Bring all movement function names up-to-date with pokeruby

This commit is contained in:
Marcus Huderle
2018-06-13 17:51:26 -05:00
parent aa9a45c16f
commit 4d13e3394a
35 changed files with 5867 additions and 4059 deletions

View File

@@ -1157,7 +1157,7 @@ bool8 ScrCmd_faceplayer(struct ScriptContext *ctx)
if (gEventObjects[gSelectedEventObject].active)
{
EventObjectFaceOppositeDirection(&gEventObjects[gSelectedEventObject],
player_get_direction_lower_nybble());
GetPlayerFacingDirection());
}
return FALSE;
}
@@ -1244,7 +1244,7 @@ bool8 ScrCmd_releaseall(struct ScriptContext *ctx)
HideFieldMessageBox();
objectId = GetEventObjectIdByLocalIdAndMap(0xFF, 0, 0);
EventObjectClearAnimIfSpecialAnimFinished(&gEventObjects[objectId]);
EventObjectClearHeldMovementIfFinished(&gEventObjects[objectId]);
sub_80D338C();
UnfreezeEventObjects();
return FALSE;
@@ -1256,9 +1256,9 @@ bool8 ScrCmd_release(struct ScriptContext *ctx)
HideFieldMessageBox();
if (gEventObjects[gSelectedEventObject].active)
EventObjectClearAnimIfSpecialAnimFinished(&gEventObjects[gSelectedEventObject]);
EventObjectClearHeldMovementIfFinished(&gEventObjects[gSelectedEventObject]);
objectId = GetEventObjectIdByLocalIdAndMap(0xFF, 0, 0);
EventObjectClearAnimIfSpecialAnimFinished(&gEventObjects[objectId]);
EventObjectClearHeldMovementIfFinished(&gEventObjects[objectId]);
sub_80D338C();
UnfreezeEventObjects();
return FALSE;
@@ -2238,7 +2238,7 @@ bool8 ScrCmd_warpD1(struct ScriptContext *ctx)
u16 y = VarGet(ScriptReadHalfword(ctx));
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
sub_808D074(player_get_direction_lower_nybble());
sub_808D074(GetPlayerFacingDirection());
sub_80B0244();
player_avatar_init_params_reset();
return TRUE;