransitionMain(u8 taskId)
static bool8 Transition_Phase1(struct Task *task)
{
sub_80AC3D0();
SetWeatherScreenFadeOut();
CpuCopy32(gPlttBufferFaded, gPlttBufferUnfaded, 0x400);
if (sPhase1_Tasks[task->tTransitionId] != NULL)
{