Bring all movement function names up-to-date with pokeruby
This commit is contained in:
+1
-1
@@ -2247,7 +2247,7 @@ bool8 sub_81299AC(u8 taskId)
|
||||
|
||||
void SetUpPuttingAwayDecorationPlayerAvatar(void)
|
||||
{
|
||||
player_get_direction_lower_nybble();
|
||||
GetPlayerFacingDirection();
|
||||
sDecor_CameraSpriteObjectIdx1 = gSprites[gUnknown_03005DD0.spriteId].data[0];
|
||||
sub_812A39C();
|
||||
gUnknown_03005DD0.spriteId = CreateSprite(&gUnknown_085A7404, 0x78, 0x50, 0);
|
||||
|
||||
Reference in New Issue
Block a user