Rename WalkFastest functions to WalkFaster
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@@ -970,10 +970,10 @@ void PlayerRideWaterCurrent(u8 a)
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PlayerSetAnimId(GetRideWaterCurrentMovementAction(a), 2);
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}
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// fastest speed (4 speed)
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// faster speed
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void PlayerGoSpeed4(u8 a)
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{
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PlayerSetAnimId(GetWalkFastestMovementAction(a), 2);
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PlayerSetAnimId(GetWalkFasterMovementAction(a), 2);
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}
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static void PlayerRun(u8 a)
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