Bring all movement function names up-to-date with pokeruby

This commit is contained in:
Marcus Huderle
2018-06-13 17:51:26 -05:00
parent aa9a45c16f
commit 4d13e3394a
35 changed files with 5867 additions and 4059 deletions
+1 -1
View File
@@ -2247,7 +2247,7 @@ bool8 sub_81299AC(u8 taskId)
void SetUpPuttingAwayDecorationPlayerAvatar(void)
{
player_get_direction_lower_nybble();
GetPlayerFacingDirection();
sDecor_CameraSpriteObjectIdx1 = gSprites[gUnknown_03005DD0.spriteId].data[0];
sub_812A39C();
gUnknown_03005DD0.spriteId = CreateSprite(&gUnknown_085A7404, 0x78, 0x50, 0);