Bring all movement function names up-to-date with pokeruby

This commit is contained in:
Marcus Huderle
2018-06-13 17:51:26 -05:00
parent aa9a45c16f
commit 4d13e3394a
35 changed files with 5867 additions and 4059 deletions

View File

@@ -20,8 +20,8 @@ bool8 CheckForTrainersWantingBattle(void);
void sub_80B4578(struct EventObject *var);
void EndTrainerApproach(void);
void sub_80B45D0(void);
u8 FldEff_ExclamationMarkIcon1(void);
u8 FldEff_ExclamationMarkIcon2(void);
u8 FldEff_ExclamationMarkIcon(void);
u8 FldEff_QuestionMarkIcon(void);
u8 FldEff_HeartIcon(void);
u8 GetCurrentApproachingTrainerEventObjectId(void);
u8 GetChosenApproachingTrainerEventObjectId(u8 arrayId);