Move more graphics out of misc
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+3
-3
@@ -59,9 +59,9 @@ bool8 gTrainerApproachedPlayer;
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EWRAM_DATA u8 gApproachingTrainerId = 0;
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// const rom data
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static const u8 sEmotion_ExclamationMarkGfx[] = INCBIN_U8("graphics/misc/emotion_exclamation.4bpp");
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static const u8 sEmotion_QuestionMarkGfx[] = INCBIN_U8("graphics/misc/emotion_question.4bpp");
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static const u8 sEmotion_HeartGfx[] = INCBIN_U8("graphics/misc/emotion_heart.4bpp");
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static const u8 sEmotion_ExclamationMarkGfx[] = INCBIN_U8("graphics/field_effects/pics/emotion_exclamation.4bpp");
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static const u8 sEmotion_QuestionMarkGfx[] = INCBIN_U8("graphics/field_effects/pics/emotion_question.4bpp");
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static const u8 sEmotion_HeartGfx[] = INCBIN_U8("graphics/field_effects/pics/emotion_heart.4bpp");
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static u8 (*const sDirectionalApproachDistanceFuncs[])(struct ObjectEvent *trainerObj, s16 range, s16 x, s16 y) =
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{
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