Bring all movement function names up-to-date with pokeruby
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@@ -766,7 +766,7 @@ SpawnLinkPartnerEventObject: @ 81382A0
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lsls r0, 24
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lsrs r0, 24
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mov r10, r0
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bl player_get_direction_lower_nybble
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bl GetPlayerFacingDirection
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lsls r0, 24
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lsrs r0, 24
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adds r1, r0, 0
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@@ -1989,7 +1989,7 @@ PCTurnOnEffect_0: @ 8138D10
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cmp r0, 0x6
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bne _08138D7C
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strh r5, [r4, 0xE]
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bl player_get_direction_lower_nybble
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bl GetPlayerFacingDirection
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lsls r0, 24
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lsrs r0, 24
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adds r1, r0, 0
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@@ -2134,7 +2134,7 @@ PCTurnOffEffect: @ 8138E2C
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movs r6, 0
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movs r5, 0
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movs r4, 0
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bl player_get_direction_lower_nybble
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bl GetPlayerFacingDirection
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lsls r0, 24
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lsrs r0, 24
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adds r1, r0, 0
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